Ourorboros wrote: »+1
We've been waiting months for a fix for Fleshy Symbiont collectible. They already have the fix, but are waiting for 'the next big update'. WTF is the point of holding this back. Lame, lame, lame.
Ourorboros wrote: »+1
We've been waiting months for a fix for Fleshy Symbiont collectible. They already have the fix, but are waiting for 'the next big update'. WTF is the point of holding this back. Lame, lame, lame.
Pretty certain I need this.Hey man, give ZOS a break!
They responded to the overwhelming number of posts from users on the forum and fixed sound.
LOL
Here's a flame retardant facepalm shield. These should be standard issue on the forum.
ontheleftcoast wrote: »Quests & Zones
Reaper’s March
•Giant snakes will no longer respawn in as large of numbers as they did previously in Thormar.
I've played thru Reaper's March numerous times. You know what has been a real problem? Broken quests. Yeah, having to abandon and restart the Two Moon's quest every time I play thru Reaper's March is a pretty major deal. Snakes? Not much of an issue.
Let me guess, someone figured out a way to use them to grind some XP or materials so that was THE MOST IMPORTANT FIX EVER and broken quest mechanics (which have been borked for a year or more) don't rate. Wonderful sense of priority at Zenimax.
rajaniemiorama_ESO wrote: »
It wasn't even a GREAT grind. It was maybe from level 25-42, & even then took at least 12 hours if not closer to 24 hours to grind out those levels.
ontheleftcoast wrote: »
Sledgemoto wrote: »It wasn't even a GREAT grind. It was maybe from level 25-42, & even then took at least 12 hours if not closer to 24 hours to grind out those levels.
It was the best place for EP to grind out the last 4 VR levels. But due to the recent popularity I guess they figured they needed to nerf it. So pro tip to the PvE community, the delves in cyrodiil are great places to grind out levels :-)
Sledgemoto wrote: »It wasn't even a GREAT grind. It was maybe from level 25-42, & even then took at least 12 hours if not closer to 24 hours to grind out those levels.
It was the best place for EP to grind out the last 4 VR levels. But due to the recent popularity I guess they figured they needed to nerf it. So pro tip to the PvE community, the delves in cyrodiil are great places to grind out levels :-)
Sledgemoto wrote: »So pro tip to the PvE community, the delves in cyrodiil are great places to grind out levels :-)
rajaniemiorama_ESO wrote: »"Improved the VO for the Prophet and Molag Bal in Bleakrock Isle, Khenarthi’s Roost, and Stros M’kai."
How are people still at this part of the game? How is the main story (which is collectievly less than 3 hours if gameplay) even a concern anymore? They have revamped the tutorial area numerous times, revamped several aspects of the main story which quite honestly cannot even be concidered the backbone of the game. If anything it's like a pinky finger, no one likes it when it is missing but it doesn't actually keep you from doing anything without it.
Alphashado wrote: »I don't understand why they continue to nerf grind spots, when it's grinders that are more likely to buy XP pots/scrolls.
I heard recently (somewhere) that with an upcoming patch, they are going to be increasing quest/dungeon xp so that it's on par with grinding. So that was a step in the right direction.. so I thought. I figured maybe they finally decided to wise up and stop fighting players that only want to get to max level for endgame content. Agree or disagree, they are paying customers and lets face it, the Vet Ranks are pretty tedious to get through when you are on your 2cnd or 3rd alt.
But after reading this patch note about grinding snakes, it makes me wonder if they really just don't have any clear goal in mind and simply knee-jerk react to various individual situations.
They seem to be reactive rather than proactive.
ontheleftcoast wrote: »ontheleftcoast wrote: »
Oops, strike that. The first hunk is 500Mb but it looks like there are several hunks. By Malacath's Hairy Backside can't they figure out how to tell us how big the patch is?!
Alphashado wrote: »I don't understand why they continue to nerf grind spots, when it's grinders that are more likely to buy XP pots/scrolls.
I heard recently (somewhere) that with an upcoming patch, they are going to be increasing quest/dungeon xp so that it's on par with grinding. So that was a step in the right direction.. so I thought. I figured maybe they finally decided to wise up and stop fighting players that only want to get to max level for endgame content. Agree or disagree, they are paying customers and lets face it, the Vet Ranks are pretty tedious to get through when you are on your 2cnd or 3rd alt.
But after reading this patch note about grinding snakes, it makes me wonder if they really just don't have any clear goal in mind and simply knee-jerk react to various individual situations.
They seem to be reactive rather than proactive.
Didn't zos say something along the lines of "we didn't have that in mind [grinding] when we made the game"? With all of their nerfing, they seem to be expressing that they consider grinding as a borderline exploit.
ontheleftcoast wrote: »The problem is the attitude of the developers (or the people telling the developers what to do) seems to be living in the old world of single player Tamriel. Let's be honest, there are TONS of bugs in Morrowind, Oblivion, and Skyrim. But there were ways for third party fixes to be applied. The Unofficial Skyrim Patch is up to version 2.1 or some such, they're fixing bugs like the Black Star capturing white souls and fairly major game mechanics like borked pickpocket bonuses, etc. But here in the Online world there is little that can be done in that regards. So we have to rely on the developers and who ever decided what the cost/benefit of having more developers would be seems to have failed to appreciate just how much previous TES titles relied on free support from the community to make the game run smoothly. This was a major screw up on their part.