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ESO must support DX12 in the future! please

QuadroTony
QuadroTony
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@ZOS_GinaBruno just look at this awesomeness! x9-x10 increasing FPS even on old video cards

this, MAYBE, can PARTIALLY solve the fps drop issue in large battles in PVP, i believe

jaPDQvC.jpg

Edited by QuadroTony on April 14, 2015 11:46AM
  • fromtesonlineb16_ESO
    fromtesonlineb16_ESO
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    And DX12 is supported by Windows 7 and 8, right?

    Er no, so only those with Win10 .. clearly a minority for a long time and IMO not worth the development resources needed to make it happen while the game has huge problems is areas clearly nothing to do with FPS issues.
    Edited by fromtesonlineb16_ESO on April 14, 2015 11:53AM
  • Dragnelus
    Dragnelus
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    And DX12 is supported by Windows 7 and 8, right?

    Er no, so only those with Win10 .. clearly a minority for a long time and IMO not worth the development resources needed to make it happen while the game has huge problems is areas clearly nothing to do with FPS issues.

    Its a free upgrade for w7 and w8 users ^^
  • LameoveR
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    LoL.
    "Rewrite entire gamecode to support DX12, please!"
  • QuadroTony
    QuadroTony
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    LameoveR wrote: »
    LoL.
    "Rewrite entire gamecode to support DX12, please!"

    not entry, but the engine only
  • p_tsakirisb16_ESO
    p_tsakirisb16_ESO
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    Old hardware isn't going to benefit from DX12 because it doesn't support it. You need DX12 compatible graphic card.
    But on the later yes, it will resolve my 295X2 issue that is working with 2 GPUS as much as 1 GPU in TESO.

    But Bright Moons! I bought a Freesync monitor and stopped dealing with the slideshow at Vulkhel Guard.
  • QuadroTony
    QuadroTony
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    Old hardware isn't going to benefit from DX12 because it doesn't support it. You need DX12 compatible graphic card.

    its not true if you have old Nvidia video card
    all their old cards like GTX 660 etc support DX12 with unreleased beta drivers right now

    thats why Nvidia better than Radeon
    look at the screenshot in the first post - on the model of video card

    to support dx12 for Radeon you really need newest video card


    Edited by QuadroTony on April 14, 2015 12:41PM
  • daemonios
    daemonios
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    Does the engine absolutely have to be rewritten? Is there no advantage at all to using DirectX 12 and a compatible graphics card? Since DirectX sits between the game and the gfx driver, I was thinking that regardless of the version for which a game engine is written, when it talks to the gfx card DirectX 12 would do some things better than previous versions.
  • Thymos
    Thymos
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    Since it will be free, I'll be upgrading. Definitely going to want this game to take advantage of DX12.
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  • Sylveria_Relden
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    I think a true 64-bit client would also go a long way in performance for this game if DX12 is added.

    I'm actually shocked that so many people are still running 32-bit clients for gaming these days.

    I get that people "multitask" and that most 32-bit users are running a lot of business applications for stability and all, but when you choose gaming you've really got to realize that holding back memory access causes a huge bottleneck. I personally run both on my machines, and I'm 64-bit all the way- if I need to run strictly 32-bit applications for "stability" I'll simply run them in a VM instead.

    Opening up the client to 64-bit actually helps them in a number of ways to be more inclusive of other technologies- including interaction with video GPU's etc.
    TL;DR - If you got this far without reading the entire post you're either too lazy or suck at reading comprehension and probably don't belong in a public forum anyway. Just move along, you wouldn't understand.
  • daemonios
    daemonios
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    I think a true 64-bit client would also go a long way in performance for this game if DX12 is added.

    I'm actually shocked that so many people are still running 32-bit clients for gaming these days.

    I get that people "multitask" and that most 32-bit users are running a lot of business applications for stability and all, but when you choose gaming you've really got to realize that holding back memory access causes a huge bottleneck. I personally run both on my machines, and I'm 64-bit all the way- if I need to run strictly 32-bit applications for "stability" I'll simply run them in a VM instead.

    Opening up the client to 64-bit actually helps them in a number of ways to be more inclusive of other technologies- including interaction with video GPU's etc.

    This is from the Steam website:

    Windows 7 64 bit 46.40%-0.32%
    Windows 8.1 64 bit 28.90%+1.27%
    Windows 7 10.49%-0.38%
    Windows XP 32 bit 3.65%-0.08%
    Windows 8 64 bit 3.46%-0.30%
    Windows 10 64 bit 0.70%+0.48%
    Windows 8.1 0.64%+0.01%
    Windows Vista 32 bit 0.53%-0.05%
    Windows Vista 64 bit 0.29%-0.76%
    Windows 8 0.27%-0.02%

    That's about 15% 32-bit OS out there. Not negligible, I think. And this is for a gaming community, Steam users may be ahead of the curve when it comes to OS versions.
  • QuadroTony
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    Thymos wrote: »
    Since it will be free, I'll be upgrading. Definitely going to want this game to take advantage of DX12.

    agreed
  • SnowmanDK
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    QuadroTony wrote: »
    Old hardware isn't going to benefit from DX12 because it doesn't support it. You need DX12 compatible graphic card.

    its not true if you have old Nvidia video card
    all their old cards like GTX 660 etc support DX12 with unreleased beta drivers right now

    thats why Nvidia better than Radeon
    look at the screenshot in the first post - on the model of video card

    to support dx12 for Radeon you really need newest video card


    I know this is an older thread, but I just need to correct you QuadroTony :smile:
    AMD graphics cards as old as mine (HD7970) which is actually 4 generations old supports DX12, so you do NOT need the newest for AMD either. Both major brands support DX12 for older cards.

    In regards to DX12 support, then I know other developers make their games support both DX9/10/11 and 12 so why can't Zenimax? I also know of games where they compiled BOTH 32 and 64 bit clients so people can use the one optimal for their systems.
    Edited by SnowmanDK on September 9, 2015 4:46PM
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  • ACESsiggy
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    Rather have a 64bit client version first.
  • b92303008rwb17_ESO
    b92303008rwb17_ESO
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    Have mercy on ZOS, please. They can't even fix the load screen issue.
  • Sledgemoto
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    What people are forgetting is that eso is CPU dependent. DX 12 actually forces programs to use all cores from my understanding. And eso would benefit greatly
  • Merlin13KAGL
    Merlin13KAGL
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    Have mercy on ZOS, please. They can't even fix the load screen issue.
    But think of the fps you could get during those loading screens, eh? ;)

    Just because you don't like the way something is doesn't necessarily make it wrong...

    Earn it.

    IRL'ing for a while for assorted reasons, in forum, and in game.
    I am neither warm, nor fuzzy...
    Probably has checkbox on Customer Service profile that say High Aggro, 99% immunity to BS
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