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the fix for exploiting Bound armor+magelight+summons on overload.

dsalter
dsalter
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i'v mentioned it many times in other threads and it's been ignored and drown in other replies so making it's own thread.
so please read Zenimax it's not a difficult fix.

basicly when you cast either Magelight or bound armor or even the summons, apply a debuff for say 4-5 seconds that checks every 0.25seconds if you have the ability slotted, if it see's it is, it continues till it ends the duration.
if it fails to detect the spell on the hotbar?
removes the spell effect from the user. and presto no more perma toggles.
PLEASE REPLY TO ME WITH @dsalter otherwise i'm likely to miss the reply if its not my own thread

EU - [Arch Mage Dave] Altmer Sorcerer
Fight back at the crates and boxes, together we can change things.

  • Dracane
    Dracane
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    You cannot exploit summoned pets.
    And I like this suggestion. The worst thing would be, if they would make it so, that there is a global cooldown between Overload activations. Because my pet build limits me so much, that I am forced to have Harness Magicka on my Overload bar. My build requires quick reaction or it's all lost.

    However, I am no expert when it comes to such things. But if they implement this check, it would always be active, because it always needs to check if this thing is on your actual bar. Wouldn't that result in lags and so on ? Because I doubt, they can make it so, that only Sorc is affected by this. Every person would be affected.
    Auri-El is my lord,
    Trinimac is my shield,
    Magnus is my mind.

    My debut album on YouTube: https://www.youtube.com/@Gleandra/videos
  • dsalter
    dsalter
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    Dracane wrote: »
    You cannot exploit summoned pets.
    And I like this suggestion. The worst thing would be, if they would make it so, that there is a global cooldown between Overload activations. Because my pet build limits me so much, that I am forced to have Harness Magicka on my Overload bar. My build requires quick reaction or it's all lost.

    However, I am no expert when it comes to such things. But if they implement this check, it would always be active, because it always needs to check if this thing is on your actual bar. Wouldn't that result in lags and so on ? Because I doubt, they can make it so, that only Sorc is affected by this. Every person would be affected.

    as stated the initial cast will debuff for 4-5seconds, after that the checks stop, but as long as it's still on the bar then it wont make much difference after the duration but then you can no longer exploit the switch
    PLEASE REPLY TO ME WITH @dsalter otherwise i'm likely to miss the reply if its not my own thread

    EU - [Arch Mage Dave] Altmer Sorcerer
    Fight back at the crates and boxes, together we can change things.

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