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https://forums.elderscrollsonline.com/en/discussion/653550/

i dont think we have enough seige up, sir

kevbounce
kevbounce
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QrIuEpY.jpg

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  • Panda244
    Panda244
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    Lemme guess... You still didn't cap the keep?
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  • kevbounce
    kevbounce
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    Honestly, it was probably the quickest capture I've been a part of thus far. Less than five minutes for sure.
    Edited by kevbounce on March 31, 2015 5:49AM
    Xathrina Elsinlock - Sorceress - AD
  • aco5712
    aco5712
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    my question is. why trebs?
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  • Sharee
    Sharee
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    aco5712 wrote: »
    my question is. why trebs?

    Stone trebs have the highest DPS against walls now.
  • Maulkin
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    aco5712 wrote: »
    my question is. why trebs?

    Same cost, same "displacement", same DPS as ballistae.

    Double the HP (can withstand more fire)
    Longer loading time allowing for manning of up to 6 by a single person (if placed in a circle) or alternatively more time spent purging/healing and less time firing.
    Same reach as ballistae but lobbed shots allow for a secondary function as counter siege.

    There's no reason to have a ballista any more.
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  • Maulkin
    Maulkin
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    Sharee wrote: »
    aco5712 wrote: »
    my question is. why trebs?

    Stone trebs have the highest DPS against walls now.

    You sure? My tests showed identical DPS. 4k shots every 14" for Trebs, 2k shots every 7" for ballistas.
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  • pronkg
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    Panda244 wrote: »
    Lemme guess... You still didn't cap the keep?

    Having a hard time ?
  • Sharee
    Sharee
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    Sharee wrote: »
    aco5712 wrote: »
    my question is. why trebs?

    Stone trebs have the highest DPS against walls now.

    You sure? My tests showed identical DPS. 4k shots every 14" for Trebs, 2k shots every 7" for ballistas.

    http://forums.elderscrollsonline.com/en/discussion/comment/1644126#Comment_1644126
    9k on the flaming oil is high for sure, but considering most cases where it's used, at least as far as I've seen in my experience, there's almost always a healing circle going on where those pots are aimed either on flags, breach points, rams, etc. In our testing we found it's a nasty hit, but can be healed through if someone is healing. Also note that it won't kill you outright, but it will get close.

    Standard ballista still hit for 2k on keeps and flame/lightning still hit for 1k on keeps. The damage bonuses to Trebs increases the anti-keep DPS of Ice way higher than it used to be, Flame got a good bump, and Stone trebs now have the highest dps. Granted Trebs have a slow reload (13.8s) compared to ballista (7s) but the damage boost for the Stone makes it the most damage now vs. keeps.

    Doors\Keep walls can be differentiated between, and while we have experimented with adding door DoTs, we currently are not looking to add DoT damage to keep walls\doors.

    We had Root for Ice trebs at one point internally and that was REALLY disliked as you had to burn stamina to get free while you're already in a combat heavy scenario. I get that's the whole point of having to choose between using stamina for abilities vs. break out of a siege weapon CC, but it was a layer added beyond player CC that wasn't desired.

    No plans currently for trying to shoot the inner wall vs. outer.
  • Sharee
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    Same reach as ballistae but lobbed shots allow for a secondary function as counter siege.

    Ballista has more reach under circumstances. For example a ballista placed on the small hill behind warden mine tower can hit the back wall of warden keep, while a treb can not.
  • Maulkin
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    Nice. I don't know how I missed wheeler's comment, it would have saved me time testing time (d'oh). I counted 14s to reload of treb so I guess I wasn't far off from the 13.8".

    I wonder what prompted them to make two tenths shorter. Because right now, it doesn't seem like there are many uses for the ballista. Trebs offer more 9/10 times.
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  • DaggerfallTradeMasters
    I see the point in stone trebuchets but fire? Or was it defended?
  • kevbounce
    kevbounce
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    No, there was absolutely no resistance, they didn't really have time to react.
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  • Rylana
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    kevbounce wrote: »
    No, there was absolutely no resistance, they didn't really have time to react.

    No resistance and it took five minutes...

    Been capping keeps in under 2 minutes for almost a year. Get on it.
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  • Oughash
    Oughash
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    Rylana wrote: »
    kevbounce wrote: »
    No, there was absolutely no resistance, they didn't really have time to react.

    No resistance and it took five minutes...

    Been capping keeps in under 2 minutes for almost a year. Get on it.

    What is your secret to motivating people to run siege?
  • technohic
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    Ishammael wrote: »
    Rylana wrote: »
    kevbounce wrote: »
    No, there was absolutely no resistance, they didn't really have time to react.

    No resistance and it took five minutes...

    Been capping keeps in under 2 minutes for almost a year. Get on it.

    What is your secret to motivating people to run siege?

    If you're assaulting an unmanned keep, what else would you do?
  • Fruitdog
    Fruitdog
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    technohic wrote: »
    Ishammael wrote: »
    Rylana wrote: »
    kevbounce wrote: »
    No, there was absolutely no resistance, they didn't really have time to react.

    No resistance and it took five minutes...

    Been capping keeps in under 2 minutes for almost a year. Get on it.

    What is your secret to motivating people to run siege?

    If you're assaulting an unmanned keep, what else would you do?

    I usually agro every enemy NPC I can find then drag them all back to the siege line.
  • Davadin
    Davadin
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    Panda244 wrote: »
    Lemme guess... You still didn't cap the keep?

    why bother with keep if they can just keep farming the defenders?
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  • technohic
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    Fruitdog wrote: »
    technohic wrote: »
    Ishammael wrote: »
    Rylana wrote: »
    kevbounce wrote: »
    No, there was absolutely no resistance, they didn't really have time to react.

    No resistance and it took five minutes...

    Been capping keeps in under 2 minutes for almost a year. Get on it.

    What is your secret to motivating people to run siege?

    If you're assaulting an unmanned keep, what else would you do?

    I usually agro every enemy NPC I can find then drag them all back to the siege line.

    Step 2: ???
    Step 3: profit
  • frozywozy
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    Confirmed : stone trebs have the highest dps against walls. Spread the word, I still see way too many players sieging with normal balistas including experienced guilds.
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  • Oughash
    Oughash
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    technohic wrote: »
    If you're assaulting an unmanned keep, what else would you do?

    Well, there are people that do this:
    Fruitdog wrote: »
    I usually agro every enemy NPC I can find then drag them all back to the siege line.

    And there are people with their thumbs in their butts. And some that didn't buy siege. >.<
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