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https://forums.elderscrollsonline.com/en/discussion/668861
Disappointed with crafting system
I dislike how the leveling of the crafting system works. I feel that because the skill points required to improve my crafting draws upon the same resource used to improve my character's combat capabilities and over all power it forces me to choose between being skilled in crafting (which takes away from my capability to survive against threats in the world) or being a skilled adventurer and fighter (leaving little to no room for having talent in creating through crafting). I feel crafting should be an entirely separate system from the combat/armor/passive ability system; one which does not draw upon the same resource to improve. I feel crafting would be improved were it to simply level up by doing the actions associated with it rather than needing to invest the skill points required to improve one's character prowess.
Edited by TheDaydreamWalker on July 12, 2015 12:19PM