ZeniMax is still trying to flush out a lot of the free crowns people received as the game transitioned to B2P.
bountyspiter wrote: »No.
I will buy the mount only because i'm a weirdo with collecting stuff.
But this doesnt mean i agree with the price. Its totaly overpriced for any casual player. And now people will say that its not intended for casual players but for players with golden pockets trying to make a visual difference ingame. Agreed, but even for them, doesnt it feel wrong to give 3k crowns for a mount in a game that is still in beta stage considering all the bugs and problems every aspect of the game presents daily?
Conclusion: zenimax should really be focusing in fixing the game, rather than extorting real money from their devoted players.
When the game transforms from "Elder bugs online: lag unlimited" to "Elder scrolls online: tamriel unlimited", then 3k crowns for a mount would be okey. cause people would enjoy the game anyway and would be inclined to give their money for it. Right now its just too much to give for a broken game.
Guess we will see what ESO LIVE has to say.
ZeniMax is still trying to flush out a lot of the free crowns people received as the game transitioned to B2P.
I laugh at ZOS' obvious marketing ploys as I sit on my 13000 crowns
At the same time, I'm kind of hoping they take price gouging to the extreme so people will see that cash stores in games are NOT good for them. Actual content (DLC, expansions or however you want to call them) can be developed and sold separately. The rest is just fluff to get to the wallets of people with little restraint or much money. I can't think of a single example where microtransactions have made a game better.
ZeniMax is still trying to flush out a lot of the free crowns people received as the game transitioned to B2P.
I laugh at ZOS' obvious marketing ploys as I sit on my 13000 crowns
At the same time, I'm kind of hoping they take price gouging to the extreme so people will see that cash stores in games are NOT good for them. Actual content (DLC, expansions or however you want to call them) can be developed and sold separately. The rest is just fluff to get to the wallets of people with little restraint or much money. I can't think of a single example where microtransactions have made a game better.
While you're laughing at their "obvious marketing ploys" as you sit on your 13000 crowns they are laughing at you because you spent money to have 13000 crowns.
Endless-Shogun wrote: »Put a stop to "limited time offers".
Thats BS, take my money when I want to give it!
ZeniMax is still trying to flush out a lot of the free crowns people received as the game transitioned to B2P.
I laugh at ZOS' obvious marketing ploys as I sit on my 13000 crowns
At the same time, I'm kind of hoping they take price gouging to the extreme so people will see that cash stores in games are NOT good for them. Actual content (DLC, expansions or however you want to call them) can be developed and sold separately. The rest is just fluff to get to the wallets of people with little restraint or much money. I can't think of a single example where microtransactions have made a game better.
While you're laughing at their "obvious marketing ploys" as you sit on your 13000 crowns they are laughing at you because you spent money to have 13000 crowns.
No, I spent money to pay for an ongoing service. I don't agree with free lunches or having others pay for my game. That is why I subscribe and will keep subscribing until I reach the point where I have no interest in the game. The crowns are a bonus.
ZeniMax is still trying to flush out a lot of the free crowns people received as the game transitioned to B2P.
I laugh at ZOS' obvious marketing ploys as I sit on my 13000 crowns
At the same time, I'm kind of hoping they take price gouging to the extreme so people will see that cash stores in games are NOT good for them. Actual content (DLC, expansions or however you want to call them) can be developed and sold separately. The rest is just fluff to get to the wallets of people with little restraint or much money. I can't think of a single example where microtransactions have made a game better.
While you're laughing at their "obvious marketing ploys" as you sit on your 13000 crowns they are laughing at you because you spent money to have 13000 crowns.
No, I spent money to pay for an ongoing service. I don't agree with free lunches or having others pay for my game. That is why I subscribe and will keep subscribing until I reach the point where I have no interest in the game. The crowns are a bonus.
I don't agree with charity to organizations that don't deserve it. Release some content and we can talk.
All you're doing is providing charity.
It's a rare mount. It's a vanity item. It's for the rich.
If you're complaining about the price, it's probably not an item for you to have.
But keeping the price up - keeping the vanity item exclusive - will keep the rich interested in it.
And I'm all for the rich paying more to develop the game that I'm loving and playing, especially if it only means they are driving a fancier car than me.
It's a rare mount. It's a vanity item. It's for the rich.
If you're complaining about the price, it's probably not an item for you to have.
But keeping the price up - keeping the vanity item exclusive - will keep the rich interested in it.
And I'm all for the rich paying more to develop the game that I'm loving and playing, especially if it only means they are driving a fancier car than me.
OK so in your view characters in video games should reflect the economic inequality of the real world? What's next? Maybe you can start playing an NPC at a stall flipping burgers for players who can "afford" to pay more money for things. Sorry but the RL excuse that you have to be rich is absurd.
WTF would anyone want to escape to a fantasy world that immediately reminds them they are broke or "less than" others who play with more money? Also, why do gamers accept this in the first place? Would you accept different versions of movies? Or maybe 10 dollars only gets you a small screen with sub-par sound but 50 dollars gets you the full movie theater experience? Technically, you can watch the movie on the smaller screen so I guess you can't complain that the rich get a better experience because they can afford to pay more. Nobody would accept that so I don't get why gamers are so quick to accept this built-in F2P inequality in games.
Personally, I can afford to buy these mounts if I wanted them. I have plenty of money to buy them. It's the principal that keeps me from participating in these ridiculous systems. This is supposed to be reasonably priced entertainment not RL economics. Whether or not someone can afford a fancier car than you IRL should have no bearing on what happens in a game world unless you want a terrible game environment.
ZeniMax is still trying to flush out a lot of the free crowns people received as the game transitioned to B2P.
I laugh at ZOS' obvious marketing ploys as I sit on my 13000 crowns
At the same time, I'm kind of hoping they take price gouging to the extreme so people will see that cash stores in games are NOT good for them. Actual content (DLC, expansions or however you want to call them) can be developed and sold separately. The rest is just fluff to get to the wallets of people with little restraint or much money. I can't think of a single example where microtransactions have made a game better.
While you're laughing at their "obvious marketing ploys" as you sit on your 13000 crowns they are laughing at you because you spent money to have 13000 crowns.
No, I spent money to pay for an ongoing service. I don't agree with free lunches or having others pay for my game. That is why I subscribe and will keep subscribing until I reach the point where I have no interest in the game. The crowns are a bonus.
I don't agree with charity to organizations that don't deserve it. Release some content and we can talk.
All you're doing is providing charity.
Because they run the servers and do maintenance for free, right? Content and maintenance are two separate things. I think we should pay a sub to keep the game running, and buy new content that's developed separately. Of course that means content has to actually be worth it, not this console-driven concept of "DLC". But that's just silly old me...
Endless-Shogun wrote: »10 Bucks for mounts, no more! No less!
Put a stop to "limited time offers".
Thats BS, take my money when I want to give it!
Welcome to ESO: Tamriel Unlimited.
Fixed! "ESO" didn't have these things.
No need for the poll. We vote with our $$$.
It's a rare mount. It's a vanity item. It's for the rich.
If you're complaining about the price, it's probably not an item for you to have.
But keeping the price up - keeping the vanity item exclusive - will keep the rich interested in it.
And I'm all for the rich paying more to develop the game that I'm loving and playing, especially if it only means they are driving a fancier car than me.
OK so in your view characters in video games should reflect the economic inequality of the real world? What's next? Maybe you can start playing an NPC at a stall flipping burgers for players who can "afford" to pay more money for things. Sorry but the RL excuse that you have to be rich is absurd.
Sandmanninja wrote: »Ohh well, I understand a bit more now.
I wasn't sure what CAD was.
It sounded like ... well... I dunno.
You should write to your member of Parliament, asking they do something to pump up the value of your money.
It's called a "Loon", right?
ps: still like my horse
One google search later
https://en.wikipedia.org/wiki/Canadian_dollar
I don't care what you're riding and I don't care what I'm riding to be completely honest but the idea of ONE in-game item costing more than the actual purchase of the game in a b2p model is insanity.
Don't buy this garbage as it sets precedent for things that I actually might be interested in.
"Oh, that guy/girl bought a $30 mount. They must be ok with a $60 DLC that is 2 hours worth of content".