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Whats up with the water in this game?

Slonekb05
Slonekb05
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Title says it all, Why is there no diving/fighting underwater? Seems like a lot a wasted potential....Also it makes the Argonian racial passive of bonus swimming speed seem like a joke.
  • AlnilamE
    AlnilamE
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    Stay away from my swim speed!

    Who knows? Maybe they'll add it eventually. Would be fun, but I can imagine it would be a pain to develop.
    The Moot Councillor
  • MissBizz
    MissBizz
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    https://www.youtube.com/watch?v=uxigt8ipK1g#t=1h10m59s

    There was actually an ESO live where they went quite in depth on the whole underwater thing :)
    Lone Wolf HelpFor the solo players who know, sometimes you just need a hand.PC | NA | AD-DC-EP | Discord
  • Slonekb05
    Slonekb05
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    MissBizz wrote: »
    https://www.youtube.com/watch?v=uxigt8ipK1g#t=1h10m59s

    There was actually an ESO live where they went quite in depth on the whole underwater thing :)

    Thanks for the link, any chance you know where the water conversation takes place? over an hr long
  • Xendyn
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    Slonekb05 wrote: »
    Thanks for the link, any chance you know where the water conversation takes place? over an hr long

    Don't have a time marker, but as I recall it was a section they did called Armchair Developer or something.
    The point was to show it's not as easy as people seem to think.
    Lag is ruinin' my 'mershun!
    A society grows great when old men plant trees whose shade they know they shall never sit in.
    There is only one good, knowledge, and one evil, ignorance - Socrates
    Member of the Old Guard, keepers of the game's history

    PC/NA
  • MissBizz
    MissBizz
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    About 1:10, sorry I looked it up on their YouTube and it had the clickable time link there.

    https://youtube.com/watch?v=uxigt8ipK1g#t=1h10m59s
    Lone Wolf HelpFor the solo players who know, sometimes you just need a hand.PC | NA | AD-DC-EP | Discord
  • Slonekb05
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    MissBizz wrote: »
    About 1:10, sorry I looked it up on their YouTube and it had the clickable time link there.

    https://youtube.com/watch?v=uxigt8ipK1g#t=1h10m59s

    No apology necessary, appreciate you looking that up for me. :)
  • rb2001
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    Quite a bit to implement, but could be simplified at first:

    -when underwater, new "lens" graphical effect appears in front of camera and possibly a new shader (for the depth of field, blur through water, color-grading it to blue or brown, whatever)
    -some more effects, lighting through the surface
    -gravity + buoyancy + slow acceleration on movement input
    -slowed down animations and internal timers
    -some new animations for creatures and players
    -at first, can just be minimal, a few fish and mudcrabs crawling at the bottom
    -throw in treasure chests system down there
    -already has plants and bottom textures down there
    -hard and fast rule of no combat underwater at first, to make things easier--pretty common for games to not have this, and have you ever tried swinging something under water? It's not easy
    -change the bounds system to allow player to go lower vertically than the limit where you currently stop wading and start swimming
    Edited by rb2001 on July 9, 2015 4:38PM
  • Mighty_oakk
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    Theres been a few times where slaughterfish killed me when i was a few feet to making it to shore. Argo woulda made it!
  • Chuggernaut
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    Yeah I don't see it coming anytime soon. Currently the water is protected by unattackable slaughter fish, and fish that can be caught are in spawn pools. I'd assume if they add under water combat/diving they'd need to rework those aspect of the game and add some kind of breathing mechanic to the game, which would be a lot of work.
    My comrades have returned. I erect the spine of gratitude. You are a hero today. - Bura-Natoo
  • JediRift
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    Xendyn wrote: »
    Slonekb05 wrote: »
    Thanks for the link, any chance you know where the water conversation takes place? over an hr long
    The point was to show it's not as easy as people seem to think.

    World of Warcraft was able to do it a decade ago. Many other MMO's since then as well.

    I love ESO, but swimming under water really should be in there.

    [Arcane] is recruiting! Daggerfall PS4 NA PvP/PvE - 400+ active members ~ Main recruitment thread ~ www.facebook.com/ArcaneGuild
  • Merlin13KAGL
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    While I agree on many levels, and the standalone's did underwater action very well, You, sir, have never fallen through a crack in the solid world yet...it would be even worse below the waves.
    Just because you don't like the way something is doesn't necessarily make it wrong...

    Earn it.

    IRL'ing for a while for assorted reasons, in forum, and in game.
    I am neither warm, nor fuzzy...
    Probably has checkbox on Customer Service profile that say High Aggro, 99% immunity to BS
  • MCMancub
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    JediRift wrote: »
    Xendyn wrote: »
    Slonekb05 wrote: »
    Thanks for the link, any chance you know where the water conversation takes place? over an hr long
    The point was to show it's not as easy as people seem to think.

    World of Warcraft was able to do it a decade ago. Many other MMO's since then as well.

    I love ESO, but swimming under water really should be in there.

    The engines are extremely different. WoW's engine didn't focus on things like live action combat and a mega-server. You kind of have to pick your features. Even though it's a decade later, we still don't have a single MMO that has everything in it. I doubt we ever will. It's just too much work.
  • Banky71
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    I wish Khajit were afraid of water.
    If you chase two rabbits, you will lose them both.

    gamertag - xbone Banky71
  • FilthyMudcrabs
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    Fact: Tamriel lakes are made up of 78% Argonian urine.
    Would you want to swim underwater in that?
    Saw a mudcrab the other day. Dreadful creatures.
  • randolphbenoit
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    ...SLAUGHTERFISH...unless you really want be SLAUGHTERED!
    the NeXus Guild (NA-DC-Crafters) contact @randolphbenoit - Currently Allies to Fairy Tail of Tamriel (Social) and Brave Kore (DC PvP). https://twitter.com/randolphbenoit

    Saltrice - (Salt tolerant rice) Saltrice, pronounced just like it looks is, in fact, a kind of rice that can grow in paddies of either fresh or brackish water.
  • Robbmrp
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    That's funny that @ZOS wasted the resources just to say "It's too hard".... It's any wonder that things aren't getting fixed in the game with that kind of direction. They could have posted a comment on the Forums a lot quicker and cheaper to say the exact same thing....
    NA Server - Kildair
  • Slonekb05
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    Robbmrp wrote: »
    That's funny that @ZOS wasted the resources just to say "It's too hard".... It's any wonder that things aren't getting fixed in the game with that kind of direction. They could have posted a comment on the Forums a lot quicker and cheaper to say the exact same thing....

    Yeah, i found the video to be kind of odd. i know it would be a challenge, but making a game in general is a challenge to begin with. Was more interested in just hearing a " yes or no this is coming or being considered " maybe i missed it cause im at work lol, but i did not hear a yes or no.
  • Athas24
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    I think the point to that video was hey, we're understaffed to undertake a massive rework like this and the benefit doesn't outweigh the cost in their eyes. It's easier/better to focus on adding substantive content, zones, new guilds like Thieves/dark brotherhood etc than to let people dive under water for fun. There are certainly some games that allow people to swim underwater but generally this is accomplished in the initial design of the game. If they were to ever add the underwater biz, it would be so far down the road you'll be playing something else by than anyway lol.
    ...OverTwerked & Underpaid.
    Rajaat04 in game @Athas24 on forums
  • MCMancub
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    Robbmrp wrote: »
    That's funny that @ZOS wasted the resources just to say "It's too hard".... It's any wonder that things aren't getting fixed in the game with that kind of direction. They could have posted a comment on the Forums a lot quicker and cheaper to say the exact same thing....

    You realize if they had done this they would have just gotten backlash from people because they didn't explain it, right?
  • Nestor
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    If you want to know what underwater combat would be like, load up Morrowind or Oblivion. It's not that much fun really. I can see why they would not want to expend the time and effort this would take. I mean you have animations to work out, then you have the physics to work out, what happens to attack and movement speed? The list of issues surrounding this goes on and on. Not worth it.

    However, underwater exploration? That would be cool. Have a quest that requires a potion or item to allow you to swim far enough down to get into a sunken entrance to a partially submerged ruin?
    Enjoy the game, life is what you really want to be worried about.

    PakKat "Everything was going well, until I died"
    Gary Gravestink "I am glad you died, I needed the help"

  • Slonekb05
    Slonekb05
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    Athas24 wrote: »
    I think the point to that video was hey, we're understaffed to undertake a massive rework like this and the benefit doesn't outweigh the cost in their eyes. It's easier/better to focus on adding substantive content, zones, new guilds like Thieves/dark brotherhood etc than to let people dive under water for fun. There are certainly some games that allow people to swim underwater but generally this is accomplished in the initial design of the game. If they were to ever add the underwater biz, it would be so far down the road you'll be playing something else by than anyway lol.

    ESO 2 perhaps :)
  • MCMancub
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    Nestor wrote: »
    If you want to know what underwater combat would be like, load up Morrowind or Oblivion. It's not that much fun really. I can see why they would not want to expend the time and effort this would take. I mean you have animations to work out, then you have the physics to work out, what happens to attack and movement speed? The list of issues surrounding this goes on and on. Not worth it.

    However, underwater exploration? That would be cool. Have a quest that requires a potion or item to allow you to swim far enough down to get into a sunken entrance to a partially submerged ruin?

    Underwater exploration would be cool, but I just never really liked underwater combat in MMOs. GW2 implemented it well and yet I still hated it :/
  • Slonekb05
    Slonekb05
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    Nestor wrote: »
    If you want to know what underwater combat would be like, load up Morrowind or Oblivion. It's not that much fun really. I can see why they would not want to expend the time and effort this would take. I mean you have animations to work out, then you have the physics to work out, what happens to attack and movement speed? The list of issues surrounding this goes on and on. Not worth it.

    However, underwater exploration? That would be cool. Have a quest that requires a potion or item to allow you to swim far enough down to get into a sunken entrance to a partially submerged ruin?

    Im more interested in the exploration as well. wouldn't mind combat but would like to see some secret cave entrances, chests , etc, etc.

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