You can make the game harder by using crappy abilities and wearing light armor as a stamina build.
You can make the game harder by using crappy abilities and wearing light armor as a stamina build.
While I do think OP's whining(which oddly enough complains about others whining) is only relevant to a small amount of the community, one should not have to nerf themselves in order for challenging content. Of course, one also has to realize that they may have just developed skills that surpassf 99 percent of the player base. Honestly, OP's post is a just a form of bragging about how good you are. It's just masqueraded as an attempt to provide content so he wont receive crap about it.
One does have to acknwowledge that ZOS has provided players access to a significant amount of tools as a part of their "play as you want" shtick. With the addition of the champion system, it is only natural that players will eventually get to a point where a majority of the content becomes rather simple.
bountyspiter wrote: »First of all about trials...how can you feel happy about people completing a supposedly hard 12 man raid in 8-10 mins??? And who told you in the first place that Elder scrolls is all about speed??? People who play elder scrolls wanna delve into things seriously and not run like spastics in a raid like we play "need for speed"... You seriously need to reconsider the leader boards rankings...even better delete them once and for all. We don't care who is the fastest guy in the neibourhood.
bountyspiter wrote: »So you guys at ZOS are happy about the general difficulty and challenge the game presents to the majority of players?
bountyspiter wrote: »who told you in the first place that Elder scrolls is all about speed??? People who play elder scrolls wanna delve into things seriously
While I agree and would like the game to be more difficult and challenging, I also understand that it's the paying majority of Average-Joe players who have the voice on the matter. Because targeted market.bountyspiter wrote: »So you guys at ZOS are happy about the general difficulty and challenge the game presents to the majority of players? You listen so much to whinning crying kids who got their lollipops stolen that you downgraded the whole game into a BBBBBOOOOOOOORRRRRIIIIIIINNNNNNGGGGGG package of dungeons and trials. (I will only talk about PvE content here.)
bountyspiter wrote: »You listen so much to whinning crying kids who got their lollipops sweetrolls stolen
Lord Xanhorn wrote: »I do tend to agree with the OP. There should be content and rewards for 100% of your player base. Not just the 95% of players who don't want to learn how to be good at their class and maximize their abilities. The only reason it doesn't exist is because everyone including the worst people in the game feel entitled to be able to see all the content and get all the best gear without any skill. Unfortunately, a lot of devolpers (not just ZOS) tend to agree with this line of thinking.
Metal10957 wrote: »Thanks for the novel, but how do you really feel Bountyspiter?
Akavir_Sentinel wrote: »Congrats, OP
While I do think OP's whining(which oddly enough complains about others whining)
One does have to acknwowledge that ZOS has provided players access to a significant amount of tools as a part of their "play as you want" shtick. With the addition of the champion system, it is only natural that players will eventually get to a point where a majority of the content becomes rather simple.
Speak for yourself. So much "we" in your post, please don't put words in my mouth. Maybe you don't care who's the fastest in any trial, but if you want to have any sort of endgame, this is important.
It presents a challenge in which people who wish to engage can engage. Competition is never a bad thing. It keeps the game alive and makes people strive to be better at what they do and how they do it.
There's too much rant here to respond linearly, so I'm just going to stick with this piece...bountyspiter wrote: »who told you in the first place that Elder scrolls is all about speed??? People who play elder scrolls wanna delve into things seriously
It's not your place to say what people want in an Elder Scrolls game. You don't speak for anybody but yourself. You don't get to dictate what the game is, or should be, for anybody else.
While I agree and would like the game to be more difficult and challenging, I also understand that it's the paying majority of Average-Joe players who have the voice on the matter. Because targeted market.
nimander99 wrote: »Lets get this straight, grinding a few hundred champ points does not count as "ZoS nerf'd" everything...
Lord Xanhorn wrote: »I do tend to agree with the OP. There should be content and rewards for 100% of your player base. Not just the 95% of players who don't want to learn how to be good at their class and maximize their abilities. The only reason it doesn't exist is because everyone including the worst people in the game feel entitled to be able to see all the content and get all the best gear without any skill. Unfortunately, a lot of devolpers (not just ZOS) tend to agree with this line of thinking.
Correct. ZOS and other developers agree with the line of thinking that selling a game to 95% of a target population makes more money than selling it to 5%. I'm not good at math, but that sounds about right to me.
You should probably be grateful. You wouldn't have anyone to feel superior to if developers didn't make games for the masses.
Lord Xanhorn wrote: »Lord Xanhorn wrote: »I do tend to agree with the OP. There should be content and rewards for 100% of your player base. Not just the 95% of players who don't want to learn how to be good at their class and maximize their abilities. The only reason it doesn't exist is because everyone including the worst people in the game feel entitled to be able to see all the content and get all the best gear without any skill. Unfortunately, a lot of devolpers (not just ZOS) tend to agree with this line of thinking.
Correct. ZOS and other developers agree with the line of thinking that selling a game to 95% of a target population makes more money than selling it to 5%. I'm not good at math, but that sounds about right to me.
You should probably be grateful. You wouldn't have anyone to feel superior to if developers didn't make games for the masses.
Nope, you missed it in your snide attempt to slight what I was saying. I said I wish they made a game for 100% of their population. I'm not great at math but 100% is better than 95% last I checked.
It would not take a lot of resources to make a brutally difficult version of some content in order to appease the high end crowd while at the same time keeping everything the way it is right now the same.
MaximusDargus wrote: »Look at OP. He spent time getting to max lvl, he spent time grinding to his heart content for CP. He spent time grinding for cash to get best equipment and max all his skills.
And now he is SURPRISED that things are easy?
Go fight naked, you will have your challenge. If you wouldnt rush to the top so fast maybe you would notice that there is a game going on around you.