houimetub17_ESO wrote: »Actually no, we need better population spread between alliances. EP are pop locked everywhere but not DC nor even AD.
Agreed on lag though. Must be fixed in onder to keep pvp alive.
houimetub17_ESO wrote: »It wont happen. New campains have higher chance to become a buff server. plus, the problem is not about primetime, its about campains having nothing on them during morning/early PM
MoussOchokola wrote: »250 + people in the waiting line for Thrornblade .... Well that's nice but a bit too much ... really need more campaign ....
More Campaigns would = death of PvP, there are too many buff campaigns now.
The opportunity was never that great. The problems with server overload are serious and far-reaching. ZOS have openly admitted that "it's complicated", that "adding more hardware won't help" and that they have problems with "low quality code". They seem to have have painted themselves into a corner with a sequence of bad design decisions and fast hacks that didn't pan out the way they thought they would, and the netcode for the PC version of the game is most likely in dire need of a thorough rewrite. If this rewrite is going to happen or not depends on how many players they estimate will stick with the PC platform. Sadly, I reckon the numbers are not in our favor, and I expect PvP to remain broken on the PC/Mac servers.They had a great opportunity to fix and expand PVP after ESO:TU came out
stefan.gustavsonb16_ESO wrote: »ZOS have openly admitted ... that they have problems with "low quality code".
Even if it WERE true, no company would admit that because A) it'd be damning as hell and it'd be a slap in the face to their employees. I wouldn't want to work for a company that said "Our employees' performance sucks. Any bugs are their fault."lordrichter wrote: »I would like to see the source on that. This is the first I have heard that ZOS said it.
Even if it WERE true, no company would admit that because A) it'd be damning as hell and it'd be a slap in the face to their employees. I wouldn't want to work for a company that said "Our employees' performance sucks. Any bugs are their fault."lordrichter wrote: »I would like to see the source on that. This is the first I have heard that ZOS said it.
Fact is coding is not magic, nor easy. If it were, there wouldn't be the need for patches, bug fixes, etc. across the board -- not just in games, but in every application. People need to get that into their heads.
lordrichter wrote: »I would like to see the source on that. This is the first I have heard that ZOS said it.stefan.gustavsonb16_ESO wrote: »ZOS have openly admitted ... that they have problems with "low quality code".