Sounds like a communications issue to me.
Your random doesn't sound like a newb because he seems to have an idea about strategy and how to beat them.
People don't generally smack talk in zone chat when they feel like they were treated reasonably.
Perhaps you could have explained in more detail what you wanted to achieve.
Sounds like a communications issue to me.
Your random doesn't sound like a newb because he seems to have an idea about strategy and how to beat them.
People don't generally smack talk in zone chat when they feel like they were treated reasonably.
Perhaps you could have explained in more detail what you wanted to achieve.
Believe me, there are a lot of noobs who seem to think they are born leaders or something and basically tell you to stack up, without any deeper thought, that surely will wipe all the enemies...
PeggymoeXD wrote: »
Believe me, there are a lot of noobs who seem to think they are born leaders or something and basically tell you to stack up, without any deeper thought, that surely will wipe all the enemies...
As soon as he left the group, he was still mindlessly charging to Sejanus just to be farmed a few more times before the rest of EP finally realized that's what was happening. Then, just as I suspected, AD finally set up siege on the keep and we defended it.
Every now and then I pick up someone in zone who behaves like a [snip]. But for the most part the DC randoms I pick up are eager to follow, get in Ts when told to and don't argue commands. What I find to be the most frustrating is recruiting, filling the guild with people I think will pvp and then scrolling through a full guild of people pve'ing or in some
other campaign, not responding to my requests to get in group and come to the campaign they are needed most in.
Every now and then I pick up someone in zone who behaves like a d-bag. But for the most part the DC randoms I pick up are eager to follow, get in Ts when told to and don't argue commands. What I find to be the most frustrating is recruiting, filling the guild with people I think will pvp and then scrolling through a full guild of people pve'ing or in some
other campaign, not responding to my requests to get in group and come to the campaign they are needed most in.
Every pvp guild I've been in has this issue. 60 people online and only 10 in your group. The others are in PvE land or another campaign soloing or grouped with non guild mates.
I believe this stems from the fact that Cyrodiil is a 24/7/365 map and most pvp guilds don't have set mandatory pvp raid nights/days. So they expect their guild to always be in Cyrodiil, even though there are other aspects of the game people want to enjoy. My AD guild has set raid nights and we have great attendance, the other 5 nights they have groups in there, but it isn't mandatory.
Getting back on topic, I really don't understand the mentality of joining someone else's group and trying to take over. Usually if I join a group I get into TS and just follow orders. If I don't like the group I thank them and then head out.
Getting back on topic, I really don't understand the mentality of joining someone else's group and trying to take over. Usually if I join a group I get into TS and just follow orders. If I don't like the group I thank them and then head out.
PeggymoeXD wrote: »My guild is pretty small. Everyone knows each other, and we're all super cool with each other. About 50 members right now. But that's because of my recruiting process. I'd rather have a small guild full of skilled players who aren't [snip] than a huge guild that blobs and takes too much effort to manage. I accept new members once they've PvP'ed with us and we get a good idea of the fact that they're a tolerable person.
Well I decided to try and branch out some, starting tonight. So my group of about 10 people were casually PvP'ing in Haderus. We weren't really bent on earning loads of AP and wrecking face in the name of the Pact. Just hanging out and fighting when we found people to fight. Well after several good battles, and a Sejanus cap, a guy who had been following us around asked in /say for an invite. So I thought why not. Maybe he'll turn out to be a cool dude and maybe a part of SD. This player will remain nameless first because I receive warnings all the time on the forums and can't risk anymore, and also, because I didn't find it important enough to remember his name anyway.
We fought for a little while and after a BRK defense, we awaited new orders from crown, as you would normally do when there is a specified leader of the group. This player decides repairing the walls is unnecessary and calls an order as if we were required to follow it, I asked lead where we were going, and crown stated that we should make sure Arrius was safe. Arrius was cleared and we went back to BRK where we kinda ping ponged back and forth in the field between Sej and BRK. The random we invited states we should stick together better and we would be able to wipe the AD pushing us back and forth. Whether it was true or not, I was under the impression AD had no intentions at the time to even siege BRK at all, so the group decided to stand back and try to force them to make a move on the keep so we would discontinue the farm. So the random proceeds to think he somehow ranks above my whole guild and starts calling orders, and then tells us to stack on him, when that was not the plan. He got irritated with our tactics and was then kicked from the group. He whined in zone for a bit about how bad we are, and how I am a tool. Even when nobody responded, and I even told all of my guildies not to talk to him after a certain point, he continued to trash talk my group and how we were horrible players with horrible leaders. When, for the record, I've played with these specific people practically since launch, and they are far from unskilled.
I'm sure there are a lot of you out there who are decent people but still find it hard to group in Cyrodiil. But it's players like this who make people who have groups hesitant to pick up people straight from zone chat. My guild was just chillin. We weren't doing much of anything. In fact, I was eating salsa chips and guac while defending my guild's honor against this turd. I had a long day at work, and I wanted to PvP with my friends. Not deal with some moron who thinks my guilds "tactics" are horrible, when in fact there were only a few moments when we even attempted at strategy. I would really encourage anybody who intends on PvP'ing long-term, to find a PvP guild. Any decent PvP guild will have groups going the majority of the day and a comms server.
PeggymoeXD wrote: »My guild is pretty small. Everyone knows each other, and we're all super cool with each other. About 50 members right now. But that's because of my recruiting process. I'd rather have a small guild full of skilled players who aren't *** than a huge guild that blobs and takes too much effort to manage. I accept new members once they've PvP'ed with us and we get a good idea of the fact that they're a tolerable person.
Well I decided to try and branch out some, starting tonight. So my group of about 10 people were casually PvP'ing in Haderus. We weren't really bent on earning loads of AP and wrecking face in the name of the Pact. Just hanging out and fighting when we found people to fight. Well after several good battles, and a Sejanus cap, a guy who had been following us around asked in /say for an invite. So I thought why not. Maybe he'll turn out to be a cool dude and maybe a part of SD. This player will remain nameless first because I receive warnings all the time on the forums and can't risk anymore, and also, because I didn't find it important enough to remember his name anyway.
We fought for a little while and after a BRK defense, we awaited new orders from crown, as you would normally do when there is a specified leader of the group. This player decides repairing the walls is unnecessary and calls an order as if we were required to follow it, I asked lead where we were going, and crown stated that we should make sure Arrius was safe. Arrius was cleared and we went back to BRK where we kinda ping ponged back and forth in the field between Sej and BRK. The random we invited states we should stick together better and we would be able to wipe the AD pushing us back and forth. Whether it was true or not, I was under the impression AD had no intentions at the time to even siege BRK at all, so the group decided to stand back and try to force them to make a move on the keep so we would discontinue the farm. So the random proceeds to think he somehow ranks above my whole guild and starts calling orders, and then tells us to stack on him, when that was not the plan. He got irritated with our tactics and was then kicked from the group. He whined in zone for a bit about how bad we are, and how I am a tool. Even when nobody responded, and I even told all of my guildies not to talk to him after a certain point, he continued to trash talk my group and how we were horrible players with horrible leaders. When, for the record, I've played with these specific people practically since launch, and they are far from unskilled.
I'm sure there are a lot of you out there who are decent people but still find it hard to group in Cyrodiil. But it's players like this who make people who have groups hesitant to pick up people straight from zone chat. My guild was just chillin. We weren't doing much of anything. In fact, I was eating salsa chips and guac while defending my guild's honor against this turd. I had a long day at work, and I wanted to PvP with my friends. Not deal with some moron who thinks my guilds "tactics" are horrible, when in fact there were only a few moments when we even attempted at strategy. I would really encourage anybody who intends on PvP'ing long-term, to find a PvP guild. Any decent PvP guild will have groups going the majority of the day and a comms server.
What I do when I invite people from zone into my groups is to make sure that they understand the mentality and the mindset of your group lead. For example, I am the kind of guy who enjoy completing all sorts of objectives such as capping ressources, keeps, flagging outposts / keeps deep in enemy territory to cut transit, defend scrolls, capture our scrolls back, capture enemy scrolls, crown emp, dethrone emp, ride back to defend keeps / outposts. That kind of stuff. So when I invite people into my group and give them my TS informations, I tell them straight from the beginning what kind of leader I am and if they are the kind of player to AP farm on the bridge all day or to tower farm here and there when we are missing our two scrolls, they won' have a good time with me. Things are settled right from the start so no one gets disappointed.
Just my 2cents
Every now and then I pick up someone in zone who behaves like a [snip]. But for the most part the DC randoms I pick up are eager to follow, get in Ts when told to and don't argue commands. What I find to be the most frustrating is recruiting, filling the guild with people I think will pvp and then scrolling through a full guild of people pve'ing or in some
other campaign, not responding to my requests to get in group and come to the campaign they are needed most in.
Every pvp guild I've been in has this issue. 60 people online and only 10 in your group. The others are in PvE land or another campaign soloing or grouped with non guild mates.
I believe this stems from the fact that Cyrodiil is a 24/7/365 map and most pvp guilds don't have set mandatory pvp raid nights/days. So they expect their guild to always be in Cyrodiil, even though there are other aspects of the game people want to enjoy. My AD guild has set raid nights and we have great attendance, the other 5 nights they have groups in there, but it isn't mandatory.
Getting back on topic, I really don't understand the mentality of joining someone else's group and trying to take over. Usually if I join a group I get into TS and just follow orders. If I don't like the group I thank them and then head out.
I guess I wish there were more people like me who pvp obsess and find pve to be a big yawn like I do. Well except for thieving, this is a necessary evil-if for no other reason than to fund my pvp.
Back to the original topic, I see nothing wrong with being very exclusive in your guild/groups, as long as you don't bash the other guilds that pick up the trash that you don't want. People have to learn to play in groups somewhere, or at the very least get organized somewhere.
I'm coming at this from a DC perspective. We are very bad about crapping on the big "we take anybody" groups/guilds who take on the task of organizing the masses. We are also bad about crapping on "PuGs".
What I do when I invite people from zone into my groups is to make sure that they understand the mentality and the mindset of your group lead. For example, I am the kind of guy who enjoy completing all sorts of objectives such as capping ressources, keeps, flagging outposts / keeps deep in enemy territory to cut transit, defend scrolls, capture our scrolls back, capture enemy scrolls, crown emp, dethrone emp, ride back to defend keeps / outposts. That kind of stuff. So when I invite people into my group and give them my TS informations, I tell them straight from the beginning what kind of leader I am and if they are the kind of player to AP farm on the bridge all day or to tower farm here and there when we are missing our two scrolls, they won' have a good time with me. Things are settled right from the start so no one gets disappointed.
Just my 2cents
newtinmpls wrote: »I agree with the people who advocate good communication and lots of patience with grouping - any size - PvP or PvE.
I do mostly PvE, like to explore, go slow - even when I've done the same Undaunted 16 times with most of my characters.
Yesterday and last night, I ended up in a group of 4. We were all about 36ish level, and did a couple of undaunted - Wayrest sewers, Fungal Grotto and Banished Cells. There wasn't the most clear leadership - the "leader" was a good-natured templar/healer. I was playing a Sorc/Tank (orc with 2-handed & sword & board), and we had hooked up with a vamp/NB/Archer (if I recall he also had dual weapons), and then a Mega-sorc who laid down some incredible DPS. And it was late and I could be slightly mis-recalling... but that's not the point
The point is that one character (perhaps player) in particular was incredibly impatient - run around in circles, charge ahead - not much with patience, nevermind stealth (mostly) and we ended up charging through most of the dungeons. I've done these before. We should have died all over the place - but something about the synergy of the group just worked.
It was not my usual style, it was not my usual pattern and I never would have 1-chosen it or 2-expected it to succeed so ridiculously massively. We just rolled through like a frikken truck and laid waste left and right. After the fact the player of the healer told me that it had been touch and go at a couple points in terms of keeping us alive - but it ended up okay.
So mostly I'm describing this to say that sometimes working with people who have a vastly different play-style can be a really cool experience.
Every now and then I pick up someone in zone who behaves like a [snip]. But for the most part the DC randoms I pick up are eager to follow, get in Ts when told to and don't argue commands. What I find to be the most frustrating is recruiting, filling the guild with people I think will pvp and then scrolling through a full guild of people pve'ing or in some
other campaign, not responding to my requests to get in group and come to the campaign they are needed most in.
Every pvp guild I've been in has this issue. 60 people online and only 10 in your group. The others are in PvE land or another campaign soloing or grouped with non guild mates.
I believe this stems from the fact that Cyrodiil is a 24/7/365 map and most pvp guilds don't have set mandatory pvp raid nights/days. So they expect their guild to always be in Cyrodiil, even though there are other aspects of the game people want to enjoy. My AD guild has set raid nights and we have great attendance, the other 5 nights they have groups in there, but it isn't mandatory.
Getting back on topic, I really don't understand the mentality of joining someone else's group and trying to take over. Usually if I join a group I get into TS and just follow orders. If I don't like the group I thank them and then head out.
I guess I wish there were more people like me who pvp obsess and find pve to be a big yawn like I do. Well except for thieving, this is a necessary evil-if for no other reason than to fund my pvp.
If you could get everything you need to be successful in Cyrodiil IN Cyrodiil then I would agree. But you can't. You have to go to PVE land to better your character for PVP (see thieving, Undaunted, robots that follow you around healing you, nirncrap, etc).
Back to the original topic, I see nothing wrong with being very exclusive in your guild/groups, as long as you don't bash the other guilds that pick up the trash that you don't want. People have to learn to play in groups somewhere, or at the very least get organized somewhere.
I'm coming at this from a DC perspective. We are very bad about crapping on the big "we take anybody" groups/guilds who take on the task of organizing the masses. We are also bad about crapping on "PuGs".
Pvp grouping is the most boring thing ever. You die every five minutes, You get crappy xp, and you r treated like you were working at Mc Donald by petty leaders they think they know war tactics better than Julius Ceasar.I just cant understand why people want to pvp group. You are so much better having fun on your own.
danno816_ESO wrote: »Back to the original topic, I see nothing wrong with being very exclusive in your guild/groups, as long as you don't bash the other guilds that pick up the trash that you don't want. People have to learn to play in groups somewhere, or at the very least get organized somewhere.
I'm coming at this from a DC perspective. We are very bad about crapping on the big "we take anybody" groups/guilds who take on the task of organizing the masses. We are also bad about crapping on "PuGs".
It's the same on AD. Several people in zone chat seem to have nothing better to do than insult the PUG groups like Rangers or Star.
No they are not as organized as some of the more serious guilds out there, but look what they have to work with. I was in such a group the other day, 12 of us. We got to the target location and only 4 siege went up the whole time. I was operating 2 of them myself. What can you do when your group members don't even bring siege?
PeggymoeXD wrote: »Cyrodiil isn't a 4 man dungeon. It's harder to organize an entire raid to be on the same page. Also, my guild has an official PvP night. This wasn't that night, and I will say picking up the pug last night instead of our PvP night may have been my fault. We have the ability to "roll through like a frikken truck" when we are all in that mindset. As many have said in this thread, the pug should have just left the group when he realized he wasn't overruling our leader. We wouldn't have been mad, nobody would have sent him hate tells. We weren't the group he was looking for and we understood that.