yoda101280ub17_ESO wrote: »Aren't those decisions usually determined by the console companies and not ZoS?
Aiden_Dark wrote: »...I truly believe that having different servers for Xbox One, PS4 and PC players is a HUGE MISTAKE since instead of one big growing community you're going to have three small, shrinking and isolated communities that are going to get diluted once the PC to console transfers are done...
Ruze is a veteran of the PC Beta, lived through the year one drought, survived the buy-to-play conversion, and has stepped foot in the hells known as Craglorn. He mained a nightlbade when nightblades weren't good, and has never worn a robe. He converted from PC during the console betas, and hasn't regretted it a moment since.
He'd rank ESO:TU (in it's current state) a 4.8 out of 5, loving the game almost entirely.
I see you are new here.Aiden_Dark wrote: »Hi! I just wanted to ask why was the decision made to have players form consoles (Xbox One, PS4) playing on different servers than PC players?
I see you are new here.Aiden_Dark wrote: »Hi! I just wanted to ask why was the decision made to have players form consoles (Xbox One, PS4) playing on different servers than PC players?
One answer - it's because of PSN and XBLive networks policies.
Well, peoples, we have almost 1.5 month ahead.
And i'm sure, we will see some similar posts until and since 9th June.
Plot twist: you're a laptop scrub like me and don't have half of these things.Why?
NewBlacksmurf wrote: »Great question...here is my answer
1 The requirements of PSN and Xbox Live by default are not compatible with Zenimax's PC server
2 The use of PC accounts instead of PSN accts and XBL accts doesn't follow and coincide with all three as there are differing terms and agreements
3 Zenimax did not involve both Sony and Xbox in on early decisions so Zenimax found some functions and features outside of the console environments
4 The console version wasn't ready for launch and was far behind PC development
5 PC doesn't natively support voice chat and doesn't support controllers
That's my answers. Everything else is mostly opinionated so I'll leave it oout
...
Why ESO with two mega server on PC would shrink? That will never happen, not after many years and the game gets old.
yoda101280ub17_ESO wrote: »Aren't those decisions usually determined by the console companies and not ZoS?
Yes I think this has a lot to do with Microsoft and Sony.
Sony agreed to work with Zenimax on attempting to create one megaserver; however, Microsoft does not want their player base playing with Sony players. This put Zenimax at a crossroads, and instead of showing favor towards one platform, they decided on a multi-megaserver system.