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What a joke !!!

  • Olivierko
    Olivierko
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    Right, either the post is poorly constructed or OP is giving feedback without any actual suggestions.

    Is the current content easy? Well sure we've had enough time to figure out our strategies in order to complete trials efficiently.

    Is the current score calculation any good? Since deaths don't matter at all I'd say that there's room for improvement. For starters make runs without any deaths reward some sort of bonus in points.

    I've probably done DSA more than I dare to admit, I personally perfect 4 man content in front of the 12 man alternatives.

    With that said; everything becomes "easy" eventually. It all comes down to how much time you spend practising.
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  • Soulshine
    Soulshine
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    @bountyspiter

    Some of this is really due to the split in direction on the dev side. While I am not going to insinuate that Konkle left on a bad note, or that Sage did either... I am not surprised that they did any more than I am about recent annoucements for the direction of additional content.

    It is very true that if you are used to raiding in other games, group content in ESO gets pretty dull fast, and yeah the focus has definitely been to DPS fest everything and bypass the few mechanics there are in there in the first place, which doesn't exactly bode well for build diversity let alone any sort of team spirit building, or learning how to actually play a given role in a team as opposed to being a solo God of the universe because you pack 2600 weapon dmg/spell dmg and god-knows how many CPs. Yes, that is boring... frankly the best time challenge wise in the game was actually in beta and then around pre v12 but I may be alone in that view.

    Still, despite my own issues with this, I still believe there is much potential for the kind of content we mean to happen. Plenty of other things to enjoy and try out while exploring the game. If you hit a wall were it is just too little, take a break. But I would at this point hold off on burning my clams any further if I were you until we see how accurate the present info is on IC as it plays out on PTS, and then pay close attention to QuakeCon info. Reason I say this is because there was considerable talk last year of introducing more challenging true raids to ESO but somebody decided NO that was not to be - yet. Those folks are gone now... things could change.
  • Azurulia
    Azurulia
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    SLy_Kyti wrote: »
    Look at OP. He spent time getting to max lvl, he spent time grinding to his heart content for CP. He spent time grinding for cash to get best equipment and max all his skills.

    And now he is SURPRISED that things are easy?

    Go fight naked, you will have your challenge. If you wouldnt rush to the top so fast maybe you would notice that there is a game going on around you.

    I have in fact fought delves nekked just for fun. Sadly, it's now possible with all the nerfs.

    That said, the poorly worded and inflammatory OP post (we? really?) is a lesson in grinding and whining. One always leads to the other I think. Sounds like it's time for the OP to find another game.

    Those who live in glass houses, shouldn't throw stones.

    Criminal Scum:
    50 Breton Templar Healer: Olivine Azshara | 42 Orc Dragonknight Tank: Olivine Claremont | 50 Kahjiit Safe Cracker: Cracks-The-Safes | 50 Kahjiit Serial Killer: Cereal-The-Killer <Current Bounty: 1,231,318 gold>

    "Whoever said crime doesn't pay clearly hasn't met Azu." -@Sloris
  • Draxys
    Draxys
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    ✭✭
    Try 2-3 man-ing vdsa, I have some buddies who try that with a Templar tank/healer and try to make it onto the leaderboards
    2013

    rip decibel
  • SLy_Kyti
    SLy_Kyti
    ✭✭✭✭
    Azurulia wrote: »
    SLy_Kyti wrote: »
    Look at OP. He spent time getting to max lvl, he spent time grinding to his heart content for CP. He spent time grinding for cash to get best equipment and max all his skills.

    And now he is SURPRISED that things are easy?

    Go fight naked, you will have your challenge. If you wouldnt rush to the top so fast maybe you would notice that there is a game going on around you.

    I have in fact fought delves nekked just for fun. Sadly, it's now possible with all the nerfs.

    That said, the poorly worded and inflammatory OP post (we? really?) is a lesson in grinding and whining. One always leads to the other I think. Sounds like it's time for the OP to find another game.

    Those who live in glass houses, shouldn't throw stones.

    Wut?
    Does my agreeing that the game has been nerfed negate all my input?
    You remember how hard Doshia was in the beginning? April before last? Nerfed.
    Yet, Grinding and min maxing has led to many people quitting this game. It's not my playstyle. That's a separate but equal point.
    And getting nekkid with my static partner in game to run thru a normal 4man dungeon is not living in a glass house. It's a reminder to this squishy Kyti how she has learned to get out of the red circles...and that some content is now easier. This one thinks you may have missed my points. Or you need a snickers bar. 8)
    Master Crafter: Almost all motifs
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  • Azurulia
    Azurulia
    ✭✭✭
    SLy_Kyti wrote: »
    Azurulia wrote: »
    SLy_Kyti wrote: »
    Look at OP. He spent time getting to max lvl, he spent time grinding to his heart content for CP. He spent time grinding for cash to get best equipment and max all his skills.

    And now he is SURPRISED that things are easy?

    Go fight naked, you will have your challenge. If you wouldnt rush to the top so fast maybe you would notice that there is a game going on around you.

    I have in fact fought delves nekked just for fun. Sadly, it's now possible with all the nerfs.

    That said, the poorly worded and inflammatory OP post (we? really?) is a lesson in grinding and whining. One always leads to the other I think. Sounds like it's time for the OP to find another game.

    Those who live in glass houses, shouldn't throw stones.

    Wut?
    Does my agreeing that the game has been nerfed negate all my input?
    You remember how hard Doshia was in the beginning? April before last? Nerfed.
    Yet, Grinding and min maxing has led to many people quitting this game. It's not my playstyle. That's a separate but equal point.
    And getting nekkid with my static partner in game to run thru a normal 4man dungeon is not living in a glass house. It's a reminder to this squishy Kyti how she has learned to get out of the red circles...and that some content is now easier. This one thinks you may have missed my points. Or you need a snickers bar. 8)

    Clearly the message went way, way over your head.

    Criminal Scum:
    50 Breton Templar Healer: Olivine Azshara | 42 Orc Dragonknight Tank: Olivine Claremont | 50 Kahjiit Safe Cracker: Cracks-The-Safes | 50 Kahjiit Serial Killer: Cereal-The-Killer <Current Bounty: 1,231,318 gold>

    "Whoever said crime doesn't pay clearly hasn't met Azu." -@Sloris
  • Pangnirtung
    Pangnirtung
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    Don't like the game? Don't play it.
  • J2JMC
    J2JMC
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    J2JMC wrote: »
    I do tend to agree with the OP. There should be content and rewards for 100% of your player base. Not just the 95% of players who don't want to learn how to be good at their class and maximize their abilities. The only reason it doesn't exist is because everyone including the worst people in the game feel entitled to be able to see all the content and get all the best gear without any skill. Unfortunately, a lot of devolpers (not just ZOS) tend to agree with this line of thinking.

    Correct. ZOS and other developers agree with the line of thinking that selling a game to 95% of a target population makes more money than selling it to 5%. I'm not good at math, but that sounds about right to me.

    You should probably be grateful. You wouldn't have anyone to feel superior to if developers didn't make games for the masses.

    Nope, you missed it in your snide attempt to slight what I was saying. I said I wish they made a game for 100% of their population. I'm not great at math but 100% is better than 95% last I checked.

    It would not take a lot of resources to make a brutally difficult version of some content in order to appease the high end crowd while at the same time keeping everything the way it is right now the same.

    According to you, the reason they can't make content for the 100 percent is because the other 95 percent would be pissed they can't achieve it. That means they'd probably stop playing or never play to begin with. So you'd only have 5 percent of the people paying for things instead of the 95 percent. Last time I checked 95>5. I could be wrong though. Not good at math and all ;).
    Knee Jerk, L2P, Obtuse, Casual, Entitled, All The Best, unnecessary mention of CoD

    Battle leveling for pve content defeats the idea of progression. Remove CP

    "Apparently the players are more informed than we are"-Richard Lambert

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