Maintenance for the week of September 1:
• [COMPLETE] PC/Mac: NA and EU megaservers for patch maintenance – September 2, 4:00AM EDT (8:00 UTC) - 9:00AM EDT (13:00 UTC)
• Xbox: NA and EU megaservers for patch maintenance – September 3, 4:00AM EDT (8:00 UTC) - 12:00PM EDT (16:00 UTC)
• PlayStation®: NA and EU megaservers for patch maintenance – September 3, 4:00AM EDT (8:00 UTC) - 12:00PM EDT (16:00 UTC)

How do you think ESO compares to Final Fantasy XIV as an MMO?

  • Drelkag
    Drelkag
    ✭✭✭
    Kind of a hard comparison since the two games are built nearly completely different when you compare the finer points.

    In the end, ESO offers more of what I want in an MMO after playing the usual recipe for years with FFXI/WoW/XIV. I got my fill of what ESO offers with GW2 before this game came along but never really invested myself since I couldn't get into the world of Tyria. When ESO came out to be more like GW2 than WoW/XIV I knew I found my game for the foreseeable future.

    Still, XIV and ESO are great games - as is WoW, GW2 and XI. All depends on what you're looking for.
    @drelkag on the NA server
  • Drelkag
    Drelkag
    ✭✭✭
    Carde wrote: »
    Dradhok wrote: »
    I really enjoyed ffxiv, the gameplay and UI are tight. Things like AH, txt chat, grouping system, story and pve are spot on. They started to lose me when they introduced their world boss system. It basically has you sit around for hours waiting for mobs to spawn. It bored me right out of the game, I need to be actively fighting to enjoy a game. I hope ESO can evolve quickly because it has been a nice change of pace.

    That's such a poor description of The Hunt system. :-p

    It's doing the system favors IMO. I couldn't stand camping mobs only for an impatient party to steal it after hours of waiting.
    @drelkag on the NA server
  • Dradhok
    Dradhok
    ✭✭✭
    Carde wrote: »
    Dradhok wrote: »
    I really enjoyed ffxiv, the gameplay and UI are tight. Things like AH, txt chat, grouping system, story and pve are spot on. They started to lose me when they introduced their world boss system. It basically has you sit around for hours waiting for mobs to spawn. It bored me right out of the game, I need to be actively fighting to enjoy a game. I hope ESO can evolve quickly because it has been a nice change of pace.

    That's such a poor description of The Hunt system. :-p

    A poor system deserves a poor description.
  • Arato
    Arato
    ✭✭✭✭✭
    Roco32373 wrote: »
    I love ESO and FFXIV. But I haven't played a ton of either. So I was wondering how you guys saw it...is one fundamentally "better" than the other?

    To me, endgame is important...I'm not sure how either game handles that.

    Thanks!!

    FFXIV's 2.5s GCD kills all possibility of enjoying that game. I did the trial and just hated it. Also the world just felt empty. just questing and killing. The FATEs were just killing mobs, never anything interesting like GW2's event system could sometimes be more interesting.

    Both GW2 and ESO have much better worlds and exploration.
  • HexWeaver
    HexWeaver
    ✭✭
    Final Fantasy XIV definitely, I much prefer the story, combat, and world of FFXIV.
    Unlike in Elder Scrolls I can log in, go to my house, water my vegetables, check the server marketboard, chat with my guild friends with text chat, and the end game is really addictive. Elder Scrolls is nice, but it'll always remain 2nd to me.
  • Arato
    Arato
    ✭✭✭✭✭
    HexWeaver wrote: »
    Final Fantasy XIV definitely, I much prefer the story, combat, and world of FFXIV.
    Unlike in Elder Scrolls I can log in, go to my house, water my vegetables, check the server marketboard, chat with my guild friends with text chat, and the end game is really addictive. Elder Scrolls is nice, but it'll always remain 2nd to me.

    How can you enjoy the combat in XIV? It's by far the worst MMO combat I've ever experienced.

    You attack.. and then you just sit there, wait awhile, take a nap, before you can do anything else again. The only skills off global cooldown that I saw were like, a buff on a long cooldown.
  • HexWeaver
    HexWeaver
    ✭✭
    Arato wrote: »
    HexWeaver wrote: »
    Final Fantasy XIV definitely, I much prefer the story, combat, and world of FFXIV.
    Unlike in Elder Scrolls I can log in, go to my house, water my vegetables, check the server marketboard, chat with my guild friends with text chat, and the end game is really addictive. Elder Scrolls is nice, but it'll always remain 2nd to me.

    How can you enjoy the combat in XIV? It's by far the worst MMO combat I've ever experienced.

    You attack.. and then you just sit there, wait awhile, take a nap, before you can do anything else again. The only skills off global cooldown that I saw were like, a buff on a long cooldown.

    I've always been a fan of more traditional RPG battle systems, I like making my own rotations trying to maximise my damage etc. That's just me though.

  • Arato
    Arato
    ✭✭✭✭✭
    HexWeaver wrote: »
    Arato wrote: »
    HexWeaver wrote: »
    Final Fantasy XIV definitely, I much prefer the story, combat, and world of FFXIV.
    Unlike in Elder Scrolls I can log in, go to my house, water my vegetables, check the server marketboard, chat with my guild friends with text chat, and the end game is really addictive. Elder Scrolls is nice, but it'll always remain 2nd to me.

    How can you enjoy the combat in XIV? It's by far the worst MMO combat I've ever experienced.

    You attack.. and then you just sit there, wait awhile, take a nap, before you can do anything else again. The only skills off global cooldown that I saw were like, a buff on a long cooldown.

    I've always been a fan of more traditional RPG battle systems, I like making my own rotations trying to maximise my damage etc. That's just me though.

    You can do that in ESO too.

    You don't even have to take a nap in between global cooldowns.
  • HexWeaver
    HexWeaver
    ✭✭
    Arato wrote: »
    HexWeaver wrote: »
    Arato wrote: »
    HexWeaver wrote: »
    Final Fantasy XIV definitely, I much prefer the story, combat, and world of FFXIV.
    Unlike in Elder Scrolls I can log in, go to my house, water my vegetables, check the server marketboard, chat with my guild friends with text chat, and the end game is really addictive. Elder Scrolls is nice, but it'll always remain 2nd to me.

    How can you enjoy the combat in XIV? It's by far the worst MMO combat I've ever experienced.

    You attack.. and then you just sit there, wait awhile, take a nap, before you can do anything else again. The only skills off global cooldown that I saw were like, a buff on a long cooldown.

    I've always been a fan of more traditional RPG battle systems, I like making my own rotations trying to maximise my damage etc. That's just me though.

    You can do that in ESO too.

    You don't even have to take a nap in between global cooldowns.

    I find the combat more basic, smaller hotbars, dodge stuff, apply buffs, pop CD's, spam attack.
    in FFXIV I have dozens of hotbars, macro's, pets I can actually command myself and weave their attacks in with my own. To me it just feels more fluid, it's a matter of preference though, and no, if you're playing your job right you'll never have everything on cooldown.
  • TheEmoVampire
    TheEmoVampire
    ✭✭✭
    Well TESO has more Immersion. (FPPOV)
  • MCMancub
    MCMancub
    ✭✭✭✭
    Arato wrote: »
    HexWeaver wrote: »
    Arato wrote: »
    HexWeaver wrote: »
    Final Fantasy XIV definitely, I much prefer the story, combat, and world of FFXIV.
    Unlike in Elder Scrolls I can log in, go to my house, water my vegetables, check the server marketboard, chat with my guild friends with text chat, and the end game is really addictive. Elder Scrolls is nice, but it'll always remain 2nd to me.

    How can you enjoy the combat in XIV? It's by far the worst MMO combat I've ever experienced.

    You attack.. and then you just sit there, wait awhile, take a nap, before you can do anything else again. The only skills off global cooldown that I saw were like, a buff on a long cooldown.

    I've always been a fan of more traditional RPG battle systems, I like making my own rotations trying to maximise my damage etc. That's just me though.

    You can do that in ESO too.

    You don't even have to take a nap in between global cooldowns.

    Exactly this. ESO's combat system is not just different from traditional MMOs', it's strictly better.
  • HexWeaver
    HexWeaver
    ✭✭
    MCMancub wrote: »
    Arato wrote: »
    HexWeaver wrote: »
    Arato wrote: »
    HexWeaver wrote: »
    Final Fantasy XIV definitely, I much prefer the story, combat, and world of FFXIV.
    Unlike in Elder Scrolls I can log in, go to my house, water my vegetables, check the server marketboard, chat with my guild friends with text chat, and the end game is really addictive. Elder Scrolls is nice, but it'll always remain 2nd to me.

    How can you enjoy the combat in XIV? It's by far the worst MMO combat I've ever experienced.

    You attack.. and then you just sit there, wait awhile, take a nap, before you can do anything else again. The only skills off global cooldown that I saw were like, a buff on a long cooldown.

    I've always been a fan of more traditional RPG battle systems, I like making my own rotations trying to maximise my damage etc. That's just me though.

    You can do that in ESO too.

    You don't even have to take a nap in between global cooldowns.

    Exactly this. ESO's combat system is not just different from traditional MMOs', it's strictly better.

    I gave my opinion, you have yours, doesn't make it fact.
  • Arato
    Arato
    ✭✭✭✭✭
    HexWeaver wrote: »
    Arato wrote: »
    HexWeaver wrote: »
    Arato wrote: »
    HexWeaver wrote: »
    Final Fantasy XIV definitely, I much prefer the story, combat, and world of FFXIV.
    Unlike in Elder Scrolls I can log in, go to my house, water my vegetables, check the server marketboard, chat with my guild friends with text chat, and the end game is really addictive. Elder Scrolls is nice, but it'll always remain 2nd to me.

    How can you enjoy the combat in XIV? It's by far the worst MMO combat I've ever experienced.

    You attack.. and then you just sit there, wait awhile, take a nap, before you can do anything else again. The only skills off global cooldown that I saw were like, a buff on a long cooldown.

    I've always been a fan of more traditional RPG battle systems, I like making my own rotations trying to maximise my damage etc. That's just me though.

    You can do that in ESO too.

    You don't even have to take a nap in between global cooldowns.

    I find the combat more basic, smaller hotbars, dodge stuff, apply buffs, pop CD's, spam attack.
    in FFXIV I have dozens of hotbars, macro's, pets I can actually command myself and weave their attacks in with my own. To me it just feels more fluid, it's a matter of preference though, and no, if you're playing your job right you'll never have everything on cooldown.

    They're designed to work entirely differently you know.

    MMO's with a lot of skills usually have VERY redundant skills, but made to look like they have variety by adding cooldowns to them so that you have to go through a lot of hotbar space as skills go on cooldown. The functionality of the skills is identical just values might be different and cooldowns and costs might be different.

    LotRO streamlined its skill system somewhat and purged a lot of redundant skills. A lot of toggles became passive effects in certain specializations, a lot of cooldown based skills also became passive effects based on certain combat conditions or points invested into a spec.

    TESO also uses passive effects a lot instead of making an active button (instead of casting a skill called "Might of the Guild" you cast any other mage guild spell to get the same buff), and each skill in the skill lines is functionally different. Occasionally there's a skill on one skill line that's redundant with a skill on a different line (Blur, Evasion), but they'll have something different about them still (resource used). There's also no cooldowns, so instead of having to faceroll across your keyboard in a rotation, you use the right skill at the right time, mixing in light and medium attacks to animation cancel, and heavy attacks to restore resource, and instead of using passive RNG based defenses, you use active blocking and dodging and interrupting.

    12 skills is enough when you aren't using redundant skills and cooldowns.
  • Ryzaerian
    Ryzaerian
    ✭✭✭
    In my honest opinion, FFXIV is about a decade behind ESO in terms of MMO mechanics and development. I am, admittedly, not vested enough in the topic to write out the various reasons. They should seem obvious to anyone who has played both.
  • HexWeaver
    HexWeaver
    ✭✭
    Arato wrote: »
    HexWeaver wrote: »
    Arato wrote: »
    HexWeaver wrote: »
    Arato wrote: »
    HexWeaver wrote: »
    Final Fantasy XIV definitely, I much prefer the story, combat, and world of FFXIV.
    Unlike in Elder Scrolls I can log in, go to my house, water my vegetables, check the server marketboard, chat with my guild friends with text chat, and the end game is really addictive. Elder Scrolls is nice, but it'll always remain 2nd to me.

    How can you enjoy the combat in XIV? It's by far the worst MMO combat I've ever experienced.

    You attack.. and then you just sit there, wait awhile, take a nap, before you can do anything else again. The only skills off global cooldown that I saw were like, a buff on a long cooldown.

    I've always been a fan of more traditional RPG battle systems, I like making my own rotations trying to maximise my damage etc. That's just me though.

    You can do that in ESO too.

    You don't even have to take a nap in between global cooldowns.

    I find the combat more basic, smaller hotbars, dodge stuff, apply buffs, pop CD's, spam attack.
    in FFXIV I have dozens of hotbars, macro's, pets I can actually command myself and weave their attacks in with my own. To me it just feels more fluid, it's a matter of preference though, and no, if you're playing your job right you'll never have everything on cooldown.

    They're designed to work entirely differently you know.

    MMO's with a lot of skills usually have VERY redundant skills, but made to look like they have variety by adding cooldowns to them so that you have to go through a lot of hotbar space as skills go on cooldown. The functionality of the skills is identical just values might be different and cooldowns and costs might be different.

    LotRO streamlined its skill system somewhat and purged a lot of redundant skills. A lot of toggles became passive effects in certain specializations, a lot of cooldown based skills also became passive effects based on certain combat conditions or points invested into a spec.

    TESO also uses passive effects a lot instead of making an active button (instead of casting a skill called "Might of the Guild" you cast any other mage guild spell to get the same buff), and each skill in the skill lines is functionally different. Occasionally there's a skill on one skill line that's redundant with a skill on a different line (Blur, Evasion), but they'll have something different about them still (resource used). There's also no cooldowns, so instead of having to faceroll across your keyboard in a rotation, you use the right skill at the right time, mixing in light and medium attacks to animation cancel, and heavy attacks to restore resource, and instead of using passive RNG based defenses, you use active blocking and dodging and interrupting.

    12 skills is enough when you aren't using redundant skills and cooldowns.

    That's great and all, but I simply do not enjoy the game as much,the combat just feels spammy and clunky (on console) and other factors such as no housing, text chat etc drag that experience down even more. I like it overall but I won't be cancelling my FF sub anytime soon.

    OP I think you know where I stand, unlike some people here, play both (not just a short trial) decide for yourself. People's opinions will always vary greatly.

  • Arato
    Arato
    ✭✭✭✭✭
    LOL I'm not going to buy a game and sub just to try it out. If the trial can't convince me the game is worthwhile, then they've failed. The trial is supposed to show you how the game plays and convince you to buy it. When I try a game and think it's garbage, I'm not going to listen to people trying to claim it "totally gets better"

    Not when it's a fundamental mechanic like the combat being utter trash.
    Edited by Arato on July 9, 2015 4:11AM
  • Drelkag
    Drelkag
    ✭✭✭
    HexWeaver wrote: »
    That's great and all, but I simply do not enjoy the game as much,the combat just feels spammy and clunky (on console) and other factors such as no housing, text chat etc drag that experience down even more. I like it overall but I won't be cancelling my FF sub anytime soon.

    OP I think you know where I stand, unlike some people here, play both (not just a short trial) decide for yourself. People's opinions will always vary greatly.

    I've played XIV since 1.0 (I'm a Legacy account) and would say no doubt ESO's overall gameplay is better. If ESO ever gets meaningful housing like XIV and gamepad support on PC I can see myself cancelling my XIV sub.

    I do understand where you're coming from though. ESO and XIV are two completely different games when it comes to combat - one's more actiony and the other is more traditional based on a global cooldown. Nothing wrong with liking one over the other, no need to explain yourself for a preference.
    Edited by Drelkag on July 9, 2015 4:24AM
    @drelkag on the NA server
  • Carde
    Carde
    ✭✭✭✭✭
    ✭✭
    Drelkag wrote: »
    Carde wrote: »
    Dradhok wrote: »
    I really enjoyed ffxiv, the gameplay and UI are tight. Things like AH, txt chat, grouping system, story and pve are spot on. They started to lose me when they introduced their world boss system. It basically has you sit around for hours waiting for mobs to spawn. It bored me right out of the game, I need to be actively fighting to enjoy a game. I hope ESO can evolve quickly because it has been a nice change of pace.

    That's such a poor description of The Hunt system. :-p

    It's doing the system favors IMO. I couldn't stand camping mobs only for an impatient party to steal it after hours of waiting.

    On my server we all just roam around in parties and shout out to an array of linkshells when we spot something, then everybody shows up and we all kill it as a server together. Profit.
    Member of the Psijic Order PTS Group
  • Drelkag
    Drelkag
    ✭✭✭
    Carde wrote: »
    Drelkag wrote: »
    Carde wrote: »
    Dradhok wrote: »
    I really enjoyed ffxiv, the gameplay and UI are tight. Things like AH, txt chat, grouping system, story and pve are spot on. They started to lose me when they introduced their world boss system. It basically has you sit around for hours waiting for mobs to spawn. It bored me right out of the game, I need to be actively fighting to enjoy a game. I hope ESO can evolve quickly because it has been a nice change of pace.

    That's such a poor description of The Hunt system. :-p

    It's doing the system favors IMO. I couldn't stand camping mobs only for an impatient party to steal it after hours of waiting.

    On my server we all just roam around in parties and shout out to an array of linkshells when we spot something, then everybody shows up and we all kill it as a server together. Profit.

    Yeah, that's how most go on Balmung. But every so often you get that group that makes the hours dozens of people waited for a waste.
    @drelkag on the NA server
  • Endurance
    Endurance
    ✭✭✭
    Roco32373 wrote: »
    I love ESO and FFXIV. But I haven't played a ton of either. So I was wondering how you guys saw it...is one fundamentally "better" than the other?

    To me, endgame is important...I'm not sure how either game handles that.

    Thanks!!

    do you mean DPS waiting in queues for 2 ~ 3 hours to do storyline dungeons in FFXIV? or do you mean having people spam LFG in chat due to broken or non existant dungeon party finder in ESO?
    I'm outta here
  • Thumbdunked
    Thumbdunked
    ✭✭✭
    Arato wrote: »
    LOL I'm not going to buy a game and sub just to try it out. If the trial can't convince me the game is worthwhile, then they've failed. The trial is supposed to show you how the game plays and convince you to buy it. When I try a game and think it's garbage, I'm not going to listen to people trying to claim it "totally gets better"

    Not when it's a fundamental mechanic like the combat being utter trash.

    Woah settle down buddy, hex has just given his/her preference and opinion and thats what it comes down to is each players personal prefrence. FF14 's combat system is solid btw its just different than eso's
  • Carde
    Carde
    ✭✭✭✭✭
    ✭✭
    To answer OP's question, endgame in FFXIV is basically farming tomestones to buy gear, and then obtaining items to upgrade that gear even further in various ways (currently using the aforementioned world boss hunt system which really isn't that bad), and then using these entrylevel gears you go do extreme primals (imagine just a single boss fight in an arena type setting) and raids (8 man) with various bosses for the best gear. There's also the option for slightly easier 24 man raids that give slightly weaker than the best gear for closing gaps in the middle between tomestones/endgame raids.

    TESO just has what? Craglorn and VDSA? PvP I guess, which I will admit is better in TESO for the most part, but FFXIV's improving there with the addition of small scale rated arena to their already large triple faction 72 man battlegrounds.
    Member of the Psijic Order PTS Group
  • Drelkag
    Drelkag
    ✭✭✭
    Carde wrote: »
    To answer OP's question, endgame in FFXIV is basically farming tomestones to buy gear, and then obtaining items to upgrade that gear even further in various ways (currently using the aforementioned world boss hunt system which really isn't that bad), and then using these entrylevel gears you go do extreme primals (imagine just a single boss fight in an arena type setting) and raids (8 man) with various bosses for the best gear. There's also the option for slightly easier 24 man raids that give slightly weaker than the best gear for closing gaps in the middle between tomestones/endgame raids.

    TESO just has what? Craglorn and VDSA? PvP I guess, which I will admit is better in TESO for the most part, but FFXIV's improving there with the addition of small scale rated arena to their already large triple faction 72 man battlegrounds.

    XIV's PVP is embarrassingly bad, just as it was in XI after the many systems they tried to bring to it (Brenner, Ballista, Pankration, etc) which all pretty much failed. Really doubt XIV's PVP will ever be anything that can be considered something to play the game for.

    That and I much prefer the system the ESO devs have been talking about than the typical MMO item treadmill. Here's to hoping they'll actually get it implemented sometime in 2016.
    Edited by Drelkag on July 9, 2015 4:49AM
    @drelkag on the NA server
  • Sausage
    Sausage
    ✭✭✭✭✭
    Are we talking about this game: https://www.youtube.com/watch?v=La9nLBfH44c

    That stuff should be written on history books. Epic!

    Btw, if Deus Ex MMO is coming, Im on board.
    Edited by Sausage on July 9, 2015 4:54AM
  • Carde
    Carde
    ✭✭✭✭✭
    ✭✭
    Its waaaay better than it was at 2.0's launch, but its still not that great. Its probably on par with WoW's now except more balanced because haha Blizzard can't balance PvP at all. TESO still very much beats both games in the PvP department unless instanced and structured PvP is what you're after (which I know a lot of people like that sort of thing).
    Member of the Psijic Order PTS Group
  • Thumbdunked
    Thumbdunked
    ✭✭✭
    Drelkag wrote: »
    Carde wrote: »
    To answer OP's question, endgame in FFXIV is basically farming tomestones to buy gear, and then obtaining items to upgrade that gear even further in various ways (currently using the aforementioned world boss hunt system which really isn't that bad), and then using these entrylevel gears you go do extreme primals (imagine just a single boss fight in an arena type setting) and raids (8 man) with various bosses for the best gear. There's also the option for slightly easier 24 man raids that give slightly weaker than the best gear for closing gaps in the middle between tomestones/endgame raids.

    TESO just has what? Craglorn and VDSA? PvP I guess, which I will admit is better in TESO for the most part, but FFXIV's improving there with the addition of small scale rated arena to their already large triple faction 72 man battlegrounds.

    XIV's PVP is embarrassingly bad, just as it was in XI after the many systems they tried to bring to it (Ballista, Pankration, etc) which all pretty much failed. Really doubt XIV's PVP will ever be anything that can be considered something to play the game for.

    That and I much prefer the system the ESO devs have been talking about than the typical MMO item treadmill. Here's to hoping they'll actually get it implemented sometime in 2016.

    That is 100% true about FF14s pvp but at least they are trying. When it comes down to it i play FF14 for the pve and the free company interaction and i play eso for the pvp but thats just me. Btw i play on console and eso's console community is pretty non existant with the lack of communication.
  • Mitchblue
    Mitchblue
    ✭✭✭✭
    I'm serious thinking about going back to SW:TOR, what does that say about how I feel about the 2 aforementioned games.
    Anyone else rooting for Molag Bal?
  • Ryzaerian
    Ryzaerian
    ✭✭✭
    Mitchblue wrote: »
    I'm serious thinking about going back to SW:TOR, what does that say about how I feel about the 2 aforementioned games.

    In my opinion, that game was way better than people like to admit. That said, I enjoy ESO more.

  • Mitchblue
    Mitchblue
    ✭✭✭✭
    Ryzaerian wrote: »
    Mitchblue wrote: »
    I'm serious thinking about going back to SW:TOR, what does that say about how I feel about the 2 aforementioned games.

    In my opinion, that game was way better than people like to admit. That said, I enjoy ESO more.

    It got me to really want to play MMO's with voice acting. Their end game back then was awful but 1-50 was the best of all MMO's I've played. I played the first 4 months, am seriously thinking about going back and level another character. Sith Inquisitor Assassin was the best class I ever played and played him as a badass. It was so fun..
    Anyone else rooting for Molag Bal?
  • Deathztalker
    Deathztalker
    ✭✭✭
    FFXIV has a 2.5 second global cooldown (there is no real PVP), you can see things coming right at you but you can't move out of the way because you move so slow so you can't dodge stuff. FFXIV uses lag as a game mechanic which I think is a bit messed. But the end game raiding is good it and it has lots of sparkles and glitter animation and it pretty, the female toons have jiggle mechanics (google jiggle mechanics).

    That being said the first FFXIV fail when it out, the FFXIV that is out now is the remade version. They never had to remake ESO because it fail yet (^_^)

    Myself I like ESO better I just wish they had a better end game raiding and gave people a reason to uses the dungeon finder and did seasons for their gear. ESO has good programming, art, music, storytelling but they are still a baby when it comes to making a game work and motivating people, there still learning how to uses their skills lol
    Live, Love, Laugh, Learn!
Sign In or Register to comment.