filmoretub17_ESO wrote: »Again there couldn't have been lag because there was a pop locked EP facing 1 bar of AD and 1 bar of DC.
filmoretub17_ESO wrote: »filmoretub17_ESO wrote: »God_flakes wrote: »filmoretub17_ESO wrote: »God_flakes wrote: »filmoretub17_ESO wrote: »
Seriously though campaign population imbalance is definitely happening with only one active server to play on during the day and it being locked red while yellow and blue are sitting at 2 bars. Not to mention that the campaign has had massive lag for a few months now since the mass exodus of Thornblade. Yellow has 3 buff servers right now IIRC. Why don't the reds that want to blatantly destroy campaigns go over to these servers and play cause I'm sure that they AP they want will definitely show up when they start threatening emp, scrolls, etc. During the night, yes there is a little bit of action on the other servers but in all honesty EP needs to spread out and not travel in packs so much. I get that you want to play with your friends and have other guilds you work with but maybe it's time that these guilds start to separate and fight an uphill fight and not rely on a zerg of 80 to take a keep and instead use a bit of skill. Yeah the game definitely favors the "whoever has the most people will generally win" strategy and I'm not trying to tell you guys how to play the game. If you want to zerg go ahead and zerg. Whatever makes you feel l33t
I'm not just pointing the finger at EP...AD does it plenty as well having Azuras, Haderus (half the time) and Thornblade (last I checked (which was Friday so it could easily have changed)) as their buff server. This is also a lot of the cause for the population imbalance. Somewhat of a fix to all of this could be to just have one campaign that you can go in and a guest. No porting to player to get into a campaign you're not homed or guested in. People have been asking for this ZOS for a long time, this and getting rid of PvP buffs outside of PvP. It makes no sense to have a buff you get from one aspect of the game and have it apply to a completely different aspect of the game.
I don't understand how people ignore the history of what has been happening in Cyrodiil. A few months ago there was this place called Thornblade and it was where all the factions decided to war. Untill one day AD and DC disappeared from Thornblade and left EP all alone. Then there was a void and Chillrend was born with AD and DC populating this campaign with a very small number of EP. I wrote a post calling for help in Chilrend because it was populated all day but with almost zero EP presence. So EP showed up and started fighting for the glory in Chilrend and guess what? AD has disappeared again. DC has dwindled in numbers but still holds a strong position. The problem is AD and DC are both running like scared little children every time EP shows up to fight. Now that you know the truth might wanna change how you are approaching this subject.
Where is my LOL button?! Nice revision of history.
Ikr? This guy. His posts are comedic.
I do know a lot of them are blaming their exodus on lag. However you never see them abandon a campaign they are winning in the name of lag. My revision is true and if you don't know this then you just started playing pvp or just don't pay attention at all to the campaign populations. One of the recent retreats from Chilrend happened without lag being present at all. But yes even the guild I'm in will hop campaigns in search of fights that don't involve lag. But we never abandon a campaign because we are losing. I wouldn't roll with a group who just wants to be a buff campaign guild.
No lag in Chill???? You can't be serious right now. My crew left because of the horrendous lag in chill. I played as long as I did in Azura because there was NO lag until certain ad and ep showed up in obscene numbers with their crown stack AoE and what I deem as packet flooding. When I brought my crew to TB, DC was losing there and losing badly. So don't tell me dc abandons when they lose. That's just crap and a cheap shot.
There was 2 exodus from Chilrend since it started being busy. The first one was when a certain guild decided to home there and I was present and there was no lag. The last one was probably because of lag because since then the server is full of lag. You should learn a little history before acting like I said there Is no lag in chilrend. here is the post on the first exodus.
http://forums.elderscrollsonline.com/en/discussion/170529/chillrend-competition-server#latest
The second exodus happened a few days ago when AD just disappeared entirely.
Sorry but you are wrong. The first exodus was because of lag, I was one of the first waves of AD to leave Thornblade for Chillrend. The reason we left Chillrend was because of the lag, and we had done very well in the time we were there, though I don't remember how many campaigns we won. TB had become a ghost campaign about two months after I'd left there, and the EP that was there came to Chillrend and the lag became unplayable, where is had been manageable previously. We would be completely lagged out and crash to desktops multiple times, and we had enough.That is why lots of AD and what was left of DC left Chillrend for other campaigns, which then turned Azuras into what it is now. Even a bunch of EP who had been on Chillrend before we left Thornblade left when the unplayable lag came, so it isn't just the so called "losing" factions that left, it is the ones who want to play without lag.
There are a large portion that care far more to have good, fair fights without lag than what the scoreboard says.
Dude there was barely 2 bars of EP on the map during peak hours. How the world was a campaign like that lagging? They usually lag when its pop locked 3 ways and very rarely without these requirements. The very day that EP decided to play Chilrend was the day DC and AD disappeared. It took a week or so for the populations to fill up again. Again there couldn't have been lag because there was a pop locked EP facing 1 bar of AD and 1 bar of DC. I was there and lag was not. Once the campaign started filling up it started lagging more and more. Now during peak hours its unplayable but only during peak hours.
filmoretub17_ESO wrote: »filmoretub17_ESO wrote: »God_flakes wrote: »filmoretub17_ESO wrote: »God_flakes wrote: »filmoretub17_ESO wrote: »
Seriously though campaign population imbalance is definitely happening with only one active server to play on during the day and it being locked red while yellow and blue are sitting at 2 bars. Not to mention that the campaign has had massive lag for a few months now since the mass exodus of Thornblade. Yellow has 3 buff servers right now IIRC. Why don't the reds that want to blatantly destroy campaigns go over to these servers and play cause I'm sure that they AP they want will definitely show up when they start threatening emp, scrolls, etc. During the night, yes there is a little bit of action on the other servers but in all honesty EP needs to spread out and not travel in packs so much. I get that you want to play with your friends and have other guilds you work with but maybe it's time that these guilds start to separate and fight an uphill fight and not rely on a zerg of 80 to take a keep and instead use a bit of skill. Yeah the game definitely favors the "whoever has the most people will generally win" strategy and I'm not trying to tell you guys how to play the game. If you want to zerg go ahead and zerg. Whatever makes you feel l33t
I'm not just pointing the finger at EP...AD does it plenty as well having Azuras, Haderus (half the time) and Thornblade (last I checked (which was Friday so it could easily have changed)) as their buff server. This is also a lot of the cause for the population imbalance. Somewhat of a fix to all of this could be to just have one campaign that you can go in and a guest. No porting to player to get into a campaign you're not homed or guested in. People have been asking for this ZOS for a long time, this and getting rid of PvP buffs outside of PvP. It makes no sense to have a buff you get from one aspect of the game and have it apply to a completely different aspect of the game.
I don't understand how people ignore the history of what has been happening in Cyrodiil. A few months ago there was this place called Thornblade and it was where all the factions decided to war. Untill one day AD and DC disappeared from Thornblade and left EP all alone. Then there was a void and Chillrend was born with AD and DC populating this campaign with a very small number of EP. I wrote a post calling for help in Chilrend because it was populated all day but with almost zero EP presence. So EP showed up and started fighting for the glory in Chilrend and guess what? AD has disappeared again. DC has dwindled in numbers but still holds a strong position. The problem is AD and DC are both running like scared little children every time EP shows up to fight. Now that you know the truth might wanna change how you are approaching this subject.
Where is my LOL button?! Nice revision of history.
Ikr? This guy. His posts are comedic.
I do know a lot of them are blaming their exodus on lag. However you never see them abandon a campaign they are winning in the name of lag. My revision is true and if you don't know this then you just started playing pvp or just don't pay attention at all to the campaign populations. One of the recent retreats from Chilrend happened without lag being present at all. But yes even the guild I'm in will hop campaigns in search of fights that don't involve lag. But we never abandon a campaign because we are losing. I wouldn't roll with a group who just wants to be a buff campaign guild.
No lag in Chill???? You can't be serious right now. My crew left because of the horrendous lag in chill. I played as long as I did in Azura because there was NO lag until certain ad and ep showed up in obscene numbers with their crown stack AoE and what I deem as packet flooding. When I brought my crew to TB, DC was losing there and losing badly. So don't tell me dc abandons when they lose. That's just crap and a cheap shot.
There was 2 exodus from Chilrend since it started being busy. The first one was when a certain guild decided to home there and I was present and there was no lag. The last one was probably because of lag because since then the server is full of lag. You should learn a little history before acting like I said there Is no lag in chilrend. here is the post on the first exodus.
http://forums.elderscrollsonline.com/en/discussion/170529/chillrend-competition-server#latest
The second exodus happened a few days ago when AD just disappeared entirely.
Sorry but you are wrong. The first exodus was because of lag, I was one of the first waves of AD to leave Thornblade for Chillrend. The reason we left Chillrend was because of the lag, and we had done very well in the time we were there, though I don't remember how many campaigns we won. TB had become a ghost campaign about two months after I'd left there, and the EP that was there came to Chillrend and the lag became unplayable, where is had been manageable previously. We would be completely lagged out and crash to desktops multiple times, and we had enough.That is why lots of AD and what was left of DC left Chillrend for other campaigns, which then turned Azuras into what it is now. Even a bunch of EP who had been on Chillrend before we left Thornblade left when the unplayable lag came, so it isn't just the so called "losing" factions that left, it is the ones who want to play without lag.
There are a large portion that care far more to have good, fair fights without lag than what the scoreboard says.
Dude there was barely 2 bars of EP on the map during peak hours. How the world was a campaign like that lagging? They usually lag when its pop locked 3 ways and very rarely without these requirements. The very day that EP decided to play Chilrend was the day DC and AD disappeared. It took a week or so for the populations to fill up again. Again there couldn't have been lag because there was a pop locked EP facing 1 bar of AD and 1 bar of DC. I was there and lag was not. Once the campaign started filling up it started lagging more and more. Now during peak hours its unplayable but only during peak hours.
Sorry, maybe the day that you came to Chillrend, but large EP and some AD forces had been guesting in Chillrend for the entire last week or so of the campaign which caused the lag to become unplayable. So once the campaign ended and people got their rewards, we left to find less laggy fights elsewhere. We already had enough lag as it was with the DC/AD/EP guilds there, the people guesting pushed it over the top and people left.
filmoretub17_ESO wrote: »filmoretub17_ESO wrote: »God_flakes wrote: »filmoretub17_ESO wrote: »God_flakes wrote: »filmoretub17_ESO wrote: »
Seriously though campaign population imbalance is definitely happening with only one active server to play on during the day and it being locked red while yellow and blue are sitting at 2 bars. Not to mention that the campaign has had massive lag for a few months now since the mass exodus of Thornblade. Yellow has 3 buff servers right now IIRC. Why don't the reds that want to blatantly destroy campaigns go over to these servers and play cause I'm sure that they AP they want will definitely show up when they start threatening emp, scrolls, etc. During the night, yes there is a little bit of action on the other servers but in all honesty EP needs to spread out and not travel in packs so much. I get that you want to play with your friends and have other guilds you work with but maybe it's time that these guilds start to separate and fight an uphill fight and not rely on a zerg of 80 to take a keep and instead use a bit of skill. Yeah the game definitely favors the "whoever has the most people will generally win" strategy and I'm not trying to tell you guys how to play the game. If you want to zerg go ahead and zerg. Whatever makes you feel l33t
I'm not just pointing the finger at EP...AD does it plenty as well having Azuras, Haderus (half the time) and Thornblade (last I checked (which was Friday so it could easily have changed)) as their buff server. This is also a lot of the cause for the population imbalance. Somewhat of a fix to all of this could be to just have one campaign that you can go in and a guest. No porting to player to get into a campaign you're not homed or guested in. People have been asking for this ZOS for a long time, this and getting rid of PvP buffs outside of PvP. It makes no sense to have a buff you get from one aspect of the game and have it apply to a completely different aspect of the game.
I don't understand how people ignore the history of what has been happening in Cyrodiil. A few months ago there was this place called Thornblade and it was where all the factions decided to war. Untill one day AD and DC disappeared from Thornblade and left EP all alone. Then there was a void and Chillrend was born with AD and DC populating this campaign with a very small number of EP. I wrote a post calling for help in Chilrend because it was populated all day but with almost zero EP presence. So EP showed up and started fighting for the glory in Chilrend and guess what? AD has disappeared again. DC has dwindled in numbers but still holds a strong position. The problem is AD and DC are both running like scared little children every time EP shows up to fight. Now that you know the truth might wanna change how you are approaching this subject.
Where is my LOL button?! Nice revision of history.
Ikr? This guy. His posts are comedic.
I do know a lot of them are blaming their exodus on lag. However you never see them abandon a campaign they are winning in the name of lag. My revision is true and if you don't know this then you just started playing pvp or just don't pay attention at all to the campaign populations. One of the recent retreats from Chilrend happened without lag being present at all. But yes even the guild I'm in will hop campaigns in search of fights that don't involve lag. But we never abandon a campaign because we are losing. I wouldn't roll with a group who just wants to be a buff campaign guild.
No lag in Chill???? You can't be serious right now. My crew left because of the horrendous lag in chill. I played as long as I did in Azura because there was NO lag until certain ad and ep showed up in obscene numbers with their crown stack AoE and what I deem as packet flooding. When I brought my crew to TB, DC was losing there and losing badly. So don't tell me dc abandons when they lose. That's just crap and a cheap shot.
There was 2 exodus from Chilrend since it started being busy. The first one was when a certain guild decided to home there and I was present and there was no lag. The last one was probably because of lag because since then the server is full of lag. You should learn a little history before acting like I said there Is no lag in chilrend. here is the post on the first exodus.
http://forums.elderscrollsonline.com/en/discussion/170529/chillrend-competition-server#latest
The second exodus happened a few days ago when AD just disappeared entirely.
Sorry but you are wrong. The first exodus was because of lag, I was one of the first waves of AD to leave Thornblade for Chillrend. The reason we left Chillrend was because of the lag, and we had done very well in the time we were there, though I don't remember how many campaigns we won. TB had become a ghost campaign about two months after I'd left there, and the EP that was there came to Chillrend and the lag became unplayable, where is had been manageable previously. We would be completely lagged out and crash to desktops multiple times, and we had enough.That is why lots of AD and what was left of DC left Chillrend for other campaigns, which then turned Azuras into what it is now. Even a bunch of EP who had been on Chillrend before we left Thornblade left when the unplayable lag came, so it isn't just the so called "losing" factions that left, it is the ones who want to play without lag.
There are a large portion that care far more to have good, fair fights without lag than what the scoreboard says.
Dude there was barely 2 bars of EP on the map during peak hours. How the world was a campaign like that lagging? They usually lag when its pop locked 3 ways and very rarely without these requirements. The very day that EP decided to play Chilrend was the day DC and AD disappeared. It took a week or so for the populations to fill up again. Again there couldn't have been lag because there was a pop locked EP facing 1 bar of AD and 1 bar of DC. I was there and lag was not. Once the campaign started filling up it started lagging more and more. Now during peak hours its unplayable but only during peak hours.
filmoretub17_ESO wrote: »filmoretub17_ESO wrote: »filmoretub17_ESO wrote: »God_flakes wrote: »filmoretub17_ESO wrote: »God_flakes wrote: »filmoretub17_ESO wrote: »
Seriously though campaign population imbalance is definitely happening with only one active server to play on during the day and it being locked red while yellow and blue are sitting at 2 bars. Not to mention that the campaign has had massive lag for a few months now since the mass exodus of Thornblade. Yellow has 3 buff servers right now IIRC. Why don't the reds that want to blatantly destroy campaigns go over to these servers and play cause I'm sure that they AP they want will definitely show up when they start threatening emp, scrolls, etc. During the night, yes there is a little bit of action on the other servers but in all honesty EP needs to spread out and not travel in packs so much. I get that you want to play with your friends and have other guilds you work with but maybe it's time that these guilds start to separate and fight an uphill fight and not rely on a zerg of 80 to take a keep and instead use a bit of skill. Yeah the game definitely favors the "whoever has the most people will generally win" strategy and I'm not trying to tell you guys how to play the game. If you want to zerg go ahead and zerg. Whatever makes you feel l33t
I'm not just pointing the finger at EP...AD does it plenty as well having Azuras, Haderus (half the time) and Thornblade (last I checked (which was Friday so it could easily have changed)) as their buff server. This is also a lot of the cause for the population imbalance. Somewhat of a fix to all of this could be to just have one campaign that you can go in and a guest. No porting to player to get into a campaign you're not homed or guested in. People have been asking for this ZOS for a long time, this and getting rid of PvP buffs outside of PvP. It makes no sense to have a buff you get from one aspect of the game and have it apply to a completely different aspect of the game.
I don't understand how people ignore the history of what has been happening in Cyrodiil. A few months ago there was this place called Thornblade and it was where all the factions decided to war. Untill one day AD and DC disappeared from Thornblade and left EP all alone. Then there was a void and Chillrend was born with AD and DC populating this campaign with a very small number of EP. I wrote a post calling for help in Chilrend because it was populated all day but with almost zero EP presence. So EP showed up and started fighting for the glory in Chilrend and guess what? AD has disappeared again. DC has dwindled in numbers but still holds a strong position. The problem is AD and DC are both running like scared little children every time EP shows up to fight. Now that you know the truth might wanna change how you are approaching this subject.
Where is my LOL button?! Nice revision of history.
Ikr? This guy. His posts are comedic.
I do know a lot of them are blaming their exodus on lag. However you never see them abandon a campaign they are winning in the name of lag. My revision is true and if you don't know this then you just started playing pvp or just don't pay attention at all to the campaign populations. One of the recent retreats from Chilrend happened without lag being present at all. But yes even the guild I'm in will hop campaigns in search of fights that don't involve lag. But we never abandon a campaign because we are losing. I wouldn't roll with a group who just wants to be a buff campaign guild.
No lag in Chill???? You can't be serious right now. My crew left because of the horrendous lag in chill. I played as long as I did in Azura because there was NO lag until certain ad and ep showed up in obscene numbers with their crown stack AoE and what I deem as packet flooding. When I brought my crew to TB, DC was losing there and losing badly. So don't tell me dc abandons when they lose. That's just crap and a cheap shot.
There was 2 exodus from Chilrend since it started being busy. The first one was when a certain guild decided to home there and I was present and there was no lag. The last one was probably because of lag because since then the server is full of lag. You should learn a little history before acting like I said there Is no lag in chilrend. here is the post on the first exodus.
http://forums.elderscrollsonline.com/en/discussion/170529/chillrend-competition-server#latest
The second exodus happened a few days ago when AD just disappeared entirely.
Sorry but you are wrong. The first exodus was because of lag, I was one of the first waves of AD to leave Thornblade for Chillrend. The reason we left Chillrend was because of the lag, and we had done very well in the time we were there, though I don't remember how many campaigns we won. TB had become a ghost campaign about two months after I'd left there, and the EP that was there came to Chillrend and the lag became unplayable, where is had been manageable previously. We would be completely lagged out and crash to desktops multiple times, and we had enough.That is why lots of AD and what was left of DC left Chillrend for other campaigns, which then turned Azuras into what it is now. Even a bunch of EP who had been on Chillrend before we left Thornblade left when the unplayable lag came, so it isn't just the so called "losing" factions that left, it is the ones who want to play without lag.
There are a large portion that care far more to have good, fair fights without lag than what the scoreboard says.
Dude there was barely 2 bars of EP on the map during peak hours. How the world was a campaign like that lagging? They usually lag when its pop locked 3 ways and very rarely without these requirements. The very day that EP decided to play Chilrend was the day DC and AD disappeared. It took a week or so for the populations to fill up again. Again there couldn't have been lag because there was a pop locked EP facing 1 bar of AD and 1 bar of DC. I was there and lag was not. Once the campaign started filling up it started lagging more and more. Now during peak hours its unplayable but only during peak hours.
Sorry, maybe the day that you came to Chillrend, but large EP and some AD forces had been guesting in Chillrend for the entire last week or so of the campaign which caused the lag to become unplayable. So once the campaign ended and people got their rewards, we left to find less laggy fights elsewhere. We already had enough lag as it was with the DC/AD/EP guilds there, the people guesting pushed it over the top and people left.
Sigh, why do people not read entire posts before making statements. I was showing a pattern that has been happening over the course of 6 months not 2 weeks. Which I said in my writings if you read them.
So last night on chill.
AD = 2 bars, then 1 bar.
DC = Locked
EP = Locked
Small AD force attacks Ash (controlled by EP).
Outnumbered, gets wall down to 3,600.
Server pings suddenly hit 5k+. No one can lay down siege or use siege for 5+ minutes. Wall only needs hit twice more, but no one can use siege.
EP Fixes wall to 100%.
Lag magically stops.
Yep, tons of fun!
filmoretub17_ESO wrote: »filmoretub17_ESO wrote: »God_flakes wrote: »filmoretub17_ESO wrote: »God_flakes wrote: »filmoretub17_ESO wrote: »
Seriously though campaign population imbalance is definitely happening with only one active server to play on during the day and it being locked red while yellow and blue are sitting at 2 bars. Not to mention that the campaign has had massive lag for a few months now since the mass exodus of Thornblade. Yellow has 3 buff servers right now IIRC. Why don't the reds that want to blatantly destroy campaigns go over to these servers and play cause I'm sure that they AP they want will definitely show up when they start threatening emp, scrolls, etc. During the night, yes there is a little bit of action on the other servers but in all honesty EP needs to spread out and not travel in packs so much. I get that you want to play with your friends and have other guilds you work with but maybe it's time that these guilds start to separate and fight an uphill fight and not rely on a zerg of 80 to take a keep and instead use a bit of skill. Yeah the game definitely favors the "whoever has the most people will generally win" strategy and I'm not trying to tell you guys how to play the game. If you want to zerg go ahead and zerg. Whatever makes you feel l33t
I'm not just pointing the finger at EP...AD does it plenty as well having Azuras, Haderus (half the time) and Thornblade (last I checked (which was Friday so it could easily have changed)) as their buff server. This is also a lot of the cause for the population imbalance. Somewhat of a fix to all of this could be to just have one campaign that you can go in and a guest. No porting to player to get into a campaign you're not homed or guested in. People have been asking for this ZOS for a long time, this and getting rid of PvP buffs outside of PvP. It makes no sense to have a buff you get from one aspect of the game and have it apply to a completely different aspect of the game.
I don't understand how people ignore the history of what has been happening in Cyrodiil. A few months ago there was this place called Thornblade and it was where all the factions decided to war. Untill one day AD and DC disappeared from Thornblade and left EP all alone. Then there was a void and Chillrend was born with AD and DC populating this campaign with a very small number of EP. I wrote a post calling for help in Chilrend because it was populated all day but with almost zero EP presence. So EP showed up and started fighting for the glory in Chilrend and guess what? AD has disappeared again. DC has dwindled in numbers but still holds a strong position. The problem is AD and DC are both running like scared little children every time EP shows up to fight. Now that you know the truth might wanna change how you are approaching this subject.
Where is my LOL button?! Nice revision of history.
Ikr? This guy. His posts are comedic.
I do know a lot of them are blaming their exodus on lag. However you never see them abandon a campaign they are winning in the name of lag. My revision is true and if you don't know this then you just started playing pvp or just don't pay attention at all to the campaign populations. One of the recent retreats from Chilrend happened without lag being present at all. But yes even the guild I'm in will hop campaigns in search of fights that don't involve lag. But we never abandon a campaign because we are losing. I wouldn't roll with a group who just wants to be a buff campaign guild.
No lag in Chill???? You can't be serious right now. My crew left because of the horrendous lag in chill. I played as long as I did in Azura because there was NO lag until certain ad and ep showed up in obscene numbers with their crown stack AoE and what I deem as packet flooding. When I brought my crew to TB, DC was losing there and losing badly. So don't tell me dc abandons when they lose. That's just crap and a cheap shot.
There was 2 exodus from Chilrend since it started being busy. The first one was when a certain guild decided to home there and I was present and there was no lag. The last one was probably because of lag because since then the server is full of lag. You should learn a little history before acting like I said there Is no lag in chilrend. here is the post on the first exodus.
http://forums.elderscrollsonline.com/en/discussion/170529/chillrend-competition-server#latest
The second exodus happened a few days ago when AD just disappeared entirely.
Sorry but you are wrong. The first exodus was because of lag, I was one of the first waves of AD to leave Thornblade for Chillrend. The reason we left Chillrend was because of the lag, and we had done very well in the time we were there, though I don't remember how many campaigns we won. TB had become a ghost campaign about two months after I'd left there, and the EP that was there came to Chillrend and the lag became unplayable, where is had been manageable previously. We would be completely lagged out and crash to desktops multiple times, and we had enough.That is why lots of AD and what was left of DC left Chillrend for other campaigns, which then turned Azuras into what it is now. Even a bunch of EP who had been on Chillrend before we left Thornblade left when the unplayable lag came, so it isn't just the so called "losing" factions that left, it is the ones who want to play without lag.
There are a large portion that care far more to have good, fair fights without lag than what the scoreboard says.
Dude there was barely 2 bars of EP on the map during peak hours. How the world was a campaign like that lagging? They usually lag when its pop locked 3 ways and very rarely without these requirements. The very day that EP decided to play Chilrend was the day DC and AD disappeared. It took a week or so for the populations to fill up again. Again there couldn't have been lag because there was a pop locked EP facing 1 bar of AD and 1 bar of DC. I was there and lag was not. Once the campaign started filling up it started lagging more and more. Now during peak hours its unplayable but only during peak hours.
Bolded for clarity.filmoretub17_ESO wrote: »filmoretub17_ESO wrote: »filmoretub17_ESO wrote: »God_flakes wrote: »filmoretub17_ESO wrote: »God_flakes wrote: »filmoretub17_ESO wrote: »
Seriously though campaign population imbalance is definitely happening with only one active server to play on during the day and it being locked red while yellow and blue are sitting at 2 bars. Not to mention that the campaign has had massive lag for a few months now since the mass exodus of Thornblade. Yellow has 3 buff servers right now IIRC. Why don't the reds that want to blatantly destroy campaigns go over to these servers and play cause I'm sure that they AP they want will definitely show up when they start threatening emp, scrolls, etc. During the night, yes there is a little bit of action on the other servers but in all honesty EP needs to spread out and not travel in packs so much. I get that you want to play with your friends and have other guilds you work with but maybe it's time that these guilds start to separate and fight an uphill fight and not rely on a zerg of 80 to take a keep and instead use a bit of skill. Yeah the game definitely favors the "whoever has the most people will generally win" strategy and I'm not trying to tell you guys how to play the game. If you want to zerg go ahead and zerg. Whatever makes you feel l33t
I'm not just pointing the finger at EP...AD does it plenty as well having Azuras, Haderus (half the time) and Thornblade (last I checked (which was Friday so it could easily have changed)) as their buff server. This is also a lot of the cause for the population imbalance. Somewhat of a fix to all of this could be to just have one campaign that you can go in and a guest. No porting to player to get into a campaign you're not homed or guested in. People have been asking for this ZOS for a long time, this and getting rid of PvP buffs outside of PvP. It makes no sense to have a buff you get from one aspect of the game and have it apply to a completely different aspect of the game.
I don't understand how people ignore the history of what has been happening in Cyrodiil. A few months ago there was this place called Thornblade and it was where all the factions decided to war. Untill one day AD and DC disappeared from Thornblade and left EP all alone. Then there was a void and Chillrend was born with AD and DC populating this campaign with a very small number of EP. I wrote a post calling for help in Chilrend because it was populated all day but with almost zero EP presence. So EP showed up and started fighting for the glory in Chilrend and guess what? AD has disappeared again. DC has dwindled in numbers but still holds a strong position. The problem is AD and DC are both running like scared little children every time EP shows up to fight. Now that you know the truth might wanna change how you are approaching this subject.
Where is my LOL button?! Nice revision of history.
Ikr? This guy. His posts are comedic.
I do know a lot of them are blaming their exodus on lag. However you never see them abandon a campaign they are winning in the name of lag. My revision is true and if you don't know this then you just started playing pvp or just don't pay attention at all to the campaign populations. One of the recent retreats from Chilrend happened without lag being present at all. But yes even the guild I'm in will hop campaigns in search of fights that don't involve lag. But we never abandon a campaign because we are losing. I wouldn't roll with a group who just wants to be a buff campaign guild.
No lag in Chill???? You can't be serious right now. My crew left because of the horrendous lag in chill. I played as long as I did in Azura because there was NO lag until certain ad and ep showed up in obscene numbers with their crown stack AoE and what I deem as packet flooding. When I brought my crew to TB, DC was losing there and losing badly. So don't tell me dc abandons when they lose. That's just crap and a cheap shot.
There was 2 exodus from Chilrend since it started being busy. The first one was when a certain guild decided to home there and I was present and there was no lag. The last one was probably because of lag because since then the server is full of lag. You should learn a little history before acting like I said there Is no lag in chilrend. here is the post on the first exodus.
http://forums.elderscrollsonline.com/en/discussion/170529/chillrend-competition-server#latest
The second exodus happened a few days ago when AD just disappeared entirely.
Sorry but you are wrong. The first exodus was because of lag, I was one of the first waves of AD to leave Thornblade for Chillrend. The reason we left Chillrend was because of the lag, and we had done very well in the time we were there, though I don't remember how many campaigns we won. TB had become a ghost campaign about two months after I'd left there, and the EP that was there came to Chillrend and the lag became unplayable, where is had been manageable previously. We would be completely lagged out and crash to desktops multiple times, and we had enough.That is why lots of AD and what was left of DC left Chillrend for other campaigns, which then turned Azuras into what it is now. Even a bunch of EP who had been on Chillrend before we left Thornblade left when the unplayable lag came, so it isn't just the so called "losing" factions that left, it is the ones who want to play without lag.
There are a large portion that care far more to have good, fair fights without lag than what the scoreboard says.
Dude there was barely 2 bars of EP on the map during peak hours. How the world was a campaign like that lagging? They usually lag when its pop locked 3 ways and very rarely without these requirements. The very day that EP decided to play Chilrend was the day DC and AD disappeared. It took a week or so for the populations to fill up again. Again there couldn't have been lag because there was a pop locked EP facing 1 bar of AD and 1 bar of DC. I was there and lag was not. Once the campaign started filling up it started lagging more and more. Now during peak hours its unplayable but only during peak hours.
Sorry, maybe the day that you came to Chillrend, but large EP and some AD forces had been guesting in Chillrend for the entire last week or so of the campaign which caused the lag to become unplayable. So once the campaign ended and people got their rewards, we left to find less laggy fights elsewhere. We already had enough lag as it was with the DC/AD/EP guilds there, the people guesting pushed it over the top and people left.
Sigh, why do people not read entire posts before making statements. I was showing a pattern that has been happening over the course of 6 months not 2 weeks. Which I said in my writings if you read them.
I read your entire post...Tell me again how you were talking about 6 months when you specifically mentioned the day you came to Chillrend and the week(s) after. You weren't, nice try backtracking though.
filmoretub17_ESO wrote: »filmoretub17_ESO wrote: »filmoretub17_ESO wrote: »God_flakes wrote: »filmoretub17_ESO wrote: »God_flakes wrote: »filmoretub17_ESO wrote: »
Seriously though campaign population imbalance is definitely happening with only one active server to play on during the day and it being locked red while yellow and blue are sitting at 2 bars. Not to mention that the campaign has had massive lag for a few months now since the mass exodus of Thornblade. Yellow has 3 buff servers right now IIRC. Why don't the reds that want to blatantly destroy campaigns go over to these servers and play cause I'm sure that they AP they want will definitely show up when they start threatening emp, scrolls, etc. During the night, yes there is a little bit of action on the other servers but in all honesty EP needs to spread out and not travel in packs so much. I get that you want to play with your friends and have other guilds you work with but maybe it's time that these guilds start to separate and fight an uphill fight and not rely on a zerg of 80 to take a keep and instead use a bit of skill. Yeah the game definitely favors the "whoever has the most people will generally win" strategy and I'm not trying to tell you guys how to play the game. If you want to zerg go ahead and zerg. Whatever makes you feel l33t
I'm not just pointing the finger at EP...AD does it plenty as well having Azuras, Haderus (half the time) and Thornblade (last I checked (which was Friday so it could easily have changed)) as their buff server. This is also a lot of the cause for the population imbalance. Somewhat of a fix to all of this could be to just have one campaign that you can go in and a guest. No porting to player to get into a campaign you're not homed or guested in. People have been asking for this ZOS for a long time, this and getting rid of PvP buffs outside of PvP. It makes no sense to have a buff you get from one aspect of the game and have it apply to a completely different aspect of the game.
I don't understand how people ignore the history of what has been happening in Cyrodiil. A few months ago there was this place called Thornblade and it was where all the factions decided to war. Untill one day AD and DC disappeared from Thornblade and left EP all alone. Then there was a void and Chillrend was born with AD and DC populating this campaign with a very small number of EP. I wrote a post calling for help in Chilrend because it was populated all day but with almost zero EP presence. So EP showed up and started fighting for the glory in Chilrend and guess what? AD has disappeared again. DC has dwindled in numbers but still holds a strong position. The problem is AD and DC are both running like scared little children every time EP shows up to fight. Now that you know the truth might wanna change how you are approaching this subject.
Where is my LOL button?! Nice revision of history.
Ikr? This guy. His posts are comedic.
I do know a lot of them are blaming their exodus on lag. However you never see them abandon a campaign they are winning in the name of lag. My revision is true and if you don't know this then you just started playing pvp or just don't pay attention at all to the campaign populations. One of the recent retreats from Chilrend happened without lag being present at all. But yes even the guild I'm in will hop campaigns in search of fights that don't involve lag. But we never abandon a campaign because we are losing. I wouldn't roll with a group who just wants to be a buff campaign guild.
No lag in Chill???? You can't be serious right now. My crew left because of the horrendous lag in chill. I played as long as I did in Azura because there was NO lag until certain ad and ep showed up in obscene numbers with their crown stack AoE and what I deem as packet flooding. When I brought my crew to TB, DC was losing there and losing badly. So don't tell me dc abandons when they lose. That's just crap and a cheap shot.
There was 2 exodus from Chilrend since it started being busy. The first one was when a certain guild decided to home there and I was present and there was no lag. The last one was probably because of lag because since then the server is full of lag. You should learn a little history before acting like I said there Is no lag in chilrend. here is the post on the first exodus.
http://forums.elderscrollsonline.com/en/discussion/170529/chillrend-competition-server#latest
The second exodus happened a few days ago when AD just disappeared entirely.
Sorry but you are wrong. The first exodus was because of lag, I was one of the first waves of AD to leave Thornblade for Chillrend. The reason we left Chillrend was because of the lag, and we had done very well in the time we were there, though I don't remember how many campaigns we won. TB had become a ghost campaign about two months after I'd left there, and the EP that was there came to Chillrend and the lag became unplayable, where is had been manageable previously. We would be completely lagged out and crash to desktops multiple times, and we had enough.That is why lots of AD and what was left of DC left Chillrend for other campaigns, which then turned Azuras into what it is now. Even a bunch of EP who had been on Chillrend before we left Thornblade left when the unplayable lag came, so it isn't just the so called "losing" factions that left, it is the ones who want to play without lag.
There are a large portion that care far more to have good, fair fights without lag than what the scoreboard says.
Dude there was barely 2 bars of EP on the map during peak hours. How the world was a campaign like that lagging? They usually lag when its pop locked 3 ways and very rarely without these requirements. The very day that EP decided to play Chilrend was the day DC and AD disappeared. It took a week or so for the populations to fill up again. Again there couldn't have been lag because there was a pop locked EP facing 1 bar of AD and 1 bar of DC. I was there and lag was not. Once the campaign started filling up it started lagging more and more. Now during peak hours its unplayable but only during peak hours.
Bolded for clarity.filmoretub17_ESO wrote: »filmoretub17_ESO wrote: »filmoretub17_ESO wrote: »God_flakes wrote: »filmoretub17_ESO wrote: »God_flakes wrote: »filmoretub17_ESO wrote: »
Seriously though campaign population imbalance is definitely happening with only one active server to play on during the day and it being locked red while yellow and blue are sitting at 2 bars. Not to mention that the campaign has had massive lag for a few months now since the mass exodus of Thornblade. Yellow has 3 buff servers right now IIRC. Why don't the reds that want to blatantly destroy campaigns go over to these servers and play cause I'm sure that they AP they want will definitely show up when they start threatening emp, scrolls, etc. During the night, yes there is a little bit of action on the other servers but in all honesty EP needs to spread out and not travel in packs so much. I get that you want to play with your friends and have other guilds you work with but maybe it's time that these guilds start to separate and fight an uphill fight and not rely on a zerg of 80 to take a keep and instead use a bit of skill. Yeah the game definitely favors the "whoever has the most people will generally win" strategy and I'm not trying to tell you guys how to play the game. If you want to zerg go ahead and zerg. Whatever makes you feel l33t
I'm not just pointing the finger at EP...AD does it plenty as well having Azuras, Haderus (half the time) and Thornblade (last I checked (which was Friday so it could easily have changed)) as their buff server. This is also a lot of the cause for the population imbalance. Somewhat of a fix to all of this could be to just have one campaign that you can go in and a guest. No porting to player to get into a campaign you're not homed or guested in. People have been asking for this ZOS for a long time, this and getting rid of PvP buffs outside of PvP. It makes no sense to have a buff you get from one aspect of the game and have it apply to a completely different aspect of the game.
I don't understand how people ignore the history of what has been happening in Cyrodiil. A few months ago there was this place called Thornblade and it was where all the factions decided to war. Untill one day AD and DC disappeared from Thornblade and left EP all alone. Then there was a void and Chillrend was born with AD and DC populating this campaign with a very small number of EP. I wrote a post calling for help in Chilrend because it was populated all day but with almost zero EP presence. So EP showed up and started fighting for the glory in Chilrend and guess what? AD has disappeared again. DC has dwindled in numbers but still holds a strong position. The problem is AD and DC are both running like scared little children every time EP shows up to fight. Now that you know the truth might wanna change how you are approaching this subject.
Where is my LOL button?! Nice revision of history.
Ikr? This guy. His posts are comedic.
I do know a lot of them are blaming their exodus on lag. However you never see them abandon a campaign they are winning in the name of lag. My revision is true and if you don't know this then you just started playing pvp or just don't pay attention at all to the campaign populations. One of the recent retreats from Chilrend happened without lag being present at all. But yes even the guild I'm in will hop campaigns in search of fights that don't involve lag. But we never abandon a campaign because we are losing. I wouldn't roll with a group who just wants to be a buff campaign guild.
No lag in Chill???? You can't be serious right now. My crew left because of the horrendous lag in chill. I played as long as I did in Azura because there was NO lag until certain ad and ep showed up in obscene numbers with their crown stack AoE and what I deem as packet flooding. When I brought my crew to TB, DC was losing there and losing badly. So don't tell me dc abandons when they lose. That's just crap and a cheap shot.
There was 2 exodus from Chilrend since it started being busy. The first one was when a certain guild decided to home there and I was present and there was no lag. The last one was probably because of lag because since then the server is full of lag. You should learn a little history before acting like I said there Is no lag in chilrend. here is the post on the first exodus.
http://forums.elderscrollsonline.com/en/discussion/170529/chillrend-competition-server#latest
The second exodus happened a few days ago when AD just disappeared entirely.
Sorry but you are wrong. The first exodus was because of lag, I was one of the first waves of AD to leave Thornblade for Chillrend. The reason we left Chillrend was because of the lag, and we had done very well in the time we were there, though I don't remember how many campaigns we won. TB had become a ghost campaign about two months after I'd left there, and the EP that was there came to Chillrend and the lag became unplayable, where is had been manageable previously. We would be completely lagged out and crash to desktops multiple times, and we had enough.That is why lots of AD and what was left of DC left Chillrend for other campaigns, which then turned Azuras into what it is now. Even a bunch of EP who had been on Chillrend before we left Thornblade left when the unplayable lag came, so it isn't just the so called "losing" factions that left, it is the ones who want to play without lag.
There are a large portion that care far more to have good, fair fights without lag than what the scoreboard says.
Dude there was barely 2 bars of EP on the map during peak hours. How the world was a campaign like that lagging? They usually lag when its pop locked 3 ways and very rarely without these requirements. The very day that EP decided to play Chilrend was the day DC and AD disappeared. It took a week or so for the populations to fill up again. Again there couldn't have been lag because there was a pop locked EP facing 1 bar of AD and 1 bar of DC. I was there and lag was not. Once the campaign started filling up it started lagging more and more. Now during peak hours its unplayable but only during peak hours.
Sorry, maybe the day that you came to Chillrend, but large EP and some AD forces had been guesting in Chillrend for the entire last week or so of the campaign which caused the lag to become unplayable. So once the campaign ended and people got their rewards, we left to find less laggy fights elsewhere. We already had enough lag as it was with the DC/AD/EP guilds there, the people guesting pushed it over the top and people left.
Sigh, why do people not read entire posts before making statements. I was showing a pattern that has been happening over the course of 6 months not 2 weeks. Which I said in my writings if you read them.
I read your entire post...Tell me again how you were talking about 6 months when you specifically mentioned the day you came to Chillrend and the week(s) after. You weren't, nice try backtracking though.
Why you acting like a troll man? You have commented on everything I have written and only speak of the past 2 weeks in chilrend as though that has been the past 3 months. Nice way to troll just throw up comments and disagree with someone when you aren't even speaking of the same instance. I'll write this out for you once again knowing you are just gonna throw anything you can on yet another post. Thornblade was the major campaign for the longest time until about 2 months ago AD and DC disappeared suddenly. They always lost and blamed their leaving on lag. They decided to fight each other on Chilrend against a very small population of EP. About a month ago EP finally moved on from Thornblade and went to Chilrend to fight against the major forces of DC and AD that were homed there. That very day the AD and DC populations disappeared from Chilrend almost entirely. EP was winning the campaign on the first day and there was no lag and I know because I played there the entire day until suddenly DC and AD were once again gone from the scene. The campaign had no way to lag because by the time peak hours rolled around it was only 1 bar of AD and DC when it was normally pop locked. Blah I'm just repeating myself here. So the past month the AD and DC population slowly built back up to a sizeable force until suddenly a few days ago AD disappeared entirely. Full campaigns always lag during peak hours its how the game is. Which brings me to the conclusion that AD and DC don't always leave because of lag and they never leave when they are winning. That one time I know for sure they left because they were losing.
Agrippa_Invisus wrote: »
Agrippa_Invisus wrote: »
never thought I'd see the day. but I'd take that fight again over this anyday.
Agrippa_Invisus wrote: »
Agrippa_Invisus wrote: »
Can we make a server like that where it's like the good old days where there was IR and Hijinx for red, NM and EHJ for blue, TKO and DB for yellow? Only those associated with those guilds are allowed to play on it
Agrippa_Invisus wrote: »
Agrippa_Invisus wrote: »Agrippa_Invisus wrote: »
Can we make a server like that where it's like the good old days where there was IR and Hijinx for red, NM and EHJ for blue, TKO and DB for yellow? Only those associated with those guilds are allowed to play on it
Except for TKO and DB, every one of those guilds is inactive.
And TKO without Morinth in it just isn't interesting.
Agrippa_Invisus wrote: »Agrippa_Invisus wrote: »
Can we make a server like that where it's like the good old days where there was IR and Hijinx for red, NM and EHJ for blue, TKO and DB for yellow? Only those associated with those guilds are allowed to play on it
Except for TKO and DB, every one of those guilds is inactive.
And TKO without Morinth in it just isn't interesting.
Virtually none of the dawnbreaker tko even still play. Glarin and I were two of the last four or five left when we left the guild a month or so back.
literally the only remaining dawnbreaker guild is Decibel (when you consider the actual people that played there)
filmoretub17_ESO wrote: »filmoretub17_ESO wrote: »filmoretub17_ESO wrote: »God_flakes wrote: »filmoretub17_ESO wrote: »God_flakes wrote: »filmoretub17_ESO wrote: »
Seriously though campaign population imbalance is definitely happening with only one active server to play on during the day and it being locked red while yellow and blue are sitting at 2 bars. Not to mention that the campaign has had massive lag for a few months now since the mass exodus of Thornblade. Yellow has 3 buff servers right now IIRC. Why don't the reds that want to blatantly destroy campaigns go over to these servers and play cause I'm sure that they AP they want will definitely show up when they start threatening emp, scrolls, etc. During the night, yes there is a little bit of action on the other servers but in all honesty EP needs to spread out and not travel in packs so much. I get that you want to play with your friends and have other guilds you work with but maybe it's time that these guilds start to separate and fight an uphill fight and not rely on a zerg of 80 to take a keep and instead use a bit of skill. Yeah the game definitely favors the "whoever has the most people will generally win" strategy and I'm not trying to tell you guys how to play the game. If you want to zerg go ahead and zerg. Whatever makes you feel l33t
I'm not just pointing the finger at EP...AD does it plenty as well having Azuras, Haderus (half the time) and Thornblade (last I checked (which was Friday so it could easily have changed)) as their buff server. This is also a lot of the cause for the population imbalance. Somewhat of a fix to all of this could be to just have one campaign that you can go in and a guest. No porting to player to get into a campaign you're not homed or guested in. People have been asking for this ZOS for a long time, this and getting rid of PvP buffs outside of PvP. It makes no sense to have a buff you get from one aspect of the game and have it apply to a completely different aspect of the game.
I don't understand how people ignore the history of what has been happening in Cyrodiil. A few months ago there was this place called Thornblade and it was where all the factions decided to war. Untill one day AD and DC disappeared from Thornblade and left EP all alone. Then there was a void and Chillrend was born with AD and DC populating this campaign with a very small number of EP. I wrote a post calling for help in Chilrend because it was populated all day but with almost zero EP presence. So EP showed up and started fighting for the glory in Chilrend and guess what? AD has disappeared again. DC has dwindled in numbers but still holds a strong position. The problem is AD and DC are both running like scared little children every time EP shows up to fight. Now that you know the truth might wanna change how you are approaching this subject.
Where is my LOL button?! Nice revision of history.
Ikr? This guy. His posts are comedic.
I do know a lot of them are blaming their exodus on lag. However you never see them abandon a campaign they are winning in the name of lag. My revision is true and if you don't know this then you just started playing pvp or just don't pay attention at all to the campaign populations. One of the recent retreats from Chilrend happened without lag being present at all. But yes even the guild I'm in will hop campaigns in search of fights that don't involve lag. But we never abandon a campaign because we are losing. I wouldn't roll with a group who just wants to be a buff campaign guild.
No lag in Chill???? You can't be serious right now. My crew left because of the horrendous lag in chill. I played as long as I did in Azura because there was NO lag until certain ad and ep showed up in obscene numbers with their crown stack AoE and what I deem as packet flooding. When I brought my crew to TB, DC was losing there and losing badly. So don't tell me dc abandons when they lose. That's just crap and a cheap shot.
There was 2 exodus from Chilrend since it started being busy. The first one was when a certain guild decided to home there and I was present and there was no lag. The last one was probably because of lag because since then the server is full of lag. You should learn a little history before acting like I said there Is no lag in chilrend. here is the post on the first exodus.
http://forums.elderscrollsonline.com/en/discussion/170529/chillrend-competition-server#latest
The second exodus happened a few days ago when AD just disappeared entirely.
Sorry but you are wrong. The first exodus was because of lag, I was one of the first waves of AD to leave Thornblade for Chillrend. The reason we left Chillrend was because of the lag, and we had done very well in the time we were there, though I don't remember how many campaigns we won. TB had become a ghost campaign about two months after I'd left there, and the EP that was there came to Chillrend and the lag became unplayable, where is had been manageable previously. We would be completely lagged out and crash to desktops multiple times, and we had enough.That is why lots of AD and what was left of DC left Chillrend for other campaigns, which then turned Azuras into what it is now. Even a bunch of EP who had been on Chillrend before we left Thornblade left when the unplayable lag came, so it isn't just the so called "losing" factions that left, it is the ones who want to play without lag.
There are a large portion that care far more to have good, fair fights without lag than what the scoreboard says.
Dude there was barely 2 bars of EP on the map during peak hours. How the world was a campaign like that lagging? They usually lag when its pop locked 3 ways and very rarely without these requirements. The very day that EP decided to play Chilrend was the day DC and AD disappeared. It took a week or so for the populations to fill up again. Again there couldn't have been lag because there was a pop locked EP facing 1 bar of AD and 1 bar of DC. I was there and lag was not. Once the campaign started filling up it started lagging more and more. Now during peak hours its unplayable but only during peak hours.
Bolded for clarity.filmoretub17_ESO wrote: »filmoretub17_ESO wrote: »filmoretub17_ESO wrote: »God_flakes wrote: »filmoretub17_ESO wrote: »God_flakes wrote: »filmoretub17_ESO wrote: »
Seriously though campaign population imbalance is definitely happening with only one active server to play on during the day and it being locked red while yellow and blue are sitting at 2 bars. Not to mention that the campaign has had massive lag for a few months now since the mass exodus of Thornblade. Yellow has 3 buff servers right now IIRC. Why don't the reds that want to blatantly destroy campaigns go over to these servers and play cause I'm sure that they AP they want will definitely show up when they start threatening emp, scrolls, etc. During the night, yes there is a little bit of action on the other servers but in all honesty EP needs to spread out and not travel in packs so much. I get that you want to play with your friends and have other guilds you work with but maybe it's time that these guilds start to separate and fight an uphill fight and not rely on a zerg of 80 to take a keep and instead use a bit of skill. Yeah the game definitely favors the "whoever has the most people will generally win" strategy and I'm not trying to tell you guys how to play the game. If you want to zerg go ahead and zerg. Whatever makes you feel l33t
I'm not just pointing the finger at EP...AD does it plenty as well having Azuras, Haderus (half the time) and Thornblade (last I checked (which was Friday so it could easily have changed)) as their buff server. This is also a lot of the cause for the population imbalance. Somewhat of a fix to all of this could be to just have one campaign that you can go in and a guest. No porting to player to get into a campaign you're not homed or guested in. People have been asking for this ZOS for a long time, this and getting rid of PvP buffs outside of PvP. It makes no sense to have a buff you get from one aspect of the game and have it apply to a completely different aspect of the game.
I don't understand how people ignore the history of what has been happening in Cyrodiil. A few months ago there was this place called Thornblade and it was where all the factions decided to war. Untill one day AD and DC disappeared from Thornblade and left EP all alone. Then there was a void and Chillrend was born with AD and DC populating this campaign with a very small number of EP. I wrote a post calling for help in Chilrend because it was populated all day but with almost zero EP presence. So EP showed up and started fighting for the glory in Chilrend and guess what? AD has disappeared again. DC has dwindled in numbers but still holds a strong position. The problem is AD and DC are both running like scared little children every time EP shows up to fight. Now that you know the truth might wanna change how you are approaching this subject.
Where is my LOL button?! Nice revision of history.
Ikr? This guy. His posts are comedic.
I do know a lot of them are blaming their exodus on lag. However you never see them abandon a campaign they are winning in the name of lag. My revision is true and if you don't know this then you just started playing pvp or just don't pay attention at all to the campaign populations. One of the recent retreats from Chilrend happened without lag being present at all. But yes even the guild I'm in will hop campaigns in search of fights that don't involve lag. But we never abandon a campaign because we are losing. I wouldn't roll with a group who just wants to be a buff campaign guild.
No lag in Chill???? You can't be serious right now. My crew left because of the horrendous lag in chill. I played as long as I did in Azura because there was NO lag until certain ad and ep showed up in obscene numbers with their crown stack AoE and what I deem as packet flooding. When I brought my crew to TB, DC was losing there and losing badly. So don't tell me dc abandons when they lose. That's just crap and a cheap shot.
There was 2 exodus from Chilrend since it started being busy. The first one was when a certain guild decided to home there and I was present and there was no lag. The last one was probably because of lag because since then the server is full of lag. You should learn a little history before acting like I said there Is no lag in chilrend. here is the post on the first exodus.
http://forums.elderscrollsonline.com/en/discussion/170529/chillrend-competition-server#latest
The second exodus happened a few days ago when AD just disappeared entirely.
Sorry but you are wrong. The first exodus was because of lag, I was one of the first waves of AD to leave Thornblade for Chillrend. The reason we left Chillrend was because of the lag, and we had done very well in the time we were there, though I don't remember how many campaigns we won. TB had become a ghost campaign about two months after I'd left there, and the EP that was there came to Chillrend and the lag became unplayable, where is had been manageable previously. We would be completely lagged out and crash to desktops multiple times, and we had enough.That is why lots of AD and what was left of DC left Chillrend for other campaigns, which then turned Azuras into what it is now. Even a bunch of EP who had been on Chillrend before we left Thornblade left when the unplayable lag came, so it isn't just the so called "losing" factions that left, it is the ones who want to play without lag.
There are a large portion that care far more to have good, fair fights without lag than what the scoreboard says.
Dude there was barely 2 bars of EP on the map during peak hours. How the world was a campaign like that lagging? They usually lag when its pop locked 3 ways and very rarely without these requirements. The very day that EP decided to play Chilrend was the day DC and AD disappeared. It took a week or so for the populations to fill up again. Again there couldn't have been lag because there was a pop locked EP facing 1 bar of AD and 1 bar of DC. I was there and lag was not. Once the campaign started filling up it started lagging more and more. Now during peak hours its unplayable but only during peak hours.
Sorry, maybe the day that you came to Chillrend, but large EP and some AD forces had been guesting in Chillrend for the entire last week or so of the campaign which caused the lag to become unplayable. So once the campaign ended and people got their rewards, we left to find less laggy fights elsewhere. We already had enough lag as it was with the DC/AD/EP guilds there, the people guesting pushed it over the top and people left.
Sigh, why do people not read entire posts before making statements. I was showing a pattern that has been happening over the course of 6 months not 2 weeks. Which I said in my writings if you read them.
I read your entire post...Tell me again how you were talking about 6 months when you specifically mentioned the day you came to Chillrend and the week(s) after. You weren't, nice try backtracking though.
Why you acting like a troll man? You have commented on everything I have written and only speak of the past 2 weeks in chilrend as though that has been the past 3 months. Nice way to troll just throw up comments and disagree with someone when you aren't even speaking of the same instance. I'll write this out for you once again knowing you are just gonna throw anything you can on yet another post. Thornblade was the major campaign for the longest time until about 2 months ago AD and DC disappeared suddenly. They always lost and blamed their leaving on lag. They decided to fight each other on Chilrend against a very small population of EP. About a month ago EP finally moved on from Thornblade and went to Chilrend to fight against the major forces of DC and AD that were homed there. That very day the AD and DC populations disappeared from Chilrend almost entirely. EP was winning the campaign on the first day and there was no lag and I know because I played there the entire day until suddenly DC and AD were once again gone from the scene. The campaign had no way to lag because by the time peak hours rolled around it was only 1 bar of AD and DC when it was normally pop locked. Blah I'm just repeating myself here. So the past month the AD and DC population slowly built back up to a sizeable force until suddenly a few days ago AD disappeared entirely. Full campaigns always lag during peak hours its how the game is. Which brings me to the conclusion that AD and DC don't always leave because of lag and they never leave when they are winning. That one time I know for sure they left because they were losing.
For saying that someone doesn't read the entire post, you could take your own advice.
First, I'm not trolling you.
Second, I've been speaking specifically to the past three months on Chillrend since I left Thornblade, which lead up to the first exodus, not the past two weeks. I haven't been on Chillrend at all for the past campaign, which is why I haven't spoken at all to that part of what you posted. You've spoken about the first exodus from Chillrend, so yes, we are speaking exactly of the same instance. You even linked a thread about it, which I posted it before it was locked. Which if you had read the thread and what was posted, specifically by AD that left, and my posts here, you would know that it was a planned exodus because of the lag which occured towards the end of the campaign before you came to Chillrend. It's even been talked about in threads about Azuras as the explanation as to how so many AD guilds ended up there...
Keep going on and on about how AD/DC are running from the losing campaigns, but it's simply not true.
Agrippa_Invisus wrote: »Agrippa_Invisus wrote: »Agrippa_Invisus wrote: »
Can we make a server like that where it's like the good old days where there was IR and Hijinx for red, NM and EHJ for blue, TKO and DB for yellow? Only those associated with those guilds are allowed to play on it
Except for TKO and DB, every one of those guilds is inactive.
And TKO without Morinth in it just isn't interesting.
Virtually none of the dawnbreaker tko even still play. Glarin and I were two of the last four or five left when we left the guild a month or so back.
literally the only remaining dawnbreaker guild is Decibel (when you consider the actual people that played there)
BK s and Frogblast are the only names I still recognize.
So yeah... Decibel is the guild closest to its original core that was running on Dawnbreaker.
filmoretub17_ESO wrote: »filmoretub17_ESO wrote: »filmoretub17_ESO wrote: »filmoretub17_ESO wrote: »God_flakes wrote: »filmoretub17_ESO wrote: »God_flakes wrote: »filmoretub17_ESO wrote: »
Seriously though campaign population imbalance is definitely happening with only one active server to play on during the day and it being locked red while yellow and blue are sitting at 2 bars. Not to mention that the campaign has had massive lag for a few months now since the mass exodus of Thornblade. Yellow has 3 buff servers right now IIRC. Why don't the reds that want to blatantly destroy campaigns go over to these servers and play cause I'm sure that they AP they want will definitely show up when they start threatening emp, scrolls, etc. During the night, yes there is a little bit of action on the other servers but in all honesty EP needs to spread out and not travel in packs so much. I get that you want to play with your friends and have other guilds you work with but maybe it's time that these guilds start to separate and fight an uphill fight and not rely on a zerg of 80 to take a keep and instead use a bit of skill. Yeah the game definitely favors the "whoever has the most people will generally win" strategy and I'm not trying to tell you guys how to play the game. If you want to zerg go ahead and zerg. Whatever makes you feel l33t
I'm not just pointing the finger at EP...AD does it plenty as well having Azuras, Haderus (half the time) and Thornblade (last I checked (which was Friday so it could easily have changed)) as their buff server. This is also a lot of the cause for the population imbalance. Somewhat of a fix to all of this could be to just have one campaign that you can go in and a guest. No porting to player to get into a campaign you're not homed or guested in. People have been asking for this ZOS for a long time, this and getting rid of PvP buffs outside of PvP. It makes no sense to have a buff you get from one aspect of the game and have it apply to a completely different aspect of the game.
I don't understand how people ignore the history of what has been happening in Cyrodiil. A few months ago there was this place called Thornblade and it was where all the factions decided to war. Untill one day AD and DC disappeared from Thornblade and left EP all alone. Then there was a void and Chillrend was born with AD and DC populating this campaign with a very small number of EP. I wrote a post calling for help in Chilrend because it was populated all day but with almost zero EP presence. So EP showed up and started fighting for the glory in Chilrend and guess what? AD has disappeared again. DC has dwindled in numbers but still holds a strong position. The problem is AD and DC are both running like scared little children every time EP shows up to fight. Now that you know the truth might wanna change how you are approaching this subject.
Where is my LOL button?! Nice revision of history.
Ikr? This guy. His posts are comedic.
I do know a lot of them are blaming their exodus on lag. However you never see them abandon a campaign they are winning in the name of lag. My revision is true and if you don't know this then you just started playing pvp or just don't pay attention at all to the campaign populations. One of the recent retreats from Chilrend happened without lag being present at all. But yes even the guild I'm in will hop campaigns in search of fights that don't involve lag. But we never abandon a campaign because we are losing. I wouldn't roll with a group who just wants to be a buff campaign guild.
No lag in Chill???? You can't be serious right now. My crew left because of the horrendous lag in chill. I played as long as I did in Azura because there was NO lag until certain ad and ep showed up in obscene numbers with their crown stack AoE and what I deem as packet flooding. When I brought my crew to TB, DC was losing there and losing badly. So don't tell me dc abandons when they lose. That's just crap and a cheap shot.
There was 2 exodus from Chilrend since it started being busy. The first one was when a certain guild decided to home there and I was present and there was no lag. The last one was probably because of lag because since then the server is full of lag. You should learn a little history before acting like I said there Is no lag in chilrend. here is the post on the first exodus.
http://forums.elderscrollsonline.com/en/discussion/170529/chillrend-competition-server#latest
The second exodus happened a few days ago when AD just disappeared entirely.
Sorry but you are wrong. The first exodus was because of lag, I was one of the first waves of AD to leave Thornblade for Chillrend. The reason we left Chillrend was because of the lag, and we had done very well in the time we were there, though I don't remember how many campaigns we won. TB had become a ghost campaign about two months after I'd left there, and the EP that was there came to Chillrend and the lag became unplayable, where is had been manageable previously. We would be completely lagged out and crash to desktops multiple times, and we had enough.That is why lots of AD and what was left of DC left Chillrend for other campaigns, which then turned Azuras into what it is now. Even a bunch of EP who had been on Chillrend before we left Thornblade left when the unplayable lag came, so it isn't just the so called "losing" factions that left, it is the ones who want to play without lag.
There are a large portion that care far more to have good, fair fights without lag than what the scoreboard says.
Dude there was barely 2 bars of EP on the map during peak hours. How the world was a campaign like that lagging? They usually lag when its pop locked 3 ways and very rarely without these requirements. The very day that EP decided to play Chilrend was the day DC and AD disappeared. It took a week or so for the populations to fill up again. Again there couldn't have been lag because there was a pop locked EP facing 1 bar of AD and 1 bar of DC. I was there and lag was not. Once the campaign started filling up it started lagging more and more. Now during peak hours its unplayable but only during peak hours.
Bolded for clarity.filmoretub17_ESO wrote: »filmoretub17_ESO wrote: »filmoretub17_ESO wrote: »God_flakes wrote: »filmoretub17_ESO wrote: »God_flakes wrote: »filmoretub17_ESO wrote: »
Seriously though campaign population imbalance is definitely happening with only one active server to play on during the day and it being locked red while yellow and blue are sitting at 2 bars. Not to mention that the campaign has had massive lag for a few months now since the mass exodus of Thornblade. Yellow has 3 buff servers right now IIRC. Why don't the reds that want to blatantly destroy campaigns go over to these servers and play cause I'm sure that they AP they want will definitely show up when they start threatening emp, scrolls, etc. During the night, yes there is a little bit of action on the other servers but in all honesty EP needs to spread out and not travel in packs so much. I get that you want to play with your friends and have other guilds you work with but maybe it's time that these guilds start to separate and fight an uphill fight and not rely on a zerg of 80 to take a keep and instead use a bit of skill. Yeah the game definitely favors the "whoever has the most people will generally win" strategy and I'm not trying to tell you guys how to play the game. If you want to zerg go ahead and zerg. Whatever makes you feel l33t
I'm not just pointing the finger at EP...AD does it plenty as well having Azuras, Haderus (half the time) and Thornblade (last I checked (which was Friday so it could easily have changed)) as their buff server. This is also a lot of the cause for the population imbalance. Somewhat of a fix to all of this could be to just have one campaign that you can go in and a guest. No porting to player to get into a campaign you're not homed or guested in. People have been asking for this ZOS for a long time, this and getting rid of PvP buffs outside of PvP. It makes no sense to have a buff you get from one aspect of the game and have it apply to a completely different aspect of the game.
I don't understand how people ignore the history of what has been happening in Cyrodiil. A few months ago there was this place called Thornblade and it was where all the factions decided to war. Untill one day AD and DC disappeared from Thornblade and left EP all alone. Then there was a void and Chillrend was born with AD and DC populating this campaign with a very small number of EP. I wrote a post calling for help in Chilrend because it was populated all day but with almost zero EP presence. So EP showed up and started fighting for the glory in Chilrend and guess what? AD has disappeared again. DC has dwindled in numbers but still holds a strong position. The problem is AD and DC are both running like scared little children every time EP shows up to fight. Now that you know the truth might wanna change how you are approaching this subject.
Where is my LOL button?! Nice revision of history.
Ikr? This guy. His posts are comedic.
I do know a lot of them are blaming their exodus on lag. However you never see them abandon a campaign they are winning in the name of lag. My revision is true and if you don't know this then you just started playing pvp or just don't pay attention at all to the campaign populations. One of the recent retreats from Chilrend happened without lag being present at all. But yes even the guild I'm in will hop campaigns in search of fights that don't involve lag. But we never abandon a campaign because we are losing. I wouldn't roll with a group who just wants to be a buff campaign guild.
No lag in Chill???? You can't be serious right now. My crew left because of the horrendous lag in chill. I played as long as I did in Azura because there was NO lag until certain ad and ep showed up in obscene numbers with their crown stack AoE and what I deem as packet flooding. When I brought my crew to TB, DC was losing there and losing badly. So don't tell me dc abandons when they lose. That's just crap and a cheap shot.
There was 2 exodus from Chilrend since it started being busy. The first one was when a certain guild decided to home there and I was present and there was no lag. The last one was probably because of lag because since then the server is full of lag. You should learn a little history before acting like I said there Is no lag in chilrend. here is the post on the first exodus.
http://forums.elderscrollsonline.com/en/discussion/170529/chillrend-competition-server#latest
The second exodus happened a few days ago when AD just disappeared entirely.
Sorry but you are wrong. The first exodus was because of lag, I was one of the first waves of AD to leave Thornblade for Chillrend. The reason we left Chillrend was because of the lag, and we had done very well in the time we were there, though I don't remember how many campaigns we won. TB had become a ghost campaign about two months after I'd left there, and the EP that was there came to Chillrend and the lag became unplayable, where is had been manageable previously. We would be completely lagged out and crash to desktops multiple times, and we had enough.That is why lots of AD and what was left of DC left Chillrend for other campaigns, which then turned Azuras into what it is now. Even a bunch of EP who had been on Chillrend before we left Thornblade left when the unplayable lag came, so it isn't just the so called "losing" factions that left, it is the ones who want to play without lag.
There are a large portion that care far more to have good, fair fights without lag than what the scoreboard says.
Dude there was barely 2 bars of EP on the map during peak hours. How the world was a campaign like that lagging? They usually lag when its pop locked 3 ways and very rarely without these requirements. The very day that EP decided to play Chilrend was the day DC and AD disappeared. It took a week or so for the populations to fill up again. Again there couldn't have been lag because there was a pop locked EP facing 1 bar of AD and 1 bar of DC. I was there and lag was not. Once the campaign started filling up it started lagging more and more. Now during peak hours its unplayable but only during peak hours.
Sorry, maybe the day that you came to Chillrend, but large EP and some AD forces had been guesting in Chillrend for the entire last week or so of the campaign which caused the lag to become unplayable. So once the campaign ended and people got their rewards, we left to find less laggy fights elsewhere. We already had enough lag as it was with the DC/AD/EP guilds there, the people guesting pushed it over the top and people left.
Sigh, why do people not read entire posts before making statements. I was showing a pattern that has been happening over the course of 6 months not 2 weeks. Which I said in my writings if you read them.
I read your entire post...Tell me again how you were talking about 6 months when you specifically mentioned the day you came to Chillrend and the week(s) after. You weren't, nice try backtracking though.
Why you acting like a troll man? You have commented on everything I have written and only speak of the past 2 weeks in chilrend as though that has been the past 3 months. Nice way to troll just throw up comments and disagree with someone when you aren't even speaking of the same instance. I'll write this out for you once again knowing you are just gonna throw anything you can on yet another post. Thornblade was the major campaign for the longest time until about 2 months ago AD and DC disappeared suddenly. They always lost and blamed their leaving on lag. They decided to fight each other on Chilrend against a very small population of EP. About a month ago EP finally moved on from Thornblade and went to Chilrend to fight against the major forces of DC and AD that were homed there. That very day the AD and DC populations disappeared from Chilrend almost entirely. EP was winning the campaign on the first day and there was no lag and I know because I played there the entire day until suddenly DC and AD were once again gone from the scene. The campaign had no way to lag because by the time peak hours rolled around it was only 1 bar of AD and DC when it was normally pop locked. Blah I'm just repeating myself here. So the past month the AD and DC population slowly built back up to a sizeable force until suddenly a few days ago AD disappeared entirely. Full campaigns always lag during peak hours its how the game is. Which brings me to the conclusion that AD and DC don't always leave because of lag and they never leave when they are winning. That one time I know for sure they left because they were losing.
For saying that someone doesn't read the entire post, you could take your own advice.
First, I'm not trolling you.
Second, I've been speaking specifically to the past three months on Chillrend since I left Thornblade, which lead up to the first exodus, not the past two weeks. I haven't been on Chillrend at all for the past campaign, which is why I haven't spoken at all to that part of what you posted. You've spoken about the first exodus from Chillrend, so yes, we are speaking exactly of the same instance. You even linked a thread about it, which I posted it before it was locked. Which if you had read the thread and what was posted, specifically by AD that left, and my posts here, you would know that it was a planned exodus because of the lag which occured towards the end of the campaign before you came to Chillrend. It's even been talked about in threads about Azuras as the explanation as to how so many AD guilds ended up there...
Keep going on and on about how AD/DC are running from the losing campaigns, but it's simply not true.
So you are saying you left Chilrend before it filled up with players because it was lagging? I was in chilrend well before any EP showed up and I never saw any lag. Chilrend didn't start lagging till it filled up with players and that didn't happen until about 3 weeks ago.
So last night on chill.
AD = 2 bars, then 1 bar.
DC = Locked
EP = Locked
Small AD force attacks Ash (controlled by EP).
Outnumbered, gets wall down to 3,600.
Server pings suddenly hit 5k+. No one can lay down siege or use siege for 5+ minutes. Wall only needs hit twice more, but no one can use siege.
EP Fixes wall to 100%.
Lag magically stops.
Yep, tons of fun!
So last night on chill.
AD = 2 bars, then 1 bar.
DC = Locked
EP = Locked
Small AD force attacks Ash (controlled by EP).
Outnumbered, gets wall down to 3,600.
Server pings suddenly hit 5k+. No one can lay down siege or use siege for 5+ minutes. Wall only needs hit twice more, but no one can use siege.
EP Fixes wall to 100%.
Lag magically stops.
Yep, tons of fun!
rfennell_ESO wrote: »So last night on chill.
AD = 2 bars, then 1 bar.
DC = Locked
EP = Locked
Small AD force attacks Ash (controlled by EP).
Outnumbered, gets wall down to 3,600.
Server pings suddenly hit 5k+. No one can lay down siege or use siege for 5+ minutes. Wall only needs hit twice more, but no one can use siege.
EP Fixes wall to 100%.
Lag magically stops.
Yep, tons of fun!
Nightly event when you face the guild that claims it gets a bad rap in rep.
Nightly event.
God_flakes wrote: »rfennell_ESO wrote: »So last night on chill.
AD = 2 bars, then 1 bar.
DC = Locked
EP = Locked
Small AD force attacks Ash (controlled by EP).
Outnumbered, gets wall down to 3,600.
Server pings suddenly hit 5k+. No one can lay down siege or use siege for 5+ minutes. Wall only needs hit twice more, but no one can use siege.
EP Fixes wall to 100%.
Lag magically stops.
Yep, tons of fun!
Nightly event when you face the guild that claims it gets a bad rap in rep.
Nightly event.
Perhaps the massive amounts of cowardly AD need to leave their precious Azura and go help in Chill.
God_flakes wrote: »rfennell_ESO wrote: »So last night on chill.
AD = 2 bars, then 1 bar.
DC = Locked
EP = Locked
Small AD force attacks Ash (controlled by EP).
Outnumbered, gets wall down to 3,600.
Server pings suddenly hit 5k+. No one can lay down siege or use siege for 5+ minutes. Wall only needs hit twice more, but no one can use siege.
EP Fixes wall to 100%.
Lag magically stops.
Yep, tons of fun!
Nightly event when you face the guild that claims it gets a bad rap in rep.
Nightly event.
Perhaps the massive amounts of cowardly AD need to leave their precious Azura and go help in Chill.
The major portion of the Azura AD are PvE folks who care only about the buffs. They have no desire whatsoever to participate in a contested campaign on a regular basis.
Agrippa_Invisus wrote: »God_flakes wrote: »rfennell_ESO wrote: »So last night on chill.
AD = 2 bars, then 1 bar.
DC = Locked
EP = Locked
Small AD force attacks Ash (controlled by EP).
Outnumbered, gets wall down to 3,600.
Server pings suddenly hit 5k+. No one can lay down siege or use siege for 5+ minutes. Wall only needs hit twice more, but no one can use siege.
EP Fixes wall to 100%.
Lag magically stops.
Yep, tons of fun!
Nightly event when you face the guild that claims it gets a bad rap in rep.
Nightly event.
Perhaps the massive amounts of cowardly AD need to leave their precious Azura and go help in Chill.
The major portion of the Azura AD are PvE folks who care only about the buffs. They have no desire whatsoever to participate in a contested campaign on a regular basis.
It's amazing how, if there's no guild to motivate them, the entire locked population of Azura's will vanish into the countryside.
OTOH, if there's someone there, they'll zerg pretty darn hard.
They're not even in delves usually. I have no idea where they are or what they're doing.
Agrippa_Invisus wrote: »God_flakes wrote: »rfennell_ESO wrote: »So last night on chill.
AD = 2 bars, then 1 bar.
DC = Locked
EP = Locked
Small AD force attacks Ash (controlled by EP).
Outnumbered, gets wall down to 3,600.
Server pings suddenly hit 5k+. No one can lay down siege or use siege for 5+ minutes. Wall only needs hit twice more, but no one can use siege.
EP Fixes wall to 100%.
Lag magically stops.
Yep, tons of fun!
Nightly event when you face the guild that claims it gets a bad rap in rep.
Nightly event.
Perhaps the massive amounts of cowardly AD need to leave their precious Azura and go help in Chill.
The major portion of the Azura AD are PvE folks who care only about the buffs. They have no desire whatsoever to participate in a contested campaign on a regular basis.
It's amazing how, if there's no guild to motivate them, the entire locked population of Azura's will vanish into the countryside.
OTOH, if there's someone there, they'll zerg pretty darn hard.
They're not even in delves usually. I have no idea where they are or what they're doing.
According to someone I know in DiG they basically ride around doing dolmens, shards, and sometimes delves. Believe it or not they actually get an entire 24 man raid plus another partial group just to do that. Back in the "old days" on Haderus the AD bunch with Lacedion would just hang out in a keep somewhere shootin' the breeze etc. until 3 or 4 of us took a resource. No CP's in those days of course.
Agrippa_Invisus wrote: »Agrippa_Invisus wrote: »God_flakes wrote: »rfennell_ESO wrote: »So last night on chill.
AD = 2 bars, then 1 bar.
DC = Locked
EP = Locked
Small AD force attacks Ash (controlled by EP).
Outnumbered, gets wall down to 3,600.
Server pings suddenly hit 5k+. No one can lay down siege or use siege for 5+ minutes. Wall only needs hit twice more, but no one can use siege.
EP Fixes wall to 100%.
Lag magically stops.
Yep, tons of fun!
Nightly event when you face the guild that claims it gets a bad rap in rep.
Nightly event.
Perhaps the massive amounts of cowardly AD need to leave their precious Azura and go help in Chill.
The major portion of the Azura AD are PvE folks who care only about the buffs. They have no desire whatsoever to participate in a contested campaign on a regular basis.
It's amazing how, if there's no guild to motivate them, the entire locked population of Azura's will vanish into the countryside.
OTOH, if there's someone there, they'll zerg pretty darn hard.
They're not even in delves usually. I have no idea where they are or what they're doing.
According to someone I know in DiG they basically ride around doing dolmens, shards, and sometimes delves. Believe it or not they actually get an entire 24 man raid plus another partial group just to do that. Back in the "old days" on Haderus the AD bunch with Lacedion would just hang out in a keep somewhere shootin' the breeze etc. until 3 or 4 of us took a resource. No CP's in those days of course.
Hmm. We have run into dolmen zergballs a couple of times. I guess it would explain why we're always seeing AD popping up in bizarre locations like grabbing random resources at Dragonclaw while we're trying to dethrone.
Agrippa_Invisus wrote: »God_flakes wrote: »rfennell_ESO wrote: »So last night on chill.
AD = 2 bars, then 1 bar.
DC = Locked
EP = Locked
Small AD force attacks Ash (controlled by EP).
Outnumbered, gets wall down to 3,600.
Server pings suddenly hit 5k+. No one can lay down siege or use siege for 5+ minutes. Wall only needs hit twice more, but no one can use siege.
EP Fixes wall to 100%.
Lag magically stops.
Yep, tons of fun!
Nightly event when you face the guild that claims it gets a bad rap in rep.
Nightly event.
Perhaps the massive amounts of cowardly AD need to leave their precious Azura and go help in Chill.
The major portion of the Azura AD are PvE folks who care only about the buffs. They have no desire whatsoever to participate in a contested campaign on a regular basis.
It's amazing how, if there's no guild to motivate them, the entire locked population of Azura's will vanish into the countryside.
OTOH, if there's someone there, they'll zerg pretty darn hard.
They're not even in delves usually. I have no idea where they are or what they're doing.
According to someone I know in DiG they basically ride around doing dolmens, shards, and sometimes delves. Believe it or not they actually get an entire 24 man raid plus another partial group just to do that. Back in the "old days" on Haderus the AD bunch with Lacedion would just hang out in a keep somewhere shootin' the breeze etc. until 3 or 4 of us took a resource. No CP's in those days of course.
God_flakes wrote: »Agrippa_Invisus wrote: »God_flakes wrote: »rfennell_ESO wrote: »So last night on chill.
AD = 2 bars, then 1 bar.
DC = Locked
EP = Locked
Small AD force attacks Ash (controlled by EP).
Outnumbered, gets wall down to 3,600.
Server pings suddenly hit 5k+. No one can lay down siege or use siege for 5+ minutes. Wall only needs hit twice more, but no one can use siege.
EP Fixes wall to 100%.
Lag magically stops.
Yep, tons of fun!
Nightly event when you face the guild that claims it gets a bad rap in rep.
Nightly event.
Perhaps the massive amounts of cowardly AD need to leave their precious Azura and go help in Chill.
The major portion of the Azura AD are PvE folks who care only about the buffs. They have no desire whatsoever to participate in a contested campaign on a regular basis.
It's amazing how, if there's no guild to motivate them, the entire locked population of Azura's will vanish into the countryside.
OTOH, if there's someone there, they'll zerg pretty darn hard.
They're not even in delves usually. I have no idea where they are or what they're doing.
According to someone I know in DiG they basically ride around doing dolmens, shards, and sometimes delves. Believe it or not they actually get an entire 24 man raid plus another partial group just to do that. Back in the "old days" on Haderus the AD bunch with Lacedion would just hang out in a keep somewhere shootin' the breeze etc. until 3 or 4 of us took a resource. No CP's in those days of course.
Exactly, precisely why they need to get rid of pve content in the pvp zones. Pvp or gtfo.
God_flakes wrote: »Agrippa_Invisus wrote: »God_flakes wrote: »rfennell_ESO wrote: »So last night on chill.
AD = 2 bars, then 1 bar.
DC = Locked
EP = Locked
Small AD force attacks Ash (controlled by EP).
Outnumbered, gets wall down to 3,600.
Server pings suddenly hit 5k+. No one can lay down siege or use siege for 5+ minutes. Wall only needs hit twice more, but no one can use siege.
EP Fixes wall to 100%.
Lag magically stops.
Yep, tons of fun!
Nightly event when you face the guild that claims it gets a bad rap in rep.
Nightly event.
Perhaps the massive amounts of cowardly AD need to leave their precious Azura and go help in Chill.
The major portion of the Azura AD are PvE folks who care only about the buffs. They have no desire whatsoever to participate in a contested campaign on a regular basis.
It's amazing how, if there's no guild to motivate them, the entire locked population of Azura's will vanish into the countryside.
OTOH, if there's someone there, they'll zerg pretty darn hard.
They're not even in delves usually. I have no idea where they are or what they're doing.
According to someone I know in DiG they basically ride around doing dolmens, shards, and sometimes delves. Believe it or not they actually get an entire 24 man raid plus another partial group just to do that. Back in the "old days" on Haderus the AD bunch with Lacedion would just hang out in a keep somewhere shootin' the breeze etc. until 3 or 4 of us took a resource. No CP's in those days of course.
Exactly, precisely why they need to get rid of pve content in the pvp zones. Pvp or gtfo.
I wish that they would make PvP buffs useless in PvE. Things like Emperor buffs, but keep the increased XP buff and you can only obtain the buffs if you PvP a certain amount of time. Not just hang out in Cyrodiil, actually generate AP, say like 20k AP and you have the buff for like 2 days then you go back make another 20k AP and get your buffs again and it'll be the buffs that are active for your home campaign at a time. I mean we get a PvP buff for doing PvE so why not vice versa?