In response to the ongoing issue, the North American and European megaservers are currently unavailable while we perform maintenance.
https://forums.elderscrollsonline.com/en/discussion/comment/8235739/
The issues have been resolved, and the ESO Store and Account System are now available. Thank you for your patience!
The issue is resolved, and the North American and European PC/Mac megaservers are now available. Thank you for your patience!
We are currently investigating issues some players are having on the megaservers. We will update as new information becomes available.

Siege OP

dantator
dantator
✭✭✭
See for yourself how crazy the damage is:

https://www.youtube.com/watch?v=izcAi_Bh0Eg

One of my proposal to minimize or maybe even fix the lag(idk if this would work) is to minimize animations when there are over x amount out people in a condensed area. Or change the animation of healing springs.

If you agree with my opinion, please state your opinions about other approaches ZOS can make to reduce the lag.
Edited by dantator on March 26, 2015 7:42PM
+Divine Force+

+Divines+
  • crowfl56
    crowfl56
    ✭✭✭✭✭
    LOL, I like the siege being much more deadly. You should either die on direct hit or be very close, depending on your stats and buffs.

    Before they just didn't do enough damage, and you could ignore them.

    Much better now,

    Thank you ZOS for the good one.
  • kelly.medleyb14_ESO
    kelly.medleyb14_ESO
    ✭✭✭✭✭
    Get out of the fire are you a new player?
  • dantator
    dantator
    ✭✭✭
    Get out of the fire are you a new player?

    New player haha... Come duel me to try me ;)
    +Divine Force+

    +Divines+
  • dantator
    dantator
    ✭✭✭
    crowfl56 wrote: »
    LOL, I like the siege being much more deadly. You should either die on direct hit or be very close, depending on your stats and buffs.

    Before they just didn't do enough damage, and you could ignore them.

    Much better now,

    Thank you ZOS for the good one.

    Easy for a sorc to get away but try being a DK and having 5 siege flying right at you.
    +Divine Force+

    +Divines+
  • WraithAzraiel
    WraithAzraiel
    ✭✭✭✭✭
    dantator wrote: »
    crowfl56 wrote: »
    LOL, I like the siege being much more deadly. You should either die on direct hit or be very close, depending on your stats and buffs.

    Before they just didn't do enough damage, and you could ignore them.

    Much better now,

    Thank you ZOS for the good one.

    Easy for a sorc to get away but try being a DK and having 5 siege flying right at you.

    There's a maneuver for that.


    Crouch.

    Place head between knees.

    Kiss your butt farewell.
    Shendell De'Gull - V14 Vampire Nightblade

    Captain of the Black Howling

    "There's no such thing as overkill..."

    "No problem on the face of the Earth exists what can't be fixed with the proper application of enough duct tape and 550 cord."

    P2PBetaTesters
    #Tamriel_BETA_Team
    #BETA_TESTER4LYF
    DominionMasterRace
    #GOAHEADTHEYGOTCANDY
    #SEEMSLEGIT
  • dantator
    dantator
    ✭✭✭
    dantator wrote: »
    crowfl56 wrote: »
    LOL, I like the siege being much more deadly. You should either die on direct hit or be very close, depending on your stats and buffs.

    Before they just didn't do enough damage, and you could ignore them.

    Much better now,

    Thank you ZOS for the good one.

    Easy for a sorc to get away but try being a DK and having 5 siege flying right at you.

    There's a maneuver for that.


    Crouch.

    Place head between knees.

    Kiss your butt farewell.

    Basically. And if you're a vampire just uninstall the game haha
    +Divine Force+

    +Divines+
  • dantator
    dantator
    ✭✭✭
    Funny thing is the zerging is still there with the siege damage increase.
    +Divine Force+

    +Divines+
  • eventide03b14a_ESO
    eventide03b14a_ESO
    ✭✭✭✭✭
    ✭✭
    The siege damage is a good thing. Learn to embrace it.

    51bd06b7e921b1c35497663ad4f44ab8.gif
    :trollin:
  • dantator
    dantator
    ✭✭✭
    The siege damage is a good thing. Learn to embrace it.

    51bd06b7e921b1c35497663ad4f44ab8.gif

    It's PvP not SvS... Awesome clip btw haha
    Edited by dantator on March 26, 2015 5:50PM
    +Divine Force+

    +Divines+
  • Tarrin
    Tarrin
    ✭✭✭
    keep rollin` rollin` rollin` cmon
    Samurai without a sword
    Like a samurai with the sword
    But without the sword
  • dantator
    dantator
    ✭✭✭
    Tarrin wrote: »
    keep rollin` rollin` rollin` cmon

    GF to magicka builds XD
    +Divine Force+

    +Divines+
  • Mortuum
    Mortuum
    ✭✭✭✭
    Stand in the red, you are dead... :)
  • dantator
    dantator
    ✭✭✭
    Now people will be more inclined to zerg. They will stay in a zerg to receive heals from other people which means more healing springs. One issue is healing springs. Before 1.6 came there were organized groups (not going to name them) stacking and spamming healing springs which would cause the whole server to lag.

    +Divine Force+

    +Divines+
  • DHale
    DHale
    ✭✭✭✭✭
    I think some things that would help:

    Soul gems cheaper I expect we will being using more
    Green friendly fire circles for friendly siege I am now dodging... well no one.
    Purge is now mandatory- but should be a lttle cheaper
    Siege Shield should also be cheaper an last a little longer.
    Purifying ritual the synergy need to be faster there is a delay between when I cast it and my team-mates can use it.
    The fire tick from siege need to be the same damage but slower I can get the full tick in a couple of seconds in many cases or instanlty in others.
    Death summary need to specify initial damage and then tick in two seperate instances. it makes it appear you are getting one shotted when you are actually not.
    It should have better collision physics it can follow you into posterns, even a meabag which makes no sense. You should be safe or much reduced if you are litteraly hiding behid something... well solid.
    Also for indivisual players do not take a rez immediatly when you are being rezzed by a non templar. You rez with half health. You will not survive one single siege shot with half health no matter the circumstances.
    Sorcerna, proud beta sorc. RIP April 2014 to May 31 2016 DArk Brotherhood. Out of retirement for negates and encases. Sorcerna will be going back into retirement to be my main crafter Fall 2018. Because an 8 k shield is f ing useless. Died because of baddies on the forum. Too much qq too little pew pew. 16 AD 2 DC. 0 EP cause they bad, CP 2300 plus 18 level 50 toons. NA, PC, Grey Host#SORCLIVESMATTER actually they don’t or they wouldn’t keep getting nerfed constantly.
  • ssewallb14_ESO
    ssewallb14_ESO
    ✭✭✭✭✭
    Video proof that dodging an AOE requires more skill than scale tanking. And they say pve is takes no skill.
  • dantator
    dantator
    ✭✭✭
    DHale wrote: »
    I think some things that would help:

    Soul gems cheaper I expect we will being using more
    Green friendly fire circles for friendly siege I am now dodging... well no one.
    Purge is now mandatory- but should be a lttle cheaper
    Siege Shield should also be cheaper an last a little longer.
    Purifying ritual the synergy need to be faster there is a delay between when I cast it and my team-mates can use it.
    The fire tick from siege need to be the same damage but slower I can get the full tick in a couple of seconds in many cases or instanlty in others.
    Death summary need to specify initial damage and then tick in two seperate instances. it makes it appear you are getting one shotted when you are actually not.
    It should have better collision physics it can follow you into posterns, even a meabag which makes no sense. You should be safe or much reduced if you are litteraly hiding behid something... well solid.
    Also for indivisual players do not take a rez immediatly when you are being rezzed by a non templar. You rez with half health. You will not survive one single siege shot with half health no matter the circumstances.

    Hi dee :) You got some great ideas but I still think this approach was the wrong one. Before the patch, I was able to defend keeps with just a meat bag and an oil catapult. That combo would melt organized groups and every organized group focused the siege lines simply because they were deadly. But now in with this update it's just over kill... It's bad enough there are a lot of things that can one shot you and now the siege can.
    +Divine Force+

    +Divines+
  • dantator
    dantator
    ✭✭✭
    Video proof that dodging an AOE requires more skill than scale tanking. And they say pve is takes no skill.

    Skill and stamina. With the recent update, stam is a problem for magicka builds. Try to dodge roll all the siege in PvP but before you do that say good bye to your stam.
    Edited by dantator on March 26, 2015 6:28PM
    +Divine Force+

    +Divines+
  • Islyn
    Islyn
    ✭✭✭✭✭
    Is made to break stone walls and mushy humanoid is surprised by big damage? Do not be in red. Why is anyone surprised by this? They should have hit this hard in the first place.

    What should be though is they cannot be placed past a certain distance from walls/keep. Like no siege in a field somewhere.
  • dantator
    dantator
    ✭✭✭
    Islyn wrote: »
    Is made to break stone walls and mushy humanoid is surprised by big damage? Do not be in red. Why is anyone surprised by this? They should have hit this hard in the first place.

    What should be though is they cannot be placed past a certain distance from walls/keep. Like no siege in a field somewhere.

    By saying "do not be in red" you're assuming that I'm not a skilled player. If that is so come duel me and see for yourself if I am or not. Plus, if you played enough in NA you would know who I am. I know a lot of skilled players in the game and they are all pissed off because of the siege damage. So, stop insulting by saying "Do not be in red." Like I said if you're not a sorc and five siege are flying right at you, good fight sir.

    I disagree with siege being just used for bringing walls down. There are anti-personnel and there should be some in the game.
    Edited by dantator on March 26, 2015 6:43PM
    +Divine Force+

    +Divines+
  • Folkb
    Folkb
    ✭✭✭✭✭
    dantator wrote: »
    Islyn wrote: »
    Is made to break stone walls and mushy humanoid is surprised by big damage? Do not be in red. Why is anyone surprised by this? They should have hit this hard in the first place.

    What should be though is they cannot be placed past a certain distance from walls/keep. Like no siege in a field somewhere.

    By saying "do not be in red" you're assuming that I'm not a skilled player. If that is so come duel me and see for yourself if I am or not. Plus, if you played enough in NA you would know who I am. I know a lot of skilled players in the game and they are all pissed off because of the siege damage. So, stop insulting by saying "Do not be in red." Like I said if you're not a sorc and five siege are flying right at you, good fight sir.

    I disagree with siege being just used for bringing walls down. There are anti-personnel and there should be some in the game.

    Do you even lift bro?
  • dantator
    dantator
    ✭✭✭
    Folkb wrote: »
    dantator wrote: »
    Islyn wrote: »
    Is made to break stone walls and mushy humanoid is surprised by big damage? Do not be in red. Why is anyone surprised by this? They should have hit this hard in the first place.

    What should be though is they cannot be placed past a certain distance from walls/keep. Like no siege in a field somewhere.

    By saying "do not be in red" you're assuming that I'm not a skilled player. If that is so come duel me and see for yourself if I am or not. Plus, if you played enough in NA you would know who I am. I know a lot of skilled players in the game and they are all pissed off because of the siege damage. So, stop insulting by saying "Do not be in red." Like I said if you're not a sorc and five siege are flying right at you, good fight sir.

    I disagree with siege being just used for bringing walls down. There are anti-personnel and there should be some in the game.

    Do you even lift bro?

    hahaha is this fabio or keiryan?
    +Divine Force+

    +Divines+
  • Islyn
    Islyn
    ✭✭✭✭✭
    dantator wrote: »
    Islyn wrote: »
    Is made to break stone walls and mushy humanoid is surprised by big damage? Do not be in red. Why is anyone surprised by this? They should have hit this hard in the first place.

    What should be though is they cannot be placed past a certain distance from walls/keep. Like no siege in a field somewhere.

    By saying "do not be in red" you're assuming that I'm not a skilled player. If that is so come duel me and see for yourself if I am or not. Plus, if you played enough in NA you would know who I am. I know a lot of skilled players in the game and they are all pissed off because of the siege damage. So, stop insulting by saying "Do not be in red." Like I said if you're not a sorc and five siege are flying right at you, good fight sir.

    I disagree with siege being just used for bringing walls down. There are anti-personnel and there should be some in the game.

    I don't need to duel you (and put that epeen away-no one is impressed) - lol. Siege is for breaking walls. You are not a keep wall. Gtfo of red. Or die.
  • Islyn
    Islyn
    ✭✭✭✭✭
    dantator wrote: »
    Islyn wrote: »
    Is made to break stone walls and mushy humanoid is surprised by big damage? Do not be in red. Why is anyone surprised by this? They should have hit this hard in the first place.

    What should be though is they cannot be placed past a certain distance from walls/keep. Like no siege in a field somewhere.

    By saying "do not be in red" you're assuming that I'm not a skilled player. If that is so come duel me and see for yourself if I am or not. Plus, if you played enough in NA you would know who I am. I know a lot of skilled players in the game and they are all pissed off because of the siege damage. So, stop insulting by saying "Do not be in red." Like I said if you're not a sorc and five siege are flying right at you, good fight sir.

    I disagree with siege being just used for bringing walls down. There are anti-personnel and there should be some in the game.

    I am not insulting - I am flat out telling you to not be in the path of siege damage. This is not complicated.

    Also I played NA from beta to 2 weeks before 1.6 when I moved to EU - and still have no idea who you are - yet I know plenty of PVPers - and you are just not in that list. No offence (offense in American).
    Edited by Islyn on March 26, 2015 6:59PM
  • Dekken_Blake
    Dekken_Blake
    ✭✭✭
    Islyn wrote: »
    dantator wrote: »
    Islyn wrote: »
    Is made to break stone walls and mushy humanoid is surprised by big damage? Do not be in red. Why is anyone surprised by this? They should have hit this hard in the first place.

    What should be though is they cannot be placed past a certain distance from walls/keep. Like no siege in a field somewhere.

    By saying "do not be in red" you're assuming that I'm not a skilled player. If that is so come duel me and see for yourself if I am or not. Plus, if you played enough in NA you would know who I am. I know a lot of skilled players in the game and they are all pissed off because of the siege damage. So, stop insulting by saying "Do not be in red." Like I said if you're not a sorc and five siege are flying right at you, good fight sir.

    I disagree with siege being just used for bringing walls down. There are anti-personnel and there should be some in the game.

    I don't need to duel you (and put that epeen away-no one is impressed) - lol. Siege is for breaking walls. You are not a keep wall. Gtfo of red. Or die.

    Duel = shoot siege at him. See if he moves. Discussion over.
  • dantator
    dantator
    ✭✭✭
    Islyn wrote: »
    dantator wrote: »
    Islyn wrote: »
    Is made to break stone walls and mushy humanoid is surprised by big damage? Do not be in red. Why is anyone surprised by this? They should have hit this hard in the first place.

    What should be though is they cannot be placed past a certain distance from walls/keep. Like no siege in a field somewhere.

    By saying "do not be in red" you're assuming that I'm not a skilled player. If that is so come duel me and see for yourself if I am or not. Plus, if you played enough in NA you would know who I am. I know a lot of skilled players in the game and they are all pissed off because of the siege damage. So, stop insulting by saying "Do not be in red." Like I said if you're not a sorc and five siege are flying right at you, good fight sir.

    I disagree with siege being just used for bringing walls down. There are anti-personnel and there should be some in the game.

    I don't need to duel you (and put that epeen away-no one is impressed) - lol. Siege is for breaking walls. You are not a keep wall. Gtfo of red. Or die.

    I don't give if anyone is impressed. It's just take your ign
    Islyn wrote: »
    dantator wrote: »
    Islyn wrote: »
    Is made to break stone walls and mushy humanoid is surprised by big damage? Do not be in red. Why is anyone surprised by this? They should have hit this hard in the first place.

    What should be though is they cannot be placed past a certain distance from walls/keep. Like no siege in a field somewhere.

    By saying "do not be in red" you're assuming that I'm not a skilled player. If that is so come duel me and see for yourself if I am or not. Plus, if you played enough in NA you would know who I am. I know a lot of skilled players in the game and they are all pissed off because of the siege damage. So, stop insulting by saying "Do not be in red." Like I said if you're not a sorc and five siege are flying right at you, good fight sir.

    I disagree with siege being just used for bringing walls down. There are anti-personnel and there should be some in the game.

    I am not insulting - I am flat out telling you to not be in the path of siege damage. This is not complicated.

    I don't give if anyone is impressed. There is nothing for me to prove, just you're assuming that idk how to move out of the red circles. Meat bags are not meant to siege keeps..
    +Divine Force+

    +Divines+
  • dantator
    dantator
    ✭✭✭
    Islyn wrote: »
    dantator wrote: »
    Islyn wrote: »
    Is made to break stone walls and mushy humanoid is surprised by big damage? Do not be in red. Why is anyone surprised by this? They should have hit this hard in the first place.

    What should be though is they cannot be placed past a certain distance from walls/keep. Like no siege in a field somewhere.

    By saying "do not be in red" you're assuming that I'm not a skilled player. If that is so come duel me and see for yourself if I am or not. Plus, if you played enough in NA you would know who I am. I know a lot of skilled players in the game and they are all pissed off because of the siege damage. So, stop insulting by saying "Do not be in red." Like I said if you're not a sorc and five siege are flying right at you, good fight sir.

    I disagree with siege being just used for bringing walls down. There are anti-personnel and there should be some in the game.

    I don't need to duel you (and put that epeen away-no one is impressed) - lol. Siege is for breaking walls. You are not a keep wall. Gtfo of red. Or die.

    Duel = shoot siege at him. See if he moves. Discussion over.

    Exactly, come on do that and see if I will move out of the circle. So, lets change the topic to how OP siege so that we can be productive here.
    +Divine Force+

    +Divines+
  • Islyn
    Islyn
    ✭✭✭✭✭
    dantator wrote: »
    Islyn wrote: »
    dantator wrote: »
    Islyn wrote: »
    Is made to break stone walls and mushy humanoid is surprised by big damage? Do not be in red. Why is anyone surprised by this? They should have hit this hard in the first place.

    What should be though is they cannot be placed past a certain distance from walls/keep. Like no siege in a field somewhere.

    By saying "do not be in red" you're assuming that I'm not a skilled player. If that is so come duel me and see for yourself if I am or not. Plus, if you played enough in NA you would know who I am. I know a lot of skilled players in the game and they are all pissed off because of the siege damage. So, stop insulting by saying "Do not be in red." Like I said if you're not a sorc and five siege are flying right at you, good fight sir.

    I disagree with siege being just used for bringing walls down. There are anti-personnel and there should be some in the game.

    I don't need to duel you (and put that epeen away-no one is impressed) - lol. Siege is for breaking walls. You are not a keep wall. Gtfo of red. Or die.

    I don't give if anyone is impressed. It's just take your ign
    Islyn wrote: »
    dantator wrote: »
    Islyn wrote: »
    Is made to break stone walls and mushy humanoid is surprised by big damage? Do not be in red. Why is anyone surprised by this? They should have hit this hard in the first place.

    What should be though is they cannot be placed past a certain distance from walls/keep. Like no siege in a field somewhere.

    By saying "do not be in red" you're assuming that I'm not a skilled player. If that is so come duel me and see for yourself if I am or not. Plus, if you played enough in NA you would know who I am. I know a lot of skilled players in the game and they are all pissed off because of the siege damage. So, stop insulting by saying "Do not be in red." Like I said if you're not a sorc and five siege are flying right at you, good fight sir.

    I disagree with siege being just used for bringing walls down. There are anti-personnel and there should be some in the game.

    I am not insulting - I am flat out telling you to not be in the path of siege damage. This is not complicated.

    I don't give if anyone is impressed. There is nothing for me to prove, just you're assuming that idk how to move out of the red circles. Meat bags are not meant to siege keeps..

    Hunny - you have already proven you cannot move out of red. Buh-bye now.
  • dantator
    dantator
    ✭✭✭
    One proposal
    Islyn wrote: »
    dantator wrote: »
    Islyn wrote: »
    dantator wrote: »
    Islyn wrote: »
    Is made to break stone walls and mushy humanoid is surprised by big damage? Do not be in red. Why is anyone surprised by this? They should have hit this hard in the first place.

    What should be though is they cannot be placed past a certain distance from walls/keep. Like no siege in a field somewhere.

    By saying "do not be in red" you're assuming that I'm not a skilled player. If that is so come duel me and see for yourself if I am or not. Plus, if you played enough in NA you would know who I am. I know a lot of skilled players in the game and they are all pissed off because of the siege damage. So, stop insulting by saying "Do not be in red." Like I said if you're not a sorc and five siege are flying right at you, good fight sir.

    I disagree with siege being just used for bringing walls down. There are anti-personnel and there should be some in the game.

    I don't need to duel you (and put that epeen away-no one is impressed) - lol. Siege is for breaking walls. You are not a keep wall. Gtfo of red. Or die.

    I don't give if anyone is impressed. It's just take your ign
    Islyn wrote: »
    dantator wrote: »
    Islyn wrote: »
    Is made to break stone walls and mushy humanoid is surprised by big damage? Do not be in red. Why is anyone surprised by this? They should have hit this hard in the first place.

    What should be though is they cannot be placed past a certain distance from walls/keep. Like no siege in a field somewhere.

    By saying "do not be in red" you're assuming that I'm not a skilled player. If that is so come duel me and see for yourself if I am or not. Plus, if you played enough in NA you would know who I am. I know a lot of skilled players in the game and they are all pissed off because of the siege damage. So, stop insulting by saying "Do not be in red." Like I said if you're not a sorc and five siege are flying right at you, good fight sir.

    I disagree with siege being just used for bringing walls down. There are anti-personnel and there should be some in the game.

    I am not insulting - I am flat out telling you to not be in the path of siege damage. This is not complicated.

    I don't give if anyone is impressed. There is nothing for me to prove, just you're assuming that idk how to move out of the red circles. Meat bags are not meant to siege keeps..

    Hunny - you have already proven you cannot move out of red. Buh-bye now.

    I sense a pver is insulting me haha
    +Divine Force+

    +Divines+
  • Crunch
    Crunch
    LoL, I was going to comment before watching the video and tell you not to stand in red too... But I will admit, you are actually really good!(maybe even OP)

    Now seriously, cmon man, you went solo against 10 plus players, others watching in the distance. That is quite the commotion. You were being focused by at least 3 that I can see when the siege hit you at half health... The only damage I see that was crazy, was yours. Is this your first time dieing in a while?

    *edit: I watched it again(the first fight anyways), you totally had enough stam to dodge roll.
    Edited by Crunch on March 26, 2015 7:10PM
  • Spottswoode
    Spottswoode
    ✭✭✭✭✭
    So giant flying rocks kill people? Go figure. total-damage-2.jpg
    Proud Player of The Elder Bank Screen Online.
    My khajiit loves his moon sugar.
    Steam Profile
    Libertas est periculosum. Liberum cogitandi est haeresis. Ergo, et ego terroristis.
    Current main PC build:
    i7 3770 (Not overclocking currently.)
    MSI Gaming X GTX 1070
    32gb RAM

    Laptop:
    i7-7700HQ
    GTX 1060
    16gb RAM

    Secondary build:
    i3 2330
    GTX 660
    8gb RAM
This discussion has been closed.