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What is your satisfaction level with ESO TU so far?

Messy1
Messy1
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My experience thus far has been: The game crashes more often, I have trouble using my addons even though they are up to date, I have heard a lot of complaints from people in my guilds regarding all aspects of the game PvE, PvP, crafting, game stability and performance. It seems to me ZOS is having a very hard time delivering a stable game. Once again the potential and fun are still here, but some performance and game balance aspects that linger are becoming hard to live with in the game.
Edited by Messy1 on April 4, 2015 2:08PM

What is your satisfaction level with ESO TU so far? 236 votes

It has exceeded my expectations the game works well
5%
wenchmore420b14_ESOMidnight_RoseLoony1979KarmineElijah_Crowabuniffpreub18_ESOdavid.haypreub18_ESORoarTandorSapherisseaefMorimizoFaugaun 13 votes
It is a good start in the right direction for the game
27%
KalfisDekken_BlakeNadijehAnrikThymosSG_CelerrimusWraithAzraielLtCrunchParadoxPsychobunnidjnapstyb14_ESOAntirobEsha767788b14_ESODrelkagrevcasyJimmy562FreedomDudeNeiziradamgoonb16_ESO 66 votes
I see no difference in the game quality from before
14%
Gidorickkevlarto_ESODobbaDeuceEthonaJandoShadesofkinDominoidKhajitFurTraderTurelusDanikatItsGlaivekwisatztimborggrenlarsenb16_ESONebthet78Runhentbiodragonriverdragon72elias.stormneb18_ESOKhaldarkimboh 34 votes
Many aspects of the game still need improvement
20%
Epsilon_Echoebo_bootsniffer_ESONewBlacksmurfdeepseamk20b14_ESOdesciviib14_ESOBigMssewallb14_ESOAlphashadoPendrillionZigoSidArthur_SpoonfondleNavayaSeptimus_MagnaSimen.askeland89b16_ESOSeraphyelbaron.kreighteb17_ESOgolfer.dub17_ESOgwarkub17_ESODomikojpatek0501ub17_ESO 48 votes
The game is in a worse state than it was before
20%
EQBallzzSorianaGilvothObscureSlurgstygianvision_ESOers101284b14_ESOLionxoftMessy1DschiPeuntxMovingTargetErdbeermuffinMoonshadow66LauradanaRune_RelicVegarothAverya_TeiraQuintaldjyrbKildayen 49 votes
ESO needs a total rework things have become very unstable
8%
BouvinglakAmsel_McKaymb-pepeb16_ESOWillhelmBlackBarsInactive AccountZershar_VemodMalmaiSinthraxAlayaMGoldieazoriangamingItoqSkafsgaardMeshalWhiskyBobPainfulFAFAGrapdjan 19 votes
Other response
2%
Tabbycatcoldreactive_ESOIagoRedTalonBetahkiinCirranWarraxx 7 votes
  • Elsonso
    Elsonso
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    Why are you including third party add-ons in all this?
    XBox EU/NA:@ElsonsoJannus
    PC NA/EU: @Elsonso
    PSN NA/EU: @ElsonsoJannus
    Total in-game hours: 10992
    X/Twitter: ElsonsoJannus
  • Messy1
    Messy1
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    The game is in a worse state than it was before
    Why are you including third party add-ons in all this?

    Idk they are an accepted part of the game and I have been using them for a while and now I am having messages like LUA memory reached and I haven't before.
  • Tabbycat
    Tabbycat
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    Other response
    The game isn't as stable as it was before and that was to be expected. I think the increased volume in players has put more strain on the servers. If you recall, when the game first launched there were a lot of people playing and there were a lot of bugs. Now that the population has increased again, we are starting to see some of those old bugs come back. I really think the level of population in game (server load) has a lot to do with the problems we are seeing now and not some drastic decrease in quality or performance. The issues were always there. They were just dormant or much less noticeable with the lower population we had during pay to play.
    Founder and Co-GM of The Psijic Order Guild (NA)
    0.016%
  • Psychobunni
    Psychobunni
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    It is a good start in the right direction for the game
    Oh, I b***h alot. But I'm still here and subbed. I believe the game has solid foundation that much can be build upon. Yeah, somethings might need a tear down and rebuild, some simply need a facelift...but the foundation is still strong.

    My 2 cents anyway
    If options weren't necessary, and everyone played the same way, no one would use addons. Fix the UI!

  • coldreactive_ESO
    coldreactive_ESO
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    Other response
    I'd like the game to be more PVE-Based in the near future rather than having more PVP Stuff added ever. Elder Scrolls games are meant to pull you in with the world, the adventure, the exploration and epic quests, not gonking a fellow player over the head with a frying pan.
    NA PC Megaserver
    Lucradia Valeri (D.Summoner) / Saeko Meina (T.Healer)
    GMT -0600 (Central Time, Wisconsin) - PvE Only
  • Messy1
    Messy1
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    The game is in a worse state than it was before
    I'd like the game to be more PVE-Based in the near future rather than having more PVP Stuff added ever. Elder Scrolls games are meant to pull you in with the world, the adventure, the exploration and epic quests, not gonking a fellow player over the head with a frying pan.
    PvP is a big part of MMOs, I just don't think ZOS has implemented PvP the right way for Elder Scrolls fans. I think that many of the people who enjoyed Thieves Guild and Dark brotherhood quests in TES games like the PvP aspects in ESO. Besides you've never had the opportunity to gonk your fellow player over the head with a frying pan. Try it out I n Cyrodil you may like it :)
  • coldreactive_ESO
    coldreactive_ESO
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    Other response
    Messy1 wrote: »
    I'd like the game to be more PVE-Based in the near future rather than having more PVP Stuff added ever. Elder Scrolls games are meant to pull you in with the world, the adventure, the exploration and epic quests, not gonking a fellow player over the head with a frying pan.
    PvP is a big part of MMOs, I just don't think ZOS has implemented PvP the right way for Elder Scrolls fans. I think that many of the people who enjoyed Thieves Guild and Dark brotherhood quests in TES games like the PvP aspects in ESO. Besides you've never had the opportunity to gonk your fellow player over the head with a frying pan. Try it out I n Cyrodil you may like it :)

    I already tried PVP in Perfect World International (Got ganked to hell, killed over and over and over and over and over and over and over and over just walking to a quest hub.) Also tried "Siege" in Guild Wars 2, again, ganks and roamers... don't care. Objective camping in Battle arena games, objective camping in TF2, Titanfall, other shooters... no thanks.

    If you're going to win me over with PVP, you'll need more than cute emotes, smiley faces, and some "Fake" Reason.
    NA PC Megaserver
    Lucradia Valeri (D.Summoner) / Saeko Meina (T.Healer)
    GMT -0600 (Central Time, Wisconsin) - PvE Only
  • Messy1
    Messy1
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    The game is in a worse state than it was before
    Messy1 wrote: »
    I'd like the game to be more PVE-Based in the near future rather than having more PVP Stuff added ever. Elder Scrolls games are meant to pull you in with the world, the adventure, the exploration and epic quests, not gonking a fellow player over the head with a frying pan.
    PvP is a big part of MMOs, I just don't think ZOS has implemented PvP the right way for Elder Scrolls fans. I think that many of the people who enjoyed Thieves Guild and Dark brotherhood quests in TES games like the PvP aspects in ESO. Besides you've never had the opportunity to gonk your fellow player over the head with a frying pan. Try it out I n Cyrodil you may like it :)

    I already tried PVP in Perfect World International (Got ganked to hell, killed over and over and over and over and over and over and over and over just walking to a quest hub.) Also tried "Siege" in Guild Wars 2, again, ganks and roamers... don't care. Objective camping in Battle arena games, objective camping in TF2, Titanfall, other shooters... no thanks.

    If you're going to win me over with PVP, you'll need more than cute emotes, smiley faces, and some "Fake" Reason.

    You always have to do a little work to avoid and make yourself less susceptible to gankers. ESO is not as bad as any of those other games you mentioned. My reasons were not "fake" they were valid observations. Frankly, I don't really care if you get involved in PvP of not. To me PvP provides unique challenges and fun opportunities.
  • Elsonso
    Elsonso
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    I do PVE on a daily basis in the game, almost exclusively solo, but that is mostly because I just don't do the dungeons and trials. I really don't need to group up. I have not been in Cyrodiil recently, but I used to do it about once a week.

    For what I do, the game is incredibly stable. Very little, if any, lag. No random loading screens, crashes, failures when logging in. All of that is terribly rare. To put this into perspective, my biggest and most noticeable bug right now is the horse movement.

    For me, it has been this way for a very long time.

    So, my inclination is to answer the poll that the game is worse, due to the horse bugs. Because of that, I cannot honestly answer the poll with an answer that is both accurate and interpreted the same by everyone.
    XBox EU/NA:@ElsonsoJannus
    PC NA/EU: @Elsonso
    PSN NA/EU: @ElsonsoJannus
    Total in-game hours: 10992
    X/Twitter: ElsonsoJannus
  • Zershar_Vemod
    Zershar_Vemod
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    ESO needs a total rework things have become very unstable
    The quality of this game dive-bombed ever since TU launched.
    House Nyssara (NA)
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  • cyqa
    cyqa
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    It is a good start in the right direction for the game
    I don't PVP so I can't comment on the stability issues in that area, but I agree with @Psychobunni that the foundation is strong but the game still needs work. I crash more often than I did before TU (I virtually never crashed before).
  • Iago
    Iago
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    Other response
    It exceeded my expectations of it however it still has a way to go. That said 1.6 shows that ZOS is taking things in the right direction.
    That which we obtain to cheap we esteem to lightly, it is dearness only that gives everything its value.

    -Thomas Pain

  • Bouvin
    Bouvin
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    ESO needs a total rework things have become very unstable
    Game is in the worst shape it has been in since release.

    Honestly, the best state of the game was back in 1.3 before all of the lag causing updates.

    If they had just focused on fixing bugs and known issues instead of adding so much fluff (lighting update, champion system, stat rework, etc.) the game would probably be in very good shape.
  • MornaBaine
    MornaBaine
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    Many aspects of the game still need improvement
    I'm pretty disappointed in the Crown Store so far. For something that is supposedly going to be the financial savior of the game I find it's opening offering to be really lackluster and "cheap" as most of it is nothing more than things that are ALREADY in the game and thus required no actual work to make available or some simple reskins of mounts. Virtually nothing that has been asked for on the thread that ZOS themselves made asking for our wants can be found there. They need to step it up and do it fast.
    PAWS (Positively Against Wrip-off Stuff) - Say No to Crown Crates!

  • wrlifeboil
    wrlifeboil
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    It is a good start in the right direction for the game
    ESO is good for a one year old mmo. Let's hope it can continue to grow over time with the b2p model so ZOS can keep improving the game mechanics as well as add new content. Also. they really need to find ways to integrate the story line into the end game, in pve raids as well as pvp Cyrodiil.

    Edited by wrlifeboil on April 4, 2015 4:37PM
  • Danikat
    Danikat
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    I see no difference in the game quality from before
    I only played for a month before TU but I haven't noticed any difference in performance (or other aspects) since then. Sometimes it takes longer to load, but other times it's very quick, that's just how the internet is.

    Admittedly I've only been into Cyrodiil once and we were avoiding any big battles because we were all on low level characters.
    PC EU player | She/her/hers | PAWS (Positively Against Wrip-off Stuff) - Say No to Crown Crates!

    "Remember in this game we call life that no one said it's fair"
  • Folkb
    Folkb
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    Many aspects of the game still need improvement
    The game still needs huge improvements.

    2h damage needs toning down.
    Streak needs to he reviewed again since its ridiculous when spammable.
    DK wings need to be reviewed as well.
    Nightblade needs a thorough review to give it some sort key incentive as far as abilities go.
    Gear in this game remains to be unfinished. There's a lack of vr14 gear sets.
    Jewelry crafting needs to be in this game ASAP.
    Edited by Folkb on April 4, 2015 4:53PM
  • Betahkiin
    Betahkiin
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    Other response
    Based on my playing style and preferences, the impact of current performance issues not significantly affect me, my gaming experience is still good, but that does not mean that there are problems to be solved.

    Among the initial launch and TU, much things are improved and many others are worse.

    In my personal case and considering the way I play I notice more improvement than disadvantages.

    Moreover, if the game had a permanent base of players (several millions of users) to its active memberships, you could be questioning ZOS to not make changes immediately.

    But the game is currently offered to the public without the obligation of a membership and the micropayment system is recent and needs more time to consolidate.

    New designs and improvements require investment and resources (human and material) and until the current model is not consolidated there is no choice but to wait and see how it evolves.

    Remember, this is no longer a video game exclusive for users with active membership, is open to all users to play and in this context is where the company will provide answers and solutions.

    When there is the possibility that someone use a service without paying for it, there is also the possibility that the company providing the service take his time to give answers and solutions to complaints.
  • 7788b14_ESO
    7788b14_ESO
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    It is a good start in the right direction for the game
    It's more stable for me then before. Still some passives are broken and have not been fixed since launch. Don't like the price of respects which should be low or free to encourage players to explore builds and switch between builds depending on what they're doing. Porting should be cheaper. Bag space should be drops or anniversary presents.

    Pvp nerfs should be separate from PvE. I've ran into a few people who say they will stay for awhile then leave because they feel the game doesn't encourage them to stay only to repeat content. I think player created content would be nice.
  • VincentBlanquin
    VincentBlanquin
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    not happy. game rarely crashed before , but today it crashed already 8 times, port out of cyrodiil.

    and more than 2 two days wait for support response
    Irwen Vincinter - Nord - Dragonknight
    Irw´en - Bosmer - Nightblade
  • timborggrenlarsenb16_ESO
    I see no difference in the game quality from before
    Messy1 wrote: »
    My experience thus far has been: The game crashes more often, I have trouble using my addons even though they are up to date, I have heard a lot of complaints from people in my guilds regarding all aspects of the game PvE, PvP, crafting, game stability and performance. It seems to me ZOS is having a very hard time delivering a stable game. Once again the potential and fun are still here, but some performance and game balance aspects that linger are becoming hard to live with in the game.

    Its still a beta game!
    FFFRRREEEDDDOOOMMM!!!
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    - Do Anything.
    - Go Anywhere.
  • Chanz
    Chanz
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    Many aspects of the game still need improvement
    Haven't played the game for at least 5 months and just recently came back.

    There is still room for improvement, for many things.

    1. Movement and riding are still too robotic in my opinion and need a total rework. I often get the feeling i don't even have control over my characters.
    2. Infinite loading screens are still there, especially the one when you choose which character you want to log. But still better than before.
    3. Champion point system, for me, looks a bit rushed, but it was a great idea for diversity.
    4. Sorcerers look weak now. I have not checked patch notes over the last 5 months, but they were nerfed to the ground.
    5. Pets should have gotten their own skills or charging attacks, which we can actively use or choose auto. Example:
    Clannfear mobs have that knockback, when they charge at you. Clannfear pets don't have it and kinda sucks.


  • Sacadon
    Sacadon
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    A surprisingly low amount of bugs given the insanely massive size of change that took place.

    Is it more unstable now? I think Yes for sure. This is normal for any change of this size. I just expect ZOS to aggressively fix the bugs now.

    The lag in PvP is completely unacceptable given the expectations set and how the issue has been managed.
    Edited by Sacadon on April 4, 2015 6:18PM
  • Drazhar14
    Drazhar14
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    Many aspects of the game still need improvement
    Why are you including third party add-ons in all this?

    Well, when you need to rely on addons for features that should be in the vanilla game, then it is important to factor them in. That being said, all the addons I use are working fine.
  • Cirran
    Cirran
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    Other response
    WARNING: Long winded personal opinion post.
    Newer player I can not really vote on how it was before. I bought the deluxe edition with the statue of the daedra that looked like it has a sever case of cramps. Played my first 30 days and decided it was not worth a monthly subscription. Recently came back and there are some things that simply put make the game less than enjoyable for me. In no particular order: Rp'rs in public dungeons trolling to their hearts content. Public dungeons that you have a story line quest for that you can literally just set your foot in and if someone is killing the end boss as you do you get quest completion for it. My horse hates me, I spend more time stopping for her to try and buck me off then riding. Vamps, and Weres are reviled and feared by the upstanding members of society. You get quests to defend the citizens of your nation from them, yet these evil creatures are not KOS by the guards in cities? Yet if I accidently steal an item off a vendor's counter that is riddled with steal able items, the guards act like I just murdered the entire town in front of them.
    Now I don't want to give the picture that I hate the game, I don't. In that light how would I fix these things if it were up to me? WARNING!!! The following is my opinion and is no worse or better than anyone else's opinion.

    Rpers need their own instances, this way they can do their own thing and not bother anyone else and they wont be bothered by the folks they are annoying.
    Public dungeons seem like a good thing. Just make it so some one else completing the quest in there does not auto complete anyone else's not in a party with them.
    Stable horses that don't just stop, or stutter run, or find it difficult to cross most inclines or for no reason disappear while you are riding them.
    Vamps and Weres: if you want to play an evil entity you should be treated as such. Yes nice benefits for being both but should you not have to get the bad part along with the good stuff? They should be KOS by the guards. With that said, it should be easy for both to not be recognizable as Vamps and Weres. That way if Vamps and Weres want to go into town they can and as long as they don't do anything Vampy or Werey they will be left in peace. In short it should be a major hassle and seriously inconvenient to be an evil entity.
    Vendors and steal able items. Have all vendors be like the crafting vendors. The ones I have seen don't have a counter full of steal able items on it. If you just have to have vendors with steal able stuff near by either put the steal able items all in one place say on a table to the side and the majority of the counter space be filled with eye candy. That way the normal folks can conduct business in peace and the kleptomaniacs among us can steal to their heart's content. The even better option would be make the steal able items toggle able. If you set it to off it makes steal able items non intractable to you. Also make crates, boxes ect. that are steal able make you loot the contents the moment you open them. This will prevent the I just want to see what is in the box and if it something I really want then I will turn on the justice system steal it then turn it off. Either you are an upstanding citizen or a criminal.

    For me the best part of ESO at this time is the ignore list. I simply LOVE the fact I don't have to see the stupid drama in chat. No I don't play to hear about how high you are and what you do with your mouse when you are. I don't play to listen to trolls and drama queens bait each other in chat. ZOS your ignore list is a simply fantastic feature thank you for it.

    Again the above is MY personal opinion it is no better or worse than anyone ele's.

    Cirran
  • mb-pepeb16_ESO
    ESO needs a total rework things have become very unstable
    In my opinion, veteran leveling has to been reworked.

    And definitivly pvp too... This system doesn"t work. Vet 14 dominate, and make all the principle of everyone from level 10 to vt14 fight together totaly obsolete.
    Finaly, the only thing to do to enjoy the pvp content is reach vt14, which shouldn"t be the case... You should be able to have a good player vs player experience before have been playing for 200hours.

  • riverdragon72
    riverdragon72
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    I see no difference in the game quality from before
    Same.
    Meh...**** it..
  • SafiyerAmitora
    SafiyerAmitora
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    Many aspects of the game still need improvement
    I adore this game; I've been playing it obsessively since I first got it during Early Access. There are aspects of the game though that still need some work. Lag, bugs, crashes, full implementation of the champion system, balance issues, lack of the ability to grind for all those who prefer to, etc. Overall, it's a really nice game, just at times it gets frustrating and annoying that a lot of the stuff hasn't been fixed yet.
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  • Skafsgaard
    Skafsgaard
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    ESO needs a total rework things have become very unstable
    Game is broken to the bones - release Camlot Unchained NAUW!

    (played since and in beta)
    Edited by Skafsgaard on April 4, 2015 10:14PM
    The Elder Scrolls Online: Tamriel Unlimited supports hundreds of players on screen at once in an open world fight for control of Cyrodiil. Get ready for the most intense online PvP experience ever created, with The Elder Scrolls Online: Tamriel Unlimited.

    Yes, I am ready...


    Source:
    http://www.elderscrollsonline.com/en-us/game-guide/the-alliance-war
  • Personofsecrets
    Personofsecrets
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    The game is in a worse state than it was before
    Chose worse because more problems have been introduced.
    Edited by Personofsecrets on April 4, 2015 10:04PM
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