"I pre-ordered this game and quit after less than a month. One of my top 3 reasons was because enchanting was an absolute train wreck.
I don't have a veteran level character to deconstruct glyphs from. That would obviously solve the issue, so congratulations on giving a helpful tip that isn't the least bit helpful.
Might be a little easier to find a trading partner if you lose the attitude. Like it or not, deconstructing green and blue glyphs made by someone else IS the best enchanting ISP. If you won't or can't find a trading partner, consider training an alt for the purpose-it works the same. Also, do the writs daily.I will find some stooge to help me level it, but I really don't like it.
before you received the most craft exp from deconstructing now it seems you get more from making glyphs can anyone confirm this? Also seems that you get much less useful from deconstructing toon trained up to 3 in deconstructing getting nothing 75 percent of the time.
They've done 2 actually. The first was maybe 6 months ago when they "streamlined" several of the levels that had the wrong total IP required. The second was 1.4 iirc when they made it at least twice as fast to level as it was at launch. Considering how absurdly hard it was back then it is VERY easy now.
gwillard_ESO wrote: »My enchanter just maxed last week. She is Vet 1 and it was a slow path, but I was patient.
Didn't have any glyphs to trade/deconstruct but I did this:
Did the Enchanting Crafting writ every day
Deconstructed every glyph that dropped for my main and myself and other Vet level alt
Occasionally shopped for cheap glyphs at guild store(s) to deconstruct
Once I got enchanting to a level that I could make glyphs for my main I didn't sweat it. Just kept the level up to hers...and now I surpass it.
Am I the only person that buys glyphs from the shop and destroys them/rebuilds glyphs? Amazing how far you can go and how fast if you're just willing to blow through a few thousand gold...
I ground out a ton of levels by swapping enchantments between 2 alts. Just a thought.
It's very easy compared to how it was before. It is still one of the slowest levelling crafts if you don't have a crafting partner or a veteran enchanter to pass down glyphs.They've done 2 actually. The first was maybe 6 months ago when they "streamlined" several of the levels that had the wrong total IP required. The second was 1.4 iirc when they made it at least twice as fast to level as it was at launch. Considering how absurdly hard it was back then it is VERY easy now.
I absolutely agree that Enchanting is the slowest Profession to level, even after changes. My only point is that it's easy compared to how absurdly hard it was before. Like I said, I have all 8 Characters with 3/3 Enchanting Hirelings (most are 40+ now) and 7 of those I did without an Enchanting partner, so I would call that easy in my book.It's very easy compared to how it was before. It is still one of the slowest levelling crafts if you don't have a crafting partner or a veteran enchanter to pass down glyphs.
Everyone who says it's easy has veteran level characters to trade glyphs from. I'm talking about players who are new and don't understand these things just yet. I doubt they know trading glyphs with someone is great exp. I doubt they have a veteran level character to deconstruct glyphs from. For you people YES IT IS EASY, congratulations you have veteran level characters which solves every issue and makes every crafting profession a COMPLETE JOKE. For new players coming into the game, no it is not, and it's a struggle.
You are! A glyph made by one of your alts gets you as much inspiration as one made by a stranger. Finding a partner is still the better system though -- because in order for your alt to be useful at crafting glyphs for your main enchanter, your alt will need to put some points into enchanting too.I thought that your alts counted as your own crafted gear and therefore less inspiration when deconstructing. Am I wrong?
I hadn't thought about buying white VR14s from guild traders, as some here have suggested, but that might be a good way to supplement the crafting writs. <EDIT 20 minutes later>: A white Monumental glyph (VR10-14) gets you 3k inspiration. But prices range from about 150g and up, which makes it an expensive way to level. A much better reason to check the guild traders is to spot the occasional bargain on monumental greens or blues (7k and 12k inspiration respectively).</edit>
You CAN cross-feed glyphs between your alts. I have tested that now with multiple alts. But don't expect enchanting to level up fast unless you can farm or purchase substantial amount of high level runes/glyphs. Do not expect to reach max enchant on your twenties. More realistically expect it at VR14.
Unless things have changed, alts on the same account don't provide any benefit, certainly when I was leveling smithing early on I needed to use characters on different accounts to benefit from the 'other player' boost to Inspiration.You CAN cross-feed glyphs between your alts. I have tested that now with multiple alts. But don't expect enchanting to level up fast unless you can farm or purchase substantial amount of high level runes/glyphs. Do not expect to reach max enchant on your twenties. More realistically expect it at VR14.