@ZOS_GinaBruno How does this change affect the standard Level 50 Quest XP bracket values, since all Veteran quests use the Level 50 bracket?ZOS_GinaBruno wrote: »The XP you receive from quests in Craglorn will actually be closer to an 80% increase since it's multiplicative (1.5 [from Veteran quests] * 1.2 [Craglorn] = 1.8, or an 80% increase).
The problem is that even with a bump to the quest experience here's what you're looking at.
EExp = Enlightened Experience
10k base exp ~ 20 minutes = 30kexp/hr and 120kEExp/hr
Add in 50% buff.
15k base exp ~ 20 minutes = 45kexp/hr and 180kEExp/hr
There are grind locations which are 500kEExp/hr.
While definitely a GREAT start I'm still worried it won't be enough. But only time will tell!
There are grind locations which are 500kEExp/hr.
I would imagine that by the time we are VR16 we will be able to solo most of the quests in crag being that we will be quite a few levels higher than the mobs there. Isn't it a VR10-VR12 zone?
ZOS_GinaBruno wrote: »The XP you receive from quests in Craglorn will actually be closer to an 80% increase since it's multiplicative (1.5 [from Veteran quests] * 1.2 [Craglorn] = 1.8, or an 80% increase).
I don't even know if 80% increase is enough. I was up there doing the MQ, and we spent 3 hours and I barely moved my Exp or CP bar. I went down into a Silver zone, did two delves and gained half a level and a CP in about 20 minutes.
When they hit Craglorn Experience to stop the grinding, they hit it hard.
daniel_ESO16 wrote: »
daniel_ESO16 wrote: »
Most people should be able to duo nearly all of the Craglorn quests, as long as one of them has a good tankish build, with the exception of the mandatory "4 people step on 4 stones" type quests. I have personally soloed 90% of Craglorn (combination of upper and lower) and only have 2 delves and a few quest hubs incomplete. VR16 will make this even easier.
On topic, I think this change will make it so people who want to do the quests in Craglorn won't be completely wasting their time, just kind of wasting their time. But for people like me I don't mind sacrificing some XP to get a little bit of story.
I would imagine that by the time we are VR16 we will be able to solo most of the quests in crag being that we will be quite a few levels higher than the mobs there. Isn't it a VR10-VR12 zone?
That one is soloable, i have done it with saptank. It IS hectic fight with hardly any room for error. The cone attacks need to be dodged, and in last phase water needs to be avoided. But it is no dps race. I take the healer boss first.daniel_ESO16 wrote: »
Most people should be able to duo nearly all of the Craglorn quests, as long as one of them has a good tankish build, with the exception of the mandatory "4 people step on 4 stones" type quests. I have personally soloed 90% of Craglorn (combination of upper and lower) and only have 2 delves and a few quest hubs incomplete. VR16 will make this even easier.
On topic, I think this change will make it so people who want to do the quests in Craglorn won't be completely wasting their time, just kind of wasting their time. But for people like me I don't mind sacrificing some XP to get a little bit of story.
I'm going to bet one of the one's you didn't solo was The Serpent's Nest? Even with a well balanced group of 4, the boss of that delve still hits for 30k+ while blocking. There's no soloing that fight, or several others in Craglorn.
Are craglorn quests bugged , I fought my as a level 5 VR to a bitbwhere I saw three firenpits by a door some questbfornsome shard I think
Anyway insatbon a chair for 30 minutes waiting for something to happen ... I did have an NPC escort but she scattered when things got tough (I died)