I wish to report this bug, which happened to me about 2 days ago in The Rift area (EU server/PC) and I remember details: I was around lvl 33 (Argonian Templar) and I grouped with one player of lvl around 39 (I can check his name if needed), afaik it was outside the Northwind Mine. Then we entered the mine together, did the quests inside and quit by Northwind Mine exit. Soon after that we accepted in-game friendship, and decided to do some more quests around. To this moment everything was going just fine, but then we started to encounter something is wrong between us, we were able to see eachother for some time, then friend was disappearing or his character was sliding like skating, than diasapparing again, and when we run a short trip to Vernim Woods we realised we disappeared for good against each other. I was still seeing his crown as a group leader in my compass in position close to me, and also on my minimap (addon), but could not see him by eyes. Also in on-screen group indicator he was marked like he was outside the group area (his name was shaded). He reported just the same was happening to him. Also, still staying in group but not seeing eachother, we could not attack the same mobs, even staying in exact same position on map.ZOS_RyanRuzich wrote: »We've been monitoring the forums daily, and haven't noticed anyone complaining anymore about this particular bug. Due to the low frequency of the bug originally (it was very annoying, but happened very sporadically), We wanted to ask: Is anyone still experiencing it?
ZOS_RyanRuzich wrote: »Greetings everyone!
We fixed an issue in patch 2.0.4 where player characters within groups would sometimes disappear when zoning or going through doors. To clarify, the bug would manifest as a member of your group being "Invisible", but the indicator above their head (either a crown for group leader or the carrot for group member) would be visible and moving around.
This bug is what we call a heisenbug. A heisenbug is a bug that does not occur when you attach a debugger or other measuring program to the game. This makes it very hard to find the root cause (it's difficult to kill a bug you cannot create on demand), and more difficult to say that the bug is fixed. The eventual reproduction steps involved hours of jumping into and out of Del's Claim to cause it to happen once.
We've been monitoring the forums daily, and haven't noticed anyone complaining anymore about this particular bug. Due to the low frequency of the bug originally (it was very annoying, but happened very sporadically), We wanted to ask: Is anyone still experiencing it?
ZOS_RyanRuzich wrote: »Greetings everyone!
We fixed an issue in patch 2.0.4 where player characters within groups would sometimes disappear when zoning or going through doors. To clarify, the bug would manifest as a member of your group being "Invisible", but the indicator above their head (either a crown for group leader or the carrot for group member) would be visible and moving around.
This bug is what we call a heisenbug. A heisenbug is a bug that does not occur when you attach a debugger or other measuring program to the game. This makes it very hard to find the root cause (it's difficult to kill a bug you cannot create on demand), and more difficult to say that the bug is fixed. The eventual reproduction steps involved hours of jumping into and out of Del's Claim to cause it to happen once.
We've been monitoring the forums daily, and haven't noticed anyone complaining anymore about this particular bug. Due to the low frequency of the bug originally (it was very annoying, but happened very sporadically), We wanted to ask: Is anyone still experiencing it?




Last night it was even worse. Normally it is only 1 person of my normal 4 man crew that we can't see. Yesterday it was 2, me and the normal that couldn't be seen.

