I'd say this is the best looking mmo on the market. I run on ultra with SweetFX. Admittedly there's sometimes a delay for the high-res textures to load in, either in towns or on npcs, but when they do - eyecandy!
Using a GTX 750Ti and max settings. Main setting set to Ultra, but can only get Texture Quality to set to "High" does it go any higher? Any .ini tweaks I can use to get the world/building textures and whatnot look a little nicer?
NewBlacksmurf wrote: »Just looking forward to hopefully 1080p or 900p gaming at 30-45 FPS
NewBlacksmurf wrote: »Just looking forward to hopefully 1080p or 900p gaming at 30-45 FPS
Hate to inform you, but ZoS already stated it will be 1080p @ 30 fps on both consoles.
Attorneyatlawl wrote: »Using a GTX 750Ti and max settings. Main setting set to Ultra, but can only get Texture Quality to set to "High" does it go any higher? Any .ini tweaks I can use to get the world/building textures and whatnot look a little nicer?
@salans ,yes, yes there are!
Go to your "My Documents" or "Documents and Settings" folder on your PC. In there you should see an "Elder Scrolls Online" folder, and inside of that, a "live" folder, and then edit the usersettings.ini file. I've made a quick pictorial guide and included a past screenshot comparison I'd done.
Click the link for a full-sized uncompressed PNG (1.8mb). I've put a compressed preview below: http://i.imgur.com/5jwUI7Q.png
Enjoy! Looks night and day better versus the default in-game maximums, though you won't be able to run the highest available qualities at 60+ fps on the GTX 750 Ti unless you're willing to go lower on the framerate. You can try one of the lower ones in there and will still get a big quality jump, however.
wilsonirayb16_ESO wrote: »The -Attorneyatlawl wrote: »Using a GTX 750Ti and max settings. Main setting set to Ultra, but can only get Texture Quality to set to "High" does it go any higher? Any .ini tweaks I can use to get the world/building textures and whatnot look a little nicer?
@salans ,yes, yes there are!
Go to your "My Documents" or "Documents and Settings" folder on your PC. In there you should see an "Elder Scrolls Online" folder, and inside of that, a "live" folder, and then edit the usersettings.ini file. I've made a quick pictorial guide and included a past screenshot comparison I'd done.
Click the link for a full-sized uncompressed PNG (1.8mb). I've put a compressed preview below: http://i.imgur.com/5jwUI7Q.png
Enjoy! Looks night and day better versus the default in-game maximums, though you won't be able to run the highest available qualities at 60+ fps on the GTX 750 Ti unless you're willing to go lower on the framerate. You can try one of the lower ones in there and will still get a big quality jump, however.
The increase in high texture resolution range is miniscule for me. I see very little difference - especially in motion.
And at the highest setting, character players' armor and npc armor still 'pops in.'
It's absolutely not worth ANY performance loss - which there is quite a lot. If you aren't noticing it, then your CPU bound already.
A better way to gain visual enhancements while only using of a small bit of performance would be to :
A ) Disable in game AA
B ) Use Sweetfx to enable SMAA, Lumasharpen, Tonemap and Vibrance
You gain AA with no unnecessary blur and you get sharpening on the entire image, reduced haze effect/gamma overload and better color simulation.
wilsonirayb16_ESO wrote: »The -Attorneyatlawl wrote: »Using a GTX 750Ti and max settings. Main setting set to Ultra, but can only get Texture Quality to set to "High" does it go any higher? Any .ini tweaks I can use to get the world/building textures and whatnot look a little nicer?
@salans ,yes, yes there are!
Go to your "My Documents" or "Documents and Settings" folder on your PC. In there you should see an "Elder Scrolls Online" folder, and inside of that, a "live" folder, and then edit the usersettings.ini file. I've made a quick pictorial guide and included a past screenshot comparison I'd done.
Click the link for a full-sized uncompressed PNG (1.8mb). I've put a compressed preview below: http://i.imgur.com/5jwUI7Q.png
Enjoy! Looks night and day better versus the default in-game maximums, though you won't be able to run the highest available qualities at 60+ fps on the GTX 750 Ti unless you're willing to go lower on the framerate. You can try one of the lower ones in there and will still get a big quality jump, however.
The increase in high texture resolution range is miniscule for me. I see very little difference - especially in motion.
And at the highest setting, character players' armor and npc armor still 'pops in.'
It's absolutely not worth ANY performance loss - which there is quite a lot. If you aren't noticing it, then your CPU bound already.
A better way to gain visual enhancements while only using of a small bit of performance would be to :
A ) Disable in game AA
B ) Use Sweetfx to enable SMAA, Lumasharpen, Tonemap and Vibrance
You gain AA with no unnecessary blur and you get sharpening on the entire image, reduced haze effect/gamma overload and better color simulation.
wilsonirayb16_ESO wrote: »And at the highest setting, character players' armor and npc armor still 'pops in.'
What on earth are you comparing it to? It's the best looking MMO I've seen yet.
What DirectX version are you using?
What NVidia driver are you using?
damn i gotta try that. I tried sweetFX with Assasin's Creed game but then uninstalled it when im done with AC. now gotta try with ESO!
PS: U using 1.51?
Attorneyatlawl wrote: »Your advice doesn't enhance the same things my guide is about, at all. The guide I posted is to raise the actual textures and model detail levels the game uses. You can also disable in-game AA if desired alongside that, just the same. If you want to use an external shader-based AA method like sweetfx, you can also do that with the same tweaks. However, unless you're using a very color-inaccurate monitor, the only thing you'd ever want to use from the sweetfx package would be its SMAA implementation, as the Lumasharpen, Tonemap, and "Vibrance" all actually make the colors much less accurate and look worse as a result unless your configuration currently is already not correct, in which case adding more errors to try to make it look "right" isn't the way to fix that
.
As mentioned in the guide, if you are on a low resolution monitor, raising asset resolution won't raise the perceived image quality very much as it simply cannot display the added detail. On a 2560x1440, 2560x1600, 3840x2160 (4K), or other high-resolution setup, however, it is night and day. For anything but a 4K panel, add in a moderate or high level of DSR through the NVidia control panel for better sampling and the 12-pass filter to downscale and it will blow your mind with how great it looks. Personally, I currently run a PLS monitor (basically the same tech as IPS) at 115hz, DSR'd to 3620x2036 back to its native 2560x1440 @ 115hz resolution alongside the texture/models "-3" (negative three) setting in the usersettings.ini.
I'd just rather have an option to have the low quality models "pop in" further away. It's really, *REALLY* visually jarring to have a building you're next to, not even far away, pop in and look really different from the one less than a foot away.
The windows, roof and texture colors of the house are so awkwardly different from the low to the high that it sticks out when all the buildings are constantly "popping" like this. I've got 2X GTX 980s, I shouldn't have to see pop this close.
Mettaricana wrote: »What on earth are you comparing it to? It's the best looking MMO I've seen yet.
What DirectX version are you using?
What NVidia driver are you using?
i agree it looks great but... lotta areas they can just do so much more a few more pixels in the grass a few more polygons in the trees armors with a bit more shine and higher resolution chain mail. maybe add some bloomed fuzz effect to the nord armors with fur to make it look like this was once and animal and not someone's crusty toupee i found in a ditch. take a page or two from tera online not the best game but its graphics level were very detailed and clean.
thx for sharing but my 1.5.1 kept crashing ESO. client won't even start.
i got win8.1 btw.......
on a flipside, i got GTX970 so with Nvidia driver settin, i used 2x DSR and forced x16 multisample AA.
and wow, no performance loss and loading screen is even faster.... and i *think* it looks a bit better
NewBlacksmurf wrote: »Hm it worked for me in Win 8.1 but my GFX card is only a GTX260 just takes time to load but it does look a lot better.
Just turned it back down tho cause I keep dying waiting on stuff to load.
NewBlacksmurf wrote: »Hm it worked for me in Win 8.1 but my GFX card is only a GTX260 just takes time to load but it does look a lot better.
Just turned it back down tho cause I keep dying waiting on stuff to load.
PS: Which folder u guys drop SweetFX?? I put it where it has ESO.exe...
Sooooooooo for a 970GTX on a 1080p IPS (Dell u2414H - love this screen), what do u guys recommend?
tweaking the .ini didn't do anything noticeable, ive tried it last year, tried it again this year. even going mipmap -3. it kinda helps, but i still hate the "pops in" effect. something can be high res at some close distance, but when zoomed in, it goes low res and sometimes forgot to go high res again...
maybe disabling AA will help. i DSR thro nvidia to the 2xxx resolution and also with AA everything ingame max.
gonna try sweetfx tonight and see any difference.
if anything, the consoles would have WORSE graphics, since most k PCs tend to more powerful then the consoles by a pretty good amount. No, this is not a PC master race thing, it is fact.