Pixysticks wrote: »
3.4% damage increase for increasing max magicka by 2321 (8%).
So for me, 682 magicka is a 1% damage increase, and 61 spell damage is also a 1% damage increase.
682 magicka = 61 spell damage, or think of it as a 10:1 damage ratio if that makes it easier (it's close enough).
hm... i see what ur saying but i honestly am not sure how u got 39k magika... the mosti managed to get was like 35 but i had necropotence and pets, and i doubt thats what ur doing, see id defenitely go for a build with 39k magika and put reductions on my glyph instead on damage, not sure how u got ursmagika to 39k though... mayb CP's or hm.... not sure tbh. honestly didnt see any1 with that much magika yet.
Pixysticks wrote: »So going a step further, for my character: 1 spell damage bonus on a set is a 3.6% damage increase. 1 magicka bonus on a set is a 2% damage increase.
1.6% more damage from having spell damage on a set bonus over a single magicka bonus.
But 2 magicka bonuses = 4% damage increase, so that is .4% more damage than a single spell damage set bonus.
Pixysticks wrote: »So going a step further, for my character: 1 spell damage bonus on a set is a 3.6% damage increase. 1 magicka bonus on a set is a 2% damage increase.
1.6% more damage from having spell damage on a set bonus over a single magicka bonus.
But 2 magicka bonuses = 4% damage increase, so that is .4% more damage than a single spell damage set bonus.
http://i.imgur.com/3AsmzYD.jpg
Pixysticks wrote: »So going a step further, for my character: 1 spell damage bonus on a set is a 3.6% damage increase. 1 magicka bonus on a set is a 2% damage increase.
1.6% more damage from having spell damage on a set bonus over a single magicka bonus.
But 2 magicka bonuses = 4% damage increase, so that is .4% more damage than a single spell damage set bonus.
Pixysticks wrote: »So going a step further, for my character: 1 spell damage bonus on a set is a 3.6% damage increase. 1 magicka bonus on a set is a 2% damage increase.
1.6% more damage from having spell damage on a set bonus over a single magicka bonus.
But 2 magicka bonuses = 4% damage increase, so that is .4% more damage than a single spell damage set bonus.
Pixysticks wrote: »So going a step further, for my character: 1 spell damage bonus on a set is a 3.6% damage increase. 1 magicka bonus on a set is a 2% damage increase.
1.6% more damage from having spell damage on a set bonus over a single magicka bonus.
But 2 magicka bonuses = 4% damage increase, so that is .4% more damage than a single spell damage set bonus.
and this is the base crystal frags, not proc'd
http://i.imgur.com/VFzvw2c.jpg
Pixysticks wrote: »So going a step further, for my character: 1 spell damage bonus on a set is a 3.6% damage increase. 1 magicka bonus on a set is a 2% damage increase.
Skullemainia wrote: »I totally understand you bro, if this build works for you and you don't run out of magicka, why the hell would you want to have more magicka and reduce cost glyphs instead of more dmg??? the only thing I don't understand (I don't play much PvP so I don't understand much about it xp) is how do you survive with only 12k health and 5k armor?? if you get sniped or fragged you're dead right? I can see that this build is working verry good on a 1v1 fast fight but on a bigger scale I think you will get in problems pretty fast, or not? please explain
i got 18k if u didnt notice not 12k, 12k too risky, ik that much
Skullemainia wrote: »Skullemainia wrote: »I totally understand you bro, if this build works for you and you don't run out of magicka, why the hell would you want to have more magicka and reduce cost glyphs instead of more dmg??? the only thing I don't understand (I don't play much PvP so I don't understand much about it xp) is how do you survive with only 12k health and 5k armor?? if you get sniped or fragged you're dead right? I can see that this build is working verry good on a 1v1 fast fight but on a bigger scale I think you will get in problems pretty fast, or not? please explain
i got 18k if u didnt notice not 12k, 12k too risky, ik that much
well on your video when you put on the character sceen I see 12k
Pixysticks wrote: »So going a step further, for my character: 1 spell damage bonus on a set is a 3.6% damage increase. 1 magicka bonus on a set is a 2% damage increase.
This is the right way to look at it. When deciding whether to add a Spell Damage or Max Magicka bonus on your gearset, the choices will be as follows (on most Gold VR14 armor sets):
- 177 spell damage, or
- 945 magicka
1 spell damage is equivalent to about 10.4 magicka for tooltip spell DPS. To make up for one Spell Damage set bonus, you need to add almost two magicka set bonuses. This will vary somewhat by your race and what else is on your bar, as various things increase spell damage or max magicka by a percentage.
Spell Damage is far better, on a bonus-per-bonus basis, for DPS or Healing. You have to decide how you value that difference relative to the bigger shields and sustain you get from stacking max magicka.
Pixysticks wrote: »Pixysticks wrote: »So going a step further, for my character: 1 spell damage bonus on a set is a 3.6% damage increase. 1 magicka bonus on a set is a 2% damage increase.
1.6% more damage from having spell damage on a set bonus over a single magicka bonus.
But 2 magicka bonuses = 4% damage increase, so that is .4% more damage than a single spell damage set bonus.
http://i.imgur.com/3AsmzYD.jpg
Yeah, that's if you have an instant cast frag up.If I toggle magelight and get an instant cast frag proc from it, the damage is this:
true but here is the difference, if any1 were to run the way pixy said, to have over 30k magika nad the same spell damage... then tell me this: what will ur regen be? it will be 1.4k, my regen is 2k+,
Spell damage and being able to sustain damage is everything imo.
Pixysticks wrote: »So going a step further, for my character: 1 spell damage bonus on a set is a 3.6% damage increase. 1 magicka bonus on a set is a 2% damage increase.
This is the right way to look at it. When deciding whether to add a Spell Damage or Max Magicka bonus on your gearset, the choices will be as follows (on most Gold VR14 armor sets):
- 177 spell damage, or
- 945 magicka
1 spell damage is equivalent to about 10.4 magicka for tooltip spell DPS. To make up for one Spell Damage set bonus, you need to add almost two magicka set bonuses. This will vary somewhat by your race and what else is on your bar, as various things increase spell damage or max magicka by a percentage.
Spell Damage is far better, on a bonus-per-bonus basis, for DPS or Healing. You have to decide how you value that difference relative to the bigger shields and sustain you get from stacking max magicka.Pixysticks wrote: »Pixysticks wrote: »So going a step further, for my character: 1 spell damage bonus on a set is a 3.6% damage increase. 1 magicka bonus on a set is a 2% damage increase.
1.6% more damage from having spell damage on a set bonus over a single magicka bonus.
But 2 magicka bonuses = 4% damage increase, so that is .4% more damage than a single spell damage set bonus.
http://i.imgur.com/3AsmzYD.jpg
Yeah, that's if you have an instant cast frag up.If I toggle magelight and get an instant cast frag proc from it, the damage is this:
true but here is the difference, if any1 were to run the way pixy said, to have over 30k magika nad the same spell damage... then tell me this: what will ur regen be? it will be 1.4k, my regen is 2k+, the build i explained solely sustains itself without tri pots or anthing, in my builds i always aim to come up with good builds the sustain themselves becuase im too cheap to by mysef tripots
MoneyOverEverything wrote: »PVP and everything gold
sorc high dps = high elf/breton - 5 martial + necklace and ring of the aa v14 gold reward + 3 cyro + 2 daggers with nirn + shadow mundus.
champion points 30 apprentice elf-blood everything else left in thaumaturg
after all and full buffed
31xx spell dmg
53% crit
crystal frags 16k-20k (23,823 is my personal record)
overload 17k-20k (20,182 is my personal record)
(damage against the full nirn 50k spell-res boys its still 7k-10k overload)
GG done
playstyle takes time learn, you will just only die the first 2 weeks but then, u turn into a supersayajin
25k meteor / 31k barrier / 16k healing ward 14k hardened ward
MoneyOverEverything wrote: »i mean shadow - mundus stone
apprentice from the champion-points