Here is what ZoS should do to re-design Champion Points:
1. Remove Champion XP, and gaining Champion Points via XP entirely.
2. Implement an "Account-level Daily CP Quest" concept.
3. Grant some "one-time" CP rewards for major accomplishments.
New system
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1. Players get 1 CP for completing any Veteran Dungeon, once per day per account.
2. Add a new Daily Veteran-only PvP quest which rewards 1 CP per day per account
3. Add a few SOLO Daily Vet-only quests which reward 1 CP per day per account
These should be somewhat short, maybe 10-15 minutes tops, and solo not group. Also, they can be pretty simple, like "Kill 25 monsters", "Harvest 25 resource nodes", and "Kill 3 bosses".
The goal would be to create roughly 5-10 dailies (most being solo) which reward a Champion Point upon completion. All of these would be "account-level" dailies, meaning that, while you can repeat the quests themselves on as many characters as you want, you will only gain a CP for each such quest once per day for your entire account. i.e. you can't do the dailies on 5 chars and get 5 times the CPs.
If ZoS implements 5 Dailies: 3600/5 = 720 days (just under 2 years) to max the champion system
If they implement 10 Dailies: 3600/10 = 360 days (just under 1 year) to max the champion system
4. In the future, they can add more to this list, or change the list. i.e. A quest to capture Imperial City once that is released, etc.
5. In addition, there could be some "one-time only" CP rewards. Obvious examples are:
- Completing the Main Story Arc
- Completing Cadwell's Silver
- Completing Cadwell's Gold
- Completing the Mage Guild's Quest line
- Completing the Fighters Guild Quest line
etc.
If there are around 5 of these, then at best you can get 40 CPs from them (5 * 8 characters).
If there are around 10 of these, then at best you can get 80 CPs from them (10 * 8 characters).
Discuss.
Edited by onlinegamer1 on April 7, 2015 5:33PM