thats currently happening more atm to maximize damage...
Like heavy armor protect more? :-p
And all kinds of buffs/debuffs so you can build your own class and not just follow some guide, pick X stats and have "best"?
Things like that?
It is funny how perceptions differ.
Like heavy armor protect more? :-p
And all kinds of buffs/debuffs so you can build your own class and not just follow some guide, pick X stats and have "best"?
Things like that?
My vote made it literally 50/50 at 19 votes each. Never seen such a balanced poll before, wow.
I don't PvP. anymore. So that side of the game interests me about as much as an all-over body rub with a cheese grater.
That isn't about malice, it just doesn't impinge on my experience. I hope they get competitive PvE and PvP sorted out, I really do... but in the mean time, the changes that 1.6 brought (especially the champion system) were a boon to me we regards to my own playstyle.
Personofsecrets wrote: »I don't PvP. anymore. So that side of the game interests me about as much as an all-over body rub with a cheese grater.
That isn't about malice, it just doesn't impinge on my experience. I hope they get competitive PvE and PvP sorted out, I really do... but in the mean time, the changes that 1.6 brought (especially the champion system) were a boon to me we regards to my own playstyle.
That is one thing that I wish had not been lied about.
>Players will get champion points for doing anything
Which just meant we will accumulate enlightenment every day. Which means that I get jack *** for doing my long time favorite thing, trading and checking guild stores.
Personofsecrets wrote: »I don't PvP. anymore. So that side of the game interests me about as much as an all-over body rub with a cheese grater.
That isn't about malice, it just doesn't impinge on my experience. I hope they get competitive PvE and PvP sorted out, I really do... but in the mean time, the changes that 1.6 brought (especially the champion system) were a boon to me we regards to my own playstyle.
That is one thing that I wish had not been lied about.
>Players will get champion points for doing anything
Which just meant we will accumulate enlightenment every day. Which means that I get jack *** for doing my long time favorite thing, trading and checking guild stores.
True. In the same vein I would like to see crafting become harder, more skillful and even more time consuming (although perhaps not through pure time-sinks like research time but through having to use multiple components to arrive at new traits through experimentation rather than just a straight "research this" mechanic)... and as a result that it might actually see an improvement in the amount of character advancement achievable through it.
dodgehopper_ESO wrote: »Personofsecrets wrote: »I don't PvP. anymore. So that side of the game interests me about as much as an all-over body rub with a cheese grater.
That isn't about malice, it just doesn't impinge on my experience. I hope they get competitive PvE and PvP sorted out, I really do... but in the mean time, the changes that 1.6 brought (especially the champion system) were a boon to me we regards to my own playstyle.
That is one thing that I wish had not been lied about.
>Players will get champion points for doing anything
Which just meant we will accumulate enlightenment every day. Which means that I get jack *** for doing my long time favorite thing, trading and checking guild stores.
True. In the same vein I would like to see crafting become harder, more skillful and even more time consuming (although perhaps not through pure time-sinks like research time but through having to use multiple components to arrive at new traits through experimentation rather than just a straight "research this" mechanic)... and as a result that it might actually see an improvement in the amount of character advancement achievable through it.
More SWG-like?
Update6 was an amazing update with TONS of very much needed improvement, especially in combat, combat animation, class balance.
There is some need of work obviously, like Racial Passives, some tweak to the Champion system (capping it by seasons? Removing it for Cyrodiil? ) but all in all, the Update 6 had salavged the game, not destroyed it
Update6 was an amazing update with TONS of very much needed improvement, especially in combat, combat animation, class balance.
There is some need of work obviously, like Racial Passives, some tweak to the Champion system (capping it by seasons? Removing it for Cyrodiil? ) but all in all, the Update 6 had salavged the game, not destroyed it
Like heavy armor protect more? :-p
And all kinds of buffs/debuffs so you can build your own class and not just follow some guide, pick X stats and have "best"?
Things like that?