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How should other Lycanthropes be added to ESO?

  • bloodenragedb14_ESO
    bloodenragedb14_ESO
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    Other (please elaborate below)
    for that matter, id like the other strains of vampirism added, especially the clans of morrowind, that way there is a vamp strain for every class build
  • Raash
    Raash
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    Other (please elaborate below)
    UrQuan wrote: »
    Raash wrote: »
    We need no more supersticious flavor in the game, there are already to much of it...
    Yeah, we need no more of these things from existing Elder Scrolls lore in the game, there's already too much of it... Let's get rid of everything that's lore-friendly! :|

    Yay! Go Mr hyperbole, go!
    Seriously tho, I wanna play as a dwemer construct so why cant I?
  • Maddhawk
    Maddhawk
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    They should not be added
    No, no, and no. As far as players go, I do not want to see any additional complexity added to player skills at this time until ZOS has had time to deal with all the current balls they are trying to juggle with the game. Maybe several years down the road, who knows. Far as NPCs go, I am not aware of any alternative "wereanimals" being in TES aside from werewolves. So to me personally, I'd find their presence immersion breaking.

    @UrQuan I'd be interested to learn where other "were" creatures have shown up in TES games besides werewolves.
  • Ffastyl
    Ffastyl
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    Only as NPCs or MOBs
    Maddhawk wrote: »
    I'd be interested to learn where other "were" creatures have shown up in TES games besides werewolves.

    In a secluded corner of Solstheim in the Dragonborn DLC of The Elder Scrolls V: Skyrim, there are three Werebears.

    Skip to 2:00 for their appearance.
    "A person is smart. People are dumb, panicky, dangerous animals and you know it."

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  • UrQuan
    UrQuan
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    Only as NPCs or MOBs
    Maddhawk wrote: »
    No, no, and no. As far as players go, I do not want to see any additional complexity added to player skills at this time until ZOS has had time to deal with all the current balls they are trying to juggle with the game. Maybe several years down the road, who knows. Far as NPCs go, I am not aware of any alternative "wereanimals" being in TES aside from werewolves. So to me personally, I'd find their presence immersion breaking.

    @UrQuan I'd be interested to learn where other "were" creatures have shown up in TES games besides werewolves.
    Mostly in the lore rather than actually showing up in-game, but as @Ffastyl says, the Dragonborn expansion for Skyrim had werebears show up in-game:
    600px-DB-npc-Werebear.jpg
    And Daggerfall had wereboars show up in-game:
    DaggerfallWereboar.gif
    Aside from that, you might want to check out the lore book On Lycanthropy from Daggerfall:
    http://www.uesp.net/wiki/Lore:On_Lycanthropy
    Oh, and of course ESO already has werebats in-game.

    So yeah, lycanthropes other than werewolves (and yes, I know that I'm technically using the term lycanthrope incorrectly) have been in TES games almost since the beginning.
    Caius Drusus Imperial DK (DC)
    Bragg Ironhand Orc Temp (DC)
    Neesha Stalks-Shadows Argonian NB (EP)
    Falidir Altmer Sorcr (AD)
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    Fevassa Dunmer DK (EP)
    Manut Redguard Temp (AD)
    Tylera the Summoner Altmer Sorc (EP)
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    Ashlyn D'Elyse Breton NB (EP)
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    Vigbjorn the Wanderer Nord Warden (EP)
    Hrokki Winterborn Breton Warden (DC)
    Basks-in-the-Sunshine Argonian Temp
    Someone stole my sweetroll
  • Maddhawk
    Maddhawk
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    They should not be added
    Interesting, guess I got some reading to do.
  • Chrlynsch
    Chrlynsch
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    Other (please elaborate below)
    It's lore friendly, make lycanthropes Part of the justice system. Add different werebeasts but make the rare spawns from GMs In new released zones.
    Caius
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  • PBpsy
    PBpsy
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    They should not be added
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  • Chuggernaut
    Chuggernaut
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    With their own world-skill
    It would also be nice if the added different strains of vampirism. Like one that had the morph in Skyrim or one that takes a penalty in the day light.
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  • daswahnsinn
    daswahnsinn
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    They should not be added
    The_Sadist wrote: »
    Did you just put 'were' in front of random animal names? Where's the LOL button? HAHAHA

    Bro, do you even lore?

    Something like that. I just don't see the reason to add more things to a game that has enough to fix. I not going to start a rant on this, just stating a fact.

    I could see adding werebeast as wildlife or something. I simply don't see the need to play one nor have I ever heard of anyone being anything more than a werewolf, but hey what the hell I don't lore, hahahaha.

    EDIT: I remember the werebear people in Skyrim, near the Skaal village.
    Edited by daswahnsinn on May 24, 2015 12:10AM
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  • Gidorick
    Gidorick
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    The_Sadist wrote: »
    Did you just put 'were' in front of random animal names? Where's the LOL button? HAHAHA

    Bro, do you even lore?

    Something like that. I just don't see the reason to add more things to a game that has enough to fix. I not going to start a rant on this, just stating a fact.

    I could see adding werebeast as wildlife or something. I simply don't see the need to play one nor have I ever heard of anyone being anything more than a werewolf, but hey what the hell I don't lore, hahahaha.

    EDIT: I remember the werebear people in Skyrim, near the Skaal village.

    Firstly: They should be added because it would be new "content" which we aren't getting now and without substantial content over the next few years, ESO WILL die.

    Secondly: then why didn't you vote option "only as NPCs or MOBs" ?
    Edited by Gidorick on May 24, 2015 1:42AM
    What ESO really needs is an Auction Horse.
    That's right... Horse.
    Click HERE to discuss.

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  • milesrodneymcneely2_ESO
    milesrodneymcneely2_ESO
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    As a Crown-Store morph for the Werewolf
    The_Sadist wrote: »
    Bro, do you even lore?
    Let it be known before all the inhabitants of the Mundus, the dwellers of Aetherius, and the denizens of Oblivion that we are - quite simply - not worthy.

    /kneel
  • The_Sadist
    The_Sadist
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    The_Sadist wrote: »
    Did you just put 'were' in front of random animal names? Where's the LOL button? HAHAHA

    Bro, do you even lore?

    Something like that. I just don't see the reason to add more things to a game that has enough to fix. I not going to start a rant on this, just stating a fact.

    I could see adding werebeast as wildlife or something. I simply don't see the need to play one nor have I ever heard of anyone being anything more than a werewolf, but hey what the hell I don't lore, hahahaha.

    EDIT: I remember the werebear people in Skyrim, near the Skaal village.

    While I agree there are other areas that require more immediate attention, I feel the idea could be interesting in the long run, one way or another.

    For sure, it would be pretty cool if they release new dungeons or realms of oblivion which a focus on were creatures (Hircine trial anyone?), but ultimately who knows. Well, in Daggerfall you could actually become a wereboar, so that's a thing! That being said, no, the other were creatures were only made reference to in lore sort of thing.

    The_Sadist wrote: »
    Bro, do you even lore?
    Let it be known before all the inhabitants of the Mundus, the dwellers of Aetherius, and the denizens of Oblivion that we are - quite simply - not worthy.

    /kneel

    Thank you thank you.
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  • bertenburnyb16_ESO
    bertenburnyb16_ESO
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    With their own world-skill
    argonian werecroc yes plz
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