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How can i make money WITHOUT Guild Stores?

carlos.trevisan.contatonrb19_ESO
Hi, im having some money issues on the game.
My money income its way too low and many essential things to the gameplay, as repairing armor or buying inventory and bank space are way to expensive.

Ive seen here and on youtube a lot of tips to make money, but they all need a good trading guild. And i dont have good ones.
I know that many want to say: change your guilds. But i like my guilds, they just arent focused on merchant.
I never had so many money issues before in a game.

In GW2 i can easely sell stuff using the huge ingame store. In SWTOR i can do it too, and its much much older game. They have gamewide stores that you can easely see the item prices, and sell yours. Here my guilds are small, the interface its clunky and many items that i have i just dont know the prices to sell, and the ones that put to sell, even by very little price, just don sell. And i really dont like to spam on game chat to sell items, its just old and time demanding/boring and i feel like im poluting the chat. Oh god, how bad can be have a better store??

But im having a very hard time here on ESO. My armor melts when i fight mobs (something weird since the tooltip says it breaks when you DIE but even just fighting it diminish durability) and many people say to me "dont repair" or "fight naked" but this supose to be like this? Im playing a game where its so harsh to keep the armor up that its easer to make another one or fight naked?!?

What im doing to increase my money income its steal stuff in cities, its much more profitable then hunt mobs, But thats not my playstile. I really dislike that but its my major money income.

I really apreciate any help in a way to increase my gold that dont use a trade guild store.
Any help will be apreciated.
Thanks
Ps: sorry for bad grammar. Im not english country native language.
Edited by carlos.trevisan.contatonrb19_ESO on April 7, 2015 7:32PM
  • TheRealDoc
    TheRealDoc
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    Spam zone chat with your sales, the busier the zone the better. That's what everyone else does.

    My best two guilds lost their good guild traders this week, so it's what I'll be doing!
  • pecheckler
    pecheckler
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    If you won't join large active trade guilds, then you're going to be poor.
    End the tedious inventory management game.
  • Deheart
    Deheart
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    Steal stuff and sell the stuff you stole.
    As a casual player I was satisfied that at one point I had a char max level and near max crafting with almost all motifs and I pretty much lost interest. Then ESO discovered DLC's and now my main is just a wanabe and I am happily pulled back into the game.
  • Robbmrp
    Robbmrp
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    If your not interested in "Trade Guilds" here's a really good way you can make in game gold.

    Gather resources: Ore, Wood, Clothing plants, alchemy plants, alchemy water, enchanting runes, provisioning supplies. When you've gotten a couple stacks of 100 sell those in the Zone chat. Ore, wood and clothing plants unrefined can sell for 1.3-1.6k per stack of 100. Or you can refine those and sell the material/tannins/tempers/resins. The gold tempers sell for 2-4k for 1. Purples are less than 1k and blues a couple hundred. Alchemy supplies are a good source of gold also but it takes longer to get 100 so try and sell those in groups of 15-25. Columbine and some of the rarer will sell really easily at 100-150g per item. Just with those options you can make quite a bit of gold.

    If your on the NA server look me up, I'll even buy some of those things from you :smiley:
    Edited by Robbmrp on April 7, 2015 7:40PM
    NA Server - Kildair
  • vovus69
    vovus69
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    unrefined mats are at 3k per 100 nowadays.
    "If I'll need your opinion, I'll give one to you" - Rivenspire
  • Cazic
    Cazic
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    • Sell all of your white looted items to a vendor
    • Deconstruct green or better items, or if you don't have a craft to focus on, vendor those too
    • Steal items and sell them to a Fence
    • JOIN A TRADE GUILD OR TWO
  • liammozzb16_ESO
    liammozzb16_ESO
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    pecheckler wrote: »
    If you won't join large active trade guilds, then you're going to be poor.

    Let me translate this for everyone.


    If you're not willing to pay a player who was lucky enough to get a good trader spot and follow their stupid converluded rules then your going to be poor.

  • Thymos
    Thymos
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    pecheckler wrote: »
    If you won't join large active trade guilds, then you're going to be poor.

    Let me translate this for everyone.


    If you're not willing to pay a player who was lucky enough to get a good trader spot and follow their stupid converluded rules then your going to be poor.

    That's completely false. I belong to two merchant guilds that manage to maintain their spot through donations made by the 500 members. It is not a requirement to pay anything to the guild, it's just encouraged that if you make gold off their store that you share a little to help pay for the vendor. Both also host raffles every week that help the guild's income to manage to pay for the spot.

    Just like active abilities, you have 5 guild slots. You need to think about what you want to do, and then choose accordingly. If you don't want a simple way to make money from selling things, then there is no need to join a merchant guild. If you do, well then sorry, you have to give one of the others up.
    The Older Gamers Recruitment Thread
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  • LonePirate
    LonePirate
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    Deheart wrote: »
    Steal stuff and sell the stuff you stole.

    This is excellent advice. Steal only green (100g), blue (250g) and purple (750g) items. Fence them and you will earn a few thousand an hour at a minimum. If you are an AD character, go to Vulkhel Guard or Rawl'kha. If you are a DC character, go to Daggerfall or Wayrest. If you are an EP character, go to Mournhold or Riften.

    If you would prefer not to steal, then gathering unrefined mats (ore, wood or plants) or looting mobs is probably your best alternatives.
  • Celless
    Celless
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    Fencing.
    Gathering and not processing the materials. Wait to have a few stacks before zone chat.
    Find a group of mobs you can kill naked with only weapons, accessories, and food.

    The latter may have a slower, riskier kill rate, but you also don't have a repair bill. You don't have to feel like a thief or a dirty flower picker. You can to be a nude ravaging pillager instead.
    Edited by Celless on April 7, 2015 7:59PM
  • HeroOfNone
    HeroOfNone
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    Some trade guilds are actually a bit of a rip off to casual players IMO. Some have heavy taxes, require you sell a lot, and some have required price fixing so you don't compete with guild members. A lot of them are just relics from the days guild traders weren't there. if you join a big enough pve, pvp, or rp guild now they will have a guild store now, and a majority won't care what you list a price as. So I'd say don't bother with the trade guilds.

    As for money, stealing stuff can be a quick cash fix. 50 items x 250 gold each can be 12,500 gold; if you take the time to get them. Even 50 green items at 100 gold each is 5000. Not a bad spread.

    Also, if you really need gold, sell your drops and don't craft, it's simple to make gold if you keep selling those items at 25 to 90 gold a drop Each time you quest. You just won't skill up.
    Herfi Driderkitty of the Aldmeri Dominion
    Find me on : Twitch | Youtube | Twitter | Reddit
  • Zershar_Vemod
    Zershar_Vemod
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    Fencing will help, but sadly this game practically forces someone to join at least one large trading guild to make anything considerable.
    House Nyssara (NA)
    Black Market Traders
    Order of the Lamp Post
    Thorn Brigade
    VR15 Nightblade Vampire
  • Nestor
    Nestor
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    its much more profitable then hunt mobs, But thats not my playstile. I really dislike that but its my major money income.


    So, you want to make quick and easy gold, go quest. I can make 20 to 30K in Zone 1, even after repairs, just questing and fighting the mobs you have to for the quests and selling the loot to in game vendors, not the Kiosks. Your money will only increase as you go up in the zones.

    As for repairs, unless you using crafted or dropped sets (not really needed during leveling), then just replace your armor and weapons with what you loot and vendor the old stuff.

    Enjoy the game, life is what you really want to be worried about.

    PakKat "Everything was going well, until I died"
    Gary Gravestink "I am glad you died, I needed the help"

  • Bouvin
    Bouvin
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    Get into a decent trade guild, that has a decent trader spot and you won't have any problem selling stuff.

    The other thing to keep in mind, is that with an AH, the market would be much more efficient and due to competition you'd sell your goods for FAR FAR less.
  • Chuggernaut
    Chuggernaut
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    Crime pays, and pays well! Also post 1.6 a lot of dungeons have been reworked and are bigger with more chests and higher spawn rates.

    As far as repairing equipment, I wouldn't bother unless you are into the VR zones and actually have something thats worth repairing.
    My comrades have returned. I erect the spine of gratitude. You are a hero today. - Bura-Natoo
  • Jeremy
    Jeremy
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    Hi, im having some money issues on the game.
    My money income its way too low and many essential things to the gameplay, as repairing armor or buying inventory and bank space are way to expensive.

    Ive seen here and on youtube a lot of tips to make money, but they all need a good trading guild. And i dont have good ones.
    I know that many want to say: change your guilds. But i like my guilds, they just arent focused on merchant.
    I never had so many money issues before in a game.

    In GW2 i can easely sell stuff using the huge ingame store. In SWTOR i can do it too, and its much much older game. They have gamewide stores that you can easely see the item prices, and sell yours. Here my guilds are small, the interface its clunky and many items that i have i just dont know the prices to sell, and the ones that put to sell, even by very little price, just don sell. And i really dont like to spam on game chat to sell items, its just old and time demanding/boring and i feel like im poluting the chat. Oh god, how bad can be have a better store??

    But im having a very hard time here on ESO. My armor melts when i fight mobs (something weird since the tooltip says it breaks when you DIE but even just fighting it diminish durability) and many people say to me "dont repair" or "fight naked" but this supose to be like this? Im playing a game where its so harsh to keep the armor up that its easer to make another one or fight naked?!?

    What im doing to increase my money income its steal stuff in cities, its much more profitable then hunt mobs, But thats not my playstile. I really dislike that but its my major money income.

    I really apreciate any help in a way to increase my gold that dont use a trade guild store.
    Any help will be apreciated.
    Thanks
    Ps: sorry for bad grammar. Im not english country native language.

    Becoming a thief is what I did as well. That's the best way I have found. You can make quite a bit of money selling your stolen goods on the Black Market. So I would just learn to adopt it as a new part of your play style and become content with it.

    I figured out early on - as you have - that depending on Guild Stores for an income is a very risky proposition. I also refuse to pollute chat with trade spam. I have better things to do with my time than annoy people with video game advertisements. When I'm watching TV I turn the channel when commercials come on for a reason.

    I wouldn't repair your armor. I would invest in your crafting and just make new armor as it breaks down. So I agree with those who told you that.
    Edited by Jeremy on April 7, 2015 8:13PM
  • AlnilamE
    AlnilamE
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    Hi Carlos!

    Have you just started playing recently? I had trouble getting money in the beginning, but it does get better once you have a bit of inventory space and if you vendor all your white items (or even greens - nowadays I only decon blues and purples).

    As others have said, selling in Zone Chat is a good option. Keep an eye on what people are asking to buy (they put WTB in front of it) and if you have it, contact them to sell it.

    Is there any reason why you are not part of a trade guild or have you just not found one that you like?

    If you are on the NA server, I can send you an invite to the one I'm in if there is a spot.

    Gold definitely becomes more plentiful once you have played for a bit, but I still remember trying to save up for my first horse.
    The Moot Councillor
  • whiteshadow711jppreub18_ESO
    whiteshadow711jppreub18_ESO
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    Cazic wrote: »
    • Sell all of your white looted items to a vendor
    • Deconstruct green or better items, or if you don't have a craft to focus on, vendor those too
    • Steal items and sell them to a Fence
    • JOIN A TRADE GUILD OR TWO

    Totally agree here,

    Also I have three (3) toons that steal, two currently at level 20 Legerdemain and both have atleast Trafficker, Light fingers and improved Hiding maxed. The third is working on his Legerdemain level and Passives. Every night I rotate them and steal until they cannot Fence any more stuff and I easily make good money, I also find Motif's and recipes which If I already have I just sell. I make more money stealing then adventuring. Safe/Lock boxes also give good xp (1K+ each) and help you level your character/get CP/level skills/and level your legerdemain. So it's a Win Win :smiley:
    Edited by whiteshadow711jppreub18_ESO on April 7, 2015 8:26PM
    Signed, Kotaro Atani.PS5 NA
    VR16/ CP 160 Khajiit Nightblade of the Aldmeri Dominion, Guildmaster and Assassin of the Queen's Hand guild on NA PC. PvP Officer in the WOLF guild on NA PS5, and of course Master Thief. Currently 3409 CP out of 3600 CP on NA PS5. Currently 810 CP on NA PC (used for PTS testing purposes only). On PS5 I am also a Master Crafter, all traits done and learned, Jewelry crafting done. all Motifs learned on PS5 except for maybe two-three Motifs. All Companions are Max level as are their Skills.Warrior, Lover, Thief.... Nightblade. Aldmeri Dominion For Life! For the Queen!! Go Dominion or go home ! "I have no hatred for the races of Man, but they are young. Like all children, they are driven by emotion. They lack the wisdom that comes with age. I would sooner place an Altmer infant on the Ruby Throne than surrender Tamriel to their capricious whims. The Altmer, the Bosmer and the Khajiit share the common traits of intelligence, patience and reason. We do not seek riches or plunder. Domination is not our goal, nor is the acclamation of power for its own sake. Today we make our stand. Today we take back the Ruby Throne, which is ours by ancient right and the blessings of the Divines. Stand with us." ―Your Queen Commands, Ayrenn Arana Aldmeri.(All 18 characters are AD only! This one is a AD Loyalist)Member of ESO Since January 29, 2014, started early Access 3/30/14 on PC, currently subbed on NA PS5 and on NA PC. Note- I only use PC for PTS testing purposes, the PS5 is my dedicated Game Platform.Note- for those that don't know how to say Kotaro Atani it's "Ko tar row Ah ta ni" (Ko with a Oh sound, tar which sounds like the sticky black tar stuff, row like rowing a boat, Ah with a AHHHH sound, Ta with a Tahhh sound, Neeee which sounds like knee)"The blowing sands of time wipe clean the footprints of the past...""Moonsugar may be the key to paradise, but it is through a false door...""A perfect society is always elsewhere..."- Unknown book of Khajiiti proverbs.
  • Ketta
    Ketta
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    Thymos wrote: »
    pecheckler wrote: »
    If you won't join large active trade guilds, then you're going to be poor.

    Let me translate this for everyone.


    If you're not willing to pay a player who was lucky enough to get a good trader spot and follow their stupid converluded rules then your going to be poor.

    That's completely false. I belong to two merchant guilds that manage to maintain their spot through donations made by the 500 members. It is not a requirement to pay anything to the guild, it's just encouraged that if you make gold off their store that you share a little to help pay for the vendor. Both also host raffles every week that help the guild's income to manage to pay for the spot.

    Just like active abilities, you have 5 guild slots. You need to think about what you want to do, and then choose accordingly. If you don't want a simple way to make money from selling things, then there is no need to join a merchant guild. If you do, well then sorry, you have to give one of the others up.

    @Thymos I'm new to ESO and it's been troublesome figuring out which merchant/trade guilds are the good ones. Would you mind sharing the guilds you're speaking of so I could look them up?
  • Daveheart
    Daveheart
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    Carlos, the easiest answer would of course be to get over it and join a trade guild, but since that's not an option, you've got a couple things you can try. For one, you can actively farm for things that you know will sell. Many crafting materials will sell easily, but others won't so you'll have to just learn a bit through trial and error what will help and what won't.
    (At max level, Voidstone Ingots and Sanded Nightwood will still relatively well, but Voidcloth has a lower price, and Shadowhide is a severely depressed market. This is because Shadowhide will drop from mobs that people are regularly killing for experience so almost everyone above Veteran Rank 9 has a steady income of Shadowhide).

    Stealing and selling to the fence is definitely a viable way to make gold.

    Even though you don't want to drop a guild for a trade guild, you should actively seek out a helpful member of one of those guilds. There are several people out there who are extremely active traders. Some of them are extremely helpful. They may also be willing to negotiate set prices for many of the items you find. Let's say someone just wants alchemy ingredients. Those they want may be worth 50-150 gold each, but they'll pay you a flat 40 gold each COD. Whenever you find enough flowers to fill the six slots in a mail, you just attach it to an email and COD the price. Are you getting the best price? No. However, you'd still be getting significantly more than vendor prices without having to rely upon zone chat or constantly hounding people.
    Daggerfall Covenant (PC-NA)

    The Order of Mundus | Nightfighters
  • IrishGirlGamer
    IrishGirlGamer
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    Interesting post - I was asking myself this question just a week ago.

    It really depends on how much money you want and/or need. I recently set a goal of trying to bank 1000 gold a day, at least. Just bank, not counting money spent on armor repairs, bank and backpack upgrades, feeding my horse. In the last seven days, this is what I've managed to bank:

    Day 1: 1000 gold
    Day 2: 1000 gold
    Day 3: 2000 gold
    Day 4: 3000 gold
    Day 5: 1000 gold
    Day 6: 2000 gold
    Day 7: 2000 gold

    I would have banked more on Day 5 but I bought a backpack upgrade. So 12k total in the last seven days. This does not include money made from selling items in a guild. How did I do it?

    (1) Crafting Writs. Three or four will usually give me 1000 gold or close to it.
    (2) Questing. At low levels (and I just rerolled an alt so I have a low level alt), it takes about 10 quests to make 1000 gold, but that changes really fast. Right now, I can run four or five quests and get 1000 gold.
    (3) Crafting items. I deconstruct everything. Everything, even glyphs. Then when I get a stack of 200 of a resource (iron bars, sanded wood), I make stuff and sell it. For most items, it seems as if maximum profit is achieved at the second level (level 4). So a maple bow at Level 4 will sell for 18 gold, at Level 1 will sell for 13, but at Level 6 it only goes up to 20 (IIR) - but uses more materials.

    Things that have not worked for me:

    1. Farming. Meh. I farm for experience, but money, no. Unless I'm trying to get drops to deconstruct, there's really no need. Questing is far more profitable.
    2. Zone selling. It's a pain, really. Join a trade guild, see what other people are selling stuff for and then list your item and forget about it. Zone selling will get you a bunch of people who want to argue about how much your selling your stuff for and, hey, I can't pay 1000 gold, will you take 800 or whatever. Just join a big trade guild.

    Things you really DON'T want to do:

    1. Sell all your raw resources. No. Don't. Instead, invest three or six points (over several levels) in the refining/deconstruct skills and start refining your own materials. Last night, refining a stack of 200 iron ore, I got 2 purple tempers and a gold (I have the advanced skills). I can sell the collective group (those three items) for about 3-4k in a trade guild (and did sell two today for 2.2k).

    Of course, this is what works for me. I don't want to spend a lot of time trading or spamming in the zone. I just list items and if people buy them, Yay! and if they don't, they come back to me. It works for me.
    Edited by IrishGirlGamer on April 7, 2015 8:49PM
    Valar Morghulis.

    Someday I'm going to put a sword through your eye and out the back of your skull. Arya Stark

    You're going to die tomorrow, Lord Bolton. Sleep well. Sansa Stark

    If you are neutral in situations of injustice, you have chosen the side of the oppressor. Desmond Tutu
  • timidobserver
    timidobserver
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    Stop being stubborn and just join a trade guild.
    V16 Uriel Stormblessed EP Magicka Templar(main)
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    V16 Jed I Nyte EP Stamina NB(retired)

  • Xandryah
    Xandryah
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    Some trade guilds are actually a bit of a rip off to casual players IMO. Some have heavy taxes, require you sell a lot, and some have required price fixing so you don't compete with guild members. A lot of them are just relics from the days guild traders weren't there. if you join a big enough pve, pvp, or rp guild now they will have a guild store now, and a majority won't care what you list a price as. So I'd say don't bother with the trade guilds.

    As for money, stealing stuff can be a quick cash fix. 50 items x 250 gold each can be 12,500 gold; if you take the time to get them. Even 50 green items at 100 gold each is 5000. Not a bad spread.

    Also, if you really need gold, sell your drops and don't craft, it's simple to make gold if you keep selling those items at 25 to 90 gold a drop Each time you quest. You just won't skill up.


    WOW, that sounds so disgusting, if it's real that guilds are adopting that behavior... it's shocking to read those "rules" of some trading-guilds..
    i'm not sure if that's good for the game...probably those who are against a central market are those guildmasters...

    i can understand that there is real time involved with trading , but still... it does not sound it's a game, if you start reading certain things..

    stealing stuff can get you 25000 (maybe 40 % blue, 60% green) in some time (a few hours i think).. you must be careful not to get caught and have a rhythm of playing.. it hurts to lose the stuff :cry:


  • phairdon
    phairdon
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    This player is not part of a trade guild, yet my current gold is sitting around 800k (excludes money spent on extra bank & bag space). The majority of gold made is from selling loot to npc vendors, with the exception of approximately $70k which came from selling motifs.
    One of my characters is level 31 and has accumulated 55k gold, just by doing quests, solo dungeons, selling loot.
    I'm not participating in the justice system, meaning not needing to pay a whole lot of fines either.
    Your immersion is breaking my entitlement. Buff Sorc's. Darkshroud the cremator Death by furRubeus BlackFluffy knight BladesThe Fat PantherPsijic Fungal SausageFlesheater the VileCaspian Rafferty FernsbyArchfiend Warlock PiersThe Black BishopEvil Wizard Lizard (EU)Neberra Vestige Fajeon (EU)Salanis Deathstick (EU)Blood Mage Alchemist (EU)
  • Tanaka_Khan
    Tanaka_Khan
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    When I play my lower leveled guys, I sell every bit of loot/reward I get (to NPC vendors). If I don't end up with 10-15k gold a day something is wrong. It's way too easy to make gold.
  • Daveheart
    Daveheart
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    Some trade guilds do practice price fixing, and minimum sales numbers, and I'm decidedly not a fan of rules like these. However, some rules for trade guilds can be necessary these days.

    I've got a few trade guilds that require at least one sale or participation in a raffle, and weekly activity. If you can't make at least one sale, won't participate in the raffle and/or are going to be gone for a week or more, usually an email to the guildmaster can and will prevent being dropped from the guild. These requirements are simply there to ensure that a spot in the guild is actually going to someone who will actively want to at least use the guild store.
    Daggerfall Covenant (PC-NA)

    The Order of Mundus | Nightfighters
  • Slurg
    Slurg
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    There are so many trade guilds with so many different styles of operation it's really easy to leave a bad one and try another one if you don't like how they operate or don't think you're selling enough. Yes some of the really big ones do require members to meet weekly quotas in the form of sales, purchases, donations, or raffles, but there are other large ones that don't require any of that. Ask around in your other guilds for recommendations or better yet, an invite, since the best trade guilds are full much of the time.

    Or if you are really against it, as someone else said, see if one of your guild mates who is in a trade guild is interested in buying from you as a standing order to resell in his/her trade guild. Zone chat selling is a hassle. Crafting writs are good for small amounts of quick cash as well, and of course you should vendor any white items you pick up along the way. And even though you don't like stealing it's good income.

    Good luck!
    Happy All the Holidays To You and Yours!
    Remembering better days of less RNG in all the things.
  • IrishGirlGamer
    IrishGirlGamer
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    Daveheart wrote: »
    Some trade guilds do practice price fixing, and minimum sales numbers, and I'm decidedly not a fan of rules like these. However, some rules for trade guilds can be necessary these days.

    I've got a few trade guilds that require at least one sale or participation in a raffle, and weekly activity. If you can't make at least one sale, won't participate in the raffle and/or are going to be gone for a week or more, usually an email to the guildmaster can and will prevent being dropped from the guild. These requirements are simply there to ensure that a spot in the guild is actually going to someone who will actively want to at least use the guild store.

    While I understand the need for and support activity requirements, I've dropped very single guild that has a mandatory raffle and then sells tickets for 1000 gold. Nope, nopers, not even. They can get their inventory somewhere else.

    Valar Morghulis.

    Someday I'm going to put a sword through your eye and out the back of your skull. Arya Stark

    You're going to die tomorrow, Lord Bolton. Sleep well. Sansa Stark

    If you are neutral in situations of injustice, you have chosen the side of the oppressor. Desmond Tutu
  • driosketch
    driosketch
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    Of course a trade guild is the best way. Even my small guild manages to snag a kiosk regularly thanks to a diligent leader and treasurer. But even without, I've made some good coin over zone chat, even responding to someone looking to buy.

    The new justice system is pretty great as well, as long as you don't get caught you can earn a few thousand a day.

    But if you don't want to put in the effort to be in the game's economy, and stealing isn't your playstyle, the only thing left to do is quest/grind.

    Now I know you say this:
    But im having a very hard time here on ESO. My armor melts when i fight mobs (something weird since the tooltip says it breaks when you DIE but even just fighting it diminish durability) and many people say to me "dont repair" or "fight naked" but this supose to be like this? Im playing a game where its so harsh to keep the armor up that its easer to make another one or fight naked?!?

    But unless you die a lot, or only fight creatures that drop hide scraps, it's very easy to turn a profit even after repairs. Incidently, your armor will degrade while gaing xp.

    Step 1, identify mobs within 5 of your level you can easily kill, even if you are questing.

    Step 2 If they drop gold or anything that can be sold for gold to an NPC merchant, kill as many as you can. Even if just passing through on a quest.

    Step 3, while doing this, be on the look out for containers or resource nodes that also have items you can vendor to an NPC. (Seriously, at least consider giving zone chat another shot.)

    Step 4, also look for treasure chests. You'll need to get good at lock picking, and if you pass a spot often, memorize where chests like to hang out.

    Step 5, keep an eye on your bag space. When 80-90% full, get back to town. If you can complete the quest you are on, do that too. Remember to check those chest spots on the way back.

    Step 6, check for anything you want to keep. Replace any damaged armor if you can.

    Step 7, get to a merchant and sell everything else. This includes excess consumables, vendor trash, mats you don't need, any white gear, any gear with the ornate trait, and any green gear that is too low level. (When you get to that point.)

    Step 8, sell or deconstruct any broken gear you replaced. Use any spare repair kits if you have them. Now have the merchant do a repair. You should have a profit from doing all this.

    Step 9, bank what you need to and head back out.
    Main: Drio Azul ~ DC, Redguard, Healer/Magicka Templar ~ NA-PC
    ●The Psijic Order●The Sidekick Order●Great House Hlaalu●Bal-Busters●
  • Daveheart
    Daveheart
    ✭✭✭✭
    Oh, I forgot to add. Don't ever pay for a wayshrine. If you have a contact or guildmate* who's online, you can right-click on their name from the contact list and "travel to player". At max rank the teleport fees go up to 146 gold, and they cost even more if you're hopping from area to area while just playing the fees. However, they're still free if traveling to a friend. Traveling from one wayshrine to another is also free, so even if your friend is not near the zone you're trying to reach, travel to them once then from that wayshrine port to the one closest to your goal. If nobody is online from either of those sources, then ask in zone. Likely someone will have access to and be willing to group with you to take you wherever it is you'd like to go.

    *This is another advantage of a trade guild with 500 active members. When they're this large they're likely cross-faction, and there's almost always someone online.
    Edited by Daveheart on April 7, 2015 9:21PM
    Daggerfall Covenant (PC-NA)

    The Order of Mundus | Nightfighters
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