WarrioroftheWind_ESO wrote: »A few things that need to change probably across all factions is better relay of information. We'll run into staunch resistance from AD or DC when we go after their keeps, but if one of our keeps gets attacked its crickets chirping. The funniest part is when you see people "OMG why we lose Alessia and Ales?" when they're attacking Faregyl or Glademist. Well, did you I dunno LOOK AT YOUR MAP? If anything PVP is like driving a car you got to be on a constant scan for action or else you crash and burn terrifically.
Another thing: stop it with the absurd AP point farms. I'm fairly certain there's diminishing returns on points gained from the same groups of enemies, and you get more point bonuses the more territory you hold. It's extremely dumb when there's an entire group of 24+ people holed up in a keep clear across the map while the enemy is going after our last emperor keep or last scroll.
The only downer I had last night was when DC was still at 3bars-poplocked and steamrolled a scant 1-2 bars of EP and took everything in the late night around 2am. Hrm....what where was that thread where we were being accused of night-capping/monopolizing servers?...
Agrippa_Invisus wrote: »WarrioroftheWind_ESO wrote: »A few things that need to change probably across all factions is better relay of information. We'll run into staunch resistance from AD or DC when we go after their keeps, but if one of our keeps gets attacked its crickets chirping. The funniest part is when you see people "OMG why we lose Alessia and Ales?" when they're attacking Faregyl or Glademist. Well, did you I dunno LOOK AT YOUR MAP? If anything PVP is like driving a car you got to be on a constant scan for action or else you crash and burn terrifically.
Another thing: stop it with the absurd AP point farms. I'm fairly certain there's diminishing returns on points gained from the same groups of enemies, and you get more point bonuses the more territory you hold. It's extremely dumb when there's an entire group of 24+ people holed up in a keep clear across the map while the enemy is going after our last emperor keep or last scroll.
The only downer I had last night was when DC was still at 3bars-poplocked and steamrolled a scant 1-2 bars of EP and took everything in the late night around 2am. Hrm....what where was that thread where we were being accused of night-capping/monopolizing servers?...
The farm I think you're referring to was Bloodmayne where a large red guild guested over, grabbed a scroll, and farmed away (causing AD to turn completely around and send everyone at BM, leaving a fraction of the EP population to fend off the full DC pop). A whole bunch of useless hangers on followed them down there and ignored any pleas to return to the north because 'ERMAGHERD MAH AYPEEZ' even while we had emperor and DC was banging on Chalman (and took it).
Here's a hint, for any of those hangers on reading this, that guester guild is the team that's going to collect all those AYPEEZ from the BM farm. They're going to get the vast majority of the tags and kills. You're going to get no more than you would defending against the normal enemies up north. Maybe even less as it's unlikely you're as good at mass murder as that guesting guild is.
You're right about diminishing returns on players who are killed recently, but it usually only takes a couple minutes to return to full AP value.
Galroth1128 wrote: »I'd go as far as to suggest people leading groups have each other in some form of chat to coordinate efforts....
Galroth1128 wrote: »I'd go as far as to suggest people leading groups have each other in some form of chat to coordinate efforts....
Yes. Teamspeak (voice chat that runs in the background) and similar programs are quite common place now-a-days.
Galroth1128 wrote: »Galroth1128 wrote: »I'd go as far as to suggest people leading groups have each other in some form of chat to coordinate efforts....
Yes. Teamspeak (voice chat that runs in the background) and similar programs are quite common place now-a-days.
Indeed it is. Can be disheartening when only around 5 out of 25-30 in your group jump in ts after you post your ts info.
Curragraigue wrote: »Some good fights today but OMG the lag in Ash when EP pushed for Emp and then the lag/crash at Chal when DC pushed for Emp. A shame I wasn't recording it but I saw what other people have been saying before a large EP Zerg swarmed Ash and a group of 12 or so players split off from the group sieging the inner to go into a room on the outer wall and spam abilities for no reason. Not surprisingly the ping spiked and the lag that ensued in the inner keep was unplayable for me.
It seems like some EP Thorn guilds are becoming more regular on AZ unfortunately.
Agrippa_Invisus wrote: »Curragraigue wrote: »Some good fights today but OMG the lag in Ash when EP pushed for Emp and then the lag/crash at Chal when DC pushed for Emp. A shame I wasn't recording it but I saw what other people have been saying before a large EP Zerg swarmed Ash and a group of 12 or so players split off from the group sieging the inner to go into a room on the outer wall and spam abilities for no reason. Not surprisingly the ping spiked and the lag that ensued in the inner keep was unplayable for me.
It seems like some EP Thorn guilds are becoming more regular on AZ unfortunately.
Considering that it was Aleswell we crowned Jean Luc in, I'm not actually sure what you're talking about. There were only two laggy fights/sieges tonight and that was Aleswell and Chalman.
Curragraigue wrote: »Agrippa_Invisus wrote: »Curragraigue wrote: »Some good fights today but OMG the lag in Ash when EP pushed for Emp and then the lag/crash at Chal when DC pushed for Emp. A shame I wasn't recording it but I saw what other people have been saying before a large EP Zerg swarmed Ash and a group of 12 or so players split off from the group sieging the inner to go into a room on the outer wall and spam abilities for no reason. Not surprisingly the ping spiked and the lag that ensued in the inner keep was unplayable for me.
It seems like some EP Thorn guilds are becoming more regular on AZ unfortunately.
Considering that it was Aleswell we crowned Jean Luc in, I'm not actually sure what you're talking about. There were only two laggy fights/sieges tonight and that was Aleswell and Chalman.
I think your right I think it was Alswell and not Ash (I'm so used to logging in to defend Ash it automatically makes me think that is what I'm going to be doing first, lol), although my memory is you did go on to take the last keep from AD and not DC, although I was on 3 campaigns today so I may be getting them mixed up as there were a few Emp defences today.
Well if you were there did you see what I saw and if so can you enlightenment me as to what the EP players were doing creating a disco at the keep in the room that was on the opposite side of the breach to the tower you were sieging the inner from? I was able to hit them with siege from the porch to interrupt it but the lag spiked right when they were doing it. It obviously got worse when there were large numbers inside the inner.
Curragraigue wrote: »What I saw was as I said a group of 12 or so EP stack in a room near the breach and start spamming abilities. I didn't see any DC in the room with them but I was on one side of the room so there may have been some on the other side but I doubt it because that would then have been people coming in through the breech and not the postern. I hit them with siege after the ability spam not before. Doesn't really matter in the long run but like everyone I want the developers to have as much info as possible to help them fix it because fights like Ales and Chal need to be fixed, we need PvP and not lag stacking attrition.
Inside it seemed to be a meteor spam on the transitus that slowed things down for me to the point of delay to no response for skills at Aleswell.
Agrippa_Invisus wrote: »Curragraigue wrote: »What I saw was as I said a group of 12 or so EP stack in a room near the breach and start spamming abilities. I didn't see any DC in the room with them but I was on one side of the room so there may have been some on the other side but I doubt it because that would then have been people coming in through the breech and not the postern. I hit them with siege after the ability spam not before. Doesn't really matter in the long run but like everyone I want the developers to have as much info as possible to help them fix it because fights like Ales and Chal need to be fixed, we need PvP and not lag stacking attrition.
Inside it seemed to be a meteor spam on the transitus that slowed things down for me to the point of delay to no response for skills at Aleswell.
I thought you meant opposite side of the keep from the breach.
Regardless, there was no team performing such actions to my knowledge. The other two major guilds that were present at the siege were either a) running siege equipment or b) assisting in keeping the courtyard clear.
Last night, DC took Bleakers and was moving east. We set up a defense at the wall and held them for a while. Agrippa was there. I was healing and the defense seemed to be holding, but then it was like I could hear a meteor storm...constant and repeated meteor hits. I was on one side of wall and couldn't see any meteors. The game crashed on me after that.
Were they spamming meteors? It sounded like 20 or 30 of them.
Well, as of 9:30 am PST when I logged in to Cyrodiil, the EP from Thornblade had shown up to ruin another campaign. By 10:30am they had finished capping all the scrolls and took the emperor ring. 3 bars EP to 1 each for DC & AD....