I personally think pumpkin carving should be a skill.
Wait 8 days. Delete all your characters. Start over.
Personofsecrets wrote: »ZOS_BrianWheeler wrote: »Water balloon fights.
Trait changes
Armor type changes
Item level increases
Super Vet Dungeons, as in, a third installment to the vet dungeons.
-Fending off a third, more demented, form of Praxin Douare on one last escapade through Spindleclutch in order to bring back At'Avar from the undead .
-Saving Keeper Cirion from the daedric magic that consumed his allies inside of the Banished Cells.
-Discovering, upon blowing up the engine room of Rekugamz that a great evil, such as the Lich of Mournhold, was being contained by the Engine Guardian.
Let me know if you need another writer or game designer
Personofsecrets wrote: »Personofsecrets wrote: »ZOS_BrianWheeler wrote: »Water balloon fights.
Trait changes
Armor type changes
Item level increases
Super Vet Dungeons, as in, a third installment to the vet dungeons.
-Fending off a third, more demented, form of Praxin Douare on one last escapade through Spindleclutch in order to bring back At'Avar from the undead .
-Saving Keeper Cirion from the daedric magic that consumed his allies inside of the Banished Cells.
-Discovering, upon blowing up the engine room of Rekugamz that a great evil, such as the Lich of Mournhold, was being contained by the Engine Guardian.
Let me know if you need another writer or game designer
I forgot to mention difficulty sliders.
This reminds me of "School Daze" quest. I was really disappointed when they did not give me one of those jumping sticks to be put everywhere in the world as a reward.Catapult and Trebuchet rides! See how far your player can go! Prizes for the longest distance and biggest bounce!
It was a joke spanky. I do it because I'm a really sucky player and the most fun for me is the character creation and the tutorial.
Me - I just want to create an evil, murderous, horrible thug, but the game won't let me. Always have to be the friggin' hero.
Sheesh.
They have all sorts of dogs on this game but no monkeys, squirrels, pigs, wolfs, or even bears as pets. There should be a taming skill atleast to make one of these your permanent pet.
bertenburnyb16_ESO wrote: »Dragon mounts?
Do u even lore bro
I would say no to all ideas except armor customisation (if u mean changing styles of existing armorpieces, as part if crafting skills) and in-game char remake (aka barbershop)
- Larger shields
- Option to dye shields
- Necromancy skill line
- Some sort of neutral city, where players of all factions could hang out together and interact with each other (Eyevea comes to mind)
- dueling option (I'd settle for it being limited to Cyrodiil)
- proper UI with everything being toggle-able
- More interesting titles (stuff like 'Pact Hero' is lame and boring)
- Ground oil (I know, sue me)
- Forward camps (sue me some moar)
ZOS_BrianWheeler wrote: »Water balloon fights.
ZOS_BrianWheeler wrote: »Water balloon fights.
How are there balloons in Tamriel? Are they Guar bladders?
I vote for dwemer spheres rebuilt into segway style mounts instead!Spectral_Lord wrote: »Dwemer Centurion mounts.
ZOS_BrianWheeler wrote: »Water balloon fights.