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We get you guys don't really care about Sorcs...however the OP is baiting the community with outlandish comment's like "Sorc's are OP in PVE". He doesn't even back up his statements in any way while numerous other people have posted logs/video's showing how much weaker the Sorc is compared to the other classes while also being Toggle dependent.
It's like the pot calling the kettle black...
why you want a nerf to a class where you playing, dk is atm the op class, my dk lvl 24 can fight agains lvl40+ in pvp 1vs 1 !! (non vet)
why you want a nerf to a class where you playing, dk is atm the op class, my dk lvl 24 can fight agains lvl40+ in pvp 1vs 1 !! (non vet)
That's a terrible example. A well played <insert class here> level 15 can kill a level 49 <anything> in non vet easily, it's the most level playing field out there.
If you want to nerf something, nerf good players.
When people complain about BE they are really telling you they dont know how to play the game. If you potato forever just to kill a sorc who is BE-ing thats your own fault.
People act like sorcs are the only class that can shield stack.... Really!?!
Cause its not like you cant stack healing ward annulment/immovable/shuffle and blazing shield/wings/blur/ or cleave/defensive posture/blade cloak. yea thats definitely not happening anywhere but on sorcs.
Im still waiting for someone to come over this topic that posses some logic and a not so narrow view on the matter.
As it stands its a learn to play issue for you.
LEARN TO PLAY
Op, post facts not rhetoric.
My conjured ward is about 13K.
- wrecking blow hits for 10k-- 20k
- Ambush hits for 11k
- surprise attack hits for 9k- 11k
- Snipe hits for 8k- 11k
It's perfectly possible that:
- 2 wrecking blows kill me
- 2 snipes with light attacks kill me
- ambush and surprise attack kills me (might take 2 surprise attacks!!)
...and you want to nerf my shield AND my escape.
[Moderator Note: Edited per our rules on Baiting]
Op, post facts not rhetoric.
My conjured ward is about 13K.
- wrecking blow hits for 10k-- 20k
- Ambush hits for 11k
- surprise attack hits for 9k- 11k
- Snipe hits for 8k- 11k
It's perfectly possible that:
- 2 wrecking blows kill me
- 2 snipes with light attacks kill me
- ambush and surprise attack kills me (might take 2 surprise attacks!!)
...and you want to nerf my shield AND my escape.
This is a l2p issue.
ssewallb14_ESO wrote: »The OP is obviously a PvP player, Sorc is NOT OP IN PvE, in fact it's finally so close to being viable as a competitive DPS class. Just like Templar was before some PvP'ers cried about jabs and radiant destruction, placing Templar last once again in the dps race. Do what you want in PvP, just please don't nerf PvE Sorc into the ground because of PvP complaints.
ssewallb14_ESO wrote: »The OP is obviously a PvP player, Sorc is NOT OP IN PvE, in fact it's finally so close to being viable as a competitive DPS class. Just like Templar was before some PvP'ers cried about jabs and radiant destruction, placing Templar last once again in the dps race. Do what you want in PvP, just please don't nerf PvE Sorc into the ground because of PvP complaints.
Templers should be last in the dps race they are hands down the best healers.... Why would they also have comparable dps
This is so silly. Someone gets killed by a sorc and it's OP time.
You can't have the best of both worlds.
As a Sorc you either give up survivability and endless Majicka for Glass Cannon (top dmg) or you sacrifice dmg (big dmg) for survivability.
eserras7b16_ESO wrote: »Okei i don't know about PvP...
But man seriously do you do hardcore PvE content at all? They're NOT OverPowered. No discussion there. Can't Tank as good as any Templar/DK. Can't heal as good as a Templar. And the DPS is just ok, they can do a lot of DPS but nothing the others classes can.
Not downing the achievement, by any means. However, @ben_ESO5 , you realize that this is a min/max specific build and hardly representative of the typical Sorc, right?Well, I will say that PvE sorcs are strong enough to do this. Pretty impressive actually, and kinda breaks ZoS's whole intent on a "trial boss" lol.https://www.youtube.com/watch?v=Q20Uq90cC4U
Now, granted, this doesn't mean he's doing the biggest DPS, which seems to be the main argument for most PvE sorcs that feel their underpowered. But that ward....wow!
Merlin13KAGL wrote: »Not downing the achievement, by any means. However, @ben_ESO5 , you realize that this is a min/max specific build and hardly representative of the typical Sorc, right?
Bfish22090 wrote: »Just as the title states, sorcerers are extremely overpowered in PvP and pve right now.
If they changed around a couple skills they would be more in balance with the rest of the classes.
Ball of lightning needs to be nerfed. A sorc with endless magicka can simply run away from EVERY fight
My suggestion would be to halve the radius of the escape from 20m to 10m.
Nerf the class based shield conjured ward. It grants too much of a damage shield and can be stacked with other shields
Maybe cut it back to around a 7k damage shield not a 10k+
Crystal fragments does way too much damage and on top of that it is a stun
I can get crystal frags right now to hit for 20k + with the correct sets and buffs up on a target
Powered overload shouldn't be able to be charged up to 1000 then endlessly spammed for 12k non crit and 20k+ critical hits
These are my suggestions.
I currently run a sorc and a dk at v14 and the sorcerer is a lot better than my dk
[Moderator Note: Edited title to better align with the discussion]
And you believe they are the only class that can do this? You've not seen extreme builds from other classes be able to solo unsoloable circumstances?Merlin13KAGL wrote: »Not downing the achievement, by any means. However, @ben_ESO5 , you realize that this is a min/max specific build and hardly representative of the typical Sorc, right?
Of course @Merlin13KAGL . But the purpose of the post is that I believe it speaks to the original point made by the OP -- sorc balance is way off, and a few poorly designed skills allow for a min/max build that is capable of pretty much breaking the game (both PvE and PvP). No class should be able to do this...ever!
Don't get me wrong though, both sides of the discussion show balance problems, and I think that easily gets forgotten in the middle of the argument.
Fixed it for you.Being able to infinitely port away in pvp is indeed overpowered. simply not possible.
Merlin13KAGL wrote: »And you believe they are the only class that can do this? You've not seen extreme builds from other classes be able to solo unsoloable circumstances?Merlin13KAGL wrote: »Not downing the achievement, by any means. However, @ben_ESO5 , you realize that this is a min/max specific build and hardly representative of the typical Sorc, right?
Of course @Merlin13KAGL . But the purpose of the post is that I believe it speaks to the original point made by the OP -- sorc balance is way off, and a few poorly designed skills allow for a min/max build that is capable of pretty much breaking the game (both PvE and PvP). No class should be able to do this...ever!
Don't get me wrong though, both sides of the discussion show balance problems, and I think that easily gets forgotten in the middle of the argument.
C'mon.
If taking exceptional builds (builds that are the exception) and using them to support any class as OP, then every class is OP.
People will always find the way to get the absolute most from a combination. When that combination becomes the standard, then you can say it's OP.
Sorc's die in PvP every day. If they didn't, I'd still be at 0/20 on my kill quest.Fixed it for you.Being able to infinitely port away in pvp is indeed overpowered. simply not possible.
Specific builds/set ups will be able to outresource other builds/setups. Big difference from 'infinite.'
Willing to bet you can out Stamina that same Sorc, and I don't even know what build you have.
Different point placement does not OP make.