cazlonb16_ESO wrote: »Or ZOS could fix the spawns after months and months, so people can actually get the bites in game. Griefing is a non-issue at the moment.
Oh my god the only problem here is that this two classes are made with feet
Vampire , die in daylight extrimely powerfull night time , at night time they can target any pleyer also in a not pvp area
Basically in this wY they have to play only at night or inside places
Werewolf the transformation got to be made not by player but automatically in full moon and when u are in that state u become attaccable by other players also in not pvp areas u get ur advantages but u will be killable by others
So in this way who want to become one of these got to think about it , it would be nice a vampire guild playing properly rush in town at night or hide in dungeons to infect people or a twice a mounth swarm of werewolves
I bet that in this way only few want to be bite and who want knows how they have to play after that
That will be a nice idea for these classes
jamesharv2005ub17_ESO wrote: »This isnt life tho. Its a video game. If you are confusing real life with a video game might be some bigger issues at play here.
cazlonb16_ESO wrote: »Or ZOS could fix the spawns after months and months, so people can actually get the bites in game. Griefing is a non-issue at the moment.
I think it would be better if they had them randomly spawn anywhere in certain zones instead of a few places. I don't see it getting fixed though.
jamesharv2005ub17_ESO wrote: »This isnt life tho. Its a video game. If you are confusing real life with a video game might be some bigger issues at play here.
Regardless both need rules and standards to be successful, this is just one in a long list of continuous requests to trivialize accomplishments in the game, which if realized would kill the game. I like this game to much and hope ZEN does not listen to those who keep asking to make things one button "I win" selections.
MaximusDargus wrote: »Good idea would be people starting to think on their own and not depend on ZOS babysitting them on every step.
One does not simply give all their money to a stranger. Why would they do it in game too?
If people would pay for bites only to trusted people, friends, long guildmates there would be no scamming problems and wait for it.............. you dont need ZOS to do anything to solve it! Instead of babysitting players who cant think logically ZOS could work on something important like new content.
Also people played this game before without any WW or vamp. Its just the fact that people have this attitude : Mast have everything nao! cant wait! must gain!
They want to pay high price? Let them risk but they shouldnt complain when they run back crying because they got scammed by those shifty lvl10 dark elf.
jamesharv2005ub17_ESO wrote: »Seems like another good item for the store. Would solve the griefing that goes on in game surrounding the mobs. Convenience item as its pretty easy at least on PC now to get a bite. Consoles will be similar in a couple months. Seems like a no brainer to me.