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Targeting system and killing rats with ambush or instant crystal fragments.

Julianos
Julianos
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ZOS please gives us a better targeting system. Im tired of ambushing rats or other things around. Lets us lock on our target. And in dungeons sometimes bosses have lots of adds next to them and targeting with tab doesnt work cos if our crosshair point something else our abilities follows the crosshair not the marked target with the TAB. I wasted my ultimates couple times because of this targeting system.
  • newtinmpls
    newtinmpls
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    I wondered if that was just me.

    In the last week or so it seems that targeting by tab isn't working well, even when the little "corners" show up.
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  • Awe
    Awe
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    targeting, active skill bar, quick slot menu
    ppl want normal all of them since pre launch, but ZOS doesn't listen in this case. worse for them....
  • Julianos
    Julianos
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    Awe wrote: »
    targeting, active skill bar, quick slot menu
    ppl want normal all of them since pre launch, but ZOS doesn't listen in this case. worse for them....

    they should bring new targeting system cos it doesnt work with crowded mobs its really annoying
  • idk
    idk
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    Yea, I wish they would just eliminate targeting the small animals but they are a source of crafting matts and fishing supplies so it is probably not possible. At least in instances it should not be possible to target critters.
  • Sacadon
    Sacadon
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    Been asking for this for a loooooonnnggg time and they've yet to even acknowledge the requests.
  • Julianos
    Julianos
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    Sacadon wrote: »
    Been asking for this for a loooooonnnggg time and they've yet to even acknowledge the requests.

    Hear us ZOS this targeting system is useless.
  • Moonshadow66
    Moonshadow66
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    Yeah, rats and such are everywhere. I cannot move my mouse/cursor anywhere without seeing a "1 Rat" (level 1 Rat); even when I want to see a players name, I see the damn "1 Rat" first. The funny thing is that most of the times I don't even see a rat.. where are they? Underground? Invisible? Hiding in the grass to troll the player?

    It's really a pain in combat. Especially when you use an ultimate or you charge your weapon or skill for ages and then hit a rat with it. Magicka lost, stamina lost, and the enemies didn't get a scratch and are still attacking as if nothing happened.

    I mean, it might be "immersive" to have rats in dungeons or elsewhere, but since we can barely or can not see them anyways, why not just remove them? At least from combat areas such as dungeons or places where you have to fight during a quest.
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  • UrQuan
    UrQuan
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    Yeah, rats and such are everywhere. I cannot move my mouse/cursor anywhere without seeing a "1 Rat" (level 1 Rat); even when I want to see a players name, I see the damn "1 Rat" first.
    Shortly after launch I toyed with the idea of creating a character named Rat, just to confuse people who would move their cursor over him and see "25 Rat" or whatever.
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  • Julianos
    Julianos
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    "Damn rats i hate'em"
  • Tonturri
    Tonturri
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    Isn't this what tab target does?
  • Moonshadow66
    Moonshadow66
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    UrQuan wrote: »
    Yeah, rats and such are everywhere. I cannot move my mouse/cursor anywhere without seeing a "1 Rat" (level 1 Rat); even when I want to see a players name, I see the damn "1 Rat" first.
    Shortly after launch I toyed with the idea of creating a character named Rat, just to confuse people who would move their cursor over him and see "25 Rat" or whatever.

    Haha, this is awesome^^
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  • eliisra
    eliisra
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    Tonturri wrote: »
    Isn't this what tab target does?

    No, even if you "lock target" with tab or whatever key bind you use, it doesn't always work. Some skills will always fire at the closest thing your mouse is pointing towards, so rats and stuff being in front takes the hit.
  • Julianos
    Julianos
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    eliisra wrote: »
    Tonturri wrote: »
    Isn't this what tab target does?

    No, even if you "lock target" with tab or whatever key bind you use, it doesn't always work. Some skills will always fire at the closest thing your mouse is pointing towards, so rats and stuff being in front takes the hit.

    Yes and its not just rats there are other complications. For example if you fight multiple targets same time sometimes they are overlapping and i want to hit the low health target at that moment cos under %20 targets takes %300 more damage from some abilities. But full health target takes the hits cos they are overlapping and its immposible to hit to desired target.
    Edited by Julianos on May 24, 2015 5:55PM
  • Komma
    Komma
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    My biggest beef for targeting is that corpses take priority over live mobs making it very hard to target small mobs like spiders. This needs to be changed also!
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  • LegacyDM
    LegacyDM
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    Tonturri wrote: »
    Isn't this what tab target does?

    No. Tab target is nothing more than a visual display to help the user aim. In no way shape or fashion does it lock onto the target or provide automated targeting. It's a misnomer.

    They stated early on while game was in development that this game would be similar to a fps where skill would be determined by player aiming. There would be no targeting lock like other mmorpgs. Zos is unlikely to change game mechanics at this point. They are at a state where they are fixing bugs and developing new content. Not reinventing themselves.
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  • DobbaDeuce
    DobbaDeuce
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    I actually really enjoy the targeting in this game, since it's about as close to actually needing to aim as I've experienced in an MMO. Being able to successfully snipe a mage enemy that is barely visible pinched behind two encroaching tank enemies is one of the most satisfying feelings I get in combat and is an actual "skill" that I've become better at as I've played. Occasionally my arrows do hit a stray rat or spider, but that just means I didn't aim correctly.
    Edited by DobbaDeuce on May 24, 2015 6:09PM
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  • Bouvin
    Bouvin
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    Awe wrote: »
    targeting, active skill bar, quick slot menu
    ppl want normal all of them since pre launch, but ZOS doesn't listen in this case. worse for them....

    ZoS doesn't really listen to anything when it involves fixing or improving the game.

    Unless it's what you want in the Crown store.
  • Ffastyl
    Ffastyl
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    As someone who has played FPS's, I want to lean in the opposite direction of the OP and remove some or most of the magnetic tracking in ESO. It is clearly noticeable at maximum range, and only slightly otherwise, but the magnetic tracking is enough to curve projectiles mid-flight like homing missiles to seek their target. For magic this can be excused, but arrows?

    The immediate downside I can see with that is latency and lag affecting aiming further, since you will have to 95% (FPS Magnetic tracking takes care of the last 5%) aim your attacks, which can be difficult when you have to wait variable amounts of time for each shot to launch.
    But in the grander scheme, I would prefer less mid-flight tracking and would be okay with target-assist.

    To touch on the original topic more, I have rebound it to V (Tab is not comfortable to reach for) and call it "lock-on." Lock-on will not aim for you, but when obstacles or enemies get in the way, it prioritizes the lock-on over closer enemies and can help get a shot through narrow gaps.

    In first person and melee, I haven't had much issue missing my target for a rat or other critter. I normally aim above the ground.
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  • Julianos
    Julianos
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    Tonturri wrote: »
    Isn't this what tab target does?

    No. Tab target is nothing more than a visual display to help the user aim. In no way shape or fashion does it lock onto the target or provide automated targeting. It's a misnomer.

    They stated early on while game was in development that this game would be similar to a fps where skill would be determined by player aiming. There would be no targeting lock like other mmorpgs. Zos is unlikely to change game mechanics at this point. They are at a state where they are fixing bugs and developing new content. Not reinventing themselves.

    well their point of view scks cos im playing third person and im looking from above how come they expect me to aim like a FPS game thats BS and its nothing to do with re inventing they maybe trying to be unqiue but its not that its totally useless.
    if you trying to be unique you can replace something old with better version of it. But traditional target lock system is work perfectly and their system is not working and this doesnt make them unique its makes them broken in my eyes. I can walk around in the streets on my hands naked and flowers stuck on my butt that would made me unique ? Yes maybe it would but in a bad way.
  • MasterFUNG_ESO
    MasterFUNG_ESO
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    Axorn wrote: »
    Tonturri wrote: »
    Isn't this what tab target does?

    No. Tab target is nothing more than a visual display to help the user aim. In no way shape or fashion does it lock onto the target or provide automated targeting. It's a misnomer.

    They stated early on while game was in development that this game would be similar to a fps where skill would be determined by player aiming. There would be no targeting lock like other mmorpgs. Zos is unlikely to change game mechanics at this point. They are at a state where they are fixing bugs and developing new content. Not reinventing themselves.

    well their point of view scks cos im playing third person and im looking from above how come they expect me to aim like a FPS game thats BS and its nothing to do with re inventing they maybe trying to be unqiue but its not that its totally useless.
    if you trying to be unique you can replace something old with better version of it. But traditional target lock system is work perfectly and their system is not working and this doesnt make them unique its makes them broken in my eyes. I can walk around in the streets on my hands naked and flowers stuck on my butt that would made me unique ? Yes maybe it would but in a bad way.

    It might be useless for you but for those of us who knew how targeting works before we bought the game its great. There are plenty of Tab targeting only MMO's out there already.In this game you have to aim and move to hit what you want and i love it. You also can now move the camera to where ever you want to solve your issue.
  • Julianos
    Julianos
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    Axorn wrote: »
    Tonturri wrote: »
    Isn't this what tab target does?

    No. Tab target is nothing more than a visual display to help the user aim. In no way shape or fashion does it lock onto the target or provide automated targeting. It's a misnomer.

    They stated early on while game was in development that this game would be similar to a fps where skill would be determined by player aiming. There would be no targeting lock like other mmorpgs. Zos is unlikely to change game mechanics at this point. They are at a state where they are fixing bugs and developing new content. Not reinventing themselves.

    well their point of view scks cos im playing third person and im looking from above how come they expect me to aim like a FPS game thats BS and its nothing to do with re inventing they maybe trying to be unqiue but its not that its totally useless.
    if you trying to be unique you can replace something old with better version of it. But traditional target lock system is work perfectly and their system is not working and this doesnt make them unique its makes them broken in my eyes. I can walk around in the streets on my hands naked and flowers stuck on my butt that would made me unique ? Yes maybe it would but in a bad way.

    It might be useless for you but for those of us who knew how targeting works before we bought the game its great. There are plenty of Tab targeting only MMO's out there already.In this game you have to aim and move to hit what you want and i love it. You also can now move the camera to where ever you want to solve your issue.

    you cant aim if other mobs blocking your target and im playing third person. Their system is flawed and conflicts with other things maybe their intention is good but its not working.
  • Sacadon
    Sacadon
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    Someone with knowledge of the targeting mechanics may want to create a well structured poll that may surface this better for ZOS.
  • MasterFUNG_ESO
    MasterFUNG_ESO
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    Axorn wrote: »
    Axorn wrote: »
    Tonturri wrote: »
    Isn't this what tab target does?

    No. Tab target is nothing more than a visual display to help the user aim. In no way shape or fashion does it lock onto the target or provide automated targeting. It's a misnomer.

    They stated early on while game was in development that this game would be similar to a fps where skill would be determined by player aiming. There would be no targeting lock like other mmorpgs. Zos is unlikely to change game mechanics at this point. They are at a state where they are fixing bugs and developing new content. Not reinventing themselves.

    well their point of view scks cos im playing third person and im looking from above how come they expect me to aim like a FPS game thats BS and its nothing to do with re inventing they maybe trying to be unqiue but its not that its totally useless.
    if you trying to be unique you can replace something old with better version of it. But traditional target lock system is work perfectly and their system is not working and this doesnt make them unique its makes them broken in my eyes. I can walk around in the streets on my hands naked and flowers stuck on my butt that would made me unique ? Yes maybe it would but in a bad way.

    It might be useless for you but for those of us who knew how targeting works before we bought the game its great. There are plenty of Tab targeting only MMO's out there already.In this game you have to aim and move to hit what you want and i love it. You also can now move the camera to where ever you want to solve your issue.

    you cant aim if other mobs blocking your target and im playing third person. Their system is flawed and conflicts with other things maybe their intention is good but its not working.

    But that is the point. You cant magically hit a mob behind other mobs without positioning and aiming. That healer is in the back for a reason and im glad it takes a little more planning and skill to get to him first. I also play in third person and use the TAB soft lock as a means for tracking and focus.
    Edited by MasterFUNG_ESO on May 24, 2015 8:07PM
  • Sacadon
    Sacadon
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    Axorn wrote: »
    Axorn wrote: »
    Tonturri wrote: »
    Isn't this what tab target does?

    No. Tab target is nothing more than a visual display to help the user aim. In no way shape or fashion does it lock onto the target or provide automated targeting. It's a misnomer.

    They stated early on while game was in development that this game would be similar to a fps where skill would be determined by player aiming. There would be no targeting lock like other mmorpgs. Zos is unlikely to change game mechanics at this point. They are at a state where they are fixing bugs and developing new content. Not reinventing themselves.

    well their point of view scks cos im playing third person and im looking from above how come they expect me to aim like a FPS game thats BS and its nothing to do with re inventing they maybe trying to be unqiue but its not that its totally useless.
    if you trying to be unique you can replace something old with better version of it. But traditional target lock system is work perfectly and their system is not working and this doesnt make them unique its makes them broken in my eyes. I can walk around in the streets on my hands naked and flowers stuck on my butt that would made me unique ? Yes maybe it would but in a bad way.

    It might be useless for you but for those of us who knew how targeting works before we bought the game its great. There are plenty of Tab targeting only MMO's out there already.In this game you have to aim and move to hit what you want and i love it. You also can now move the camera to where ever you want to solve your issue.

    you cant aim if other mobs blocking your target and im playing third person. Their system is flawed and conflicts with other things maybe their intention is good but its not working.

    But that is the point. You cant magically hit a mob behind other mobs without positioning and aiming. That healer is in the back for a reason and im glad it takes a little more planning and skill to get to him first. I also play in third person and use the TAB soft lock as a means for tracking and focus.

    Agreed on the magically, but it doesn't work that way. Even tab-targeted you'll sometimes hit the mouse. So I think the problem is the soft targeting approach vs having to use skill and focus properly... Which would give use more control and precision over our targets. This is one of those be careful what you wish for things though.
    Edited by Sacadon on May 24, 2015 8:11PM
  • nemo284b16_ESO
    nemo284b16_ESO
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    Axorn wrote: »
    ZOS please gives us a better targeting system. Im tired of ambushing rats or other things around. Lets us lock on our target. And in dungeons sometimes bosses have lots of adds next to them and targeting with tab doesnt work cos if our crosshair point something else our abilities follows the crosshair not the marked target with the TAB. I wasted my ultimates couple times because of this targeting system.

    I fully agree.
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  • Yia
    Yia
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    Target lock is fine as long as they ONLY make it so in pve and it is severely limited in in relation to the angle of approach. No curveballs.
  • Julianos
    Julianos
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    Axorn wrote: »
    Axorn wrote: »
    Tonturri wrote: »
    Isn't this what tab target does?

    No. Tab target is nothing more than a visual display to help the user aim. In no way shape or fashion does it lock onto the target or provide automated targeting. It's a misnomer.

    They stated early on while game was in development that this game would be similar to a fps where skill would be determined by player aiming. There would be no targeting lock like other mmorpgs. Zos is unlikely to change game mechanics at this point. They are at a state where they are fixing bugs and developing new content. Not reinventing themselves.

    well their point of view scks cos im playing third person and im looking from above how come they expect me to aim like a FPS game thats BS and its nothing to do with re inventing they maybe trying to be unqiue but its not that its totally useless.
    if you trying to be unique you can replace something old with better version of it. But traditional target lock system is work perfectly and their system is not working and this doesnt make them unique its makes them broken in my eyes. I can walk around in the streets on my hands naked and flowers stuck on my butt that would made me unique ? Yes maybe it would but in a bad way.

    It might be useless for you but for those of us who knew how targeting works before we bought the game its great. There are plenty of Tab targeting only MMO's out there already.In this game you have to aim and move to hit what you want and i love it. You also can now move the camera to where ever you want to solve your issue.

    you cant aim if other mobs blocking your target and im playing third person. Their system is flawed and conflicts with other things maybe their intention is good but its not working.

    But that is the point. You cant magically hit a mob behind other mobs without positioning and aiming. That healer is in the back for a reason and im glad it takes a little more planning and skill to get to him first. I also play in third person and use the TAB soft lock as a means for tracking and focus.

    what about overlapping mobs. Also you cant pick mobs if they are too many. Aiming in third person especially in mmorpg=fail. If there are multiple targets like 3-5 when you aim its not precise especially when you are far away its hilighting the target automaticly its not precise and why we are aiming ? is there a headshot damage ? leg damage or arm damage ? no ! its a messed up system stop defending it. Also templar has an ability called solar flare and its trajectory is curved it goes like a mortar shell what about that ! :p
    Edited by Julianos on May 24, 2015 8:54PM
  • MasterFUNG_ESO
    MasterFUNG_ESO
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    Axorn wrote: »
    Axorn wrote: »
    Axorn wrote: »
    Tonturri wrote: »
    Isn't this what tab target does?

    No. Tab target is nothing more than a visual display to help the user aim. In no way shape or fashion does it lock onto the target or provide automated targeting. It's a misnomer.

    They stated early on while game was in development that this game would be similar to a fps where skill would be determined by player aiming. There would be no targeting lock like other mmorpgs. Zos is unlikely to change game mechanics at this point. They are at a state where they are fixing bugs and developing new content. Not reinventing themselves.

    well their point of view scks cos im playing third person and im looking from above how come they expect me to aim like a FPS game thats BS and its nothing to do with re inventing they maybe trying to be unqiue but its not that its totally useless.
    if you trying to be unique you can replace something old with better version of it. But traditional target lock system is work perfectly and their system is not working and this doesnt make them unique its makes them broken in my eyes. I can walk around in the streets on my hands naked and flowers stuck on my butt that would made me unique ? Yes maybe it would but in a bad way.

    It might be useless for you but for those of us who knew how targeting works before we bought the game its great. There are plenty of Tab targeting only MMO's out there already.In this game you have to aim and move to hit what you want and i love it. You also can now move the camera to where ever you want to solve your issue.

    you cant aim if other mobs blocking your target and im playing third person. Their system is flawed and conflicts with other things maybe their intention is good but its not working.

    But that is the point. You cant magically hit a mob behind other mobs without positioning and aiming. That healer is in the back for a reason and im glad it takes a little more planning and skill to get to him first. I also play in third person and use the TAB soft lock as a means for tracking and focus.

    what about overlapping mobs. Also you cant pick mobs if they are too many. Aiming in third person especially in mmorpg=fail. If there are multiple targets like 3-5 when you aim its not precise especially when you are far away its hilighting the target automaticly its not precise and why we are aiming ? is there a headshot damage ? leg damage or arm damage ? no ! its a messed up system stop defending it. Also templar has an ability called solar flare and its trajectory is curved it goes like a mortar shell what about that ! :p

    If you are so against the combat targeting in this game, why did you buy it? I have had no issue with overlapping mobs. You can just hit tab till you get to the one you want before the battle starts. As far as aiming goes im sure they were trying to find a way to get as much of the skyrim experience as possible within the confines of online issues, lag and what not. If they decide to change to the standard hard lock method what do you think will happen to the difficulty? Tactics will be limited to before the fight even starts and will almost ensure victory. Whats the fun in that? Oh and please don't order me around, we are both entitled to our opinions.
  • Julianos
    Julianos
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    Axorn wrote: »
    Axorn wrote: »
    Axorn wrote: »
    Tonturri wrote: »
    Isn't this what tab target does?

    No. Tab target is nothing more than a visual display to help the user aim. In no way shape or fashion does it lock onto the target or provide automated targeting. It's a misnomer.

    They stated early on while game was in development that this game would be similar to a fps where skill would be determined by player aiming. There would be no targeting lock like other mmorpgs. Zos is unlikely to change game mechanics at this point. They are at a state where they are fixing bugs and developing new content. Not reinventing themselves.

    well their point of view scks cos im playing third person and im looking from above how come they expect me to aim like a FPS game thats BS and its nothing to do with re inventing they maybe trying to be unqiue but its not that its totally useless.
    if you trying to be unique you can replace something old with better version of it. But traditional target lock system is work perfectly and their system is not working and this doesnt make them unique its makes them broken in my eyes. I can walk around in the streets on my hands naked and flowers stuck on my butt that would made me unique ? Yes maybe it would but in a bad way.

    It might be useless for you but for those of us who knew how targeting works before we bought the game its great. There are plenty of Tab targeting only MMO's out there already.In this game you have to aim and move to hit what you want and i love it. You also can now move the camera to where ever you want to solve your issue.

    you cant aim if other mobs blocking your target and im playing third person. Their system is flawed and conflicts with other things maybe their intention is good but its not working.

    But that is the point. You cant magically hit a mob behind other mobs without positioning and aiming. That healer is in the back for a reason and im glad it takes a little more planning and skill to get to him first. I also play in third person and use the TAB soft lock as a means for tracking and focus.

    what about overlapping mobs. Also you cant pick mobs if they are too many. Aiming in third person especially in mmorpg=fail. If there are multiple targets like 3-5 when you aim its not precise especially when you are far away its hilighting the target automaticly its not precise and why we are aiming ? is there a headshot damage ? leg damage or arm damage ? no ! its a messed up system stop defending it. Also templar has an ability called solar flare and its trajectory is curved it goes like a mortar shell what about that ! :p

    If you are so against the combat targeting in this game, why did you buy it? I have had no issue with overlapping mobs. You can just hit tab till you get to the one you want before the battle starts. As far as aiming goes im sure they were trying to find a way to get as much of the skyrim experience as possible within the confines of online issues, lag and what not. If they decide to change to the standard hard lock method what do you think will happen to the difficulty? Tactics will be limited to before the fight even starts and will almost ensure victory. Whats the fun in that? Oh and please don't order me around, we are both entitled to our opinions.

    i bought this game cos it was promising and i have a right to complaint about this product im a customer. You cant make a game difficult with nonsense. This game already so easy i wish there was a diffculty slider. And its not skyrim its a completly diffrent game
  • MasterFUNG_ESO
    MasterFUNG_ESO
    ✭✭✭
    Axorn wrote: »
    Axorn wrote: »
    Axorn wrote: »
    Axorn wrote: »
    Tonturri wrote: »
    Isn't this what tab target does?

    No. Tab target is nothing more than a visual display to help the user aim. In no way shape or fashion does it lock onto the target or provide automated targeting. It's a misnomer.

    They stated early on while game was in development that this game would be similar to a fps where skill would be determined by player aiming. There would be no targeting lock like other mmorpgs. Zos is unlikely to change game mechanics at this point. They are at a state where they are fixing bugs and developing new content. Not reinventing themselves.

    well their point of view scks cos im playing third person and im looking from above how come they expect me to aim like a FPS game thats BS and its nothing to do with re inventing they maybe trying to be unqiue but its not that its totally useless.
    if you trying to be unique you can replace something old with better version of it. But traditional target lock system is work perfectly and their system is not working and this doesnt make them unique its makes them broken in my eyes. I can walk around in the streets on my hands naked and flowers stuck on my butt that would made me unique ? Yes maybe it would but in a bad way.

    It might be useless for you but for those of us who knew how targeting works before we bought the game its great. There are plenty of Tab targeting only MMO's out there already.In this game you have to aim and move to hit what you want and i love it. You also can now move the camera to where ever you want to solve your issue.

    you cant aim if other mobs blocking your target and im playing third person. Their system is flawed and conflicts with other things maybe their intention is good but its not working.

    But that is the point. You cant magically hit a mob behind other mobs without positioning and aiming. That healer is in the back for a reason and im glad it takes a little more planning and skill to get to him first. I also play in third person and use the TAB soft lock as a means for tracking and focus.

    what about overlapping mobs. Also you cant pick mobs if they are too many. Aiming in third person especially in mmorpg=fail. If there are multiple targets like 3-5 when you aim its not precise especially when you are far away its hilighting the target automaticly its not precise and why we are aiming ? is there a headshot damage ? leg damage or arm damage ? no ! its a messed up system stop defending it. Also templar has an ability called solar flare and its trajectory is curved it goes like a mortar shell what about that ! :p

    If you are so against the combat targeting in this game, why did you buy it? I have had no issue with overlapping mobs. You can just hit tab till you get to the one you want before the battle starts. As far as aiming goes im sure they were trying to find a way to get as much of the skyrim experience as possible within the confines of online issues, lag and what not. If they decide to change to the standard hard lock method what do you think will happen to the difficulty? Tactics will be limited to before the fight even starts and will almost ensure victory. Whats the fun in that? Oh and please don't order me around, we are both entitled to our opinions.

    i bought this game cos it was promising and i have a right to complaint about this product im a customer. You cant make a game difficult with nonsense. This game already so easy i wish there was a diffculty slider. And its not skyrim its a completly diffrent game

    I have to admit your kinda losing me here. If the game is already super easy for you why would you want or even need the ability to hard lock? Im sure we can both agree hardlocking will make it even easier.
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