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https://forums.elderscrollsonline.com/en/discussion/668861

Enchanting still a nightmare to level...

DGVish
DGVish
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This whole "find another player" to craft and trade glyphs with is just so stupid to me. It's not terrible to level till you hit about 13 and then you just hit a massive brick wall. You need to find hundreds of glyphs off mobs in order to get to the next tier. In the past two days I've collected close to 100 glyphs from mobs and have only leveled from 12-13.5. How is this the only system in place still? Every other craft skill can be leveled efficiently while leveling through crafting and deconstruction, plus you don't have to devote a whole day to finding materials.

The idea of playing the way you want falls utterly short when it comes to enchanting. There is no alternative if you want to level it. I like being self reliant. I like crafting and enchanting my own gear as I level up. I like to have a nice set of gear while leveling, and enchanting is a huge part of it. Now I find myself stalling and killing packs of mobs to find more glyphs. I have lots of runes to craft with, but it's so inefficient it's unreal. I'm not about to use all my runes to make it to 14, maybe 15? and then not have any to enchant my gear. I feel so behind if I don't have level appropriate craft skills.

I pre-ordered this game and quit after less than a month. One of my top 3 reasons was because enchanting was an absolute train wreck. Yes, I will find some stooge to help me level it, but I really don't like it. I came back hopeful issues like this would have been fixed to some degree, but seeing it still the same is supremely disappointing. I would just like to be able to level my crafting skills as I level up with only a moderate time sink into them, all others except enchanting fit under that umbrella.
  • SLy_Kyti
    SLy_Kyti
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    "I pre-ordered this game and quit after less than a month. One of my top 3 reasons was because enchanting was an absolute train wreck.

    If you came primarily for enchanting and not the PvP or story questing, you're bound to be disappointed. Primarily as in, its enough to make you quit.

    I have a new ALT that I leveled a couple weeks ago, she's an enchanter. Ran her around to get skyshards to unlock skills for enchanting, that alone got her to level26 in game. Her "Enchanting level " is 45. I found it so much easier than before. I have done 2 weeks worth of crafting "writs" with her, these help level the craft too! I have de- constructed(extracted) every glyph from my main Vets loot, made glyphs to sell and use and this has pushed her very far in the craft. Doing dungeons drops a lot of gylphs, as does looking for Dwemer Chapter. If you choose not to give up, perhaps find a guild or friend to send you those low white glyphs to extract. Post in chat you'll buy them, make glyphs for others. Make the highest you can at least Green or blue, white gives little inspiration. Really this should be very easy now. I went from zero to 45 in two weeks of occasional play. Good luck.

    If you want to complain I hear you but disagree.
    If you want to make a suggestion drop it n the developers forum.

    Edited by SLy_Kyti on March 22, 2015 10:43AM
    Master Crafter: Almost all motifs
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  • DGVish
    DGVish
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    I don't have a veteran level character to deconstruct glyphs from. That would obviously solve the issue, so congratulations on giving a helpful tip that isn't the least bit helpful.
  • SLy_Kyti
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    DGVish wrote: »
    I don't have a veteran level character to deconstruct glyphs from. That would obviously solve the issue, so congratulations on giving a helpful tip that isn't the least bit helpful.

    You would if you stayed and didn't give up.Just saying.
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  • gwillard_ESO
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    My enchanter just maxed last week. She is Vet 1 and it was a slow path, but I was patient.

    Didn't have any glyphs to trade/deconstruct but I did this:

    Did the Enchanting Crafting writ every day
    Deconstructed every glyph that dropped for my main and myself and other Vet level alt
    Occasionally shopped for cheap glyphs at guild store(s) to deconstruct

    Once I got enchanting to a level that I could make glyphs for my main I didn't sweat it. Just kept the level up to hers...and now I surpass it.


  • danovic
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    before you received the most craft exp from deconstructing now it seems you get more from making glyphs can anyone confirm this? Also seems that you get much less useful from deconstructing toon trained up to 3 in deconstructing getting nothing 75 percent of the time.
  • Ourorboros
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    I will find some stooge to help me level it, but I really don't like it.
    Might be a little easier to find a trading partner if you lose the attitude. Like it or not, deconstructing green and blue glyphs made by someone else IS the best enchanting ISP. If you won't or can't find a trading partner, consider training an alt for the purpose-it works the same. Also, do the writs daily.

    Also, while deconning glyphs from loot drops is a good idea, as you have surmised, it is not very efficient. Consider buying VR14 glyphs on guild stores, Whites are around 200g right now, very reasonable.
    danovic wrote: »
    before you received the most craft exp from deconstructing now it seems you get more from making glyphs can anyone confirm this? Also seems that you get much less useful from deconstructing toon trained up to 3 in deconstructing getting nothing 75 percent of the time.

    Best ISP is still from deon of someone else's glyph, not making them. Extraction was never very effective, it's too dependent on RNG. The only real reason to put points in extraction used to be because it seemed to improve the chance of getting Kuta from Hirelings. Now, with hirelings nerfed, there seems to be no point at all to use extraction.
    Edited by Ourorboros on March 23, 2015 1:35AM
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  • DeLindsay
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    I'm sorry man but I just can't take this thread seriously. Enchanting is VERY easy now since it's been nerfed. I leveled (3) 40+ Enchanters pre-nerf at an incredible cost both in time invested and game currency. Now I have all 8 Characters almost Level 50 Enchanting just from White decons. No Crafting is ESO (now) is remotely as expensive or time consuming as some Crafting professions in certain other MMO's.
  • Kragorn
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    DeLindsay wrote: »
    I'm sorry man but I just can't take this thread seriously. Enchanting is VERY easy now since it's been nerfed..
    Remind me, what nerfs made leveling it VERY easy?

  • DeLindsay
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    Kragorn wrote: »
    DeLindsay wrote: »
    I'm sorry man but I just can't take this thread seriously. Enchanting is VERY easy now since it's been nerfed..
    Remind me, what nerfs made leveling it VERY easy?
    They've done 2 actually. The first was maybe 6 months ago when they "streamlined" several of the levels that had the wrong total IP required. The second was 1.4 iirc when they made it at least twice as fast to level as it was at launch. Considering how absurdly hard it was back then it is VERY easy now.

  • Kragorn
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    The first I'd call a bug-fix, the second was simply dealing with the fact that in comparison to other crafts Enchanting leveled at a snail's pace.

    Our views differ on it's original 'ease'.
  • Terminus1
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    Am I the only person that buys glyphs from the shop and destroys them/rebuilds glyphs? Amazing how far you can go and how fast if you're just willing to blow through a few thousand gold...
  • DGVish
    DGVish
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    My enchanter just maxed last week. She is Vet 1 and it was a slow path, but I was patient.

    Didn't have any glyphs to trade/deconstruct but I did this:

    Did the Enchanting Crafting writ every day
    Deconstructed every glyph that dropped for my main and myself and other Vet level alt
    Occasionally shopped for cheap glyphs at guild store(s) to deconstruct

    Once I got enchanting to a level that I could make glyphs for my main I didn't sweat it. Just kept the level up to hers...and now I surpass it.

    See, the whole thing about having another, preferably, higher level character to trade glyphs from is my issue. It's a problem for new players, and there are a lot of them right now, and most aren't veteran MMO players like myself who know a thing or two. I can fall in line with the leveling process for enchanting, I don't care how it gets done. For new players who aren't aware of things like forums, addons, and overall how crafting works there's not much they can go on. There's at least 10 players a day in one of my guilds asking for enchants while leveling and they ask me how I was able to level my professions while leveling, and still be overleveled for an area by 2-4 levels.

    ESO has a pretty steep learning curve. The game can be unforgiving in many ways, and crafting is one of them. It's why I know I can't fall behind with my skills. I actually value crafting more than anything currently because it gives you the best gear. Good gear makes things easier, and gives you the opportunity to do certain things other players can't. New players don't realize this until later, and then they're so far behind they just don't even bother.
    Terminus1 wrote: »
    Am I the only person that buys glyphs from the shop and destroys them/rebuilds glyphs? Amazing how far you can go and how fast if you're just willing to blow through a few thousand gold...

    IDK why you would. You'd be MUCH better off questing out the entire zone and deconstructing glyphs from mobs, which give more exp, and you save gold. If your professions are level appropriate you don't need to buy glpyhs from the store. The only time I do is when I'm short an essence rune.

    Everyone who says it's easy has veteran level characters to trade glyphs from. I'm talking about players who are new and don't understand these things just yet. I doubt they know trading glyphs with someone is great exp. I doubt they have a veteran level character to deconstruct glyphs from. For you people YES IT IS EASY, congratulations you have veteran level characters which solves every issue and makes every crafting profession a COMPLETE JOKE. For new players coming into the game, no it is not, and it's a struggle.

  • Chalybos
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    I ground out a ton of levels by swapping enchantments between 2 alts. Just a thought.
  • Erock25
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    Chalybos wrote: »
    I ground out a ton of levels by swapping enchantments between 2 alts. Just a thought.

    I thought that your alts counted as your own crafted gear and therefore less inspiration when deconstructing. Am I wrong? I too am having a lot of issue leveling up enchanting. I save every single Glyph that drops for any of my characters and give it to my enchanter and he is only around level 25 in enchanting so far. It seems so messed up that I will come close to filling my enchanters inventory with dropped glyphs (80-100 of them) and I will barely go up 1 level in enchanting. It seems like the worst craft skill to level yourself without buying things needed to level it quicker.
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  • Chalybos
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    Buy a crafted enchantment, and make the same enchantment. Decon both, and see what the results yield between the two.

    Deconning self-made always brought me crap results, but dumping batches in the bank worked out okay. Haven't done that in a while, but I would expect it' s the same.
  • Rosveen
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    DeLindsay wrote: »
    Kragorn wrote: »
    DeLindsay wrote: »
    I'm sorry man but I just can't take this thread seriously. Enchanting is VERY easy now since it's been nerfed..
    Remind me, what nerfs made leveling it VERY easy?
    They've done 2 actually. The first was maybe 6 months ago when they "streamlined" several of the levels that had the wrong total IP required. The second was 1.4 iirc when they made it at least twice as fast to level as it was at launch. Considering how absurdly hard it was back then it is VERY easy now.
    It's very easy compared to how it was before. It is still one of the slowest levelling crafts if you don't have a crafting partner or a veteran enchanter to pass down glyphs.

  • DeLindsay
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    Rosveen wrote: »
    It's very easy compared to how it was before. It is still one of the slowest levelling crafts if you don't have a crafting partner or a veteran enchanter to pass down glyphs.
    I absolutely agree that Enchanting is the slowest Profession to level, even after changes. My only point is that it's easy compared to how absurdly hard it was before. Like I said, I have all 8 Characters with 3/3 Enchanting Hirelings (most are 40+ now) and 7 of those I did without an Enchanting partner, so I would call that easy in my book.
  • timidobserver
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    B2P has only been going on for a short time. Are you mad that you don't have enchanting maxed already after just getting back into the game? Yes, it is going to take more than a few days.

    BTW enchanting is significantly easier to level now than it was at launch. This was addressed in a patch months ago.
    Edited by timidobserver on March 23, 2015 9:35PM
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  • Islyn
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    I always use up all my Denata and Rekura/Rede to give people lvling glyphs worth breaking. These - and same with Rekuta work best - even Kude/Kura if you have lots and aren't stingy ;-)
  • Nestor
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    I can level my crafting just fine by deconning loot Glyphs. I have taken one crafter to 50 that way, and it only took a few nights of farming mobs for Glyphs and deconning them. I am bringing another one up just the same way. Only with her, she is just deconning what she loots as she goes along.

    This whole have someone else make them for you to decon is not that easy in practice, especially for the one making them. You can only send 6 (7?) glyphs per email or trade window. I did this one night with someone and after about 35 Glyphs I got real tired of it real fast. So, now I won't do the "can you make me something so I can deconstruct it for inspiration" grind ever again.

    Enchanting levels up just fine deconning loot glyphs, faster than it does deconning mob loot weapons and armor for those crafting skills. In fact, if you decon the glyphs you get as you go through the game, you can keep your enchanting on level with your character unless you are fast tracking the character leveling.
    Edited by Nestor on March 23, 2015 9:43PM
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  • Chalybos
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    Just checked. Deconned the following on an alt at level 16 Enchanting:
    looted, white 25-30 yields 1239xp
    looted, white, VR 7-9 yields 3018xp
    crafted by guildie, green, VR 7-9 yields 6375xp
    crafted by own alt, green, VR 5-7 yields 5700xp

    The one made by an alt is 1 tier lower, so I'd say that comfortably explains away the 675xp difference between the two vet green enchantments. Happy grinding ... but at least you can recoup/recycle some of the materials in the process without breaking the bank buying them.
  • Iluvrien
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    DGVish wrote: »
    Everyone who says it's easy has veteran level characters to trade glyphs from. I'm talking about players who are new and don't understand these things just yet. I doubt they know trading glyphs with someone is great exp. I doubt they have a veteran level character to deconstruct glyphs from. For you people YES IT IS EASY, congratulations you have veteran level characters which solves every issue and makes every crafting profession a COMPLETE JOKE. For new players coming into the game, no it is not, and it's a struggle.

    It is easy. It just isn't fast. There have been some good solo strategies listed here (buying from shops, decons from mobs.. etc.). The issue people seem to have is the discontinuity between Enchanting and the other crafts. The other crafts have been, near enough, trivial to level. In the last month or so I have mastered Blacksmithing, Alchemy and Provisioning without even really bothering to concentrate on them. I deconned BS items, created the odd potion for my main to use and made a few food items as well as doing the writs for Provisioning. I was surprised as heck when the max level achievements rolled in for each as I completed them without even having to think about it.

    Personally I leveled a single Enchanter (my main) from 1-30 under the pre-1.4 system and from 30-50 under the 1.4 system. And I did it solo. It is faster with the fix but it hasn't grown either conceptually easier or more complex. Enchanting feels more involved than the other crafts. I have had to plan the occasional delve/dungeon run because glyphs drop well there. I have had to consider what stocks I used to craft with as you aren't permanently tripping over runes (as you are with, for example, light armour mats). I have had to, occasionally, buy runes from shops specifically to decon because I didn't have enough of that type of Essence rune at that time. I have had to map entire zones so I could work out where the best rune areas were (both with regards to placement but also paucity of players).

    What does all of this add up to? A craft I am actually involved in. I like Enchanting in this game. As it is.

    Enchanting actually feels like a profession you can get your teeth into in ESO, rather than something you can forget for 90% of your playing time. When I maxed Enchanting I actually felt pleased with my character for having done so. I got none of that sense of achievement with any of the other crafts. None.
  • robeauch
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    Erock25 wrote: »
    I thought that your alts counted as your own crafted gear and therefore less inspiration when deconstructing. Am I wrong?
    You are! A glyph made by one of your alts gets you as much inspiration as one made by a stranger. Finding a partner is still the better system though -- because in order for your alt to be useful at crafting glyphs for your main enchanter, your alt will need to put some points into enchanting too.

    I stopped using my alt once the enchanting writs became available, though. Knock out the writ every day and you'll speed the process along. I'm doing the tier 5 writ for 13,000 inspiration daily. (That's: 1k from crafting the glyph, 8k from turning it in, and 4k from deconning the green reward glyph.)

    I hadn't thought about buying white VR14s from guild traders, as some here have suggested, but that might be a good way to supplement the crafting writs. <EDIT 20 minutes later>: A white Monumental glyph (VR10-14) gets you 3k inspiration. But prices range from about 150g and up, which makes it an expensive way to level. A much better reason to check the guild traders is to spot the occasional bargain on monumental greens or blues (7k and 12k inspiration respectively).</edit>
    Edited by robeauch on March 24, 2015 4:43AM
  • Grapdjan
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    Everyone who says it's easy has veteran level characters to trade glyphs from. I'm talking about players who are new and don't understand these things just yet. I doubt they know trading glyphs with someone is great exp. I doubt they have a veteran level character to deconstruct glyphs from. For you people YES IT IS EASY, congratulations you have veteran level characters which solves every issue and makes every crafting profession a COMPLETE JOKE. For new players coming into the game, no it is not, and it's a struggle.



    Sorry but you're not making sense. If you don't have any vet level characters then what is the problem? You don't need to have high level enchanting.

    I've had characters at craft level 50 way before I had any VR level characters, it was easy once you worked out the basics.

    Edited by Grapdjan on March 24, 2015 6:07AM
  • TheRealDoc
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    robeauch wrote: »
    I hadn't thought about buying white VR14s from guild traders, as some here have suggested, but that might be a good way to supplement the crafting writs. <EDIT 20 minutes later>: A white Monumental glyph (VR10-14) gets you 3k inspiration. But prices range from about 150g and up, which makes it an expensive way to level. A much better reason to check the guild traders is to spot the occasional bargain on monumental greens or blues (7k and 12k inspiration respectively).</edit>

    IF you're prepared to sink money into levelling, rather than grinding dungeons for glyph drops, you can figure out an optimal price for each level to give the same XP back, eg (approx figures):

    1 Monumental Purple glyph when de-constructed gives around 19.5k xp and at the lower end I've seen costs around 2000g

    For the same amount of XP (based on monumental), you can decon 6 whites as long as you dont pay more than 333g, 3 greens and don't pay more than 666g and 1.8 blues and not pay more than 1113g. I've left out gold as I don't believe anyone would buy these just to level!

    So if you can get the following glyphs for less than the prices listed you get more xp per gold than buying and extracting purples for 2k:

    Guide prices:
    1. Purple - 2000
    2. Blue - 1113
    3. Green - 666
    4. White - 333

    Just filter the guild store on "Monumental" and buy any combination of the above up to the limit you are prepared to spend. It certainly won't beat having a trading partner, but might help those willing to spend cash!
    Edited by TheRealDoc on March 24, 2015 3:02PM
  • YourNameHere
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    I do have to agree.

    I leveled from 1 - 50 in Provisioning by making level 20 food and drink, and nothing else.

    I'm only level 13 in Enchanting, and it's like pulling my teeth out.

    I do try and buy glyphs I see for sale in the guild store and from creatures. But the bar barely moves if anything.
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  • helediron
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    You CAN cross-feed glyphs between your alts. I have tested that now with multiple alts. But don't expect enchanting to level up fast unless you can farm or purchase substantial amount of high level runes/glyphs. Do not expect to reach max enchant on your twenties. More realistically expect it at VR14.
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  • Iluvrien
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    helediron wrote: »
    You CAN cross-feed glyphs between your alts. I have tested that now with multiple alts. But don't expect enchanting to level up fast unless you can farm or purchase substantial amount of high level runes/glyphs. Do not expect to reach max enchant on your twenties. More realistically expect it at VR14.

    I managed it by VR5 and I was doing it solo. It's lengthy but not that lengthy.
  • helediron
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    Yes, your mileage may vary. A new player has so much to do, and it's a question of priorities. The leveling speed is mostly tied to farming speed. These days there is a shortcut: a VR1 can go to Craglorn and if they are careful, can farm high level runes. All you need is about 150*3 runestones, a mixture from green to purple and potency 7..9. With whites or lower potencies a lot more. My first enchanter to max level took months and VR10 twice. But that was before Craglorn, before doubling the glyph xp and we didn't know what to do. My last enchanter took twenty minutes.
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  • fromtesonlineb16_ESO
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    helediron wrote: »
    You CAN cross-feed glyphs between your alts. I have tested that now with multiple alts. But don't expect enchanting to level up fast unless you can farm or purchase substantial amount of high level runes/glyphs. Do not expect to reach max enchant on your twenties. More realistically expect it at VR14.
    Unless things have changed, alts on the same account don't provide any benefit, certainly when I was leveling smithing early on I needed to use characters on different accounts to benefit from the 'other player' boost to Inspiration.
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