Hypertionb14_ESO wrote: »if shock Reach is critting for nearly 6k, Crushing shock can crit for 2.6-2.9kx3 meaning as much as 9-10k total.
thats why people use it. you will still get the shock hit for sorc proc, and you get fire dot and ice snare too.
Yeah, see that's exactly what I think should be implemented. Or at least they should stop the terrible aoe that comes with shock reach, because that's pretty bad.Merlin13KAGL wrote: »Elemental imbalance favors fire. Doubt that will change anytime soon.
You should be able to specialize for added benefit and should have access to all secondary effects with the element of your choosing (knockback/stun, etc - obviously burning would get replaced with frostbite, etc)
When I used a Lightning Staff on PTS as a low level Sorcerer my targets were set off balance add infinitum from the continual shock damage from various abilities. Being set off balance does not trigger CC-immunity and weakens the afflicted towards Heavy Attacks (double damage and knockdown effect). As you can imagine, groups of bandits and harpies were effectively rooted by the near constant knockdowns from my Heavy Attacks. Fun, yes. Overpowering, also yes.
OutlandishMachine wrote: »Please read this for context: I never use crushing shock and force pulse. I can't stand the mixing of all three elements, when I can only bear to use one at a time. So, my only options for spells that have damage and can proc Crystal Fragments are Shock Pulsar (which I use) and Shock Reach (which I also use).
ZOS, why did you take away the disorient that came with Shock Reach? That was good and it made it almost worth the magicka cost, which is ridiculously high anyways. This new, tiny AoE that comes with Shock Reach is simply not working for us, and I was hoping that something is being done. If anybody can give me any insight to this, I'd really appreciate it
If it still had the disorient the new dot the skill has overall would instantly break it. That's likely why they changed it, that and the fact that shock damage is mainly aoe and you would end up breaking it quickly just by the nature of the weapon.
OutlandishMachine wrote: »Please read this for context: I never use crushing shock and force pulse. I can't stand the mixing of all three elements, when I can only bear to use one at a time. So, my only options for spells that have damage and can proc Crystal Fragments are Shock Pulsar (which I use) and Shock Reach (which I also use).
ZOS, why did you take away the disorient that came with Shock Reach? That was good and it made it almost worth the magicka cost, which is ridiculously high anyways. This new, tiny AoE that comes with Shock Reach is simply not working for us, and I was hoping that something is being done. If anybody can give me any insight to this, I'd really appreciate it
Could you explain please why don't you use Shock Clench then? It still has 17m range. Not so good, yet not so bad.