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fighters guild or dawn guard buffs ideas

mrskinskull
mrskinskull
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With all of the vampires and werewolves roaming these lands, I think the fighters guild should respond to the threat with powers and skills aimed at hunting the twighlight crowd.

But vampires are so dreamy, you say?

Make the dawn guard just as appealing. What about a power to point out vampires in towns. Instant crime rating for them. Like a vampire hunter might. So not true PvP in a pve area, just guards attacking an unnatural creature.

The social penalty might slow down the demand and make secret vampire clans really fun to play.
Keep your identity secret or else the hunters could point you out the next time you are at the blacksmith.

The point out ability could have a daily or even weekly cool down for balance.

The two teams might gain points if they cure or infect a member of the other faction.

With a weekly cool down of course.

I just think all of the twighlight craze is silly and kinda points out the very little downside to vamp, were, gameplay.
This could bring balance and keep the vamps from getting needed or rarified.

What are your suggestions
?
  • dodgehopper_ESO
    dodgehopper_ESO
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    I've suggested a mutually exclusive Skill Line to Vampire or Werewolf called the 'Witch Hunter' or 'Inquisitor'.
    US/AD - Dodge Hopper - Vet Imperial Templar | US/AD - Goj-ei-Raj - Vet Argonian Nightblade
    US/AD - Arondonimo - Vet Altmer Sorcerer | US/AD - Azumarax - Vet Dunmer Dragon Knight
    US/AD - Barkan al-Sheharesh - Vet Redguard Dragon Knight | US/AD - Aelus Vortavoriil - Vet Altmer Templar
    US/AD - Shirari Qa'Dar - Vet Khajiit Nightblade | US/AD - Ndvari Mzunchvolenthumz - Vet Bosmer Nightblade
    US/EP - Yngmar - Vet Nord Dragon Knight | US/EP - Reloth Ur Fyr - Vet Dunmer Sorcerer
    US/DC - Muiredeach - Vet Breton Sorcerer | US/DC - Nachtrabe - Vet Orc Nightblade
    EU/DC - Dragol gro-Unglak - Vet Orc Dragon Knight | EU/DC - Targan al-Barkan - Vet Redguard Templar
    EU/DC - Wuthmir - Vet Nord Sorcerer | EU/DC - Kosh Ragotoro - Vet Khajiit Nightblade
    <And plenty more>
  • mrskinskull
    mrskinskull
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    I've suggested a mutually exclusive Skill Line to Vampire or Werewolf called the 'Witch Hunter' or 'Inquisitor'.

    Yes.
    Mutually exclusive pseudo factions.
    With no way to attack each other in pave areas but hinder or harass instead.
    In PvP however, its game on.

    Great post.
  • mrskinskull
    mrskinskull
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    What other fun ideas can we come up with to help balance out the twighlight love?
  • BuggeX
    BuggeX
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    PVP area Vampire vs WW vs Fighterguild :)
    #makemagickadkgreataigan
    #givemeaexecute
    #ineedheal
    #betterhotfixgrindspots
  • mrskinskull
    mrskinskull
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    BuggeX wrote: »
    PVP area Vampire vs WW vs Fighterguild :)

    The fighters guild is avail to both vamps and wolves so it would need to be some exclusive dawn guard hunter class vs the creatures but yes. That would be awesome.
  • Thymos
    Thymos
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    Not sure how they'd tie the lore into it, when there are known quests in the game where you help werewolves and vampires, and they are known for what they are. And some of these are part of the main faction quest line.
    Edited by Thymos on June 18, 2015 2:37PM
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  • BuggeX
    BuggeX
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    Thymos wrote: »
    Not sure how they'd tie the lore into it, when there are known quests in the game where you help werewolves and vampires, and they are known for what they are. And some of these are part of the main faction quest line.

    Main Quest is not Fighter Guild
    #makemagickadkgreataigan
    #givemeaexecute
    #ineedheal
    #betterhotfixgrindspots
  • Thymos
    Thymos
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    @BuggeX

    No, but if you're a sworn fighter of the Vampires or Werewolves, why would they force the lore to make it so you have to help one of them in another part of the game?

    If certain NPCs get exception, then why can't I have the exception?
    Edited by Thymos on June 18, 2015 2:44PM
    The Older Gamers Recruitment Thread
    Always accepting new members for NA and EU server. PvP PvE RP all welcome. Must be 25+ yo to join.
    http://www.theoldergamers.com/
  • BuggeX
    BuggeX
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    Its simply.

    everthing needs a sacrifice, if its to ally with a Vampire or Dremora to safe Tamriel, well so it is.
    btw, fighterguild also fight vs Daedras, and still you got help by a dremora, without, you would never be able to kill molag bal
    #makemagickadkgreataigan
    #givemeaexecute
    #ineedheal
    #betterhotfixgrindspots
  • Lynx7386
    Lynx7386
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    Personally I've always wanted them to change the fighters guild abilities to nor be focused against undead or werewolves, but to be general combat abilities. Then, add a dawn guard skill line that is mutually exclusive to vamps/wws and has abilities focused against them.
    PS4 / NA
    M'asad - Khajiit Nightblade - Healer
    Pakhet - Khajiit Dragonknight - Tank
    Raksha - Khajiit Sorcerer - Stamina DPS
    Bastet - Khajiit Templar - Healer
    Leonin - Khajiit Warden - Tank
  • mrskinskull
    mrskinskull
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    Lynx7386 wrote: »
    Personally I've always wanted them to change the fighters guild abilities to nor be focused against undead or werewolves, but to be general combat abilities. Then, add a dawn guard skill line that is mutually exclusive to vamps/wws and has abilities focused against them.

    This. Correct as hell.
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