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Would you like a transmog option for armour/weapons?

  • dtm_samuraib16_ESO
    dtm_samuraib16_ESO
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    No (state why)
    No, this ain't Diablo, it's ESO.

    RNG (Gods praise it) is on my rear end as well, but things are as they are, unfortunately.
    I was told, to shrug it off, and continue, well, I do the same to others then.

    We are all the same, right?
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  • SickDuck
    SickDuck
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    Yes!
    I don't want to play WOW

    Fair enough, though this feature is in pretty much all MMOs. Should the lack of it be the unique selling point of ESO?
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  • khele23eb17_ESO
    khele23eb17_ESO
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    No (state why)
    Yes, but no.

    This needs to be tied with crafting. To quote myself from another thread where someone suggested something simillar:
    The way I see it they can do it 3 ways. Firstly - cosmetic reforging. Similar to what you described but I would not make it free. Free doesnt do anything for in-game economy, in fact it works against it as it would drastically reduce the demand for mats. Also it marginalizes the worth of crafting skills. IMO reforging a piece of gear for a different look should require at least half the mats crafting the item from scratch needs. Maybe have a passive to reduce the cost. Also you need the crafting skill at a rank appropriate to the item you want to work on. As in your suggestion you can only reforge to a style you already know but at any material tier you wish.

    Second option is to go with a vanity tab which is basically a 2nd layer of gear slots on your character doll. Those slots are purely cosmetic and only change the appearance of your gear. You can have a monster helmet slotted in your equipment tab and a helmet with a Thieves Guild motif slotted in the vanity tab. What you see in game on your character is the TG helmet. The added benefit of this is that you can look like youre wearing heavy armor when youre actually dressed in light armor (or not, its up to the devs to limit this if they wish) and have the option to use low level item appearance. Again, this needs some restrictions and requirements to make it interesting and not to kill trade. The limitation would be that items placed in a vanity tab become bound to it. You can remove or replace them but then they get destroyed. This system does not require any points in crafting lines but it would create a demand for crafted items with different styles. Maybe there could be multiple tabs you unlock with gold / crowns / achievements / champion rank. In this version you'd have 3-4 pages in the vanity window so that you can prepare 3-4 different outfits and switch between them at will.

    The third option is costume crafting which would basically mean that you can craft your own costumes by stitching together pieces of gear from your inventory. The items you use to make a costume could be bought, looted or crafted by you. They could be mixed and matched from different types, levels and motifs. Youd have to dye them before creating the costume as there is currently no costume dyeing in game. When you craft a costume it would become BoE and youd be able to sell it to other players. Probably the most elegant solution of the 3 as it would expand a feature that is already in game instead of introducing completely new ones.
    Edited by khele23eb17_ESO on June 9, 2016 12:22PM
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  • dtm_samuraib16_ESO
    dtm_samuraib16_ESO
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    No (state why)
    Listen, ATM there's top gear with, what a lot call, idiotic traits.
    These traits were build in on top gear, so it would be HARD to obtain something "decent".
    In other words, you have to work for it.
    You have to put time into it.

    If you could replace these traits... then the whole idea of making it hard on players to get the best of the best, would be undone.
    Earthdawn Game Master Role Play Quotes by me:
    "If it looks like a bear, if it feels like a bear, smells and tastes like a bear, then be VERY aware, it could be something ENTIRELY different..."
    "Be careful what you wish for, you might get plenty of it..."
  • khele23eb17_ESO
    khele23eb17_ESO
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    No (state why)
    Listen, ATM there's top gear with, what a lot call, idiotic traits.
    These traits were build in on top gear, so it would be HARD to obtain something "decent".
    In other words, you have to work for it.
    You have to put time into it.

    You can work for it, but the deciding factor will be luck and not the amount of work you put in.
    Edited by khele23eb17_ESO on June 9, 2016 12:38PM
    P2P offered you 'hell yeah!' moments. F2P offers you 'thank god its over' moments.
  • Kendaric
    Kendaric
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    Yes!
    Yes. It should be tied to crafting, as others have said, though and only allow for visual alteration, but not traits.
    #SavePacrooti

    PAWS (Positively Against Wrip-off Stuff) - Say No to Crown Crates!

    Outfit slots not being accountwide is ridiculous given their price
  • Strider_Roshin
    Strider_Roshin
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    Yes!
    A lot of us have been requesting something like this for quite some time. It would be great if they added this to the game.
  • jkolb2030
    jkolb2030
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    Yes!
    I think a transmog system is very welcome in ESO..

    It should be just like crafting though, you need to have the crafting rank and know the style to which you want to transmog it.. And it should cost you either the style material or a mimic stone along with a set amount of materials - say like 15-25% of what it costs to craft a V16/CP160 item (~38 ingots for a heavy chest).
  • AverageJo3Gam3r
    AverageJo3Gam3r
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    Yes!
    Tired of seeing everyone in the same four helmets.
  • vlaskov1tz
    Yes!
    I just crafted a yellow weapon for my ORC (orc style) and it's so ugly that I cannot stand it (seems the model is not properly scaled with the character, it's way too small). Now I stuck with terrible looking weapon which caused me to stop enjoying my main char. :/ Transmog would save the day for me.
  • Anhedonie
    Anhedonie
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    ✭✭
    Yes!
    Footman looks great.
    But morag tong...(redguard medium).

    Anyway, remodelling or whatever you call it would be great.
    Profanity filter is a crime against the freedom of speech. Also gags.
  • BackFreckle
    BackFreckle
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    Listen, ATM there's top gear with, what a lot call, idiotic traits.
    These traits were build in on top gear, so it would be HARD to obtain something "decent".
    In other words, you have to work for it.
    You have to put time into it.

    If you could replace these traits... then the whole idea of making it hard on players to get the best of the best, would be undone.

    This literally has nothing to do with the topic. The point is to change gear on a cosmetic level, not anything that would actually impact the game on a competitive level
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  • m2super_ESO
    m2super_ESO
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    I am all for anything that enhances the game play experience, I would use it for sure.
  • Taleof2Cities
    Taleof2Cities
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    Yes!
    Yes, but as other posters have said, the style for the armor piece or weapon has to have been learned ... in addition to a small materials input for transmogrify.
    "May you walk on warm sands."
    "First, I would ask that you look to the poor and the suffering around Cyrodiil. Look into their hearts, and then look into your own."
    "May Auri-El's light guide you in your darkest hours."

    North American (NA) PC Megaserver (click to view):
    Vilerihala - Magicka Templar (Altmer ~ Dedicated Healer) ~ Màisalihna - Stamina Dragonknight (Bosmer) ~ Áhliaselia - Stamina Templar (Bosmer) ~ Thraccenia Vendicci - Stamina Sorcerer (Imperial) ~ daa'Vaaliánia - Magicka Warden (Dunmer) ~ Wenayastare - Magicka Dragonknight (Altmer) ~ Aráliavina - Stamina Nightblade (Bosmer) ~ Ysyna Rielle - Magicka Warden (Breton) ~ Dro-r'Aahni Bright-Paws - Magicka Necromancer (Khajiit) ~ Ya'alahisála - Stamina Templar (Nord) ~ Rhusannah - Stamina Nightblade (Redguard) ~ Eirellonye - Magicka Nightblade (Altmer) ~ Lae'Suuriávia - Stamina Warden (Bosmer) ~ Dralora Savani - Magicka Sorcerer (Dunmer) ~ Billows-With-Incense - Magicka Warden (Argonian ~ Dedicated Healer) ~ Anísa'Vardaia - Health Dragonknight (Imperial) ~ Azhnakha gra-Shugarz - Stamina Necromancer (Orc) ~ Vilinalara - Magicka Sorcerer (Altmer ~ Grand Master Crafter)
  • jcaceresw
    jcaceresw
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    Yes!
    I want not only to change the style but also the type look. Lets say I have a argonian light armor and want it to look as a breton medium armor style. Its a cosmetic thing but still function as light armor (and it values arent changed).
  • Voxicity
    Voxicity
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    ✭✭✭✭✭
    Yes!
    6 billion times YES
  • Ravinsild
    Ravinsild
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    Yes!
    Introduce a new Enchanting skill so you not only make weapon/armor enchantments which enhance but also "Illusion" magic enchantments which change the appearance of your gear. They should be sellable so if you don't want to level enchanting you don't have to.

    Sometimes I just want a cohesive look and the "Monster" sets really disrupt that...but sometimes the Monster Sets are cool and I want to wear them but maybe I don't want what their actual stat effect is. Maybe I want the Molag Kena helmet appearance but I want the Bloodspawn actual helmet.

    I very much want this. It sucks that I have all these rare and extremely expensive motifs only to learn they're kind of obsolete because the best sets only look 1 certain way and that's it and you can't change it to a motif you like.
  • itehache
    itehache
    ✭✭✭✭
    Yes!
    Definately.

    Even though you don't get transmog in the series of games (I have only played Oblivion and Skyrim but I assume the other 3 don't have tmog either) this is an MMO and it would be a great idea.

    I use the disguises because I actually love the thieves guild one, but I absolutely love the look of really low level gear and I would love to be able to look like that again :sweat_smile:
  • Defilted
    Defilted
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    No (state why)
    Whats the point of crafting if you can change the look of the armor? As it strands now you have to re-craft for a different look unless you use costumes or morph's.

    What is so bad about re-crafting armor with a different style? if you have to have a new look.
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  • Taleof2Cities
    Taleof2Cities
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    ✭✭✭✭✭
    Yes!

    I also don't approve of it being something that you need to have a certain level of crafting to actually be able to do. You already need to be a maxed level crafter to learn half the unique styles anyway so it's not like a limiter isn't already in place to determine what you can actually transmogrify with that a system like that.

    I actually agree with @UrQuan on this. The character's crafting level affects their proficiency in the craft ... including decon, research, node farming, and creation of new crafted items. Why would transmogrify be different from everything else?

    As you mentioned, the maxed level crafter has most of the unique styles learned. So, the simplest way around this issue is to just have the crafter do the transmogrify ... and then send the equipment to the Alt that needs to wear it.

    "May you walk on warm sands."
    "First, I would ask that you look to the poor and the suffering around Cyrodiil. Look into their hearts, and then look into your own."
    "May Auri-El's light guide you in your darkest hours."

    North American (NA) PC Megaserver (click to view):
    Vilerihala - Magicka Templar (Altmer ~ Dedicated Healer) ~ Màisalihna - Stamina Dragonknight (Bosmer) ~ Áhliaselia - Stamina Templar (Bosmer) ~ Thraccenia Vendicci - Stamina Sorcerer (Imperial) ~ daa'Vaaliánia - Magicka Warden (Dunmer) ~ Wenayastare - Magicka Dragonknight (Altmer) ~ Aráliavina - Stamina Nightblade (Bosmer) ~ Ysyna Rielle - Magicka Warden (Breton) ~ Dro-r'Aahni Bright-Paws - Magicka Necromancer (Khajiit) ~ Ya'alahisála - Stamina Templar (Nord) ~ Rhusannah - Stamina Nightblade (Redguard) ~ Eirellonye - Magicka Nightblade (Altmer) ~ Lae'Suuriávia - Stamina Warden (Bosmer) ~ Dralora Savani - Magicka Sorcerer (Dunmer) ~ Billows-With-Incense - Magicka Warden (Argonian ~ Dedicated Healer) ~ Anísa'Vardaia - Health Dragonknight (Imperial) ~ Azhnakha gra-Shugarz - Stamina Necromancer (Orc) ~ Vilinalara - Magicka Sorcerer (Altmer ~ Grand Master Crafter)
  • idk
    idk
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    No (state why)
    Only if it's something that costs gold or even crown and it fused the set bonus into another piece of gear you already have providing the set bonus of the first and appearance of the second. It cannot be undone though it csn be fused with another piece to change appearance again.

    It should not be part of crafting and would be a good item for the crown store. Maybe 100/250 crown per piece.
    Really, idk
  • Acharnor
    Acharnor
    ✭✭✭✭
    Yes!
    I think the more options for customizing the better, but tying it to crafting makes the most sense.
    Celebrate for life is short but sweet for certain.
  • Taleof2Cities
    Taleof2Cities
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    Yes!
    Only if it's something that costs gold or even crown and it fused the set bonus into another piece of gear you already have providing the set bonus of the first and appearance of the second. It cannot be undone though it csn be fused with another piece to change appearance again.

    It should not be part of crafting and would be a good item for the crown store. Maybe 100/250 crown per piece.

    We're not talking about changing the actual stats of the equipment in this thread ... only the style.

    Changing the armor or weapon stats through crowns is likely pay to win (P2W).

    "May you walk on warm sands."
    "First, I would ask that you look to the poor and the suffering around Cyrodiil. Look into their hearts, and then look into your own."
    "May Auri-El's light guide you in your darkest hours."

    North American (NA) PC Megaserver (click to view):
    Vilerihala - Magicka Templar (Altmer ~ Dedicated Healer) ~ Màisalihna - Stamina Dragonknight (Bosmer) ~ Áhliaselia - Stamina Templar (Bosmer) ~ Thraccenia Vendicci - Stamina Sorcerer (Imperial) ~ daa'Vaaliánia - Magicka Warden (Dunmer) ~ Wenayastare - Magicka Dragonknight (Altmer) ~ Aráliavina - Stamina Nightblade (Bosmer) ~ Ysyna Rielle - Magicka Warden (Breton) ~ Dro-r'Aahni Bright-Paws - Magicka Necromancer (Khajiit) ~ Ya'alahisála - Stamina Templar (Nord) ~ Rhusannah - Stamina Nightblade (Redguard) ~ Eirellonye - Magicka Nightblade (Altmer) ~ Lae'Suuriávia - Stamina Warden (Bosmer) ~ Dralora Savani - Magicka Sorcerer (Dunmer) ~ Billows-With-Incense - Magicka Warden (Argonian ~ Dedicated Healer) ~ Anísa'Vardaia - Health Dragonknight (Imperial) ~ Azhnakha gra-Shugarz - Stamina Necromancer (Orc) ~ Vilinalara - Magicka Sorcerer (Altmer ~ Grand Master Crafter)
  • Jakhajay
    Jakhajay
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    Yes!
    Defilted wrote: »
    Whats the point of crafting if you can change the look of the armor? As it strands now you have to re-craft for a different look unless you use costumes or morph's.

    What is so bad about re-crafting armor with a different style? if you have to have a new look.

    The point is that this would be mostly used for DROPPED sets, which drop in ONE style, and you can't change it. If it doesn't suit your aesthetic, then you should be able to change the appearance.
    Sh'ira - One Eyed Tihm - Do'Mazar - Dar'Sol - Hazzahn - J'darr Sun-Arrow - Bishabi -J'manna - Narim Tollana - Abijah-Ra - Idhassi-Ko - Kajhe the Salty - Ti'lani - Sabhan-Dar - Palamai
    JakhajayAlt: Azala-Do - Saahni the Ohmes - S'aolla of the Darks - Zashima-La Ako'Zhajiit - Lo'Mai-Dro - Taheh-Do - Hrrula - Hatamira - Da'lai

    Shield Anvil - Trake's Talons
    Knight Praefect - Knights of the Steel Claw

    All Khajiit, All the time!
    For Elsweyr and her people!
  • craybest
    craybest
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    Yes!
    many people are replying without even understanding the topic at hand.
    this is just a cosmetic change, nothing to do with traits. Also, of course we can craft in other styles, but many styles have lower level verions that look better to many of us.
    I think that instead of letting us change armor looks on a finished piece, we could use the crafting we already have and add another option that lets us choos what style level we want, simple as that. no need to create a whole different skill for it, it's right there.
  • Zaldan
    Zaldan
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    Yes!
    but u know ZO$ will just reply, but Costumes :(
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    aka.@Cuthceol
  • Jakhajay
    Jakhajay
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    Yes!
    I know, but they don't have Khajiiti cultural garb yet (no word on it either). Heck I might even be able to take some ill-fitting costumes off my chars because their armour wont be hideous
    Sh'ira - One Eyed Tihm - Do'Mazar - Dar'Sol - Hazzahn - J'darr Sun-Arrow - Bishabi -J'manna - Narim Tollana - Abijah-Ra - Idhassi-Ko - Kajhe the Salty - Ti'lani - Sabhan-Dar - Palamai
    JakhajayAlt: Azala-Do - Saahni the Ohmes - S'aolla of the Darks - Zashima-La Ako'Zhajiit - Lo'Mai-Dro - Taheh-Do - Hrrula - Hatamira - Da'lai

    Shield Anvil - Trake's Talons
    Knight Praefect - Knights of the Steel Claw

    All Khajiit, All the time!
    For Elsweyr and her people!
  • DaniAngione
    DaniAngione
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    No (state why)
    No. Three words:

    LOTRO's
    Outfit
    System


    http://lotro-wiki.com/index.php/outfitting

    Reasons:
    • Complete customization of each bit of equipment and allows older equipment visuals (Low level racial motifs, for example)
    • Doesn't need any unecessary hassle of having to "transmog" the item. Instead you simply equip the appearance of an item and can save the appearances you like the most in a wardrobe storage (kind of a bank for item appearances.
    • Extra outfit slots! Multiple visuals and setups changed with a click! Town regalia, battle armour, winter armour... You name it, PVP Alliance-pride colors, you name it.
    • Special cosmetic only items for each slot: Like we have hats now, but everything, boots, backpacks, pants, etc...
    • Lots of opportunity for monetization. Yes, this IS important. The more ways of giving MONEY to ZOS for COSMETICS means that the less the game will ever need to go down a pay-to-win road. They could sell outfit slots, wardrobe space, etc...

    Anyway, I've played many MMOs and LOTRO has, by far, the most awesome equipment visual customization. Transmog is a pale, soulless shadow when compared to it. Anyone who played it could spend hours telling you how awesome the Outfit system is. (not to mention the ABC music system, wink wink)

    If ESO had that... Oh, boy.

    And just for the sake of it, let's call upon our great wizard @ZOS_MattFiror :smiley:
    Sorry for mentioning other games, I'm doing it out of love for ESO. It could really use a feature as awesome as that one!
  • Ravinsild
    Ravinsild
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    Yes!
    No. Three words:

    LOTRO's
    Outfit
    System


    http://lotro-wiki.com/index.php/outfitting

    Reasons:
    • Complete customization of each bit of equipment and allows older equipment visuals (Low level racial motifs, for example)
    • Doesn't need any unecessary hassle of having to "transmog" the item. Instead you simply equip the appearance of an item and can save the appearances you like the most in a wardrobe storage (kind of a bank for item appearances.
    • Extra outfit slots! Multiple visuals and setups changed with a click! Town regalia, battle armour, winter armour... You name it, PVP Alliance-pride colors, you name it.
    • Special cosmetic only items for each slot: Like we have hats now, but everything, boots, backpacks, pants, etc...
    • Lots of opportunity for monetization. Yes, this IS important. The more ways of giving MONEY to ZOS for COSMETICS means that the less the game will ever need to go down a pay-to-win road. They could sell outfit slots, wardrobe space, etc...

    Anyway, I've played many MMOs and LOTRO has, by far, the most awesome equipment visual customization. Transmog is a pale, soulless shadow when compared to it. Anyone who played it could spend hours telling you how awesome the Outfit system is. (not to mention the ABC music system, wink wink)

    If ESO had that... Oh, boy.

    And just for the sake of it, let's call upon our great wizard @ZOS_MattFiror :smiley:
    Sorry for mentioning other games, I'm doing it out of love for ESO. It could really use a feature as awesome as that one!

    That's a very robust and intricate and awesome system...but ultimately it's still a transmog system. it's just semantics at this point.

    All I want is to make pieces who are set looking a certain way to be customizable to look a different way but maintain the stats they've got.
  • DaniAngione
    DaniAngione
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    No (state why)
    Ravinsild wrote: »
    That's a very robust and intricate and awesome system...but ultimately it's still a transmog system. it's just semantics at this point.

    All I want is to make pieces who are set looking a certain way to be customizable to look a different way but maintain the stats they've got.

    No, it's different, actually.
    Transmog changes the item itself.
    LOTRO's outfitting "equips" a top layer of items over the items, without changing them.

    Let's say you don't like your Blood Spawn mask.
    With Transmog, you could turn it into a nice Breton helmet. But then one day you decide that you liked the Blood Spawn mask more. How do you go back, if it's motif based? Even if you can "cancel" a transmog, the base item is what is changed.

    With Outfitting, you actually "equip" the appearance of a Breton helmet over the Bloodspawn helmet. You can swap between the two freely (the equipped appearance or the actual item equipped). You can even have several appearances equipped at once, swapping freely between them or just using your actual equipment appearance.
    If you remove the Blood Spawn mask and place it in the bank and then equip it with another character, it will still be the Blood Spawn Mask - because it was never changed.

    So it is different. It is, indeed, more robust and intricate and awesome. But also different, no item is changed, but rather "appearance slots" are equipped.

    And last but not least, if they WERE the same (which is not the case - but supposing it was) I'd rather say that Transmog is Outfitting, because LOTRO had it years before any Blizzard game had transmog ;)

    Edit:
    Just to make it clear, I'm not being picky or anything. Sorry if it sounds like that. :smiley:
    I just want to really root for an approach more similar to LOTRO's because it allows something that I think it would be awesome in ESO for most players (and RPlayers!) that is the ability to have several "outfit sets" which you can swap freely. Hence my interesting in pointing out it's more than just semantics but rather an even more powerful system that will make people obsessed with character customization rejoice :wink:
    Edited by DaniAngione on June 23, 2016 6:25PM
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