Shader_Shibes wrote: »Only done about 15 times, but no helm. I know 2 people who have dropped it on their first run (damn you)!! Shoulder wise im pretty lucky i guess, have multiples of each set.
Valkyn and Engine helm seem to be rare as rocking horse *** for me, the only 2 sets i want..........meh.
@P3ZZL3 Wow...more than likely, if you have the helm, you probably picked it up from a past run without even realizing it.Maybe you guys can help me on this as I'm a little confused.
Last night did Undaunted Gold - Spindle - and completed with Gold Key.
We were running on Vet5 for a lower member, so all pickups inside the run were v5 items and negligible (I'm v14).
Went and opened up the Gold Chest and pretty sure I got given the "Scourge Harvester" Helm - although I'm also fairly sure the name was actually "Mephala" - but the description I do remember and it contained "Beam of light".
I'm not entirely sure as I'm at work but can confirm tonight.
I was under the impression the Helms only dropped off the boss and the shoulders could be in the chest at the end?
Can anyone confirm/clarify pls?
Wouldn't it make sense to increase the drop rate slightly for an item in a dungeon that is more difficult and takes longer to run than any other 4 man dungeon? Throw us a bone here.ZOS_JessicaFolsom wrote: »We just looked over the Valkyn Skoria helm droprate compared to similar helms, including Mephala's helm and Blood Spawn's helm. They all have the same droprate. They are intended to be rare, but not to a crazy degree.
It took 67 runs to get my first blood spawn helm, so is that what I am to take as "RARE" or is that RNG operating to a "Crazy Degree"? I still don't have a Mephala's helm and i stopped going/counting at 40 runs there (between 3 V14s)...and since the release of COA I have seen 1 helm in i can't even count how many clears.ZOS_JessicaFolsom wrote: »We just looked over the Valkyn Skoria helm droprate compared to similar helms, including Mephala's helm and Blood Spawn's helm. They all have the same droprate. They are intended to be rare, but not to a crazy degree.
After extensive stat keeping (6 chars a day, 5 months every day + extra dungeons. I do a lot of dailies)
Helm Drop: 1/10
Shoulders: 1/3 (as confirmed by ZoS in patch notes, was 1/6 prior)
The weight and trait of each drop is 100% random
Why would they have two vastly different drop rates? ZoSense.
Sallington wrote: »The rule of RNG is that it only drops when you don't need/want it.
Emma_Eunjung wrote: »ZoS could make most of the complaining go away by simply making all these items Bind-on-Equip. Then people who got the Light helm (when they wanted the Heavy) could sell it for gold and buy the one they wanted from some other guy who didn't get the one he wanted.
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Emma_Eunjung wrote: »ZoS could make most of the complaining go away by simply making all these items Bind-on-Equip. Then people who got the Light helm (when they wanted the Heavy) could sell it for gold and buy the one they wanted from some other guy who didn't get the one he wanted.
.
This please.
[...]
I would love to be able to just safe up a ton of gold and just buy it, because right now the only reason I log in is to try and find a group, and I spend my time just running around bunny hopping wasting my time.
s7732425ub17_ESO wrote: »Drop rate should increase 1% each time you do not get it. It should reset back to 10% each time it drops.
If you go 20 runs in a row with no drops, the drop rate should be 30%. This would break the very, very long streaks of absolutely no drops. It would also pretty much guarantee a drop every 20-30 runs which would make everyone happy.
s7732425ub17_ESO wrote: »Drop rate should increase 1% each time you do not get it. It should reset back to 10% each time it drops.
If you go 20 runs in a row with no drops, the drop rate should be 30%. This would break the very, very long streaks of absolutely no drops. It would also pretty much guarantee a drop every 20-30 runs which would make everyone happy.