I don't know why you guys are coming down on the OP for being level 46. His points are valid. I've been playing consistently since PC beta and freaking love this game, but I think that these points are solid:
Factions should only matter in Cyrodiil. Everywhere else your character should be able to roam free and quest and kill to your heart's content. You should be able to group cross-faction AT LEAST for dungeons. One caveat, the world quests that directly pertain to helping your faction on its quest for the Ruby Throne should not be available to you.
Dungeon finder sucks balls.
The guild trader system is a really cool concept, but ultimately sucks balls. I hate it mostly for the interface and NO F@#$ing text search function!, but also because it's a real pain to try to find a particular thing you want to buy.
The veteran rank system sucks balls.
ItsRejectz wrote: »Funny how a lvl 46 player can say it's not a good MMO, when obviously they have not yet experienced most of the game lol.
Peekachu99 wrote: »Most of the features the OP calls for are things that developers tend to add to MMOs some time after launch - appearance changes, improved dungeon finder, mentoring etc. They'll come I'm sure. The race restrictions are simply the product of marketing with pre-orders and different box versions at launch plus the business model today, as well as the desire to add some distinctiveness to the different alliances.
It sounds like the main problem the OP has is his unwillingness to create another character that can play alongside his friend's character. There are few games where a level 46 character is going to be able to run with a level 10 character, and those that do exist probably didn't launch that way. It's the first time I've come across someone wanting to play with a friend who is unwilling to create a character with which to do so. It doesn't sound to me like a problem with the game.
The faction mixing is a separate issue altogether. Because of the ES IP and lore, the factions actually mean something in this MMO with the alliance story-lines all based around them. It would be wrong to allow them to play together just on that ground alone, but in addition it would totally wreck the whole concept of the veteran content.
Game has been out for over a year. Not having a workable economy or a functional set of grouping tools is inexcusable. I mean, really, that's MMORPG basic stuff.
Stalwart385 wrote: »The lack of the an auction house is like taxes. People wine and complain about about it but love having good roads and schools.
Psychobunni wrote: »Stalwart385 wrote: »The lack of the an auction house is like taxes. People wine and complain about about it but love having good roads and schools.
No, not really. There are a few really "well selling" traders that own the market. (console will be no diff in a few months) To be in them you have to jump their hoops, buy tickets, sell x amount with in so many days, sell x amount over x amount. ( I watched a really good trader in Craglorn, go from just being active to sell every 30 days, to you are being watched at 10 days, to booting ppl who havent sold in less than 10)
Buying? A simple search box is too hard to code? Really? Yes, some people like playing the trading game, but most people simply do not want to search 50 traders, manually. They simple want to get their shite and get back to playing. This system only benefits the few major trade guilds and the few players that play the trading game, not the majority (like good roads and schools).
Changes to this system have been begged for since traders were introduced. It doesn't have to be an AH, but it doesn't have to be so fliptarded either. Maybe now that consoles complain too, we will see some fixes.
Stalwart385 wrote: »Psychobunni wrote: »Stalwart385 wrote: »The lack of the an auction house is like taxes. People wine and complain about about it but love having good roads and schools.
No, not really. There are a few really "well selling" traders that own the market. (console will be no diff in a few months) To be in them you have to jump their hoops, buy tickets, sell x amount with in so many days, sell x amount over x amount. ( I watched a really good trader in Craglorn, go from just being active to sell every 30 days, to you are being watched at 10 days, to booting ppl who havent sold in less than 10)
Buying? A simple search box is too hard to code? Really? Yes, some people like playing the trading game, but most people simply do not want to search 50 traders, manually. They simple want to get their shite and get back to playing. This system only benefits the few major trade guilds and the few players that play the trading game, not the majority (like good roads and schools).
Changes to this system have been begged for since traders were introduced. It doesn't have to be an AH, but it doesn't have to be so fliptarded either. Maybe now that consoles complain too, we will see some fixes.
Every MMO I've played with an auction house leads to two things. Someone buys everything and jacks up the price or someone under cuts the prices to where smaller sellers can't make profit. The economies are always a mess. People with money make more money. People without money struggle. This system nips that by making several smaller economies.
You going to all those little economies is your choice to find a better price. If you don't see what you want at one place then it probably is a pretty rare item.
I don't know where you are finding those trading guilds. I have three guilds with traders. Two large traders. They have no requirements other than being online at least once a month. If they do kick you for inactivity, you just ask to be re-invited when your back. That is the norm. The smaller one im in is the same. That little guild, that is mainly a small group of PvE and Pvpers, still manages to get a trader that still manages to sell my stuff.
I go to two towns and my guild stores to find all the items/gear I need. For really rare items I go look around other towns and ask it chat.
This has been discussed over and over. If you can't see the good things about it the only choice you have is to suck it up. ZoS is strongly against a broken economy and auction house.
Psychobunni wrote: »Stalwart385 wrote: »Psychobunni wrote: »Stalwart385 wrote: »The lack of the an auction house is like taxes. People wine and complain about about it but love having good roads and schools.
No, not really. There are a few really "well selling" traders that own the market. (console will be no diff in a few months) To be in them you have to jump their hoops, buy tickets, sell x amount with in so many days, sell x amount over x amount. ( I watched a really good trader in Craglorn, go from just being active to sell every 30 days, to you are being watched at 10 days, to booting ppl who havent sold in less than 10)
Buying? A simple search box is too hard to code? Really? Yes, some people like playing the trading game, but most people simply do not want to search 50 traders, manually. They simple want to get their shite and get back to playing. This system only benefits the few major trade guilds and the few players that play the trading game, not the majority (like good roads and schools).
Changes to this system have been begged for since traders were introduced. It doesn't have to be an AH, but it doesn't have to be so fliptarded either. Maybe now that consoles complain too, we will see some fixes.
Every MMO I've played with an auction house leads to two things. Someone buys everything and jacks up the price or someone under cuts the prices to where smaller sellers can't make profit. The economies are always a mess. People with money make more money. People without money struggle. This system nips that by making several smaller economies.
You going to all those little economies is your choice to find a better price. If you don't see what you want at one place then it probably is a pretty rare item.
I don't know where you are finding those trading guilds. I have three guilds with traders. Two large traders. They have no requirements other than being online at least once a month. If they do kick you for inactivity, you just ask to be re-invited when your back. That is the norm. The smaller one im in is the same. That little guild, that is mainly a small group of PvE and Pvpers, still manages to get a trader that still manages to sell my stuff.
I go to two towns and my guild stores to find all the items/gear I need. For really rare items I go look around other towns and ask it chat.
This has been discussed over and over. If you can't see the good things about it the only choice you have is to suck it up. ZoS is strongly against a broken economy and auction house.
Let me bold it this time:
Changes to this system have been begged for since traders were introduced. It doesn't have to be an AH, but it doesn't have to be so fliptarded either. Maybe now that consoles complain too, we will see some fixes.
It DOES NOT have to be an AH. It DOES NOT have to be an AH.
I really don't know how to make that clearer. They can make the guild trader system easier to use WITHOUT making an AH.
Stalwart385 wrote: »
The second paragraph is easily fixed with a small bit of want to. Here I'll do it for you:
http://www.esoui.com/downloads/info312-GuildStoreSearchExtendedEnFrDe.html
They are improving the guild search as they can, it used to be a lot worse. The only thing it's missing now is a test search. Which someone already provided for you.
Is that all you were posting about?
Psychobunni wrote: »Stalwart385 wrote: »
The second paragraph is easily fixed with a small bit of want to. Here I'll do it for you:
http://www.esoui.com/downloads/info312-GuildStoreSearchExtendedEnFrDe.html
They are improving the guild search as they can, it used to be a lot worse. The only thing it's missing now is a test search. Which someone already provided for you.
Is that all you were posting about?
How does that addon help console players? So going back to my point, there are changes that could be made to the guild trading system that have nothing to do with AH's that benefit all players....and hopefully with double the complaints now, we will see some changes
Stalwart385 wrote: »Leveling is best solo or two player. The first group content you get to is group dungeons along with the undaunted. The group dungeons start early so I'm sure you have done those. The undaunted starts at 45 I believe so look into that. You can also get small groups together for public dungeons. Next thing is Craglorn around VR9-10, which is all group content. Finally you hit endgame. That is when the real group content begins begins. You'll want to get back into the undaunted to get the gear sets (save your keys before you hit vr14). Try to get speed runs and no death if you feel like you've mastered the group dungeons. Vet Crypt of Hearts and vet City of Ash will take decent teams to get through, good teams to get the speed runs and no deaths. Next you get into DSA and Trials. They will take a while to get good at. Especially Sanctum. Next you go for vDSA and the Trial hard modes. Once you get good at them you want to start getting on the weekly leader boards to get really good gear, or the all time leader boards for good fun. There is also PvP from level 10 up. Don't forget about all the quests, delves and skyshards in cyrodil you'll want to get.
So yeah at 47 you haven't touched much of the group content in the game. All you know is leveling. Considering it only takes around a week or less to get 1-50 when you understand the game (and not by just grinding), waiting to VR levels for the real mmo content isn't too much to ask.
Stalwart385 wrote: »
Consoles will have to wait for a text search to be implemented. Just like they'll need to wait to see damage numbers and improved group search. If your not on console, then its not a complaint to be had. Which is why it hasn't been a priority before console. They'll probably push it faster since console can't use addons but it will make no difference for pc users.
Stalwart385 wrote: »Psychobunni wrote: »Stalwart385 wrote: »The lack of the an auction house is like taxes. People wine and complain about about it but love having good roads and schools.
No, not really. There are a few really "well selling" traders that own the market. (console will be no diff in a few months) To be in them you have to jump their hoops, buy tickets, sell x amount with in so many days, sell x amount over x amount. ( I watched a really good trader in Craglorn, go from just being active to sell every 30 days, to you are being watched at 10 days, to booting ppl who havent sold in less than 10)
Buying? A simple search box is too hard to code? Really? Yes, some people like playing the trading game, but most people simply do not want to search 50 traders, manually. They simple want to get their shite and get back to playing. This system only benefits the few major trade guilds and the few players that play the trading game, not the majority (like good roads and schools).
Changes to this system have been begged for since traders were introduced. It doesn't have to be an AH, but it doesn't have to be so fliptarded either. Maybe now that consoles complain too, we will see some fixes.
Every MMO I've played with an auction house leads to two things. Someone buys everything and jacks up the price or someone under cuts the prices to where smaller sellers can't make profit. The economies are always a mess. People with money make more money. People without money struggle. This system nips that by making several smaller economies.
You going to all those little economies is your choice to find a better price. If you don't see what you want at one place then it probably is a pretty rare item.
I don't know where you are finding those trading guilds. I have three guilds with traders. Two large traders. They have no requirements other than being online at least once a month. If they do kick you for inactivity, you just ask to be re-invited when your back. That is the norm. The smaller one im in is the same. That little guild, that is mainly a small group of PvE and Pvpers, still manages to get a trader that still manages to sell my stuff.
I go to two towns and my guild stores to find all the items/gear I need. For really rare items I go look around other towns and ask in chat.
No few guilds own the market. There are at least 6 traders in large towns. So for me that is at least 15 traders I search. The one that has the best price for the item I want wins. I don't care what the name is. I might get better prices if I keep looking but its time versus money.
This has been discussed over and over. If you can't see the good things about it the only choice you have is to suck it up. ZoS is strongly against a broken economy and auction house.
Dre4dwolfb14_ESO wrote: »1)The game punishes you for grouping with more than one person
2)The mob density is stupid/idiotic, not enough mobs , if there are more than 4 players in a zone the area becomes unplayable!
3)No open pvp so i cant even kill players to take over the zone/fight for my spot back...very panzyified gameplay designed for the carebear millennials who are afraid of their own shadow
4)Crafting sucks im not sorting through somany mats going on a scavenger hunt through the stupid guild based auction system that no one uses....
5)No group content
Eso is an online single player games beta tested on pc for console release.
Vet levels are an awful grind and I guarantee once the new console players begin to reach it there'll be a mass exodus, just like what happened with PC (but worse, I think. consolers will be less likely to put up with the enforced tedium.)
Factions should only matter in Cyrodiil. Everywhere else your character should be able to roam free and quest and kill to your heart's content. You should be able to group cross-faction AT LEAST for dungeons. One caveat, the world quests that directly pertain to helping your faction on its quest for the Ruby Throne should not be available to you.
Funkopotamus wrote: »Vet levels are an awful grind and I guarantee once the new console players begin to reach it there'll be a mass exodus, just like what happened with PC (but worse, I think. consolers will be less likely to put up with the enforced tedium.)
I think you will be VERY surprised at how many will be here.. I and many others are here from the PC. A lot of people waited and never bought the PC version just to play on the console. Grinding is NOT something that elderscrolls fans are afraid of in the least.
Most if not all of the ES fans have logged hundreds of hours into these games. I welcome the grind I was also willing to pay the sub fee on console. I know most of the "Master PC race" think console players are drooling idiots with the attention span of a gold fish, but you have to understand there is a LARGE population of old timer PC players that have wanted a MMO on console for a VERY very very long time.
I have not had this much fun with a console since EQOA.
Stalwart385 wrote: »
The point I'm making is that group content comes later and level 1-50 takes no time at all. You can easily get through 1-50 in less than a week.
Vet levels are an awful grind and I guarantee once the new console players begin to reach it there'll be a mass exodus, just like what happened with PC (but worse, I think. consolers will be less likely to put up with the enforced tedium.)