Difficulty is in the eye of the beholder. My wife and I play cooperatively, and we've seen our characters killed by mobs at or near level.
For every "twitch-master" youngster out there who has mastered all aspects of this MMO interface and thinks the difficulty is too low, there are likely dozens of casual players who don't post here, play on weekends or when they get time, and find the gameplay difficult enough as it is.
Such casual players don't want to log in, develop a character and then get their butts kicked after a short learning curve. They want to kill time and have fun in an immersive world.
But plethoras of bad players complained until the game was made "WoW zombie easy mode".
Have to use the proper adjective: bad players. Because I am very "casual" but not bad and never had an issue doing anything. So the two concepts (bad vs casual) are not necessarily a synonim.
sinusgamma wrote: »So it seems, tha ESO was a very short adventure for me. No challenge -> No point to play. And I won't get refound :˙(
But I begin to like the mmo games. Can anyone recommend me some nice looking fantasy mmo with not boring questing and real challenge? I mean real challenge during the storyline, I know that pvp can be challenging anywhere.
Thanks
Emma_Eunjung wrote: »All that stuff you guys are calling "Solo PVE" can be blown through in less than 2 weeks, anyway.
What ESO really needs is ENDGAME Solo PVE content that is very challenging and has great rewards.
I'd support difficulty settings for PvE, though don't know how the developers would implement it in an MMO, without instancing the entire world.
MercyKilling wrote: »I'd support difficulty settings for PvE, though don't know how the developers would implement it in an MMO, without instancing the entire world.
A personal buff/debuff to stats. The higher the difficulty, the more your character is debuffed. The lower the difficulty, the more your character is buffed. Leave mobs out of the equation. Simple.
How do you feel solo pve after 1.6?
It is for faceroll style made, IMHO (NB dual/bow/craft set). Even public group dungeon, even most of "skull" bosses. I close them solo.
I`m imagine, how staves AOE build feels. It makes me sad. I`m subscriber since CBT, and remember "how it was". They`ve broken battlefie...ESO.
May difficulty settings will be? For those nerds like me.
P.S. Why low hp humanoids are not running for help?