SuraklinPrime wrote: »
My experience tends to back up that lag existed pre-1.6 but has got much worse post-1.6. The main change, or one of them, seems to be a much increased incidence of Meteors... which is not to rule out the impact of old effects like Standards or new ones like Vigor.
Perhaps I am unfairly cynical but some of these responses read like self-justification for people who are going to keep on doing something regardless of negative impact because they would rather be one of those taking advantage even if it means remaining part of the problem.
SuraklinPrime wrote: »
Joy_Division wrote: »
And my experience, just as anecdotal and worthless as yours, tends to back up that the lag that existed post 1.6 is just as miserable as the lag pre 1.5. Actually, that is not strictly true. I have had more misery with lag pre 1.5. This is not to deny that meteors, like all AoE abilities, do not contribute to that lag. Rather to question the latest flavor of the month panacea that somehow taking a pledge not to use meteor and instead dropping a DK standard or batswarm, which we know have already contributed to tanking ZoS's servers, will somehow meaningfully contribute to the problem ZoS has not been able to get a handle on for over a year.
Perhaps I am unfairly cynical but some of these responses read like uncritical speculations from people who are so desperate for a solution that they feel justified for telling me how I should play or blame me for having a "negative impact" and unnecessarily contributing to their miserable PvP experience. So I am sorry to say in your belief I will continue to be "part of the problem."
I like this idea. I'm going with yes.
And yeah, meteor is worse than standard and other ultis for causing lag, I think it might have to do with the knockback mechanic. Remember the FPS bug, whenever you got thrown by a rune or a javelin? yeah, like that.
I say we do the opposite.
Everyone slot and spam meteor.
Let's see how many times we can crash the server before ZoS actually starts giving a crap.