Guild bank
When depositing items into a guild bank it should stack with items already in the guild bank.
QuadroTony wrote: »they will never fix inventory as long as addons exist for it
QuadroTony wrote: »
QuadroTony wrote: »they will never fix inventory as long as addons exist for it
Which is exactly why they need to finally take a whack at it... Console release is soon.
I agree, I think dismissing it out of hand is pretty poor too. The inventory does need additional work, how can I tell? There are so many addons for it. Everyone knows there's an inventory problem and they all come up with their own fixes. Some stuff however can't be fixed by an addon, including what to do with trophies and disguises.
Not to mention consoles can't use addons.
Powtreeman wrote: »I agree, I think dismissing it out of hand is pretty poor too. The inventory does need additional work, how can I tell? There are so many addons for it. Everyone knows there's an inventory problem and they all come up with their own fixes. Some stuff however can't be fixed by an addon, including what to do with trophies and disguises.
Not to mention consoles can't use addons.
Yeah I will be playing the console version a lot since I will have a ton of friends playing it with me. But the lack of addons will make the game even more different. I will probably end up transferring my character just to have friends follow me for all the skyshards and lorebooks.
Oh and the economy will completely change too since we wont have master merchant to see if we are getting ripped off or not.
Powtreeman wrote: »Its a big reason a regular AH is needed since it lets players create a more organized economy instead of the current chaotic system it has now.
But Im getting off topic here.
If you need more SPACE then delete some items. This is a "You Problem" which means "You have a problem." It is cheaper for the devs that you change, than for them to change the game to your liking.
Inventory Management is part of the challenge. I guess you just can't take the heat.
If you need more SPACE then delete some items. This is a "You Problem" which means "You have a problem." It is cheaper for the devs that you change, than for them to change the game to your liking.
Inventory Management is part of the challenge. I guess you just can't take the heat.
Powtreeman wrote: »Guild store
Make it so people can buy a certain amount of items from someones stack. Someone needs 5 apples. Finds a guild merchant with someone selling 200 apples.
Thats a lot of apples.
Powtreeman wrote: »Here are a few suggestions that should be implemented.
Trophys
Trophys awarded from quests should get their own tab like mounts and pets do. (I have quite a few.)
Yes and I believe they have said they are working on that
Guild bank
When depositing items into a guild bank it should stack with items already in the guild bank. Also make it so you can restack while in the guild bank tab. And so you can split stacks. (Players taking stacks of 200 and forgetting to put back for others.)
Yes. This happened because of an exploit at launch where people could restack and get duplicate stacks of Gold Tempers and such. Past time to fix it properly
Guild store
Make it so people can buy a certain amount of items from someones stack. Someone needs 5 apples. Finds a guild merchant with someone selling 200 apples.
Thats a lot of apples.
Not so much. I see plenty of bits and pieces of mats being sold. Also if I list a full 200 stack that's what I want to sell, not 5 of them. Really don't need those leftovers back, thx.
Thats all I got so far. If anyone else has suggestions post them below and If they are reasonable I will edit them onto this post.
Powtreeman wrote: »Guild store
Make it so people can buy a certain amount of items from someones stack. Someone needs 5 apples. Finds a guild merchant with someone selling 200 apples.
Thats a lot of apples.
This one I absolutely disagree with. If someone is selling 200 apples, they are giving you a bulk discount. You shouldn't be able to buy 5 apples and still pay the same price. You are not freeing a store slot for the vendor to list something else, after all.
Moonscythe wrote: »I could add a couple of items to that list.
Stack laundered items into the main stack. I am tired of seeing a stack of something plus a half dozen individual ones that I laundered so they could be banked. Stealing mats is bad enough without the excess space they take up.
Stack exact duplicates of constructed weapons and armor so they can be banked efficiently for another character to deconstruct. I know they are exact since they appear as a stack in the deconstruction screen even when they appear as 10 or 12 individual bows or bracers taking up slots in my over-crowded bank. I prefer to choose my own time sinks, thank you very much.
Powtreeman wrote: »Here are a few suggestions that should be implemented.
Trophys
Trophys awarded from quests should get their own tab like mounts and pets do. (I have quite a few.)
Guild bank
When depositing items into a guild bank it should stack with items already in the guild bank. Also make it so you can restack while in the guild bank tab. And so you can split stacks. (Players taking stacks of 200 and forgetting to put back for others.)
Guild store
Make it so people can buy a certain amount of items from someones stack. Someone needs 5 apples. Finds a guild merchant with someone selling 200 apples.
Thats a lot of apples.
Thats all I got so far. If anyone else has suggestions post them below and If they are reasonable I will edit them onto this post.