have never seen a 12 man group with more than 3 sorcs yet on the european leaderbords, normaly its two at most if one at all...
Sadly, the reason for a lack of sorcs at the top of the leaderboard is due to not many people able to do content at the skill level required for those type of raids. Very few sorcs can actually pull the dps required and have the skill set not to stay in red and die.
yeah sorcs must attract the mentaly handicaped playerbase whiule every other class does not...
or could it be i know that sounds heretic that bringing the sorc up to competetive values requires extremly good players wich is the reson for the few PvE-sorcs?
Problem of sorcs is instead of theorycrafting they like to spam forum and QQ about nerfsWhen you remember 1.6 PTS you know what i mean.
Yes this is unfortunate. I only know 2 sorcs on the DC (excluding myself) that actually theory craft and test rotations and what not. It is sad that most sorcs don't want to put in the time to make themselves better.
Joy_Division wrote: »
I can't speak for all sorcs, but I don't whine of the forums because I "don't want to out in the time to make [myself] better." I have no desire to use two swords, fill my bar up with toggles, wear the Martial Knowledge gear, and orient my build and rotation to spamming overload. I find it ridiculous and poor state of affairs that I have to do any one these, let alone all of them, to compete with DPS specs. When theory crafting involves testing whether or not a Master's Greatsword will somehow increase a ranged magicka DPS build, that's where I draw the line between clever recognition of unintended game mechanics and just absurdity.
If this means I will never get an 80k Sanctum Score (gratz btw), then so be it. But then again, because I refuse to spend my afternoons nuking Zombies and AoEing spiders grinding CPs already means that my DPS will never be on the level of those that do. If I come onto the forums and point out the lack of viable options and the flaws in the Champion progression system, it is not because I want ZoS to wave a magic wand and make my DPS better. It is to make playing the game more interesting and enjoyable.
Joy_Division wrote: »
have never seen a 12 man group with more than 3 sorcs yet on the european leaderbords, normaly its two at most if one at all...
Sadly, the reason for a lack of sorcs at the top of the leaderboard is due to not many people able to do content at the skill level required for those type of raids. Very few sorcs can actually pull the dps required and have the skill set not to stay in red and die.
yeah sorcs must attract the mentaly handicaped playerbase whiule every other class does not...
or could it be i know that sounds heretic that bringing the sorc up to competetive values requires extremly good players wich is the reson for the few PvE-sorcs?
Problem of sorcs is instead of theorycrafting they like to spam forum and QQ about nerfsWhen you remember 1.6 PTS you know what i mean.
Yes this is unfortunate. I only know 2 sorcs on the DC (excluding myself) that actually theory craft and test rotations and what not. It is sad that most sorcs don't want to put in the time to make themselves better.
I can't speak for all sorcs, but I don't whine of the forums because I "don't want to out in the time to make [myself] better." I have no desire to use two swords, fill my bar up with toggles, wear the Martial Knowledge gear, and orient my build and rotation to spamming overload. I find it ridiculous and poor state of affairs that I have to do any one these, let alone all of them, to compete with DPS specs. When theory crafting involves testing whether or not a Master's Greatsword will somehow increase a ranged magicka DPS build, that's where I draw the line between clever recognition of unintended game mechanics and just absurdity.
If this means I will never get an 80k Sanctum Score (gratz btw), then so be it. But then again, because I refuse to spend my afternoons nuking Zombies and AoEing spiders grinding CPs already means that my DPS will never be on the level of those that do. If I come onto the forums and point out the lack of viable options and the flaws in the Champion progression system, it is not because I want ZoS to wave a magic wand and make my DPS better. It is to make playing the game more interesting and enjoyable.
Joy_Division wrote: »
I can't speak for all sorcs, but I don't whine of the forums because I "don't want to out in the time to make [myself] better." I have no desire to use two swords, fill my bar up with toggles, wear the Martial Knowledge gear, and orient my build and rotation to spamming overload. I find it ridiculous and poor state of affairs that I have to do any one these, let alone all of them, to compete with DPS specs. When theory crafting involves testing whether or not a Master's Greatsword will somehow increase a ranged magicka DPS build, that's where I draw the line between clever recognition of unintended game mechanics and just absurdity.
If this means I will never get an 80k Sanctum Score (gratz btw), then so be it. But then again, because I refuse to spend my afternoons nuking Zombies and AoEing spiders grinding CPs already means that my DPS will never be on the level of those that do. If I come onto the forums and point out the lack of viable options and the flaws in the Champion progression system, it is not because I want ZoS to wave a magic wand and make my DPS better. It is to make playing the game more interesting and enjoyable.
The fact that a master's greatsword or dual wield increases spell damage is absurd. I do it to achieve competative numbers, but errmahgawd mah errmeshun. But seriously, the fact that I'm standing there with two swords in my hand That I never use while casting spells makes me mad -_-
have never seen a 12 man group with more than 3 sorcs yet on the european leaderbords, normaly its two at most if one at all...
Sadly, the reason for a lack of sorcs at the top of the leaderboard is due to not many people able to do content at the skill level required for those type of raids. Very few sorcs can actually pull the dps required and have the skill set not to stay in red and die.
yeah sorcs must attract the mentaly handicaped playerbase whiule every other class does not...
or could it be i know that sounds heretic that bringing the sorc up to competetive values requires extremly good players wich is the reson for the few PvE-sorcs?
Problem of sorcs is instead of theorycrafting they like to spam forum and QQ about nerfsWhen you remember 1.6 PTS you know what i mean.
Yes this is unfortunate. I only know 2 sorcs on the DC (excluding myself) that actually theory craft and test rotations and what not. It is sad that most sorcs don't want to put in the time to make themselves better.
i´m not blaming nerfs or what not nor am i not theory crafting actually sorcs are pve wise in a misarable state, reasosns for that are easily recognizable.
1) only 1 dot ability - liquid lightning while other classes have 2-5 (In a decent rotation this is all you need)
2) all instant abilities have tied in ae effects either decreasing its dmg to balance the ae effect or adding significant delays crushing their dps potential (outside of DSA) (Only 2 that come to mind are Mages Wrath and Crystal Blast, with the execute should matter as it has a chance to proc disintegrate and explosion deals a lot of damange and the other ability I do not use in my rotation.)
3) to many useless toggle abilities no one is using as they are either to weak, or simply do not work at all like pets in boss fights... (Agreed, but moot considering I don't use these abilities)
4) aboslutly no class filler ability that can be spammed while every other class has at least one that significantly outdmges force shock restricting you to only destro staff as weapon of choice wich has a significant spelldmg disadvantage vs every other weapon choice (Technically not true. You have Crystal Blast/Frags which are spammable and if specced into thaumaturge actually do a lot of damage. Only problem with this ability is it's high magicka cost.)
5) absolutly no usefull stamina synergies (Dark Synergy ability... forget which morph gives stam... not the greatest but it's there. We also have Bound Armaments which gives 8% Stam which is absolutely incredible and armor and it looks cool lol.)
6) overpotent overload making any adjustment in other areas impossible. (I don't use overload, it does do high burst but that's it and it is so clunky that it's not worth using IMHO.)
7) next to no grp utility (We provided Minor Prophecy or Increased Spell crit...which depending on the build may prove useful.)
in the end it summs up to the point where you can do as much dmg as other classes but you have no room for mistakes while they can play with "broken fingers" still doing as much dmg as you do (outside of overload phases)
Every class has a rotation they must use without messing up in order to maintain high dps on long fights such as Mantikora or Serpent. This isn't a sorc only hindrance.
Joy_Division wrote: »
have never seen a 12 man group with more than 3 sorcs yet on the european leaderbords, normaly its two at most if one at all...
Sadly, the reason for a lack of sorcs at the top of the leaderboard is due to not many people able to do content at the skill level required for those type of raids. Very few sorcs can actually pull the dps required and have the skill set not to stay in red and die.
yeah sorcs must attract the mentaly handicaped playerbase whiule every other class does not...
or could it be i know that sounds heretic that bringing the sorc up to competetive values requires extremly good players wich is the reson for the few PvE-sorcs?
Problem of sorcs is instead of theorycrafting they like to spam forum and QQ about nerfsWhen you remember 1.6 PTS you know what i mean.
Yes this is unfortunate. I only know 2 sorcs on the DC (excluding myself) that actually theory craft and test rotations and what not. It is sad that most sorcs don't want to put in the time to make themselves better.
I can't speak for all sorcs, but I don't whine of the forums because I "don't want to out in the time to make [myself] better." I have no desire to use two swords, fill my bar up with toggles, wear the Martial Knowledge gear, and orient my build and rotation to spamming overload. I find it ridiculous and poor state of affairs that I have to do any one these, let alone all of them, to compete with DPS specs. When theory crafting involves testing whether or not a Master's Greatsword will somehow increase a ranged magicka DPS build, that's where I draw the line between clever recognition of unintended game mechanics and just absurdity.
If this means I will never get an 80k Sanctum Score (gratz btw), then so be it. But then again, because I refuse to spend my afternoons nuking Zombies and AoEing spiders grinding CPs already means that my DPS will never be on the level of those that do. If I come onto the forums and point out the lack of viable options and the flaws in the Champion progression system, it is not because I want ZoS to wave a magic wand and make my DPS better. It is to make playing the game more interesting and enjoyable.
Joy_Division wrote: »If this means I will never get an 80k Sanctum Score (gratz btw), then so be it. But then again, because I refuse to spend my afternoons nuking Zombies and AoEing spiders grinding CPs already means that my DPS will never be on the level of those that do. If I come onto the forums and point out the lack of viable options and the flaws in the Champion progression system, it is not because I want ZoS to wave a magic wand and make my DPS better. It is to make playing the game more interesting and enjoyable.
pWn3d_1337 wrote: »The biggest reason most people don't Theorycraft: the game hides so many mechanics so you can't calculate anything and have to try out stuff which often costs a huge amout of money. (Is set X better than Y? hm, let's buy it for 500k and make it legendary just to try things out.)
have never seen a 12 man group with more than 3 sorcs yet on the european leaderbords, normaly its two at most if one at all...
Sadly, the reason for a lack of sorcs at the top of the leaderboard is due to not many people able to do content at the skill level required for those type of raids. Very few sorcs can actually pull the dps required and have the skill set not to stay in red and die.
yeah sorcs must attract the mentaly handicaped playerbase whiule every other class does not...
or could it be i know that sounds heretic that bringing the sorc up to competetive values requires extremly good players wich is the reson for the few PvE-sorcs?
Problem of sorcs is instead of theorycrafting they like to spam forum and QQ about nerfsWhen you remember 1.6 PTS you know what i mean.
Yes this is unfortunate. I only know 2 sorcs on the DC (excluding myself) that actually theory craft and test rotations and what not. It is sad that most sorcs don't want to put in the time to make themselves better.
byrom101b16_ESO wrote: »
have never seen a 12 man group with more than 3 sorcs yet on the european leaderbords, normaly its two at most if one at all...
Sadly, the reason for a lack of sorcs at the top of the leaderboard is due to not many people able to do content at the skill level required for those type of raids. Very few sorcs can actually pull the dps required and have the skill set not to stay in red and die.
yeah sorcs must attract the mentaly handicaped playerbase whiule every other class does not...
or could it be i know that sounds heretic that bringing the sorc up to competetive values requires extremly good players wich is the reson for the few PvE-sorcs?
Problem of sorcs is instead of theorycrafting they like to spam forum and QQ about nerfsWhen you remember 1.6 PTS you know what i mean.
Yes this is unfortunate. I only know 2 sorcs on the DC (excluding myself) that actually theory craft and test rotations and what not. It is sad that most sorcs don't want to put in the time to make themselves better.
YOU only know of two... so that means 'most' sorcs don't want to make themselves better!?
I suggest you look up what 'Confirmation Bias' means and reconsider your statement...
have never seen a 12 man group with more than 3 sorcs yet on the european leaderbords, normaly its two at most if one at all...
Sadly, the reason for a lack of sorcs at the top of the leaderboard is due to not many people able to do content at the skill level required for those type of raids. Very few sorcs can actually pull the dps required and have the skill set not to stay in red and die.
yeah sorcs must attract the mentaly handicaped playerbase whiule every other class does not...
or could it be i know that sounds heretic that bringing the sorc up to competetive values requires extremly good players wich is the reson for the few PvE-sorcs?
Problem of sorcs is instead of theorycrafting they like to spam forum and QQ about nerfsWhen you remember 1.6 PTS you know what i mean.
Yes this is unfortunate. I only know 2 sorcs on the DC (excluding myself) that actually theory craft and test rotations and what not. It is sad that most sorcs don't want to put in the time to make themselves better.
DisgracefulMind wrote: »The issue with the Storm Atronach is that it's a 30 second or so fight. So even on my DK, the burst can be insane, I've hit up to 26k (and it could be more on a DK), but it's a 30 second fight, nothing more. On my sorc, I can also hit 20k+ if I chose to use overload, but I save overload for the next bosses. A sustain fight is where you will really see your numbers. And unfortunately, that's when the weakness to Sorc DPS shows.
I pulled 14k sustain on Serpent yesterday on my sorc and was disappointed in myself :c
Anyways, this is an old thread, just saw it was popped up in the Combat section.
See you in more raids, Tone x3
-Bee