ZOS_KaiSchober wrote: »Almost every port - from one sewer section to another, from one district to another, or from the transportation hub in your alliance base in the sewers to the districts - will bring you to a safe zone where you can't get attacked.
The two dungeons add to the story but not necessarily to the quest line. While they have interesting stories to contribute, the only quests that give Tel Var Stone rewards are in the PvP areas.
Thank you for your great post (again) @Audigy
Also worth noting some of those "scamps" drop crafting mats, some drop treasure. Some mobs drop dedric articles for opening chests.
There is a completely safe area to PvE. And if you have the DLC you can port to the dungeons directly without playing Horse Ride Simulator or getting ganked.
nikolaj.lemcheb16_ESO wrote: »...and cause a severe drop in the number of people who will participate in pvp at all.
No, they will not. You're always a target for potential ganks. And here's why:In pvp (...) you can lose all your stones!
The reason for that system is pretty straight forward, if you would only lose a few stones, then you could easily become a target for potential ganks. But since you wont have any stones left, people will just let your bones rest in peace.
nobody will know how many stones someone has. There will be no indicator, no glow or a status bar, which indicates that someone has something of value for you!
nikolaj.lemcheb16_ESO wrote: »...and cause a severe drop in the number of people who will participate in pvp at all.
Why would someone who likes to PvP but does not like IC stop PvP-ing outside of IC?
nikolaj.lemcheb16_ESO wrote: »nikolaj.lemcheb16_ESO wrote: »...and cause a severe drop in the number of people who will participate in pvp at all.
Why would someone who likes to PvP but does not like IC stop PvP-ing outside of IC?
Those who will leave is the casual pvp'ers. The guys that go to Cyrodiil, join a pug and have some random fun for a few hours. Many of them will feel left out and behind by the IC and overall just go find another game.
The Stone system will also make sure that PvE'ers will never go to IC thus reducing the overall pvp population.
The only type of player that will increase is the griefers, which are not real pvp'ers (I can explain the difference if you want). And they always destroy the community they infest.
nikolaj.lemcheb16_ESO wrote: »Those who will leave is the casual pvp'ers. The guys that go to Cyrodiil, join a pug and have some random fun for a few hours. Many of them will feel left out and behind by the IC and overall just go find another game.
MaximusDargus wrote: »I sincerely wish all those people who try to advocate STEALING and LEECHING on others work by promoting TV stones looting system to one day, after spending TIME at work EARNING money, step out of building and get smashed in head and robbed.
I wonder if person then would be all like "woho risk and fun, lost all my money, gg" or will run to police.
There is NOTHING fun in losing ALL your earnings, all TV stones after spending TIME EARNING them and then some opportunistic ganker STEALS them LEECHING on your work, becoming nothing more than common PARASYTE.
If anyone thinks that there is FUN in LOSING all EARNED work either he is masochist or a sadist who would have no problem mugging someone ofer 5$ in dark alley just because he can. In latter case he should turn in to police station or visit a specialist doctor.
MaximusDargus wrote: »I sincerely wish all those people who try to advocate STEALING and LEECHING on others work by promoting TV stones looting system to one day, after spending TIME at work EARNING money, step out of building and get smashed in head and robbed.
I wonder if person then would be all like "woho risk and fun, lost all my money, gg" or will run to police.
There is NOTHING fun in losing ALL your earnings, all TV stones after spending TIME EARNING them and then some opportunistic ganker STEALS them LEECHING on your work, becoming nothing more than common PARASYTE.
If anyone thinks that there is FUN in LOSING all EARNED work either he is masochist or a sadist who would have no problem mugging someone ofer 5$ in dark alley just because he can. In latter case he should turn in to police station or visit a specialist doctor.
You have the victim attitude. Think instead of how many stones you will get when the opposite happens.
MaximusDargus wrote: »MaximusDargus wrote: »I sincerely wish all those people who try to advocate STEALING and LEECHING on others work by promoting TV stones looting system to one day, after spending TIME at work EARNING money, step out of building and get smashed in head and robbed.
I wonder if person then would be all like "woho risk and fun, lost all my money, gg" or will run to police.
There is NOTHING fun in losing ALL your earnings, all TV stones after spending TIME EARNING them and then some opportunistic ganker STEALS them LEECHING on your work, becoming nothing more than common PARASYTE.
If anyone thinks that there is FUN in LOSING all EARNED work either he is masochist or a sadist who would have no problem mugging someone ofer 5$ in dark alley just because he can. In latter case he should turn in to police station or visit a specialist doctor.
You have the victim attitude. Think instead of how many stones you will get when the opposite happens.
Opposite happens? Sorry i have been taught that one should not enjoy others misfortune.
If someone finds enjoyment in others misfortune i can only think how his parents must be proud of him. Such moral compass, having fun while stealing someone's hours worth of work.
nikolaj.lemcheb16_ESO wrote: »nikolaj.lemcheb16_ESO wrote: »...and cause a severe drop in the number of people who will participate in pvp at all.
Why would someone who likes to PvP but does not like IC stop PvP-ing outside of IC?
Those who will leave is the casual pvp'ers. The guys that go to Cyrodiil, join a pug and have some random fun for a few hours. Many of them will feel left out and behind by the IC and overall just go find another game.
The Stone system will also make sure that PvE'ers will never go to IC thus reducing the overall pvp population.
The only type of player that will increase is the griefers, which are not real pvp'ers (I can explain the difference if you want). And they always destroy the community they infest.
Just wanted to point a small logical mistake:No, they will not. You're always a target for potential ganks. And here's why:In pvp (...) you can lose all your stones!
The reason for that system is pretty straight forward, if you would only lose a few stones, then you could easily become a target for potential ganks. But since you wont have any stones left, people will just let your bones rest in peace.nobody will know how many stones someone has. There will be no indicator, no glow or a status bar, which indicates that someone has something of value for you!
Thank you for your great post (again) @Audigy
Also worth noting some of those "scamps" drop crafting mats, some drop treasure. Some mobs drop dedric articles for opening chests.
There is a completely safe area to PvE. And if you have the DLC you can port to the dungeons directly without playing Horse Ride Simulator or getting ganked.
Just a correction - the only areas in IC that are completely safe to PvE in are the 4 man instanced dungeons - prison and tower. These however do not drop the tel var stones. You can only gain (or lose) tel var stones in a pvp-enabled area.
Keep the feedback coming, be it positive or negative. No RL flames though, these will be reported, thanks!As you can see, at no point you MUST do pvp. You can just keep on killing monsters and do your quests without any demand to compete in pvp. Be aware however, other players will be around and so you might need to adjust your "hunting" philosophy to not charge into a group of NPC´s while a group of enemy players is just around the corner.
Prison and tower (pve dungeons), are safe - but as far we know, they wont drop stones - but might be a part of quest lines or the dailies. Confirmation by @ZOS_GinaBruno or @ZOS_KaiSchober would be appreciated.
MaximusDargus wrote: »I sincerely wish all those people who try to advocate STEALING and LEECHING on others work by promoting TV stones looting system to one day, after spending TIME at work EARNING money, step out of building and get smashed in head and robbed.
I wonder if person then would be all like "woho risk and fun, lost all my money, gg" or will run to police.
There is NOTHING fun in losing ALL your earnings, all TV stones after spending TIME EARNING them and then some opportunistic ganker STEALS them LEECHING on your work, becoming nothing more than common PARASYTE.
If anyone thinks that there is FUN in LOSING all EARNED work either he is masochist or a sadist who would have no problem mugging someone ofer 5$ in dark alley just because he can. In latter case he should turn in to police station or visit a specialist doctor.
Prison and tower (pve dungeons), are safe - but as far we know, they wont drop stones - but might be a part of quest lines or the dailies. Confirmation by @ZOS_GinaBruno or @ZOS_KaiSchober would be appreciated
Emma_Eunjung wrote: »I'm sure OP meant well, but I am not all reassured by any of his points. Every indication so far is that the devs are trying to force PvEers to "fatten up" with TV stones, presumably to make them a profitable mark for PvP gankers. Every possible loophole, mailing TV stones to a friend for example, has been CLOSED. Doesn't that tell you something?
People keep saying "yeah, but you can earn TV stone boxes that can't be looted". LOL, I seriously doubt ZOS is going to let you earn a sufficient amount of stones that way, not after they went to such a great effort to create this PvPxPvE nightmare. Also note that those are DAILY quests, meaning you can only do them once per day.
There is simply no way anyone can say that TV stone grinding is going to be FUN until we actually play the game on the Live server. I'll play it on the PTS, of course, but past experience has taught me that the PTS is not always representative of what Live is going to feel like.
I really want this new thing to work for me.
So you are saying that a pve player and a casual pvp player can have fun with the new IC?
So there are gonna be dailies giving you TV stones? ok thats great but what if you have done your dailies and you say hey Im going to my bank and I get killed by gankers?
Very funny
I really want this new thing to work for me.
So you are saying that a pve player and a casual pvp player can have fun with the new IC?
So there are gonna be dailies giving you TV stones? ok thats great but what if you have done your dailies and you say hey Im going to my bank and I get killed by gankers?
Very funny
I really want this new thing to work for me.
So you are saying that a pve player and a casual pvp player can have fun with the new IC?
So there are gonna be dailies giving you TV stones? ok thats great but what if you have done your dailies and you say hey Im going to my bank and I get killed by gankers?
Very funny
During ESO live was mentioned, that you wont leave the sewers and just get killed at the door. You will end up at a safe zone. Important to note is, that you can buy "recall" stones (consumable) for 500 TV that will bring you back to safety.
They also mentioned portal events where you can get those recall stones, I assume they work like the portals currently in the world. It appears and mobs start to spawn.
Prison and tower (pve dungeons), are safe - but as far we know, they wont drop stones - but might be a part of quest lines or the dailies. Confirmation by @ZOS_GinaBruno or @ZOS_KaiSchober would be appreciated
This is already confirmed. Watch the livestream, Eric talks about it at the 01:21:25 mark. You can neither earn nor lose TV stones in PvE dungeons.
MaximusDargus wrote: »I really want this new thing to work for me.
So you are saying that a pve player and a casual pvp player can have fun with the new IC?
So there are gonna be dailies giving you TV stones? ok thats great but what if you have done your dailies and you say hey Im going to my bank and I get killed by gankers?
Very funny
During ESO live was mentioned, that you wont leave the sewers and just get killed at the door. You will end up at a safe zone. Important to note is, that you can buy "recall" stones (consumable) for 500 TV that will bring you back to safety.
They also mentioned portal events where you can get those recall stones, I assume they work like the portals currently in the world. It appears and mobs start to spawn.
But they didnt mention anything about situations where you travel from severs to Imperial districts and you get ganked right away at the exit of sewers, by players who are already in IC.
Thus making IC unavailable to you, despite paying for that content.
I really want this new thing to work for me.
So you are saying that a pve player and a casual pvp player can have fun with the new IC?
So there are gonna be dailies giving you TV stones? ok thats great but what if you have done your dailies and you say hey Im going to my bank and I get killed by gankers?
Very funny
The quests do not reward stones directly, they reward containers which when opened give you stones. But the containers cannot be taken from you. So you can just keep them unopened until you are safe at the banker, open them, get stones, and immediately bank them.
While I appreciate kind and well-mannered response, I also have to say that you defined "ganking" wrong, hence the lack of logic consequence that I pointed earlier. To make it clear:I think we define "gank" in a different way.
Also note, that when you're passing by other people warning you about gankers in the area, they don't mean that enemy players will hunt you and your friends repeatedly, but stealth-attack and/or 1-shot kill you - most likely by surprise and/or outnumbering."Ganking is the process in which a group of charecters gang up on one or more players that do not have a chance to defend themselves, or when one high level player does the same action to a player way below his or her own level."
MaximusDargus wrote: »I really want this new thing to work for me.
So you are saying that a pve player and a casual pvp player can have fun with the new IC?
So there are gonna be dailies giving you TV stones? ok thats great but what if you have done your dailies and you say hey Im going to my bank and I get killed by gankers?
Very funny
During ESO live was mentioned, that you wont leave the sewers and just get killed at the door. You will end up at a safe zone. Important to note is, that you can buy "recall" stones (consumable) for 500 TV that will bring you back to safety.
They also mentioned portal events where you can get those recall stones, I assume they work like the portals currently in the world. It appears and mobs start to spawn.
But they didnt mention anything about situations where you travel from severs to Imperial districts and you get ganked right away at the exit of sewers, by players who are already in IC.
Thus making IC unavailable to you, despite paying for that content.
Adryssa_Joneley wrote: »Hmm what about for those of us who have high latency because of living in Australia for example? Will this affect pvp? So does this mean anyone with high latency will always be disadvantaged to get anywhere with pvp? Just saying... that for those people, it will just be tripple amount of effort whereas for anyone with low to standard latency will have an easier time as far as pvping goes.