Reading this, my brain made the horrifying connection to the X Window System -- X11R2, to be specific. On a Sun SPARC workstation. Oh, the memories...chris.dillman wrote: »can I just program to the chip to do X.
chris.dillman wrote: »4. We have a 80% functional GL 4.1 renderer now. It is much easier to update to newer OpenGL then move to an entirely new system, plus rewrite all the shaders again.
chris.dillman wrote: »4. We have a 80% functional GL 4.1 renderer now. It is much easier to update to newer OpenGL then move to an entirely new system, plus rewrite all the shaders again.
Hello chris.dillman,
So you're planning on updating the Mac client to OpenGL 4.1? If so, do you have an aproximate possible release date for that?
jackmaninov wrote: »I can confirm the launcher issue has been resolved in El Capitan developer preview 7, and most likely in public beta 5. However, I get a crash immediately on launching the game.