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https://forums.elderscrollsonline.com/en/discussion/668861

DSA normal is officially a solo content

  • andy_s
    andy_s
    ✭✭✭✭
    Furor wrote: »
    I was able to identify all of the abilities you used except for the primary DW bar. What is your 4th ability?

    It's camouflaged hunter, for some reason it procs better than another morph (evil hunter)
    Darkeus wrote: »
    race pls and more details about your build.

    Redguard, but I think imperial would be even better with caltrops healing :) nothing special in the build, the most important part is caltrops + siphoning attacks that give a lot of stamina back
    Flameheart wrote: »
    Do this on DSA veteran please and I am actually impressed.

    Maybe I'll give it a try when I have more CP, but normal is currently more profitable in this sense. Less time, same xp, pretty fun solo or duo. I like this game, and I try to find new content for myself, it's shouldn't be super hard, but we still need some :)
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  • Fecius
    Fecius
    ✭✭✭
    Fecius wrote: »
    By the way, I think DSA and Sanctum are fine as it is. AA and Hel Ra are a bit of a cakewalk and the normal quests are just too easy. I had a tougher time in Cadwell's Gold final zone than I did in Craglorn.

    Video of HM SO in trollmode with tons of deaths and so on for 26 min without PvP buffs and 250 CP average per raid member. It's 60k points, it's 1st boss Zerg tactics, it's kill of last boss dies for 2 BigBang phases. And this is nothing of what you can see in ladder right now - 92k points (yeah, PvP buffs and CP and some ult gain passive bug and so on, but still). I even don't know, if it's 15 min? Current high end PvE content is old. It's just a fact not a cry.

    And this raid remembers how it was in January, when it was killed 1st time by us. Wow... it's so different right now. Maybe now you will understand our frustration and the fact our wish of smth more...

    http://www.youtube.com/watch?v=CzqObGS5ShE

    You are forgetting the fact that not everybody is at your skill level. Combine this with the fact that there are new players coming in to the game even now (EU server) for whom it might not be that easy.

    Don't get me wrong, I am totally for new veteran dungeons, new trials and new content. We certainly need it and unfortunately a lot of my friends left, because they completed everything and got bored waiting for it.

    I know that if you understand the mechanics of certain bosses you will know what to do the next time you go there and it will get easier every time. But saying SO is easy for people who experience it for the first time is just not true.

    I perfectly see your point. But in this scenario you can pick up a MMORPG-you-can-not-mention, where raids used to be a PvE end-game. Every year there are lots of new players and lots of "retired". But every Expansion they give a brand new raid content with up to 30 and more bosses in, not sure, 3 or 4 difficulty levels each for about 2 years. They are not waiting for everyone to go throw this content. They will do it over and over again. As it was said here, it could be still a Sunwell patch there, if they would wait for every other new player can manage it.

    I can't demand something. I understand that ZOS needed those resources for console launch. But it can't change the simple fact, that's it's time to give something new. Not another rework or rebrand, but smth really new.
    Edited by Fecius on June 22, 2015 1:09PM
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  • Trayzard
    Trayzard
    ✭✭✭
    @andy.s Is there a reason for the Caltrops skills? is it that good in PVE?
  • hedna123b14_ESO
    hedna123b14_ESO
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    Good Job on clear...but lets be honest how many people are actually gonna pull this off? There was a thread recently how it is impossible to get on the vDSA leaderboards for the weekly...if the general population has trouble with that, how many do you think could accomplish this? Definitely not solo content, but props to you for making this happen....should be an achievement for it:)
  • BigTone
    BigTone
    ✭✭✭✭
    #Godlike
    Awesome job man
    #NBop
    #nerfsteeltornado
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  • DschiPeunt
    DschiPeunt
    ✭✭✭✭
    Good Job on clear...but lets be honest how many people are actually gonna pull this off? There was a thread recently how it is impossible to get on the vDSA leaderboards for the weekly...if the general population has trouble with that, how many do you think could accomplish this? Definitely not solo content, but props to you for making this happen....should be an achievement for it:)

    The problem with vDSA being weekly isn't that there aren't enough groups to complete it, but the score you need to get to be in the weekly is insane compared to the 12-player-trials.

    Just to give people an idea:
    1.5 world record was 57 mins I think (don't hate me if I'm wrong)
    the last time vDSA was weekly I did it in 55 mins
    that made me 97th in the weekly leaderboard

    => There are a lot of good groups doing vDSA :)
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  • The_Saint
    The_Saint
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    ✭✭✭✭✭
    Fecius wrote: »
    By the way, I think DSA and Sanctum are fine as it is. AA and Hel Ra are a bit of a cakewalk and the normal quests are just too easy. I had a tougher time in Cadwell's Gold final zone than I did in Craglorn.

    Video of HM SO in trollmode with tons of deaths and so on for 26 min without PvP buffs and 250 CP average per raid member. It's 60k points, it's 1st boss Zerg tactics, it's kill of last boss dies for 2 BigBang phases. And this is nothing of what you can see in ladder right now - 92k points (yeah, PvP buffs and CP and some ult gain passive bug and so on, but still). I even don't know, if it's 15 min? Current high end PvE content is old. It's just a fact not a cry.

    And this raid remembers how it was in January, when it was killed 1st time by us. Wow... it's so different right now. Maybe now you will understand our frustration and the fact our wish of smth more...

    http://www.youtube.com/watch?v=CzqObGS5ShE

    You are forgetting the fact that not everybody is at your skill level. Combine this with the fact that there are new players coming in to the game even now (EU server) for whom it might not be that easy.

    Don't get me wrong, I am totally for new veteran dungeons, new trials and new content. We certainly need it and unfortunately a lot of my friends left, because they completed everything and got bored waiting for it.

    I know that if you understand the mechanics of certain bosses you will know what to do the next time you go there and it will get easier every time. But saying SO is easy for people who experience it for the first time is just not true.

    The frustrating thing is there are no mechanics anymore for some groups...

    And the new #1 SO run is 15:57min. 15-16min for hardmode SO... And still some time lost by laggs etc..

    We really need new challenging content for every groups
    Edited by The_Saint on June 22, 2015 1:29PM
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  • Fecius
    Fecius
    ✭✭✭
    DschiPeunt wrote: »
    Good Job on clear...but lets be honest how many people are actually gonna pull this off? There was a thread recently how it is impossible to get on the vDSA leaderboards for the weekly...if the general population has trouble with that, how many do you think could accomplish this? Definitely not solo content, but props to you for making this happen....should be an achievement for it:)

    The problem with vDSA being weekly isn't that there aren't enough groups to complete it, but the score you need to get to be in the weekly is insane compared to the 12-player-trials.

    Just to give people an idea:
    1.5 world record was 57 mins I think (don't hate me if I'm wrong)
    the last time vDSA was weekly I did it in 55 mins
    that made me 97th in the weekly leaderboard

    => There are a lot of good groups doing vDSA :)

    Yeah, at least 100. But some of players used to run it again and again with twinks. So you can see 1 person on 4-5 places or even more. I got last week a 52min vDSA myself. It was on bottom of the standing too, but my guildmates picked up 12-15/100 places of standing. 100/12 = 8,3 guilds in best scenario, who can go and make vDSA weekly real :D
    Edited by Fecius on June 22, 2015 1:33PM
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  • Lord Xanhorn
    Lord Xanhorn
    ✭✭✭✭
    Can I just say thank you so much for having a gameplay video and not having techno/house/dubstep music blasting instead of game sounds. Click on any youtube video of someone's run like this and that's what you get 99% of the time and its horrendous.
    I'm kind of a small deal!
  • Fecius
    Fecius
    ✭✭✭
    :D
    Can I just say thank you so much for having a gameplay video and not having techno/house/dubstep music blasting instead of game sounds. Click on any youtube video of someone's run like this and that's what you get 99% of the time and its horrendous.

    Would you prefer some TeamSpeak trash talking on foreign language during the Trial Run? Not sure about myself. But Japanese would be fun :D
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  • andy_s
    andy_s
    ✭✭✭✭
    Can I just say thank you so much for having a gameplay video and not having techno/house/dubstep music blasting instead of game sounds. Click on any youtube video of someone's run like this and that's what you get 99% of the time and its horrendous.

    haha, I know that feeling when a video author's music taste is different xD
    @andy.s Is there a reason for the Caltrops skills? is it that good in PVE?

    Yes, every caltrops tick counts as a (melee) attack, so it procs stamina regen for redguards, health for imperials and siphoning strikes - nb skill, that returns magicka and stamina back when you attack. Also caltrops do a decent amount of damage.
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  • The Uninvited
    The Uninvited
    ✭✭✭✭✭
    The_Saint wrote: »
    The frustrating thing is there are no mechanics anymore for some groups...

    And the new #1 SO run is 15:57min. 15-16min for hardmode SO... And still some time lost by laggs etc..

    We really need new challenging content for every groups

    That's why I said I am totally for new veteran dungeons, new trials and new content. But it doesn't mean that the current content isn't challenging for new players.
    Edited by The Uninvited on June 22, 2015 2:25PM
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  • DschiPeunt
    DschiPeunt
    ✭✭✭✭
    The_Saint wrote: »
    The frustrating thing is there are no mechanics anymore for some groups...

    And the new #1 SO run is 15:57min. 15-16min for hardmode SO... And still some time lost by laggs etc..

    We really need new challenging content for every groups

    That's why I said I am totally for new veteran dungeons, new trials and new content. But it doesn't mean that the current content isn't challenging for new players.

    That is true, but you can't focus on new players when thinking about endgame content. I know people who have never completed or even tried to run a trial (even though they would like to). But every endgame PvE player I know is starting to get angry about the lack of content. C'mon, it's ridiculous. Last content update was in august!!
    Most people understood that they had to focus on console release, but if there isn't going to be some new trial or at least a challenging dungeon soon, a lot of people will quit.
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  • The Uninvited
    The Uninvited
    ✭✭✭✭✭
    Agreed! Well, I guess Imperial City is coming to PTS next month they said?
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  • Fecius
    Fecius
    ✭✭✭
    Agreed! Well, I guess Imperial City is coming to PTS next month they said?

    Actually they've said nothing. "They will start to talk about the IC next month." Start talking and PTS testing is not the same IMO.

    And as for now, we can speculate only but in my consideration it's PvP based content, so I try not to hope to get a new Trial in it... But I still hope even I may be very disappointed after IC go PTS or Live and I won't find any Trial or Challenge there.
    Edited by Fecius on June 22, 2015 2:44PM
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  • The_Saint
    The_Saint
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    ✭✭✭✭✭
    Agreed! Well, I guess Imperial City is coming to PTS next month they said?

    I dont think. I think next month we get pictures of IC, making ofs, eso lives etc.. Then maybe august we get the pts
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  • granty2008cyb16_ESO
    why locked ?
    Meh!
  • Alcast
    Alcast
    Class Representative
    Haha NiCeeeeee

    Lag on Stage 7 EVERYTIME. And no its not our f...connection. Its a game issue.

    and lag everywhere else too for example in Sanctum, same spot everytime on the bridge when mobs spawn....


    Nice Andy :)
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  • Alcast
    Alcast
    Class Representative
    Fecius wrote: »
    By the way, I think DSA and Sanctum are fine as it is. AA and Hel Ra are a bit of a cakewalk and the normal quests are just too easy. I had a tougher time in Cadwell's Gold final zone than I did in Craglorn.

    Video of HM SO in trollmode with tons of deaths and so on for 26 min without PvP buffs and 250 CP average per raid member. It's 60k points, it's 1st boss Zerg tactics, it's kill of last boss dies for 2 BigBang phases. And this is nothing of what you can see in ladder right now - 92k points (yeah, PvP buffs and CP and some ult gain passive bug and so on, but still). I even don't know, if it's 15 min? Current high end PvE content is old. It's just a fact not a cry.

    And this raid remembers how it was in January, when it was killed 1st time by us. Wow... it's so different right now. Maybe now you will understand our frustration and the fact our wish of smth more...

    http://www.youtube.com/watch?v=CzqObGS5ShE

    You are forgetting the fact that not everybody is at your skill level. Combine this with the fact that there are new players coming in to the game even now (EU server) for whom it might not be that easy.

    Don't get me wrong, I am totally for new veteran dungeons, new trials and new content. We certainly need it and unfortunately a lot of my friends left, because they completed everything and got bored waiting for it.

    I know that if you understand the mechanics of certain bosses you will know what to do the next time you go there and it will get easier every time. But saying SO is easy for people who experience it for the first time is just not true.

    Sanctum is 9(NINEEEEEEEEE) MONTHS old, and you are saying we still should be happy with it?

    jesus christ..

    and there will always be new players that havent done all the stuff, but only because of them it is fine that there is no new content because they did not yet complete those...sure thing
    Edited by Alcast on June 22, 2015 3:54PM
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  • The Uninvited
    The Uninvited
    ✭✭✭✭✭
    Alcast wrote: »
    Sanctum is 9(NINEEEEEEEEE) MONTHS old, and you are saying we still should be happy with it?

    jesus christ..

    and there will always be new players that havent done all the stuff, but only because of them it is fine that there is no new content because they did not yet complete those...sure thing

    Learn to read please, I never said the experienced players who completed Sanctum a long time ago should still be happy with it and I never said that it is fine that there is no new content.

    I'll repeat my words and maybe then you will understand: Don't get me wrong, I am totally for new veteran dungeons, new trials and new content. We certainly need it and unfortunately a lot of my friends left, because they completed everything and got bored waiting for it.
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  • Alcast
    Alcast
    Class Representative
    DschiPeunt wrote: »
    Good Job on clear...but lets be honest how many people are actually gonna pull this off? There was a thread recently how it is impossible to get on the vDSA leaderboards for the weekly...if the general population has trouble with that, how many do you think could accomplish this? Definitely not solo content, but props to you for making this happen....should be an achievement for it:)

    The problem with vDSA being weekly isn't that there aren't enough groups to complete it, but the score you need to get to be in the weekly is insane compared to the 12-player-trials.

    Just to give people an idea:
    1.5 world record was 57 mins I think (don't hate me if I'm wrong)
    the last time vDSA was weekly I did it in 55 mins
    that made me 97th in the weekly leaderboard

    => There are a lot of good groups doing vDSA :)


    That is mainly due to people having 3-5 V14 chars and they all in the list there. If it was account bound, then the scores would be A LOT lower.
    There arent many good groups, just the same people doing it over and over again with different characters ;)

    Some people have 6+ Chars on the leaderboard
    Edited by Alcast on June 23, 2015 1:57PM
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  • eventide03b14a_ESO
    eventide03b14a_ESO
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    ✭✭
    Paradox wrote: »
    tengri wrote: »
    You forgot #nerveelitists.
    Only because some ppl have grinded their way to extremely powerful characters normal DSA is not "officially" solo content. Obviously normal DSA is not for you anymore... radical idea: find something else then.

    There is nothing else after DSA/vDSA. The trials are all cakewalks and there has been no new content in how long? The champion system effectively destroyed the difficulty of any content. Everyone is always talking about the veteran system and how it gives the game longevity, and yet the champion system and Zenis inability to produce difficult content or fix issues with the champion system are singlehandedly destroying any type of longevity this game ever had or will have.

    The veteran system is a joke, what we need is for them to remove the vet ranks like they said they were going to do a year ago. We also want the content they promised us a year ago. What ever happened to spell crafting? Thieves guild? Dark Brotherhood? Justice system PvP? Player housing? High Hrothgar? Seriously. They have been so focused on the console they haven't delivered on even half of what they promised and there hasn't been any word when we are getting any of this stuff. This isn't even about entitlement; it's about people jumping ship because it's getting stale and repetitive.
    :trollin:
  • Fecius
    Fecius
    ✭✭✭
    Paradox wrote: »
    tengri wrote: »
    You forgot #nerveelitists.
    Only because some ppl have grinded their way to extremely powerful characters normal DSA is not "officially" solo content. Obviously normal DSA is not for you anymore... radical idea: find something else then.

    There is nothing else after DSA/vDSA. The trials are all cakewalks and there has been no new content in how long? The champion system effectively destroyed the difficulty of any content. Everyone is always talking about the veteran system and how it gives the game longevity, and yet the champion system and Zenis inability to produce difficult content or fix issues with the champion system are singlehandedly destroying any type of longevity this game ever had or will have.

    The veteran system is a joke, what we need is for them to remove the vet ranks like they said they were going to do a year ago. We also want the content they promised us a year ago. What ever happened to spell crafting? Thieves guild? Dark Brotherhood? Justice system PvP? Player housing? High Hrothgar? Seriously. They have been so focused on the console they haven't delivered on even half of what they promised and there hasn't been any word when we are getting any of this stuff. This isn't even about entitlement; it's about people jumping ship because it's getting stale and repetitive.

    Happy to tell you that 3 months ago I've seen some datamine about spellcraft, so it will be sometime soon (TM) no ETA (TM). But it's still nice, it's a really difficult system to imnplement.

    As for others: you know, IC is really soon (mb even next month on PTS or mb not, who knows) and Orcinium (a ka Wrothgar) will be close to the end of this year.
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  • Naslu
    Naslu
    ✭✭✭
    But -
    you all consider that the level of playskill is high everywhere. There is one nice weekly where only 68 positions were filled (SO). I think 80% of players on server haven't seen serpent boss. Of course VDSA Weekly is filled with only a few people with couple of twinks, cause the golden rings are still a lot of gold.
    New content is coming, so till then just wait ;-)
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  • Fecius
    Fecius
    ✭✭✭
    Naslu wrote: »
    But -
    you all consider that the level of playskill is high everywhere. There is one nice weekly where only 68 positions were filled (SO). I think 80% of players on server haven't seen serpent boss. Of course VDSA Weekly is filled with only a few people with couple of twinks, cause the golden rings are still a lot of gold.
    New content is coming, so till then just wait ;-)

    Well, then I have to ask you. Why should they go SO more then once? :) Why should they go there over and over again for weekly and so on to get that useless items? If they got an achivement - it's done.

    I can tell you that I still don't know why do I go there myself. I need nothing from it. I go weekly guess only cause I love this game and I love PvE. So once a week I gather the raid and go there... I run even not a Hard Mode if it's possible to get in weekly with normal-fastrun. HM still no challenge and ladder is almost nothing for me, so no need to go HM. And there are not that much ppl like me and much less those who still try to prove something like "we can zerg basses faster with our PvP buffs and so on for 90k+ points". Sooo...
    Edited by Fecius on June 26, 2015 10:10AM
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  • andy_s
    andy_s
    ✭✭✭✭
    Still bored... found much faster and easier way to annihilate the last boss in a full dd gear (5x ravager, 5x vicious ophidian, master 2h):

    https://www.youtube.com/watch?v=r-ek7zqwg0E

    I think this can work for veteran mode too, but I still miss a few hundreds of CP :D

    #neednewcontent

    P.S. Sorry for UI, it's a mess after I updated the addons >.>
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  • Gargath
    Gargath
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    About the OP's video, you seem to spam Whirlwind at no stamina cost, as you stamina is in stable high level, how it that possible?
    Edited by Gargath on October 3, 2017 10:35AM
    PC EU (PL): 14 characters. ESO player since 06.08.2015. Farkas finest quote: "Some people don't think I'm smart. Those people get my fist. But you, I like."
  • Lightspeedflashb14_ESO
    Lightspeedflashb14_ESO
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    Gargath wrote: »
    About the OP's video, you seem to spam Whirlwind at no stamina cost, as you stamina is in stable high level, how it that possible?

    Look at the date, this is from 2015, when there was still cost reduction champion points, up to 16% less, so you was much easier to sustain.

    And it is the real steel tornado, not nerfed version we have now, cost less by default and was 12 meters not the current 9.

    Not to mention the sustain from siphoning strikes, you got 1k mag AND Stam for every light or heavy attack pull a 10% chance on ablity use to get 2k of each back. You are playing a neutered game right now compared to what has been my child.
    Edited by Lightspeedflashb14_ESO on October 3, 2017 10:48AM
  • andy_s
    andy_s
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    Gargath wrote: »
    About the OP's video, you seem to spam Whirlwind at no stamina cost, as you stamina is in stable high level, how it that possible?

    wow this topic still exists xD ye it was a different game and normal DSA was quite hard. Today with 660cp it's like a normal maelstrom, so you can go there with almost any build^^
    World's First Cloudrest Hardmode + Speed Run + No Death w/ HODOR
    Tick-Tock Tormentor & All vHoF Achievements done w/ Chimaira
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  • Loc2262
    Loc2262
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    Before this thread gets locked for necro, my 2 septims:

    Really interesting to see how the game changed during those two years. Also, my stamblade wants the 2015 version of steel tornado and sustain back! ;-)
    Kind regards,
    Frank
    PC-EU, 12 chars, 900+CP
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