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[NA] Azura's Star - Knowledge is Power

Agrippa_Invisus
Agrippa_Invisus
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Old campaign is about to end and the new one is coming shortly. Azura's action is picking up, so it's time for Azura's Star for NA to finally get its own thread. This former buff campaign is coming to life. Time to celebrate our opponent's death on the battlefield.

Here's the place to talk about it. Enjoy.

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To start:

Good fights last night, my favorite was the 3 on 3 action between DH/Hijinx members (myself, Cocidius, and Ulfhild representing) and three blues trying to make it to Chalman at the last moment to try to save it while EP tried, desperately, to delay the coronation. Subtomik and 2 friends (were they MBF or randoms?) and us had what felt like an epic group duel until a random, fourth EP jumped in and tilted the balanced the tiny bit necessary to take the fight to its conclusion. EP took Chalman, but lost it later and Terric was crowned (again).

Good fights at Arrius earlier as well.
Agrippa Invisus / Indominus / Inprimis / Inviolatus
DragonKnight / Templar / Warden / Sorcerer - Vagabond
Once a General, now a Citizen
Former Emperor of Bloodthorn and Vivec
For Sweetrolls! FOR FIMIAN!
  • Observant
    Observant
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    The battles so far have been nothing less than amazing; skilled players, great communication, and minimal latency! I look forward to the next 30 days and can't wait to see what that final scoreboard will end up at.

    Good Luck to all!
    Edited by Observant on April 8, 2015 4:33PM
    Vehemence
  • WarrioroftheWind_ESO
    WarrioroftheWind_ESO
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    A few things that need to change probably across all factions is better relay of information. We'll run into staunch resistance from AD or DC when we go after their keeps, but if one of our keeps gets attacked its crickets chirping. The funniest part is when you see people "OMG why we lose Alessia and Ales?" when they're attacking Faregyl or Glademist. Well, did you I dunno LOOK AT YOUR MAP? If anything PVP is like driving a car you got to be on a constant scan for action or else you crash and burn terrifically.

    Another thing: stop it with the absurd AP point farms. I'm fairly certain there's diminishing returns on points gained from the same groups of enemies, and you get more point bonuses the more territory you hold. It's extremely dumb when there's an entire group of 24+ people holed up in a keep clear across the map while the enemy is going after our last emperor keep or last scroll.

    The only downer I had last night was when DC was still at 3bars-poplocked and steamrolled a scant 1-2 bars of EP and took everything in the late night around 2am. Hrm....what where was that thread where we were being accused of night-capping/monopolizing servers?...
  • Agrippa_Invisus
    Agrippa_Invisus
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    A few things that need to change probably across all factions is better relay of information. We'll run into staunch resistance from AD or DC when we go after their keeps, but if one of our keeps gets attacked its crickets chirping. The funniest part is when you see people "OMG why we lose Alessia and Ales?" when they're attacking Faregyl or Glademist. Well, did you I dunno LOOK AT YOUR MAP? If anything PVP is like driving a car you got to be on a constant scan for action or else you crash and burn terrifically.

    Another thing: stop it with the absurd AP point farms. I'm fairly certain there's diminishing returns on points gained from the same groups of enemies, and you get more point bonuses the more territory you hold. It's extremely dumb when there's an entire group of 24+ people holed up in a keep clear across the map while the enemy is going after our last emperor keep or last scroll.

    The only downer I had last night was when DC was still at 3bars-poplocked and steamrolled a scant 1-2 bars of EP and took everything in the late night around 2am. Hrm....what where was that thread where we were being accused of night-capping/monopolizing servers?...

    The farm I think you're referring to was Bloodmayne where a large red guild guested over, grabbed a scroll, and farmed away (causing AD to turn completely around and send everyone at BM, leaving a fraction of the EP population to fend off the full DC pop). A whole bunch of useless hangers on followed them down there and ignored any pleas to return to the north because 'ERMAGHERD MAH AYPEEZ' even while we had emperor and DC was banging on Chalman (and took it).

    Here's a hint, for any of those hangers on reading this, that guester guild is the team that's going to collect all those AYPEEZ from the BM farm. They're going to get the vast majority of the tags and kills. You're going to get no more than you would defending against the normal enemies up north. Maybe even less as it's unlikely you're as good at mass murder as that guesting guild is.

    You're right about diminishing returns on players who are killed recently, but it usually only takes a couple minutes to return to full AP value.

    Edited by Agrippa_Invisus on April 8, 2015 6:31PM
    Agrippa Invisus / Indominus / Inprimis / Inviolatus
    DragonKnight / Templar / Warden / Sorcerer - Vagabond
    Once a General, now a Citizen
    Former Emperor of Bloodthorn and Vivec
    For Sweetrolls! FOR FIMIAN!
  • Galroth1128
    It was a good run during most of the evening until around 8 EST where DC steamrolled. However, I'm glad to announce my group (Morgrathar is my in game name) was able to take a few forts before that and was able to throw in a few gallant stands from Bleaker's to Chalman, to BRK. Not bad for a rag tag group that was hastily put together yesterday.
  • Galroth1128
    I'd go as far as to suggest people leading groups have each other in some form of chat to coordinate efforts. Seemed to be lots of groups, but just a small amount of communication between them. Maybe an overall commander during these times to further help? I know that's a big project, but it'd make for some amazing results.
  • Armitas
    Armitas
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    Azuras Star needs moar caps lock.
    Edited by Armitas on April 8, 2015 6:47PM
    Retired.
    Nord mDK
  • Galroth1128
    Armitas wrote: »
    Azuras Star needs moar caps lock.

    Lol I'll admit, I kind of was guilty of that from time to time, but you'd be surprised as to how many people don't pay attention to chat unless the letters are large
  • WarrioroftheWind_ESO
    WarrioroftheWind_ESO
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    A few things that need to change probably across all factions is better relay of information. We'll run into staunch resistance from AD or DC when we go after their keeps, but if one of our keeps gets attacked its crickets chirping. The funniest part is when you see people "OMG why we lose Alessia and Ales?" when they're attacking Faregyl or Glademist. Well, did you I dunno LOOK AT YOUR MAP? If anything PVP is like driving a car you got to be on a constant scan for action or else you crash and burn terrifically.

    Another thing: stop it with the absurd AP point farms. I'm fairly certain there's diminishing returns on points gained from the same groups of enemies, and you get more point bonuses the more territory you hold. It's extremely dumb when there's an entire group of 24+ people holed up in a keep clear across the map while the enemy is going after our last emperor keep or last scroll.

    The only downer I had last night was when DC was still at 3bars-poplocked and steamrolled a scant 1-2 bars of EP and took everything in the late night around 2am. Hrm....what where was that thread where we were being accused of night-capping/monopolizing servers?...

    The farm I think you're referring to was Bloodmayne where a large red guild guested over, grabbed a scroll, and farmed away (causing AD to turn completely around and send everyone at BM, leaving a fraction of the EP population to fend off the full DC pop). A whole bunch of useless hangers on followed them down there and ignored any pleas to return to the north because 'ERMAGHERD MAH AYPEEZ' even while we had emperor and DC was banging on Chalman (and took it).

    Here's a hint, for any of those hangers on reading this, that guester guild is the team that's going to collect all those AYPEEZ from the BM farm. They're going to get the vast majority of the tags and kills. You're going to get no more than you would defending against the normal enemies up north. Maybe even less as it's unlikely you're as good at mass murder as that guesting guild is.

    You're right about diminishing returns on players who are killed recently, but it usually only takes a couple minutes to return to full AP value.

    That wasn't the only such farm staged though. And the thing is I could've sworn they changed it at some point that you could not get big fat D-ticks from farming at enemy home keeps. I could be wrong though. It's just stupid mechanics feeding even stupider egos, and the names of said guild I recognize as "that guild" whose ego has laid waste to multiple servers including Haderus.

    Diversionary sieges are one thing, but it's sad when half of a defending force on EP consists of sub-vets while the enemy has a full contingient of seasoned vet players, and all of EP's players with hearts stars and horseshoes, clovers and blue moons under their names are off wanking off at Brindle.
  • AaronMB
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    I'd go as far as to suggest people leading groups have each other in some form of chat to coordinate efforts....

    Yes. Teamspeak (voice chat that runs in the background) and similar programs are quite common place now-a-days.
  • Galroth1128
    AaronMB wrote: »
    I'd go as far as to suggest people leading groups have each other in some form of chat to coordinate efforts....

    Yes. Teamspeak (voice chat that runs in the background) and similar programs are quite common place now-a-days.


    Indeed it is. Can be disheartening when only around 5 out of 25-30 in your group jump in ts after you post your ts info.
  • Armitas
    Armitas
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    AaronMB wrote: »
    I'd go as far as to suggest people leading groups have each other in some form of chat to coordinate efforts....

    Yes. Teamspeak (voice chat that runs in the background) and similar programs are quite common place now-a-days.


    Indeed it is. Can be disheartening when only around 5 out of 25-30 in your group jump in ts after you post your ts info.

    I like screwing with zone about ts.

    "LFG for the player vs player, have mic and ts, but no speakers."

    I joined a pug group back when AS was EPs buff server. After several miserable failures I told them all in ts and /group that everyone needed a pact ballista and that I would give them one if they didn't have them. Only one of them asked for one. We show up to the keep. 4 people put down sieges, the one I gave a pact ballista too put down a fire ballista and someone put a ram on the inner postern. I left group, jumped off the wall and got the heck out of there. I heard screaming behind me but I just shook my head and kept running.
    Edited by Armitas on April 8, 2015 9:33PM
    Retired.
    Nord mDK
  • Curragraigue
    Curragraigue
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    Some good fights today but OMG the lag in Ash when EP pushed for Emp and then the lag/crash at Chal when DC pushed for Emp. A shame I wasn't recording it but I saw what other people have been saying before a large EP Zerg swarmed Ash and a group of 12 or so players split off from the group sieging the inner to go into a room on the outer wall and spam abilities for no reason. Not surprisingly the ping spiked and the lag that ensued in the inner keep was unplayable for me.

    It seems like some EP Thorn guilds are becoming more regular on AZ unfortunately.
    PUG Life - the true test of your skill

    18 characters, 17 max level, at least 1 Stam and 1 Mag of every class, 1 of every race and 1200+ CP

    Tanked to Undaunted 9+ Mag and Stam of every class using Group Finder for 90+% of the Vet Dungeon runs
  • Agrippa_Invisus
    Agrippa_Invisus
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    Some good fights today but OMG the lag in Ash when EP pushed for Emp and then the lag/crash at Chal when DC pushed for Emp. A shame I wasn't recording it but I saw what other people have been saying before a large EP Zerg swarmed Ash and a group of 12 or so players split off from the group sieging the inner to go into a room on the outer wall and spam abilities for no reason. Not surprisingly the ping spiked and the lag that ensued in the inner keep was unplayable for me.

    It seems like some EP Thorn guilds are becoming more regular on AZ unfortunately.

    Considering that it was Aleswell we crowned Jean Luc in, I'm not actually sure what you're talking about. There were only two laggy fights/sieges tonight and that was Aleswell and Chalman.
    Agrippa Invisus / Indominus / Inprimis / Inviolatus
    DragonKnight / Templar / Warden / Sorcerer - Vagabond
    Once a General, now a Citizen
    Former Emperor of Bloodthorn and Vivec
    For Sweetrolls! FOR FIMIAN!
  • Curragraigue
    Curragraigue
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    Some good fights today but OMG the lag in Ash when EP pushed for Emp and then the lag/crash at Chal when DC pushed for Emp. A shame I wasn't recording it but I saw what other people have been saying before a large EP Zerg swarmed Ash and a group of 12 or so players split off from the group sieging the inner to go into a room on the outer wall and spam abilities for no reason. Not surprisingly the ping spiked and the lag that ensued in the inner keep was unplayable for me.

    It seems like some EP Thorn guilds are becoming more regular on AZ unfortunately.

    Considering that it was Aleswell we crowned Jean Luc in, I'm not actually sure what you're talking about. There were only two laggy fights/sieges tonight and that was Aleswell and Chalman.

    I think your right I think it was Alswell and not Ash (I'm so used to logging in to defend Ash it automatically makes me think that is what I'm going to be doing first, lol), although my memory is you did go on to take the last keep from AD and not DC, although I was on 3 campaigns today so I may be getting them mixed up as there were a few Emp defences today.

    Well if you were there did you see what I saw and if so can you enlightenment me as to what the EP players were doing creating a disco at the keep in the room that was on the opposite side of the breach to the tower you were sieging the inner from? I was able to hit them with siege from the porch to interrupt it but the lag spiked right when they were doing it. It obviously got worse when there were large numbers inside the inner.
    Edited by Curragraigue on April 9, 2015 9:50AM
    PUG Life - the true test of your skill

    18 characters, 17 max level, at least 1 Stam and 1 Mag of every class, 1 of every race and 1200+ CP

    Tanked to Undaunted 9+ Mag and Stam of every class using Group Finder for 90+% of the Vet Dungeon runs
  • Vilestride
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    yeah that lag in chalman when DC grabbed emp was something else lol. pretty much a rave with the pointless and ineffective casting going off.
  • Cogo
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    Azura EU got a wierd problem. Its great now when blues are dominating. Lots for pact to capture!
    But guess what...players dont wanna play when you are "loosing". Eh? You win by fighting numbnuts!

    Yellow are simular. They are not to be seen on Azura. Same thing, they have very little and dont wanna get stuff.

    Last 2 campaigns, pact GAVE a few keeps to enemies to get people to play!

    The more its to take the more target you have and easier to get something. I dont get it....
    Oghur Hatemachine, Guild leader of The Nephilim - EU Megaserver
    Orc Weapon Specialist and Warchief of the Ebonheart Pact - Trueflame Cyrodiil War Campaign
    Guildsite: The Nephilim

    "I don't agree with what you are saying, but I'll defend to the death your right to say it"
    -Voltaire

    "My build? Improvise, overcome and adapt!"
  • NukeAllTheThings
    NukeAllTheThings
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    There were some epic battles between blue & red last night and for the most part a lot of fun. It was strange to see both factions pop locked w/ yellow only being 1 bar when I left around 9:30 central. Even stranger to see the entire map yellow as I type this
    "it's important to state that our decision to go with subscriptions is not a referendum on online game revenue models. F2P, B2P, etc. are valid, proven business models - but subscription is the one that fits ESO the best, given our commitment to freedom of gameplay, quality and long-term content delivery. Plus, players will appreciate not having to worry about being "monetized" in the middle of playing the game, which is definitely a problem that is cropping up more and more in online gaming these days." - Matt Firor
  • Agrippa_Invisus
    Agrippa_Invisus
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    Some good fights today but OMG the lag in Ash when EP pushed for Emp and then the lag/crash at Chal when DC pushed for Emp. A shame I wasn't recording it but I saw what other people have been saying before a large EP Zerg swarmed Ash and a group of 12 or so players split off from the group sieging the inner to go into a room on the outer wall and spam abilities for no reason. Not surprisingly the ping spiked and the lag that ensued in the inner keep was unplayable for me.

    It seems like some EP Thorn guilds are becoming more regular on AZ unfortunately.

    Considering that it was Aleswell we crowned Jean Luc in, I'm not actually sure what you're talking about. There were only two laggy fights/sieges tonight and that was Aleswell and Chalman.

    I think your right I think it was Alswell and not Ash (I'm so used to logging in to defend Ash it automatically makes me think that is what I'm going to be doing first, lol), although my memory is you did go on to take the last keep from AD and not DC, although I was on 3 campaigns today so I may be getting them mixed up as there were a few Emp defences today.

    Well if you were there did you see what I saw and if so can you enlightenment me as to what the EP players were doing creating a disco at the keep in the room that was on the opposite side of the breach to the tower you were sieging the inner from? I was able to hit them with siege from the porch to interrupt it but the lag spiked right when they were doing it. It obviously got worse when there were large numbers inside the inner.

    Before you start wearing your tin foil hat, the squad that was on the west side of Aleswell, away from the breach was actually doing something important. They were camping the western postern, which numerous DC used to try to enter Aleswell, including a large group of several at once. Essentially, they were cutting reinforcements.

    As you yourself state, you were able to hit them with siege, so I wouldn't be surprised if they ducked into a tower or cubby to either avoid it or heal from it.
    Agrippa Invisus / Indominus / Inprimis / Inviolatus
    DragonKnight / Templar / Warden / Sorcerer - Vagabond
    Once a General, now a Citizen
    Former Emperor of Bloodthorn and Vivec
    For Sweetrolls! FOR FIMIAN!
  • Curragraigue
    Curragraigue
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    What I saw was as I said a group of 12 or so EP stack in a room near the breach and start spamming abilities. I didn't see any DC in the room with them but I was on one side of the room so there may have been some on the other side but I doubt it because that would then have been people coming in through the breech and not the postern. I hit them with siege after the ability spam not before. Doesn't really matter in the long run but like everyone I want the developers to have as much info as possible to help them fix it because fights like Ales and Chal need to be fixed, we need PvP and not lag stacking attrition.

    Inside it seemed to be a meteor spam on the transitus that slowed things down for me to the point of delay to no response for skills at Aleswell.
    PUG Life - the true test of your skill

    18 characters, 17 max level, at least 1 Stam and 1 Mag of every class, 1 of every race and 1200+ CP

    Tanked to Undaunted 9+ Mag and Stam of every class using Group Finder for 90+% of the Vet Dungeon runs
  • Agrippa_Invisus
    Agrippa_Invisus
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    What I saw was as I said a group of 12 or so EP stack in a room near the breach and start spamming abilities. I didn't see any DC in the room with them but I was on one side of the room so there may have been some on the other side but I doubt it because that would then have been people coming in through the breech and not the postern. I hit them with siege after the ability spam not before. Doesn't really matter in the long run but like everyone I want the developers to have as much info as possible to help them fix it because fights like Ales and Chal need to be fixed, we need PvP and not lag stacking attrition.

    Inside it seemed to be a meteor spam on the transitus that slowed things down for me to the point of delay to no response for skills at Aleswell.

    I thought you meant opposite side of the keep from the breach.

    Regardless, there was no team performing such actions to my knowledge. The other two major guilds that were present at the siege were either a) running siege equipment or b) assisting in keeping the courtyard clear.
    Agrippa Invisus / Indominus / Inprimis / Inviolatus
    DragonKnight / Templar / Warden / Sorcerer - Vagabond
    Once a General, now a Citizen
    Former Emperor of Bloodthorn and Vivec
    For Sweetrolls! FOR FIMIAN!
  • Da Sandman
    Da Sandman
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    What I saw was as I said a group of 12 or so EP stack in a room near the breach and start spamming abilities. I didn't see any DC in the room with them but I was on one side of the room so there may have been some on the other side but I doubt it because that would then have been people coming in through the breech and not the postern. I hit them with siege after the ability spam not before. Doesn't really matter in the long run but like everyone I want the developers to have as much info as possible to help them fix it because fights like Ales and Chal need to be fixed, we need PvP and not lag stacking attrition.

    Inside it seemed to be a meteor spam on the transitus that slowed things down for me to the point of delay to no response for skills at Aleswell.

    I thought you meant opposite side of the keep from the breach.

    Regardless, there was no team performing such actions to my knowledge. The other two major guilds that were present at the siege were either a) running siege equipment or b) assisting in keeping the courtyard clear.

    Yeah I would love to see that screenshot because I was running back and forth around the courtyard and that is something that would of definitely caught my eye.
    Da Sandman

    Havöc
  • Galroth1128
    I should be on tonight and plan on running around in Cyrodiil for a good bit. Feel free to add me as a friend and shoot out an invite or have me lead a group.
  • Giraffon
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    Last night, DC took Bleakers and was moving east. We set up a defense at the wall and held them for a while. Agrippa was there. I was healing and the defense seemed to be holding, but then it was like I could hear a meteor storm...constant and repeated meteor hits. I was on one side of wall and couldn't see any meteors. The game crashed on me after that.

    Were they spamming meteors? It sounded like 20 or 30 of them.
    Giraffon - Beta Lizard - For the Pact!
  • Cody
    Cody
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    I knew it would pick up at some point.

    I must come back and kill dark patriot:D

    oh and panda if he ever decides to show up when im on.
  • Agrippa_Invisus
    Agrippa_Invisus
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    Giraffon wrote: »
    Last night, DC took Bleakers and was moving east. We set up a defense at the wall and held them for a while. Agrippa was there. I was healing and the defense seemed to be holding, but then it was like I could hear a meteor storm...constant and repeated meteor hits. I was on one side of wall and couldn't see any meteors. The game crashed on me after that.

    Were they spamming meteors? It sounded like 20 or 30 of them.

    I heard the meteor storm too. I was just east of the passage through the Chalman gate. I'd been chasing down runners who slipped through. Suddenly I couldn't lay caltrops anymore, then THOOM THOOM THOOM THOOM THOOM THOOM and there's shining blue light pouring through the grate that is in front of the choke point.

    Followed by 'ESO.EXE has stopped responding.'

    By the time I logged back in and was able to hit respawn (as I was quite thoroughly killed while offline) the outer wall at Chalman was 56% and then flagged.

    A number of players never got back fast enough and respawned Arrius. By that the time they got to Chalman, every wall was covered, every entrance was camped. DC posted trebs in every tower and bombed the top of the inner, making it nearly impossible to keep countersiege up. There were maybe 30ish EP in the inner when it fell, compared to double or more of DC.
    Agrippa Invisus / Indominus / Inprimis / Inviolatus
    DragonKnight / Templar / Warden / Sorcerer - Vagabond
    Once a General, now a Citizen
    Former Emperor of Bloodthorn and Vivec
    For Sweetrolls! FOR FIMIAN!
  • FireCowCommando
    FireCowCommando
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    I am not sure as to why it happened, but there were 50+ EP (who could not see where the meteors were landing) on the chalman side of the gate who crashed. Where as there were 10-15 DC who crashed. Really dont understand the mechanics of as to why there was such a strong one sided crash, maybe it had something to do with not seeing where the meteor spam was landing?

    And yes, shame to the group who decided to save their meteor's and spam them all at the same time.
  • Lord_Bidr
    Lord_Bidr
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    Power is power. Everything else is just a means to it.
    https://www.youtube.com/watch?v=OvkuePL7oDY

    Sorry...with GoT starting today, I couldn't resist it. Lol

    Edit: Damn Youtubers and their resistance to sharing...
    Edited by Lord_Bidr on April 12, 2015 10:42AM
    ~ The brightest lights often cast the darkest shadows. ~
  • Poxheart
    Poxheart
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    Well, as of 9:30 am PST when I logged in to Cyrodiil, the EP from Thornblade had shown up to ruin another campaign. By 10:30am they had finished capping all the scrolls and took the emperor ring. 3 bars EP to 1 each for DC & AD....
    Unsubbed and no longer playing, but still checking the Alliance War forum for the lulz.

    Pox Dragon Knight
    Poxheart Nightblade
    The Murder Hobo Dragon Knight - Blackwater Blade
    Knights of the WhiteWolf
  • NukeAllTheThings
    NukeAllTheThings
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    Poxheart wrote: »
    Well, as of 9:30 am PST when I logged in to Cyrodiil, the EP from Thornblade had shown up to ruin another campaign. By 10:30am they had finished capping all the scrolls and took the emperor ring. 3 bars EP to 1 each for DC & AD....

    For most of the US that is the middle of the day. Is EP not allowed to play at that time on a weekend while DC has a 70k lead w/ 24 hours left in the campaign? At that same time DC was pop locked on Chill. FYI, at 11:30 central EP had just capped Warden & Rayles and took the scroll from Warden and population was 2 bars for EP and 1 each for AD & DC. EP didn't hit 3 bars until after Alma Ruma scroll was taken.
    "it's important to state that our decision to go with subscriptions is not a referendum on online game revenue models. F2P, B2P, etc. are valid, proven business models - but subscription is the one that fits ESO the best, given our commitment to freedom of gameplay, quality and long-term content delivery. Plus, players will appreciate not having to worry about being "monetized" in the middle of playing the game, which is definitely a problem that is cropping up more and more in online gaming these days." - Matt Firor
  • WarrioroftheWind_ESO
    WarrioroftheWind_ESO
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    Whatever's been lost in the morning can always be regained with effort. It should make for some good battles and infact I'd like to challenge people to try using any ult BUT meteor. Class ults, dawnbreaker, war horn, barrier etc. Try using something different and see if the particles from those cause the same problems as last time. I'm hoping there's more participation all around from all factions. Seeing AD out in force was good for a change, but I think EP was being kind of dumb trying to push two fronts yesterday ;/.
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