Agrippa_Invisus wrote: »Chillrend is, in my experience, usually locked DC most evenings through all of prime time. It's probably the campaign they have the single best presence on through most of the day. In fact the map can swing wildly back and forth between red and blue, with AD usually being left in their home triangle until later in the day.
The EP queue has been a little silly, leaving me to avoid the campaign.
The AD side only seems to lock when guilds decide to come over from the other campaigns.
EP guilds have been out and playing on other campaigns much of this last week. Vehemence and Nexus have been alternating between Azura's and Thornblade and Haderus over the last several days.
Multiple healthy campaigns is good for the game.
Any guild that is currently trying to maintain any of the campaigns as a 'buff server' of any kind should be ashamed of themselves ( no matter what color their banner is ).
VirtualElizabeth wrote: »It's funny - those of us on the EP side not in the elite guilds feel as though it's AD that's not wanting to play with others.
Our perception is that AD either wants to dominate or not play at all. Of course, my take on things could be absolutely wrong. I dunno what the solution is but as an EP player the last place I want to be is in an entirely red campaign.
Agrippa_Invisus wrote: »VirtualElizabeth wrote: »It's funny - those of us on the EP side not in the elite guilds feel as though it's AD that's not wanting to play with others.
Our perception is that AD either wants to dominate or not play at all. Of course, my take on things could be absolutely wrong. I dunno what the solution is but as an EP player the last place I want to be is in an entirely red campaign.
I often get the same vibe. If they don't own the whole map with scrolls, they AD population on Azura's and Haderus tends to wither away. They'll come back at 3am and flip the map, but while you and yours are on, they'll run.
Last night on Azura's, we cracked open the AD gates, both of them.Never saw more than ten defenders. the AD population was locked. EP and DC were at 2 bars each.
VirtualElizabeth wrote: »If you look at the campaigns right now this is what I am seeing:
Azura
AD - locked
EP - two bars
DC - two bars
Thornblade
AD - locked
EP - two bars
DC - two bars
Chillrend
AD - two bars
EP - locked
DC - locked
Haderus
AD - two bars
EP - two bars
DC - one bar
Looks like EP and DC want to play with others. Where are you AD?
Seriously though campaign population imbalance is definitely happening with only one active server to play on during the day and it being locked red while yellow and blue are sitting at 2 bars. Not to mention that the campaign has had massive lag for a few months now since the mass exodus of Thornblade. Yellow has 3 buff servers right now IIRC. Why don't the reds that want to blatantly destroy campaigns go over to these servers and play cause I'm sure that they AP they want will definitely show up when they start threatening emp, scrolls, etc. During the night, yes there is a little bit of action on the other servers but in all honesty EP needs to spread out and not travel in packs so much. I get that you want to play with your friends and have other guilds you work with but maybe it's time that these guilds start to separate and fight an uphill fight and not rely on a zerg of 80 to take a keep and instead use a bit of skill. Yeah the game definitely favors the "whoever has the most people will generally win" strategy and I'm not trying to tell you guys how to play the game. If you want to zerg go ahead and zerg. Whatever makes you feel l33t
I'm not just pointing the finger at EP...AD does it plenty as well having Azuras, Haderus (half the time) and Thornblade (last I checked (which was Friday so it could easily have changed)) as their buff server. This is also a lot of the cause for the population imbalance. Somewhat of a fix to all of this could be to just have one campaign that you can go in and a guest. No porting to player to get into a campaign you're not homed or guested in. People have been asking for this ZOS for a long time, this and getting rid of PvP buffs outside of PvP. It makes no sense to have a buff you get from one aspect of the game and have it apply to a completely different aspect of the game.
filmoretub17_ESO wrote: »
Seriously though campaign population imbalance is definitely happening with only one active server to play on during the day and it being locked red while yellow and blue are sitting at 2 bars. Not to mention that the campaign has had massive lag for a few months now since the mass exodus of Thornblade. Yellow has 3 buff servers right now IIRC. Why don't the reds that want to blatantly destroy campaigns go over to these servers and play cause I'm sure that they AP they want will definitely show up when they start threatening emp, scrolls, etc. During the night, yes there is a little bit of action on the other servers but in all honesty EP needs to spread out and not travel in packs so much. I get that you want to play with your friends and have other guilds you work with but maybe it's time that these guilds start to separate and fight an uphill fight and not rely on a zerg of 80 to take a keep and instead use a bit of skill. Yeah the game definitely favors the "whoever has the most people will generally win" strategy and I'm not trying to tell you guys how to play the game. If you want to zerg go ahead and zerg. Whatever makes you feel l33t
I'm not just pointing the finger at EP...AD does it plenty as well having Azuras, Haderus (half the time) and Thornblade (last I checked (which was Friday so it could easily have changed)) as their buff server. This is also a lot of the cause for the population imbalance. Somewhat of a fix to all of this could be to just have one campaign that you can go in and a guest. No porting to player to get into a campaign you're not homed or guested in. People have been asking for this ZOS for a long time, this and getting rid of PvP buffs outside of PvP. It makes no sense to have a buff you get from one aspect of the game and have it apply to a completely different aspect of the game.
I don't understand how people ignore the history of what has been happening in Cyrodiil. A few months ago there was this place called Thornblade and it was where all the factions decided to war. Untill one day AD and DC disappeared from Thornblade and left EP all alone. Then there was a void and Chillrend was born with AD and DC populating this campaign with a very small number of EP. I wrote a post calling for help in Chilrend because it was populated all day but with almost zero EP presence. So EP showed up and started fighting for the glory in Chilrend and guess what? AD has disappeared again. DC has dwindled in numbers but still holds a strong position. The problem is AD and DC are both running like scared little children every time EP shows up to fight. Now that you know the truth might wanna change how you are approaching this subject.
filmoretub17_ESO wrote: »
Seriously though campaign population imbalance is definitely happening with only one active server to play on during the day and it being locked red while yellow and blue are sitting at 2 bars. Not to mention that the campaign has had massive lag for a few months now since the mass exodus of Thornblade. Yellow has 3 buff servers right now IIRC. Why don't the reds that want to blatantly destroy campaigns go over to these servers and play cause I'm sure that they AP they want will definitely show up when they start threatening emp, scrolls, etc. During the night, yes there is a little bit of action on the other servers but in all honesty EP needs to spread out and not travel in packs so much. I get that you want to play with your friends and have other guilds you work with but maybe it's time that these guilds start to separate and fight an uphill fight and not rely on a zerg of 80 to take a keep and instead use a bit of skill. Yeah the game definitely favors the "whoever has the most people will generally win" strategy and I'm not trying to tell you guys how to play the game. If you want to zerg go ahead and zerg. Whatever makes you feel l33t
I'm not just pointing the finger at EP...AD does it plenty as well having Azuras, Haderus (half the time) and Thornblade (last I checked (which was Friday so it could easily have changed)) as their buff server. This is also a lot of the cause for the population imbalance. Somewhat of a fix to all of this could be to just have one campaign that you can go in and a guest. No porting to player to get into a campaign you're not homed or guested in. People have been asking for this ZOS for a long time, this and getting rid of PvP buffs outside of PvP. It makes no sense to have a buff you get from one aspect of the game and have it apply to a completely different aspect of the game.
I don't understand how people ignore the history of what has been happening in Cyrodiil. A few months ago there was this place called Thornblade and it was where all the factions decided to war. Untill one day AD and DC disappeared from Thornblade and left EP all alone. Then there was a void and Chillrend was born with AD and DC populating this campaign with a very small number of EP. I wrote a post calling for help in Chilrend because it was populated all day but with almost zero EP presence. So EP showed up and started fighting for the glory in Chilrend and guess what? AD has disappeared again. DC has dwindled in numbers but still holds a strong position. The problem is AD and DC are both running like scared little children every time EP shows up to fight. Now that you know the truth might wanna change how you are approaching this subject.
filmoretub17_ESO wrote: »
Seriously though campaign population imbalance is definitely happening with only one active server to play on during the day and it being locked red while yellow and blue are sitting at 2 bars. Not to mention that the campaign has had massive lag for a few months now since the mass exodus of Thornblade. Yellow has 3 buff servers right now IIRC. Why don't the reds that want to blatantly destroy campaigns go over to these servers and play cause I'm sure that they AP they want will definitely show up when they start threatening emp, scrolls, etc. During the night, yes there is a little bit of action on the other servers but in all honesty EP needs to spread out and not travel in packs so much. I get that you want to play with your friends and have other guilds you work with but maybe it's time that these guilds start to separate and fight an uphill fight and not rely on a zerg of 80 to take a keep and instead use a bit of skill. Yeah the game definitely favors the "whoever has the most people will generally win" strategy and I'm not trying to tell you guys how to play the game. If you want to zerg go ahead and zerg. Whatever makes you feel l33t
I'm not just pointing the finger at EP...AD does it plenty as well having Azuras, Haderus (half the time) and Thornblade (last I checked (which was Friday so it could easily have changed)) as their buff server. This is also a lot of the cause for the population imbalance. Somewhat of a fix to all of this could be to just have one campaign that you can go in and a guest. No porting to player to get into a campaign you're not homed or guested in. People have been asking for this ZOS for a long time, this and getting rid of PvP buffs outside of PvP. It makes no sense to have a buff you get from one aspect of the game and have it apply to a completely different aspect of the game.
I don't understand how people ignore the history of what has been happening in Cyrodiil. A few months ago there was this place called Thornblade and it was where all the factions decided to war. Untill one day AD and DC disappeared from Thornblade and left EP all alone. Then there was a void and Chillrend was born with AD and DC populating this campaign with a very small number of EP. I wrote a post calling for help in Chilrend because it was populated all day but with almost zero EP presence. So EP showed up and started fighting for the glory in Chilrend and guess what? AD has disappeared again. DC has dwindled in numbers but still holds a strong position. The problem is AD and DC are both running like scared little children every time EP shows up to fight. Now that you know the truth might wanna change how you are approaching this subject.
Where is my LOL button?! Nice revision of history.
God_flakes wrote: »filmoretub17_ESO wrote: »
Seriously though campaign population imbalance is definitely happening with only one active server to play on during the day and it being locked red while yellow and blue are sitting at 2 bars. Not to mention that the campaign has had massive lag for a few months now since the mass exodus of Thornblade. Yellow has 3 buff servers right now IIRC. Why don't the reds that want to blatantly destroy campaigns go over to these servers and play cause I'm sure that they AP they want will definitely show up when they start threatening emp, scrolls, etc. During the night, yes there is a little bit of action on the other servers but in all honesty EP needs to spread out and not travel in packs so much. I get that you want to play with your friends and have other guilds you work with but maybe it's time that these guilds start to separate and fight an uphill fight and not rely on a zerg of 80 to take a keep and instead use a bit of skill. Yeah the game definitely favors the "whoever has the most people will generally win" strategy and I'm not trying to tell you guys how to play the game. If you want to zerg go ahead and zerg. Whatever makes you feel l33t
I'm not just pointing the finger at EP...AD does it plenty as well having Azuras, Haderus (half the time) and Thornblade (last I checked (which was Friday so it could easily have changed)) as their buff server. This is also a lot of the cause for the population imbalance. Somewhat of a fix to all of this could be to just have one campaign that you can go in and a guest. No porting to player to get into a campaign you're not homed or guested in. People have been asking for this ZOS for a long time, this and getting rid of PvP buffs outside of PvP. It makes no sense to have a buff you get from one aspect of the game and have it apply to a completely different aspect of the game.
I don't understand how people ignore the history of what has been happening in Cyrodiil. A few months ago there was this place called Thornblade and it was where all the factions decided to war. Untill one day AD and DC disappeared from Thornblade and left EP all alone. Then there was a void and Chillrend was born with AD and DC populating this campaign with a very small number of EP. I wrote a post calling for help in Chilrend because it was populated all day but with almost zero EP presence. So EP showed up and started fighting for the glory in Chilrend and guess what? AD has disappeared again. DC has dwindled in numbers but still holds a strong position. The problem is AD and DC are both running like scared little children every time EP shows up to fight. Now that you know the truth might wanna change how you are approaching this subject.
Where is my LOL button?! Nice revision of history.
Ikr? This guy. His posts are comedic.
filmoretub17_ESO wrote: »God_flakes wrote: »filmoretub17_ESO wrote: »
Seriously though campaign population imbalance is definitely happening with only one active server to play on during the day and it being locked red while yellow and blue are sitting at 2 bars. Not to mention that the campaign has had massive lag for a few months now since the mass exodus of Thornblade. Yellow has 3 buff servers right now IIRC. Why don't the reds that want to blatantly destroy campaigns go over to these servers and play cause I'm sure that they AP they want will definitely show up when they start threatening emp, scrolls, etc. During the night, yes there is a little bit of action on the other servers but in all honesty EP needs to spread out and not travel in packs so much. I get that you want to play with your friends and have other guilds you work with but maybe it's time that these guilds start to separate and fight an uphill fight and not rely on a zerg of 80 to take a keep and instead use a bit of skill. Yeah the game definitely favors the "whoever has the most people will generally win" strategy and I'm not trying to tell you guys how to play the game. If you want to zerg go ahead and zerg. Whatever makes you feel l33t
I'm not just pointing the finger at EP...AD does it plenty as well having Azuras, Haderus (half the time) and Thornblade (last I checked (which was Friday so it could easily have changed)) as their buff server. This is also a lot of the cause for the population imbalance. Somewhat of a fix to all of this could be to just have one campaign that you can go in and a guest. No porting to player to get into a campaign you're not homed or guested in. People have been asking for this ZOS for a long time, this and getting rid of PvP buffs outside of PvP. It makes no sense to have a buff you get from one aspect of the game and have it apply to a completely different aspect of the game.
I don't understand how people ignore the history of what has been happening in Cyrodiil. A few months ago there was this place called Thornblade and it was where all the factions decided to war. Untill one day AD and DC disappeared from Thornblade and left EP all alone. Then there was a void and Chillrend was born with AD and DC populating this campaign with a very small number of EP. I wrote a post calling for help in Chilrend because it was populated all day but with almost zero EP presence. So EP showed up and started fighting for the glory in Chilrend and guess what? AD has disappeared again. DC has dwindled in numbers but still holds a strong position. The problem is AD and DC are both running like scared little children every time EP shows up to fight. Now that you know the truth might wanna change how you are approaching this subject.
Where is my LOL button?! Nice revision of history.
Ikr? This guy. His posts are comedic.
I do know a lot of them are blaming their exodus on lag. However you never see them abandon a campaign they are winning in the name of lag. My revision is true and if you don't know this then you just started playing pvp or just don't pay attention at all to the campaign populations. One of the recent retreats from Chilrend happened without lag being present at all. But yes even the guild I'm in will hop campaigns in search of fights that don't involve lag. But we never abandon a campaign because we are losing. I wouldn't roll with a group who just wants to be a buff campaign guild.
filmoretub17_ESO wrote: »God_flakes wrote: »filmoretub17_ESO wrote: »
Seriously though campaign population imbalance is definitely happening with only one active server to play on during the day and it being locked red while yellow and blue are sitting at 2 bars. Not to mention that the campaign has had massive lag for a few months now since the mass exodus of Thornblade. Yellow has 3 buff servers right now IIRC. Why don't the reds that want to blatantly destroy campaigns go over to these servers and play cause I'm sure that they AP they want will definitely show up when they start threatening emp, scrolls, etc. During the night, yes there is a little bit of action on the other servers but in all honesty EP needs to spread out and not travel in packs so much. I get that you want to play with your friends and have other guilds you work with but maybe it's time that these guilds start to separate and fight an uphill fight and not rely on a zerg of 80 to take a keep and instead use a bit of skill. Yeah the game definitely favors the "whoever has the most people will generally win" strategy and I'm not trying to tell you guys how to play the game. If you want to zerg go ahead and zerg. Whatever makes you feel l33t
I'm not just pointing the finger at EP...AD does it plenty as well having Azuras, Haderus (half the time) and Thornblade (last I checked (which was Friday so it could easily have changed)) as their buff server. This is also a lot of the cause for the population imbalance. Somewhat of a fix to all of this could be to just have one campaign that you can go in and a guest. No porting to player to get into a campaign you're not homed or guested in. People have been asking for this ZOS for a long time, this and getting rid of PvP buffs outside of PvP. It makes no sense to have a buff you get from one aspect of the game and have it apply to a completely different aspect of the game.
I don't understand how people ignore the history of what has been happening in Cyrodiil. A few months ago there was this place called Thornblade and it was where all the factions decided to war. Untill one day AD and DC disappeared from Thornblade and left EP all alone. Then there was a void and Chillrend was born with AD and DC populating this campaign with a very small number of EP. I wrote a post calling for help in Chilrend because it was populated all day but with almost zero EP presence. So EP showed up and started fighting for the glory in Chilrend and guess what? AD has disappeared again. DC has dwindled in numbers but still holds a strong position. The problem is AD and DC are both running like scared little children every time EP shows up to fight. Now that you know the truth might wanna change how you are approaching this subject.
Where is my LOL button?! Nice revision of history.
Ikr? This guy. His posts are comedic.
I do know a lot of them are blaming their exodus on lag. However you never see them abandon a campaign they are winning in the name of lag. My revision is true and if you don't know this then you just started playing pvp or just don't pay attention at all to the campaign populations. One of the recent retreats from Chilrend happened without lag being present at all. But yes even the guild I'm in will hop campaigns in search of fights that don't involve lag. But we never abandon a campaign because we are losing. I wouldn't roll with a group who just wants to be a buff campaign guild.
God_flakes wrote: »filmoretub17_ESO wrote: »God_flakes wrote: »filmoretub17_ESO wrote: »
Seriously though campaign population imbalance is definitely happening with only one active server to play on during the day and it being locked red while yellow and blue are sitting at 2 bars. Not to mention that the campaign has had massive lag for a few months now since the mass exodus of Thornblade. Yellow has 3 buff servers right now IIRC. Why don't the reds that want to blatantly destroy campaigns go over to these servers and play cause I'm sure that they AP they want will definitely show up when they start threatening emp, scrolls, etc. During the night, yes there is a little bit of action on the other servers but in all honesty EP needs to spread out and not travel in packs so much. I get that you want to play with your friends and have other guilds you work with but maybe it's time that these guilds start to separate and fight an uphill fight and not rely on a zerg of 80 to take a keep and instead use a bit of skill. Yeah the game definitely favors the "whoever has the most people will generally win" strategy and I'm not trying to tell you guys how to play the game. If you want to zerg go ahead and zerg. Whatever makes you feel l33t
I'm not just pointing the finger at EP...AD does it plenty as well having Azuras, Haderus (half the time) and Thornblade (last I checked (which was Friday so it could easily have changed)) as their buff server. This is also a lot of the cause for the population imbalance. Somewhat of a fix to all of this could be to just have one campaign that you can go in and a guest. No porting to player to get into a campaign you're not homed or guested in. People have been asking for this ZOS for a long time, this and getting rid of PvP buffs outside of PvP. It makes no sense to have a buff you get from one aspect of the game and have it apply to a completely different aspect of the game.
I don't understand how people ignore the history of what has been happening in Cyrodiil. A few months ago there was this place called Thornblade and it was where all the factions decided to war. Untill one day AD and DC disappeared from Thornblade and left EP all alone. Then there was a void and Chillrend was born with AD and DC populating this campaign with a very small number of EP. I wrote a post calling for help in Chilrend because it was populated all day but with almost zero EP presence. So EP showed up and started fighting for the glory in Chilrend and guess what? AD has disappeared again. DC has dwindled in numbers but still holds a strong position. The problem is AD and DC are both running like scared little children every time EP shows up to fight. Now that you know the truth might wanna change how you are approaching this subject.
Where is my LOL button?! Nice revision of history.
Ikr? This guy. His posts are comedic.
I do know a lot of them are blaming their exodus on lag. However you never see them abandon a campaign they are winning in the name of lag. My revision is true and if you don't know this then you just started playing pvp or just don't pay attention at all to the campaign populations. One of the recent retreats from Chilrend happened without lag being present at all. But yes even the guild I'm in will hop campaigns in search of fights that don't involve lag. But we never abandon a campaign because we are losing. I wouldn't roll with a group who just wants to be a buff campaign guild.
No lag in Chill???? You can't be serious right now. My crew left because of the horrendous lag in chill. I played as long as I did in Azura because there was NO lag until certain ad and ep showed up in obscene numbers with their crown stack AoE and what I deem as packet flooding. When I brought my crew to TB, DC was losing there and losing badly. So don't tell me dc abandons when they lose. That's just crap and a cheap shot.
filmoretub17_ESO wrote: »God_flakes wrote: »filmoretub17_ESO wrote: »God_flakes wrote: »filmoretub17_ESO wrote: »
Seriously though campaign population imbalance is definitely happening with only one active server to play on during the day and it being locked red while yellow and blue are sitting at 2 bars. Not to mention that the campaign has had massive lag for a few months now since the mass exodus of Thornblade. Yellow has 3 buff servers right now IIRC. Why don't the reds that want to blatantly destroy campaigns go over to these servers and play cause I'm sure that they AP they want will definitely show up when they start threatening emp, scrolls, etc. During the night, yes there is a little bit of action on the other servers but in all honesty EP needs to spread out and not travel in packs so much. I get that you want to play with your friends and have other guilds you work with but maybe it's time that these guilds start to separate and fight an uphill fight and not rely on a zerg of 80 to take a keep and instead use a bit of skill. Yeah the game definitely favors the "whoever has the most people will generally win" strategy and I'm not trying to tell you guys how to play the game. If you want to zerg go ahead and zerg. Whatever makes you feel l33t
I'm not just pointing the finger at EP...AD does it plenty as well having Azuras, Haderus (half the time) and Thornblade (last I checked (which was Friday so it could easily have changed)) as their buff server. This is also a lot of the cause for the population imbalance. Somewhat of a fix to all of this could be to just have one campaign that you can go in and a guest. No porting to player to get into a campaign you're not homed or guested in. People have been asking for this ZOS for a long time, this and getting rid of PvP buffs outside of PvP. It makes no sense to have a buff you get from one aspect of the game and have it apply to a completely different aspect of the game.
I don't understand how people ignore the history of what has been happening in Cyrodiil. A few months ago there was this place called Thornblade and it was where all the factions decided to war. Untill one day AD and DC disappeared from Thornblade and left EP all alone. Then there was a void and Chillrend was born with AD and DC populating this campaign with a very small number of EP. I wrote a post calling for help in Chilrend because it was populated all day but with almost zero EP presence. So EP showed up and started fighting for the glory in Chilrend and guess what? AD has disappeared again. DC has dwindled in numbers but still holds a strong position. The problem is AD and DC are both running like scared little children every time EP shows up to fight. Now that you know the truth might wanna change how you are approaching this subject.
Where is my LOL button?! Nice revision of history.
Ikr? This guy. His posts are comedic.
I do know a lot of them are blaming their exodus on lag. However you never see them abandon a campaign they are winning in the name of lag. My revision is true and if you don't know this then you just started playing pvp or just don't pay attention at all to the campaign populations. One of the recent retreats from Chilrend happened without lag being present at all. But yes even the guild I'm in will hop campaigns in search of fights that don't involve lag. But we never abandon a campaign because we are losing. I wouldn't roll with a group who just wants to be a buff campaign guild.
No lag in Chill???? You can't be serious right now. My crew left because of the horrendous lag in chill. I played as long as I did in Azura because there was NO lag until certain ad and ep showed up in obscene numbers with their crown stack AoE and what I deem as packet flooding. When I brought my crew to TB, DC was losing there and losing badly. So don't tell me dc abandons when they lose. That's just crap and a cheap shot.
There was 2 exodus from Chilrend since it started being busy. The first one was when a certain guild decided to home there and I was present and there was no lag. The last one was probably because of lag because since then the server is full of lag. You should learn a little history before acting like I said there Is no lag in chilrend. here is the post on the first exodus.
http://forums.elderscrollsonline.com/en/discussion/170529/chillrend-competition-server#latest
The second exodus happened a few days ago when AD just disappeared entirely.
Rylana I know all too well of what the meta is in terms of what campaigns have the action, that's where the flock goes...I agree with everything you say 100% except with one thing...Decibel doesn't run 100+ nor do we try to flip an entire map one color...we know what happens when a map is all one color...once we see it not being a challenge, we go look elsewhere for other fights like you said everyone does and I agree once guesting is no longer a thing and you're locked in to a home campaign for the entire duration, then we may see more regulars in those campaigns instead of people going over to them when there's nothing going on elsewhere.
filmoretub17_ESO wrote: »God_flakes wrote: »filmoretub17_ESO wrote: »God_flakes wrote: »filmoretub17_ESO wrote: »
Seriously though campaign population imbalance is definitely happening with only one active server to play on during the day and it being locked red while yellow and blue are sitting at 2 bars. Not to mention that the campaign has had massive lag for a few months now since the mass exodus of Thornblade. Yellow has 3 buff servers right now IIRC. Why don't the reds that want to blatantly destroy campaigns go over to these servers and play cause I'm sure that they AP they want will definitely show up when they start threatening emp, scrolls, etc. During the night, yes there is a little bit of action on the other servers but in all honesty EP needs to spread out and not travel in packs so much. I get that you want to play with your friends and have other guilds you work with but maybe it's time that these guilds start to separate and fight an uphill fight and not rely on a zerg of 80 to take a keep and instead use a bit of skill. Yeah the game definitely favors the "whoever has the most people will generally win" strategy and I'm not trying to tell you guys how to play the game. If you want to zerg go ahead and zerg. Whatever makes you feel l33t
I'm not just pointing the finger at EP...AD does it plenty as well having Azuras, Haderus (half the time) and Thornblade (last I checked (which was Friday so it could easily have changed)) as their buff server. This is also a lot of the cause for the population imbalance. Somewhat of a fix to all of this could be to just have one campaign that you can go in and a guest. No porting to player to get into a campaign you're not homed or guested in. People have been asking for this ZOS for a long time, this and getting rid of PvP buffs outside of PvP. It makes no sense to have a buff you get from one aspect of the game and have it apply to a completely different aspect of the game.
I don't understand how people ignore the history of what has been happening in Cyrodiil. A few months ago there was this place called Thornblade and it was where all the factions decided to war. Untill one day AD and DC disappeared from Thornblade and left EP all alone. Then there was a void and Chillrend was born with AD and DC populating this campaign with a very small number of EP. I wrote a post calling for help in Chilrend because it was populated all day but with almost zero EP presence. So EP showed up and started fighting for the glory in Chilrend and guess what? AD has disappeared again. DC has dwindled in numbers but still holds a strong position. The problem is AD and DC are both running like scared little children every time EP shows up to fight. Now that you know the truth might wanna change how you are approaching this subject.
Where is my LOL button?! Nice revision of history.
Ikr? This guy. His posts are comedic.
I do know a lot of them are blaming their exodus on lag. However you never see them abandon a campaign they are winning in the name of lag. My revision is true and if you don't know this then you just started playing pvp or just don't pay attention at all to the campaign populations. One of the recent retreats from Chilrend happened without lag being present at all. But yes even the guild I'm in will hop campaigns in search of fights that don't involve lag. But we never abandon a campaign because we are losing. I wouldn't roll with a group who just wants to be a buff campaign guild.
No lag in Chill???? You can't be serious right now. My crew left because of the horrendous lag in chill. I played as long as I did in Azura because there was NO lag until certain ad and ep showed up in obscene numbers with their crown stack AoE and what I deem as packet flooding. When I brought my crew to TB, DC was losing there and losing badly. So don't tell me dc abandons when they lose. That's just crap and a cheap shot.
There was 2 exodus from Chilrend since it started being busy. The first one was when a certain guild decided to home there and I was present and there was no lag. The last one was probably because of lag because since then the server is full of lag. You should learn a little history before acting like I said there Is no lag in chilrend. here is the post on the first exodus.
http://forums.elderscrollsonline.com/en/discussion/170529/chillrend-competition-server#latest
The second exodus happened a few days ago when AD just disappeared entirely.
Sorry but you are wrong. The first exodus was because of lag, I was one of the first waves of AD to leave Thornblade for Chillrend. The reason we left Chillrend was because of the lag, and we had done very well in the time we were there, though I don't remember how many campaigns we won. TB had become a ghost campaign about two months after I'd left there, and the EP that was there came to Chillrend and the lag became unplayable, where is had been manageable previously. We would be completely lagged out and crash to desktops multiple times, and we had enough.That is why lots of AD and what was left of DC left Chillrend for other campaigns, which then turned Azuras into what it is now. Even a bunch of EP who had been on Chillrend before we left Thornblade left when the unplayable lag came, so it isn't just the so called "losing" factions that left, it is the ones who want to play without lag.
There are a large portion that care far more to have good, fair fights without lag than what the scoreboard says.
It's hard to find a "Goldilocks" campaign, the one with enough enemies to be fun, but not so many it lags.