Sallington wrote: »Anything useful that players are wanting added into the game all fall under the category of "Yer ruinin my 'mersion!"
For endgame, you'll need the Footman's set and try to get your resistances up to 30k. And aim for over 30k health and stamina as well.
paulsimonps wrote: »For endgame, you'll need the Footman's set and try to get your resistances up to 30k. And aim for over 30k health and stamina as well.
The footman set being a must have in end game is a lie. http://forums.elderscrollsonline.com/en/discussion/187110/dmg-mitigation-for-tanks#latest it doesn't add enough mitigation for it to be a necessity. The diminishing return caused by blocking, having high armor/spell resist plus other skills will make it more or less 1-2% rather than 12% I myself use 5hist, 3 unassailable 2 engine and 2 pact sword and board and I have been able to tank all HM's with it. If I would be lucky enough to finally get my master sword I would go 5hist, 4 unassailable 2 engine and then the master sword. The extra Hp and healing caused by the unassailable in my opinion outweighs the 1-2% extra mitigation from the footman