Jessica Folsom wrote:It's a very grey area.
Huckdabuck wrote: »He fully understands what lagsploiting is.....he's trying to open the eyes of certain people who think EVERY battle with EP is a deliberate attempt to lag out the servers.
Huckdabuck wrote: »He fully understands what lagsploiting is.....he's trying to open the eyes of certain people who think EVERY battle with EP is a deliberate attempt to lag out the servers.
Yesterday we were at arrius area, just riding resources and killing EP reinforcements to chalman and aleswell (when DC was sieging those), at one point we had to cap arrius mine and hold that since we were outnumbered, suddenly massive force of EP came and completely wiped us, even after we all dead those 30-50 reds were keep spamming their skills (on our dead bodies) for 10 mins continuously, they dint even know we all dead because of lag which they created
Damnit Texas, get off the forums and go get our keeps back DC was busy overnight
Jessica Folsom wrote:It's a very grey area.
Huckdabuck wrote: »He fully understands what lagsploiting is.....he's trying to open the eyes of certain people who think EVERY battle with EP is a deliberate attempt to lag out the servers.
Then this is just ignorance within some of the community . The lag between two large armies is unavoidable . The more bunched up these forces are effects how much lag is generated . Intention Lagspoiting is different but does happen . It's when a group of 8 or more huddle together spamming healing springs on their group with NPC's in order to make walls repairable under Seige and players not able to drop Seige from the lag generated by spamming that ability .
Yesterday we were at arrius area, just riding resources and killing EP reinforcements to chalman and aleswell (when DC was sieging those), at one point we had to cap arrius mine and hold that since we were outnumbered, suddenly massive force of EP came and completely wiped us, even after we all dead those 30-50 reds were keep spamming their skills (on our dead bodies) for 10 mins continuously, they dint even know we all dead because of lag which they created
Huckdabuck wrote: »He fully understands what lagsploiting is.....he's trying to open the eyes of certain people who think EVERY battle with EP is a deliberate attempt to lag out the servers.
Then this is just ignorance within some of the community . The lag between two large armies is unavoidable . The more bunched up these forces are effects how much lag is generated . Intention Lagspoiting is different but does happen . It's when a group of 8 or more huddle together spamming healing springs on their group with NPC's in order to make walls repairable under Seige and players not able to drop Seige from the lag generated by spamming that ability .
OK, thanks Roe for opening that up.
Let's dig in a little bit more.
Is it only that particular situation that creates lag? If the NPCs weren't in the picture (or area) would there still be lag? If it were a different ability being spammed? Does it matter if it's an offensive group or defensive group?
Huckdabuck wrote: »He fully understands what lagsploiting is.....he's trying to open the eyes of certain people who think EVERY battle with EP is a deliberate attempt to lag out the servers.
Then this is just ignorance within some of the community . The lag between two large armies is unavoidable . The more bunched up these forces are effects how much lag is generated . Intention Lagspoiting is different but does happen . It's when a group of 8 or more huddle together spamming healing springs on their group with NPC's in order to make walls repairable under Seige and players not able to drop Seige from the lag generated by spamming that ability .
OK, thanks Roe for opening that up.
Let's dig in a little bit more.
Is it only that particular situation that creates lag? If the NPCs weren't in the picture (or area) would there still be lag? If it were a different ability being spammed? Does it matter if it's an offensive group or defensive group?
I've never attempted it to test it . I've watched videos of people doing it that later got removed .
Huckdabuck wrote: »He fully understands what lagsploiting is.....he's trying to open the eyes of certain people who think EVERY battle with EP is a deliberate attempt to lag out the servers.
Then this is just ignorance within some of the community . The lag between two large armies is unavoidable . The more bunched up these forces are effects how much lag is generated . Intention Lagspoiting is different but does happen . It's when a group of 8 or more huddle together spamming healing springs on their group with NPC's in order to make walls repairable under Seige and players not able to drop Seige from the lag generated by spamming that ability .
OK, thanks Roe for opening that up.
Let's dig in a little bit more.
Is it only that particular situation that creates lag? If the NPCs weren't in the picture (or area) would there still be lag? If it were a different ability being spammed? Does it matter if it's an offensive group or defensive group?
I've never attempted it to test it . I've watched videos of people doing it that later got removed .
Hmm, I've seen a video of a group, which seemed to be assaulting a keep, running up to the top of a wall, and tower, spamming healing springs as they go and stop.
Some things to point out.
1) In a video, you don't see what's going on in the rest of the area. Could something else be causing the lag?
2) Is healing springs a common healing spell that is used? I heard it is effective and cheap as a heal. Healing springs is also ground radius. Would it not be effective to use in a small group huddled together, wouldn't this be a common sight? How does one separate using this tactic as a proper use of it versus an expoloitive use?
3) If said group of 8 or so were the only ones in the keep, and doing this, would it still lag the area?
Another example: Yesterday while we were riding to arrius from bleakers. we saw certain EP members riding for alewell defense(they all same guild), immediately we went to stealthed and let them go past us, and we saw our(for everyone) latency suddenly increased to +999 until they gone past us, even when we ride past alewell where DC and EP were fighting for long time dint cause any problem (except a slight lag) but when we were crossing those ppl we got that lag and latency, anyone have any explanation to that??
Jessica Folsom wrote:It's a very grey area.
Jessica Folsom wrote:It's a very grey area.
Jessica Folsom wrote:It's a very grey area.
Rook_Master wrote: »The problem is that there is actual, normal lag as a result of the 1.6 patch.
This is being conflated with lag from certain individuals, namely one notorious EP guild, that is intentionally abusing these effects to lag the server for their own purposes.
Teargrants wrote: »I had an extensive conversation w/ Perinub yesterday about this, let me share my findings.
We have scientifically determined the best way to lagsploit is to gather in a circle and /ritual, while chanting "POTATO POTATO POTATO" in /zone. Now, the capslock here is crucial, it helps channel the power of lagsploit through it's larger font. You may be thinking 'that doesn't sound right', but you don't understand the full ritual. We have to have 10 ppl in the courtyard of every red keep doing this ritual at the same time, hence the more keeps EP has, the more powerful our lagsploit becomes.
Now that you know our secrets, I implore you to only use this power for lag.
Teargrants wrote: »I had an extensive conversation w/ Perinub yesterday about this, let me share my findings.
We have scientifically determined the best way to lagsploit is to gather in a circle and /ritual, while chanting "POTATO POTATO POTATO" in /zone. Now, the capslock here is crucial, it helps channel the power of lagsploit through it's larger font. You may be thinking 'that doesn't sound right', but you don't understand the full ritual. We have to have 10 ppl in the courtyard of every red keep doing this ritual at the same time, hence the more keeps EP has, the more powerful our lagsploit becomes.
Now that you know our secrets, I implore you to only use this power for lag.
Jessica Folsom wrote:It's a very grey area.
Another example: Yesterday while we were riding to arrius from bleakers. we saw certain EP members riding for alewell defense(they all same guild), immediately we went to stealthed and let them go past us, and we saw our(for everyone) latency suddenly increased to +999 until they gone past us, even when we ride past alewell where DC and EP were fighting for long time dint cause any problem (except a slight lag) but when we were crossing those ppl we got that lag and latency, anyone have any explanation to that??