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Houses for players

Powell90
Powell90
Pretty sure people have talked about this before but Z should put houses for players in game and guild headquarters. Z doesn't need to put thousands of houses in game just a few for each faction and build layers in it. Just like when you enter a group dungeon you won't run into another group because you're on a different layer. Make it to where you can invite other people in your house (for those RP guys). Make it completely customizable to where it's a little shack and grow it to a mansion sort of. don't even have to have the actual houses since every ones house will be a little different but put a stand to buy a house and make it to where you can port to your house. Make it where you can have it how you want, you could turn it into a cozy home or a vampire lair however you like. And such with a guild headquarters.
Pain is Weakness
  • FadedJeans
    FadedJeans
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    I'd be willing to start off with only guild houses.

    It could be a guild instanced castle or building in the home alliance zone. Everyone could use the same one, but when you go inside, it is instanced to your guild.

    You could have one in each major city, so your guild can vote on which one they want to base out of, and adopt it like you do a Cyrodiil resource.

    The guild could save up for crafting stations and whatnot.

    Could even have a banker there, and alternative access to your guild store.
  • Zershar_Vemod
    Zershar_Vemod
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    There have been estates in all factions that no one can access. For some time now people have speculated that they could be possible future instanced housing.

    But things like housing and other larger updates will not see the light of day for a looooooooooooooong time now thanks to B2P.
    House Nyssara (NA)
    Black Market Traders
    Order of the Lamp Post
    Thorn Brigade
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  • WhimsyDragon
    WhimsyDragon
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    There have been estates in all factions that no one can access.
    How do you know this? I missed that boat! Would love to see it.
  • Terminus1
    Terminus1
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    Due to the game going B2P I would say you are actually CLOSER to this happening than ever before. Micro-transactions will become the biggest source of income for the continued development of this title. Player housing and other enhancements purchased through the Crown store will be where their dev-funds come. I say keep an eye out for it. No long now....
  • Kuettbullen
    I like the idea of player housing, but there are large decisions that need to be made before putting it into action. For example should it be a whole plot of land outside a big city where you can upgrade and expand fit more things or a bigger house? Should you be able to build things like a forge, bank and enchanting table etc? Should you be able to hire/accuire NPCs like merchants for example? Or should you only have a house in one of the cities where you can customise the interior of like in Skyrim (non-DLC)?

    Personally I'd like to have a plot of land where you could place a garden, stable (purely decorative), shed etc. Though I would NOT want to be able to build crafting stations, banks and merchants etc. Because it would make having things like that in towns useless and it would make towns like a desert and make everyone do all those things in their house instead. Having actual players running around in towns make the game feel more alive and I dont want the game to lose that feeling.
    Edited by Kuettbullen on March 23, 2015 3:41PM
    Think before you act. There are always consequenses to your actions eventhough you may not notice them
  • Neoyoshi
    Neoyoshi
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    I am always in favor of the implementation of housing, but only if housing is done correctly.

    It won't work well if it's purely cosmetic, it has to have something to bring the player or group of players there on a daily-basis, or not enough people will use the feature.

    There are some MMOrpg's out there that have some interesting and fun features attached to player-housing and guild-housing, so there are some good examples out there to gauge success.



  • Roechacca
    Roechacca
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    Beach house in Stros M'kai please . With a Palm Tree hammock outside and a Mud Crap fighting arena next to a sandcastle crafting box where I can write "EP Stinks!" In the sand . -Thnx in Advance
  • Terminus1
    Terminus1
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    At the same time, we REALLY don't want to see 5000 houses being constructed across all the terrain etc. aka Ultima Online. TERRIBLE idea.

    I would suggest a few choice locations around Tamriel that are instanced build locations. Meaning we all have access to the same build plot but we zone in to our own instances etc. and have the ability to visit others.
  • WhimsyDragon
    WhimsyDragon
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    I would NOT want to be able to build crafting stations, banks and merchants etc. Because it would make having things like that in towns useless and it would make towns like a desert and make everyone do all those things in their house instead. Having actual players running around in towns make the game feel more alive and I dont want the game to lose that feeling.
    Completely agree with you on this one! Implementing those systems into housing seems like a neat idea for convenience purposes, but really kills community, which is definitely not cool. Everyone ends up isolated in their own little village.
  • Roechacca
    Roechacca
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    Adoryn wrote: »
    I would NOT want to be able to build crafting stations, banks and merchants etc. Because it would make having things like that in towns useless and it would make towns like a desert and make everyone do all those things in their house instead. Having actual players running around in towns make the game feel more alive and I dont want the game to lose that feeling.
    Completely agree with you on this one! Implementing those systems into housing seems like a neat idea for convenience purposes, but really kills community, which is definitely not cool. Everyone ends up isolated in their own little village.

    I disagree . In SWG this made the world come alive and brought people together to form towns and cities together . It promoted socialization and Guilds along with crafters and traders .
  • linoge63
    linoge63
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    Terminus1 wrote: »
    Due to the game going B2P I would say you are actually CLOSER to this happening than ever before. Micro-transactions will become the biggest source of income for the continued development of this title. Player housing and other enhancements purchased through the Crown store will be where their dev-funds come. I say keep an eye out for it. No long now....

    Agreed...money talks. The Devs and those that have spent personal resources to offer this game to all of us to enjoy expect ROI same as you do when you spend your time at work etc.

    Climb out of the fog people, B2P will expedite the very things you want to see happen. What incentive is there for game investors to give you what you want if they 1) have zero reason to and 2) feel no possibility of loss in not giving it.

    Become a client rather than a freeloader and then youll be treated as a valuable resource in a win win transaction.
    Edited by linoge63 on March 23, 2015 4:10PM
  • FadedJeans
    FadedJeans
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    linoge63 wrote: »
    Become a client rather than a freeloader and then youll be treated as a valuable resource in a win win transaction.

    :: puts money on table ::

    Wolves and Guild Housing, please :)
  • Zershar_Vemod
    Zershar_Vemod
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    Adoryn wrote: »
    There have been estates in all factions that no one can access.
    How do you know this? I missed that boat! Would love to see it.

    This was a very popular topic at launch.

    Been awhile to remember each location but just use your map and eyes and you'll see estates on the far sides of some maps / blocked off by a gated wall, etc. Usually there is a theme of a bridge being broken in a river, etc.
    House Nyssara (NA)
    Black Market Traders
    Order of the Lamp Post
    Thorn Brigade
    VR15 Nightblade Vampire
  • dodgehopper_ESO
    dodgehopper_ESO
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    Roechacca wrote: »
    Adoryn wrote: »
    I would NOT want to be able to build crafting stations, banks and merchants etc. Because it would make having things like that in towns useless and it would make towns like a desert and make everyone do all those things in their house instead. Having actual players running around in towns make the game feel more alive and I dont want the game to lose that feeling.
    Completely agree with you on this one! Implementing those systems into housing seems like a neat idea for convenience purposes, but really kills community, which is definitely not cool. Everyone ends up isolated in their own little village.

    I disagree . In SWG this made the world come alive and brought people together to form towns and cities together . It promoted socialization and Guilds along with crafters and traders .
    Roechacca wrote: »
    Adoryn wrote: »
    I would NOT want to be able to build crafting stations, banks and merchants etc. Because it would make having things like that in towns useless and it would make towns like a desert and make everyone do all those things in their house instead. Having actual players running around in towns make the game feel more alive and I dont want the game to lose that feeling.
    Completely agree with you on this one! Implementing those systems into housing seems like a neat idea for convenience purposes, but really kills community, which is definitely not cool. Everyone ends up isolated in their own little village.

    I disagree . In SWG this made the world come alive and brought people together to form towns and cities together . It promoted socialization and Guilds along with crafters and traders .

    This is absolutely right. SWG was amazing before Sony wrecked it. I really don't understand why more companies don't try to bring back what SWG use to have.
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    <And plenty more>
  • Powell90
    Powell90
    Well they should make it where in your personal house you have your personals like mannequins and other display stuff, a kitchen with a cooking pot but as for the smithing, clothier, woodworking, etc. stations could be exclusively guild house related but have it where you must unlock or buy it so everyone would still be around the city since the guild headquarters will be there.
    Pain is Weakness
  • Grapdjan
    Grapdjan
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    Instanced guild houses with all amenities such as broker, banker, stablehand, craft stations etc killed the cities in everquest two, literally turned them into ghost town s.

    I would like to see player housing implemented but only in such a way that people would have to keep using city hubs.
  • Firestar_
    Firestar_
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    I'd LOVE a crafting area of my own thanks.
    One where I don't have to make the decision of:
    -Craft in Area A and have to walk all the way to the opposite end of the map just to get from blacksmithing to woodworking
    -Craft in Area B where there are eternally loud NPCs no matter where you stand.
    SHHHITSTHEWALKEROFSHADOWANDINLIGHT! IJUSTGOTWORD!IMANUNCLE!

    The only place I've found where there are zero NPC's that won't stufu AND I don't have to walk far is Cyrodiil... magically gated by level and an entrance queue, so there's your community! Level 10 and wait in line ONLY. Is that not fabulous?

    Dear people that think that personal crafting quarters will somehow "wreck" the community, it's already ruined by all of the above. Besides, how many "master woodworkers" do you really need out in the world? Please let me have a little space of quiet crafting.
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  • Gidorick
    Gidorick
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    Grapdjan wrote: »
    Instanced guild houses with all amenities such as broker, banker, stablehand, craft stations etc killed the cities in everquest two, literally turned them into ghost town s.

    I would like to see player housing implemented but only in such a way that people would have to keep using city hubs.

    I think bank access should NOT be in player homes. Crafting Stations should maybe be limited. Perhaps make them deconstruction stations or research station or crafting stations but not all three
    What ESO really needs is an Auction Horse.
    That's right... Horse.
    Click HERE to discuss.

    Want more crazy ideas? Check out my Concept Repository!
  • AssaultLemming
    AssaultLemming
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    Player housing seems like a complete waste of time. If they did something interesting with guild owned structures in cyrodiil, similar to what eve does where your guild builds and defends structures that improve the local space that would be interesting, although cyro is a little small for that and population locks and timers would make it impossible to defend.
  • Prizax
    Prizax
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    I would totally love this and actually hope for it but not sure if ZoS is capable for it...
  • 1mirg
    1mirg
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    I thought they were already working on that since launch. But meh whatever.
    Anyway, they can do what archage did with housing, which in-short is "build it yourself". I mean they did do the same thing with skyrim, anyone remember that Hearthfire dlc? I am just gonna assume they are holding this off because of reason. But if they did make guild housing and such with this and implement it like they did with skyrim/ archage. They can allow players to make a fighting arena for guild members to use, guild member sleeping quarters, a lore/ information room for all guild member to read. a guild vs guild declaration of war room, and other fun stuff. But, I think these houses/ mansions/ castles/ and etc should be in the PVE map only, if they are allowed in that cyrodiil map then almost all those houses would be destroyed by other players and they will take up alot of the space and etc.
    ┬┴┬┴┬┴┬┴┬┴┬┴┤ ⅽ[ː̠̈ː̠̈ː̠̈] ͌ ├┬┴┬┴┬┴┬┴┬┴┬┴
  • Xjcon
    Xjcon
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    More playable content would be my first choice, not sure why we need to house our pixels.
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  • Elder_III
    Elder_III
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    Adoryn wrote: »
    There have been estates in all factions that no one can access.
    How do you know this? I missed that boat! Would love to see it.

    Alik'r Desert, halfway point (roughly) on the North Shore.
    Grahtwood, South-East corner on the shore.
    Deshaan, South-Easte part of map on the shore/river.
    Semi retired from the trading aspects of the game.
  • Gidorick
    Gidorick
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    Xjcon wrote: »
    More playable content would be my first choice, not sure why we need to house our pixels.

    Why? For a place to hang our digital hats, of course!
    What ESO really needs is an Auction Horse.
    That's right... Horse.
    Click HERE to discuss.

    Want more crazy ideas? Check out my Concept Repository!
  • dafox187
    dafox187
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    FadedJeans wrote: »
    I'd be willing to start off with only guild houses.



    Could even have a banker there, and alternative access to your guild store.

    i dont think only guild houses is a good idea

    don't get mad at my spelling, autocorrect doesn't cover fantasy.
    Why couldn't the Khajiit go to the party? She had to be Elsweyr.
  • dafox187
    dafox187
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    Gidorick wrote: »
    Xjcon wrote: »
    More playable content would be my first choice, not sure why we need to house our pixels.

    Why? For a place to hang our digital hats, of course!

    storage ,rp, the same reason we need them in skyrim

    don't get mad at my spelling, autocorrect doesn't cover fantasy.
    Why couldn't the Khajiit go to the party? She had to be Elsweyr.
  • j3crow
    j3crow
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    There is another thread about this, but I agree. I think some form of housing is a great idea, whether it's instanced (most probably) or not is up for grabs. But its a fun idea, and great fodder for the crown store
  • dafox187
    dafox187
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    j3crow wrote: »
    There is another thread about this, but I agree. I think some form of housing is a great idea, whether it's instanced (most probably) or not is up for grabs. But its a fun idea, and great fodder for the crown store

    no there is not another thread for this there is like 68890 other threads for this

    don't get mad at my spelling, autocorrect doesn't cover fantasy.
    Why couldn't the Khajiit go to the party? She had to be Elsweyr.
  • LameoveR
    LameoveR
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    No houses for you, beggars! :p
    Edited by LameoveR on March 31, 2015 9:31PM
  • Mercurio
    Mercurio
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    since cancelling my subscription, player housing is the only way they're going to get any more money out of me :)
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