More I think about it, all new releases have major issues on first couple of days till people start moving out into the world. I think this is a big mistake on all 3 party's (ZoS, M$, Sony). They should of thought of a way to have group of people getting in on one day others on another. Everyone on same day may cause problems. But am not that big on consoles, so not sure how these things work with you guys.
Naivefanboi wrote: »More I think about it, all new releases have major issues on first couple of days till people start moving out into the world. I think this is a big mistake on all 3 party's (ZoS, M$, Sony). They should of thought of a way to have group of people getting in on one day others on another. Everyone on same day may cause problems. But am not that big on consoles, so not sure how these things work with you guys.
Thats odd, eso didnt have much issue at immediate launch, people were able to login and play .... First week or so was considerd a success, then people started finding all the bugs, broken quest chains, achievement s ect.
But first few days had no issues, thats just eso on pc tho
NewBlacksmurf wrote: »Naivefanboi wrote: »More I think about it, all new releases have major issues on first couple of days till people start moving out into the world. I think this is a big mistake on all 3 party's (ZoS, M$, Sony). They should of thought of a way to have group of people getting in on one day others on another. Everyone on same day may cause problems. But am not that big on consoles, so not sure how these things work with you guys.
Thats odd, eso didnt have much issue at immediate launch, people were able to login and play .... First week or so was considerd a success, then people started finding all the bugs, broken quest chains, achievement s ect.
But first few days had no issues, thats just eso on pc tho
PC had issues but it was considered better than most other MMO's
I had early access and had issues as well as others but it was playable.....TONs of bugs but playable
NewBlacksmurf wrote: »Naivefanboi wrote: »More I think about it, all new releases have major issues on first couple of days till people start moving out into the world. I think this is a big mistake on all 3 party's (ZoS, M$, Sony). They should of thought of a way to have group of people getting in on one day others on another. Everyone on same day may cause problems. But am not that big on consoles, so not sure how these things work with you guys.
Thats odd, eso didnt have much issue at immediate launch, people were able to login and play .... First week or so was considerd a success, then people started finding all the bugs, broken quest chains, achievement s ect.
But first few days had no issues, thats just eso on pc tho
PC had issues but it was considered better than most other MMO's
I had early access and had issues as well as others but it was playable.....TONs of bugs but playable
Same. I had early access and considering I had played other MMO's it was one of the smoother launches. Rift was probably the best launch of a MMO as far as the degree of issues/bugs. ESO's launch was pretty good on the basis of being able to log in and actually play a bit. As you stated, there were bugs and quest issues, but it was not plagued with connectivity issues, massive lag issues and the sort of things that have plagued many MMO's at launch.
ESO appears to definitely soak up a solid chunk of a PS4's factory HDD.
Its 75g because Xbox and PS4 get Imp City at release while PC has to wait for it.....
nimander99 wrote: »Here's me hoping for day 1 DLC *crosses fingers*