How do you know this? I missed that boat! Would love to see it.Zershar_Vemod wrote: »There have been estates in all factions that no one can access.
Completely agree with you on this one! Implementing those systems into housing seems like a neat idea for convenience purposes, but really kills community, which is definitely not cool. Everyone ends up isolated in their own little village.Kuettbullen wrote: »I would NOT want to be able to build crafting stations, banks and merchants etc. Because it would make having things like that in towns useless and it would make towns like a desert and make everyone do all those things in their house instead. Having actual players running around in towns make the game feel more alive and I dont want the game to lose that feeling.
Completely agree with you on this one! Implementing those systems into housing seems like a neat idea for convenience purposes, but really kills community, which is definitely not cool. Everyone ends up isolated in their own little village.Kuettbullen wrote: »I would NOT want to be able to build crafting stations, banks and merchants etc. Because it would make having things like that in towns useless and it would make towns like a desert and make everyone do all those things in their house instead. Having actual players running around in towns make the game feel more alive and I dont want the game to lose that feeling.
Due to the game going B2P I would say you are actually CLOSER to this happening than ever before. Micro-transactions will become the biggest source of income for the continued development of this title. Player housing and other enhancements purchased through the Crown store will be where their dev-funds come. I say keep an eye out for it. No long now....
Become a client rather than a freeloader and then youll be treated as a valuable resource in a win win transaction.
How do you know this? I missed that boat! Would love to see it.Zershar_Vemod wrote: »There have been estates in all factions that no one can access.
Completely agree with you on this one! Implementing those systems into housing seems like a neat idea for convenience purposes, but really kills community, which is definitely not cool. Everyone ends up isolated in their own little village.Kuettbullen wrote: »I would NOT want to be able to build crafting stations, banks and merchants etc. Because it would make having things like that in towns useless and it would make towns like a desert and make everyone do all those things in their house instead. Having actual players running around in towns make the game feel more alive and I dont want the game to lose that feeling.
I disagree . In SWG this made the world come alive and brought people together to form towns and cities together . It promoted socialization and Guilds along with crafters and traders .
Completely agree with you on this one! Implementing those systems into housing seems like a neat idea for convenience purposes, but really kills community, which is definitely not cool. Everyone ends up isolated in their own little village.Kuettbullen wrote: »I would NOT want to be able to build crafting stations, banks and merchants etc. Because it would make having things like that in towns useless and it would make towns like a desert and make everyone do all those things in their house instead. Having actual players running around in towns make the game feel more alive and I dont want the game to lose that feeling.
I disagree . In SWG this made the world come alive and brought people together to form towns and cities together . It promoted socialization and Guilds along with crafters and traders .
Instanced guild houses with all amenities such as broker, banker, stablehand, craft stations etc killed the cities in everquest two, literally turned them into ghost town s.
I would like to see player housing implemented but only in such a way that people would have to keep using city hubs.
How do you know this? I missed that boat! Would love to see it.Zershar_Vemod wrote: »There have been estates in all factions that no one can access.
More playable content would be my first choice, not sure why we need to house our pixels.
FadedJeans wrote: »I'd be willing to start off with only guild houses.
Could even have a banker there, and alternative access to your guild store.
There is another thread about this, but I agree. I think some form of housing is a great idea, whether it's instanced (most probably) or not is up for grabs. But its a fun idea, and great fodder for the crown store