The Gold Road Chapter – which includes the Scribing system – and Update 42 is now available to test on the PTS! You can read the latest patch notes here: https://forums.elderscrollsonline.com/en/discussion/656454/
Maintenance for the week of May 13:
• PC/Mac: No maintenance – May 13
• ESO Store and Account System for maintenance – May 14, 9:00AM EDT (13:00 UTC) - 12:00PM EDT (16:00 UTC)

Console vs PC

Emperor_Will
Emperor_Will
✭✭
Hi, i'd like to get the communities opinion on having a new campaign that would exclude pc transferred characters.

I would like to propose this as a short-term solution to address the imbalance between vr14 pc transferred characters compared to the relatively lower level console players. Please note, i am not asking for pc players to be removed from pvp - i am simply asking for a campaign option where we console players can play without being at a disadvantage - those who wish may continue to play with the vr14s from pc.

Another issue this would resolve is that on reaching level 50, players are being removed from their non-veteran campaigns, having their leaderboards stats for that campaign removed, and having no option but to continue playing pvp under massively different settings. They're put against potentially vr14 players & due to battle leveling their attributes are statistically lower than any other player in cyrodiil.

Some may point out that there will always be imbalance in pvp - consider for example, a level 10 going against a level 49. My personal opinion is that although the level 49 will most likely have an advantage, it remains balanced due to the fact they both started the same version of a game that was released at the same date, and this is not the case when it comes to console vs pc player.

This is a new game for console players. As such, they should have the option to play it as a new game, not as one that was released over a year ago. Not only for the reasons already highlighted but also the financial implications of selling a year old game at the full price of a new game.

Please, discuss.
  • Heromofo
    Heromofo
    ✭✭✭✭✭
    Not needed better to just grab your friends and go on a rampage, even someone with 500 cps cannot stand to a grab of 12. :D
    Options
  • Gandrhulf_Harbard
    Gandrhulf_Harbard
    ✭✭✭✭✭
    ✭✭
    I thought the July (?) patch was going to address some of the CP Imbalance issues in PvP.

    All The Best
    Those memories come back to haunt me, they haunt me like a curse.
    Is a dream a lie if it don't come true, or is it something worse.
    Options
  • nastuug
    nastuug
    ✭✭✭✭✭
    51611128.jpg
    Options
  • Uberkull
    Uberkull
    ✭✭✭✭✭
    How is this different from a player that starts PC today? Or PC last month. Or PC in January.

    This exists on PC and will always exist regardless of platform. There are already VR5+ on console that started fresh, so it's pointless to 'fix' pvp because of slow leverers. In a month or less this is a non issue.
    ▬ஜ Seeds of War, Piles of Skulls ஜ▬
    ▬▬▬ஜ twitch.tv/uberkull ஜ▬▬▬
    Options
  • nastuug
    nastuug
    ✭✭✭✭✭
    uberkull wrote: »
    How is this different from a player that starts PC today? Or PC last month. Or PC in January.

    This exists on PC and will always exist regardless of platform. There are already VR5+ on console that started fresh, so it's pointless to 'fix' pvp because of slow leverers. In a month or less this is a non issue.

    Actually, no @uberkull. Let's give him the brand new game as it was when launched in 04/2014. >:)
    Options
  • VictoriaRachel
    VictoriaRachel
    ✭✭✭
    I understand the concern. However, I do not think short term solutions are a solutions they are just a sticking plaster that will fall off. What they need to do is to look at the system long term, consider the long term affects of champion points and how these affect the balance and look at if more bands are needed. I am not sure exactly what the solution should be but there needs to be something that allows for balance on not only for consoles now, but also in the future and on PC.

    Currently the 50 to Vet thing is perfectly understandable, you can not be Vet 1 in a non-vet campaign, and I am not sure how else they should handle that.
    Options
  • Titansteele
    Titansteele
    ✭✭✭✭✭
    popcorn%2Bgeek.jpg

    Drama!!!
    Guild Leader of The Twelve Knights, AD PVE, PVP and Trading Guild on the EU Mega Server

    "That which does not kill us makes us stronger"
    Options
  • Heromofo
    Heromofo
    ✭✭✭✭✭
    nastuug wrote: »
    51611128.jpg

    I laughed so hard i spilt ma drink ya bugga :D
    Options
  • riverhippob14_ESO
    riverhippob14_ESO
    Soul Shriven
    I remember when I got my butt kicked by a bunch of maxed out players in Cyrodiil. It happened in the first week of the game being launched on PC. At the time, the level cap was VR10. Listen, you're always going to have people outleveling you unless you're at the cap too. The best solution is just play the game and level up. Even if you're a slow player like me, you'll get their eventually. I transferred from PC to PS4, more because it was a copy of the game for $20 and not the character transfer. And it has taken over a year for me to get to VR8. But you know what? I'm still trucking it along, and enjoying the game, both PvE and PvP. And you know what? I get my butt kicked by VR14s too. I'll agree with you on one thing though, non-veteran campaign removal does kind of stink, but what else could you do for people who want that restriction?
    Options
  • Pallmor
    Pallmor
    ✭✭✭✭✭
    Getting your butt kicked in Cyrodiil happens to everyone. There are always going to be people better than you. If you created this proposed campaign, rest assured that there would still be power levelers, min/maxers, and exploiters going around kicking the crap out of everyone else. A better solution might be to create campaigns based around more specific levels (i.e., a campaign for player levels 10-20, 20-30,...vet1-vet3....vet4-vet7, etc.). But not sure even that would help much. And each campaign could end up with low populations as a result of the split.

    Edited by Pallmor on June 24, 2015 12:49PM
    Options
  • Gorthax
    Gorthax
    ✭✭✭✭✭
    console people crack me up.

    FIX CP issues, Fix people camping ww and vamp spawns, give us addons, fix this fix that lol

    GG people GG
    Options
  • Kaitona
    Kaitona
    ✭✭✭
    Console players are generally more attractive than PC players, 76% of people would agree with that I think.
    You go on these Internet blogs and people say the meanest things. - Hayden Panettiere
    Options
  • demendred
    demendred
    ✭✭✭✭
    Gorthax wrote: »
    console people crack me up.

    FIX CP issues, Fix people camping ww and vamp spawns, give us addons, fix this fix that lol

    GG people GG

    Yea, it reminds me of a time when computer players cried and moaned like children about it.
    All good Nords goto Sto'Vo'Kor.
    Options
  • Emperor_Will
    Emperor_Will
    ✭✭
    uberkull wrote: »
    How is this different from a player that starts PC today? Or PC last month. Or PC in January.

    This exists on PC and will always exist regardless of platform. There are already VR5+ on console that started fresh, so it's pointless to 'fix' pvp because of slow leverers. In a month or less this is a non issue.
    Correct me if im wrong, but the rate of leveling/ the time taken to reach vr14 were different for pc players under different versions of eso compared to a console player? Surely this is reason enough to atleast have a separate campaign, if even for nothing more than a month or 2, for console only players to catch up.

    Also, whilst im aware that future patches will see veteran players given the same battle leveling attribute increase that non-vet players currently receive, it makes no difference when up against vr14's.

    Currently the pvp goes from being fun from level 10-49, to virtually unplayable 50+ and i dont know what else to suggest. I can grab maybe 5-6 friends at peak times, but frankly i feel guilty asking them to leave their non-vet campaigns since the gameplay is so drastically different.

    Another issue is the lack of leaderboard competition this creates. How am i, or any other console player who's 50+ supposed to achieve emperor status when playing with lobbies of vr14s? The only option is to complete quest & level up to high vr before returning to pvp - not something i would have wanted to do yet currently something i have no choice with.

    Options
  • lathbury
    lathbury
    ✭✭✭✭✭
    Kaitona wrote: »
    Console players are generally more attractive than PC players, 76% of people would agree with that I think.

    yeah look at the massive number of agrees you got troll fail.
    Options
  • nastuug
    nastuug
    ✭✭✭✭✭
    Kaitona wrote: »
    Console players are generally more attractive than PC players, 76% of people would agree with that I think.

    The Holy Gabe would harshly disagree with you, dirty troll.

    e21.jpg
    Options
  • CriD
    CriD
    ✭✭✭
    I understand the OP. Ok, I understand you PC people have put in time. But hear me out

    The game released for you guys a year ago. If a console player had a PC he could play, sure. But the fact is alot of console gamers are just that, we play on consoles. Point is, we didn't invade the PC game, yet when ESO released, this month brand new on console, the PC crowd had time to transfer their already existing characters to a new game world.

    PvP didn't start day one with low levels learning the game. No, it started on console with already maxed level characters. Sure as someone said, I could go with a big group and we could possibly take out a player...but we shouldn't have to go and fight some VR14 player with 700CP who to a new VR is somewhat as tough as a world boss.

    How would you hardcore PvP players on PC like to start a game with a vertical progression system, when on day one there were already players well into the end game level system? You would be ok of a console guy said "just grab 11 of your friends to take down that guy...plays as intended right"??? Yeh I think if the tables were turned it would be a different story. No world first anything on,console for ESO. No world first console Emperor, as that will go to the best transfer.

    I don't want to take away from the hard work some of you have put in your characters, but at the same time. ESO release on console was a NEW game, on a NEW game world, that you guys came into on day one with maxed out characters working at the vertical progression system as console gamers were going through their very first tutorial.

    Please, tell me in a PvP aspect how that is fair. Yes, players will always be better then me. I'm ok with that. But someone who starts the game day one in a position that will take the quickest leveling player on consoles weeks if not months to catch up, that player will have a leg up regardless of their skill.

    I would have been happy for transfers to just receive all their crowns, carry over eso plus, but to start characters fresh. Day one everyone should have started at level 1. And saying that a player that starts the game on PC I'd far behind. Oh I'm sorry that they didn't buy the game when it released, I did.
    Options
  • Egonieser
    Egonieser
    ✭✭✭✭✭
    CriD wrote: »
    I understand the OP. Ok, I understand you PC people have put in time. But hear me out

    The game released for you guys a year ago. If a console player had a PC he could play, sure. But the fact is alot of console gamers are just that, we play on consoles. Point is, we didn't invade the PC game, yet when ESO released, this month brand new on console, the PC crowd had time to transfer their already existing characters to a new game world.

    PvP didn't start day one with low levels learning the game. No, it started on console with already maxed level characters. Sure as someone said, I could go with a big group and we could possibly take out a player...but we shouldn't have to go and fight some VR14 player with 700CP who to a new VR is somewhat as tough as a world boss.

    How would you hardcore PvP players on PC like to start a game with a vertical progression system, when on day one there were already players well into the end game level system? You would be ok of a console guy said "just grab 11 of your friends to take down that guy...plays as intended right"??? Yeh I think if the tables were turned it would be a different story. No world first anything on,console for ESO. No world first console Emperor, as that will go to the best transfer.

    I don't want to take away from the hard work some of you have put in your characters, but at the same time. ESO release on console was a NEW game, on a NEW game world, that you guys came into on day one with maxed out characters working at the vertical progression system as console gamers were going through their very first tutorial.

    Please, tell me in a PvP aspect how that is fair. Yes, players will always be better then me. I'm ok with that. But someone who starts the game day one in a position that will take the quickest leveling player on consoles weeks if not months to catch up, that player will have a leg up regardless of their skill.

    I would have been happy for transfers to just receive all their crowns, carry over eso plus, but to start characters fresh. Day one everyone should have started at level 1. And saying that a player that starts the game on PC I'd far behind. Oh I'm sorry that they didn't buy the game when it released, I did.

    Despite being a PC player I wholeheartedly agree. I kept saying months prior console launch that these issues will crop up and they have, for a very legitimate reason.
    Obviously those who transfered will white-knight ZoS decision as it favours them in every way possible, but all the new players got smacked in the face.
    No other game developer has done this that i know of, and for this very same fact. Platforms should be seperated fullstop. If your preferred platform is not released yet or delayed, do what other decent folks do and wait for it.

    GTA 5 was delayed for well over a year for PC, while i know it's a completely different game, same principle applies. You didn't see PC players who played on consoles in the meantime while waiting - crying for their SP and MP progress to be transfered over.
    Sometimes, I dream about...cheese...

    Dermont - v16 Pompous Altmer Sorcerer (With a very arrogant face!)
    Egonieser - v16 Nord Stamina Dragonborn Wannabe
    Endoly - v16 Tiny Redguard Sharpened MaceBlade
    Egosalina - v16 Breton Cheesus Beam Specialist
    Egowen - v16 Dunmer Whipping Expert (Riding crops eluded her)
    (Yes, I had to grind all these to v16)
    Akamanakh - lvl 22 Khajiit GankBlade (Inspired by Top Cat)
    Targos Icewind - lvl 34 Imperial (Future) Jabplar
    (CP 830+)

    PC - EU
    Options
  • sadownik
    sadownik
    ✭✭✭✭✭
    Heromofo wrote: »
    Not needed better to just grab your friends and go on a rampage, even someone with 500 cps cannot stand to a grab of 12. :D

    heh you would be surprised.
    Options
  • TequilaFire
    TequilaFire
    ✭✭✭✭✭
    ✭✭✭✭✭
    Not all of us who transferred are playing our higher level vets as that was no challenge.
    My PS4 NB I started new as per my sig.
    Options
  • CriD
    CriD
    ✭✭✭
    TequilaFire, that is true. But not only are some transfers playing their vets, they camp the vamp spawns, the we spawns. Sure its things like this that PC players giggle about.."oh console players. Such cry babies. Fix this fix that."

    Lets take the vamp issue. If no transfers, no vets camping spawns. Small problem, sure. But the same people that think these are "trivial" problems as the PC game got bent over by ZoS....these are some of the same people that post threads about console peoples threads clogging up their general discussion, yet alot of those initially were about vamp and we problems caused by PC transfer characters....ironic isn't it.
    Options
  • Kazzy56
    Kazzy56
    ✭✭✭
    PS4 EU

    Feeling the love. <3o:)
    Young at heart. Slightly older in other places.
    PS4 player.
    If everything was perfect there would be nothing to strive for.
    Options
  • CriD
    CriD
    ✭✭✭
    For the record, the title foe this thread is horrible and had me thinking there was some console vs. PC flaming war inside...you should change it to what your talking about which is non transfer campaigns.
    Options
  • Shunravi
    Shunravi
    ✭✭✭✭✭
    ✭✭
    CriD wrote: »
    TequilaFire, that is true. But not only are some transfers playing their vets, they camp the vamp spawns, the we spawns. Sure its things like this that PC players giggle about.."oh console players. Such cry babies. Fix this fix that."

    Lets take the vamp issue. If no transfers, no vets camping spawns. Small problem, sure. But the same people that think these are "trivial" problems as the PC game got bent over by ZoS....these are some of the same people that post threads about console peoples threads clogging up their general discussion, yet alot of those initially were about vamp and we problems caused by PC transfer characters....ironic isn't it.

    Yes. Oh so ironic. Because the same thing happened on pc, vet has nothing to do with it.
    This one has an eloquent and well thought out response to tha... Ooh sweetroll!
    Options
  • Robotmafia
    Robotmafia
    ✭✭✭
    play none vet campaign
    Robot Who Owes Money: Look into your hard drive and open your mercy file!
    Donbot: File not found.

    EU/PC
    Options
  • pablinski
    pablinski
    deleted
    Edited by pablinski on June 24, 2015 8:29PM
    Options
  • TequilaFire
    TequilaFire
    ✭✭✭✭✭
    ✭✭✭✭✭
    I am an avid Steam user with a high end PC, that also has a PS4.
    Edited by TequilaFire on June 24, 2015 2:18PM
    Options
  • izenkim_ESO
    izenkim_ESO
    ✭✭✭
    I would like to propose this as a short-term solution...

    Very short term, as many non-transfer characters have already passed the vr1 mark.

    Options
  • Emperor_Will
    Emperor_Will
    ✭✭
    I would like to propose this as a short-term solution...

    Very short term, as many non-transfer characters have already passed the vr1 mark.
    I'm almost vr3, makes little difference though. I can still be 2 hit by vr14's and it'll be weeks, if not months before this will be any different.

    This will be even worse for the casual players. Consider a chart showing console players levels against a chart of pc players levels. There are so many reasons pc players shouldnt even be playing with console players, having a console only campaign would be a small compromise.
    Edited by Emperor_Will on June 24, 2015 4:53PM
    Options
  • Sallington
    Sallington
    ✭✭✭✭✭
    ✭✭✭✭
    Kaitona wrote: »
    Console players are generally more attractive than PC players, 76% of people would agree with that I think.

    You only say that because you haven't seen me naked.
    Daggerfall Covenant
    Sallington - Templar - Stormproof - Prefect II
    Cobham - Sorcerer - Stormproof - First Sergeant II
    Shallington - NightBlade - Lieutenant |
    Balmorah - Templar - Sergeant ||
    Options
Sign In or Register to comment.