MADshadowman wrote: »Better stock up on tampons, you'll need them.
MADshadowman wrote: »Better stock up on tampons, you'll need them.
LonePirate wrote: »@Roechacca EP may have a preference for the speed and efficiency that results from our numbers; but please do not assume the faction is incapable of other play styles. We have plenty of DKs who can solo resources right now. The same goes for a couple of high DPS bow users. Next week's changes to VR12 may necessitate 2-3 DKs instead of 1 or maybe a couple of more bow users to take any resource we want. We have the numbers to spare, especially if DC has to divert soldiers from the primary battles to the secondary battles at resources.
We are also not intimidated by the increase in siege weapon damage. Our healers will simply use their skills more instead of standing around spamming chat like they do now. We will adapt and we will continue to capture Aleswell as much as we currently do.
A couple of things that won't be happening as much are DC captures of Chalman and the stealth flagging of EP keeps by a couple of DC players during the overnight hours. In fact, I am already in the process of consolidating EP support behind a proposal to use the title of "DC Memorial Graveyard" for the plot of land between the west Chalman wall and the Chalman Mine. The number of DC corpses there will skyrocket in the weeks to come.
While we appreciate your newfound optimism for the battles still to come, please prepare yourself for more of the same (EP reigning supreme).
Infact I heard so many people say just leave them in the tower last night I said fine , just give them Ales . That's exactly what happened , they took ales and everything shortly after . DC just all went south and farmed AP . So I didn't waste my time , went south and farmed AP too . ZFG
LonePirate wrote: »this graph again with no numbers.......
You mean that graph which does not reflect the significant changes in population numbers that have occurred on Thornblade in the past couple of weeks? AD and DC routinely trot that old information even when I present them with current information that differs with those old levels.I got told I was zerging last night. With my 12 people.
How small is small enough, DC?!?!?! Must i literally send my warriors out to fight you, honorably one at a time?
@Safdar, in DC's defense, your group of 12 administered such a beat down at Aleswell and Rayles last night that they thought you were leading 100 or more EP soldiers into battle. Next time you might want to remove your armor and stop using ultimates when battling the DC masses in their territory in order to make it more of a fair fight
AhPook_Is_Here wrote: »Well I'm looking forward to a invigorated adversary. DC is playing a strong game, and it is good to see them not giving away their game to AD in hopes of punishing EP. I used to hate dc, not because they were a challenge, but because they reminded me of that line from Fight Club, you guys were the Pandas that wouldn't *** to save their species. Keep up the good work, everyone want a challenge.
Infact I heard so many people say just leave them in the tower last night I said fine , just give them Ales . That's exactly what happened , they took ales and everything shortly after . DC just all went south and farmed AP . So I didn't waste my time , went south and farmed AP too . ZFG
NPK never said that. We wore a path between ales and Chalman all night-defending and then attacking.
There will be no more Ales farm tower shenanigans . You're not gonna sit at the top of the tower with 9 Trebs raining down on your ballistas laughing merrily as you keep Ales burst . When Seige get deadly again the tower train will be a death trap . Now everything will change as well . More points for branching out and gathering resources across the map and soon towns . Your numbers will be spread thin trying to keep on the score board . This is exactly the play style DC has already mastered . We told you if you didn't stop zerging they'd change the rules on Ya to settle the lag issues . The chickens roost next week . I hope you're ready .
You must not play on Chill, the HOME of the DC ZERGFEST. EP patiently awaits the day when we can give those 60 plus person smurf blobs something to think about.
Play on Chillrend ? I thought people just went there for a day or two to escape serious pvp . Oh wait .. You're not seriously playing there are you ..?
I have trouble calling Thornblade serious play, although that could just be because I'm AD.
Pancake-Tragedy wrote: »There will be no more Ales farm tower shenanigans . You're not gonna sit at the top of the tower with 9 Trebs raining down on your ballistas laughing merrily as you keep Ales burst . When Seige get deadly again the tower train will be a death trap . Now everything will change as well . More points for branching out and gathering resources across the map and soon towns . Your numbers will be spread thin trying to keep on the score board . This is exactly the play style DC has already mastered . We told you if you didn't stop zerging they'd change the rules on Ya to settle the lag issues . The chickens roost next week . I hope you're ready .
You must not play on Chill, the HOME of the DC ZERGFEST. EP patiently awaits the day when we can give those 60 plus person smurf blobs something to think about.
Play on Chillrend ? I thought people just went there for a day or two to escape serious pvp . Oh wait .. You're not seriously playing there are you ..?
I have trouble calling Thornblade serious play, although that could just be because I'm AD.
I'm stealing this GIF.
There will be no more Ales farm tower shenanigans . You're not gonna sit at the top of the tower with 9 Trebs raining down on your ballistas laughing merrily as you keep Ales burst . When Seige get deadly again the tower train will be a death trap . Now everything will change as well . More points for branching out and gathering resources across the map and soon towns . Your numbers will be spread thin trying to keep on the score board . This is exactly the play style DC has already mastered . We told you if you didn't stop zerging they'd change the rules on Ya to settle the lag issues . The chickens roost next week . I hope you're ready .
LonePirate wrote: »@Roechacca EP may have a preference for the speed and efficiency that results from our numbers; but please do not assume the faction is incapable of other play styles. We have plenty of DKs who can solo resources right now. The same goes for a couple of high DPS bow users. Next week's changes to VR12 may necessitate 2-3 DKs instead of 1 or maybe a couple of more bow users to take any resource we want. We have the numbers to spare, especially if DC has to divert soldiers from the primary battles to the secondary battles at resources.
We are also not intimidated by the increase in siege weapon damage. Our healers will simply use their skills more instead of standing around spamming chat like they do now. We will adapt and we will continue to capture Aleswell as much as we currently do.
A couple of things that won't be happening as much are DC captures of Chalman and the stealth flagging of EP keeps by a couple of DC players during the overnight hours. In fact, I am already in the process of consolidating EP support behind a proposal to use the title of "DC Memorial Graveyard" for the plot of land between the west Chalman wall and the Chalman Mine. The number of DC corpses there will skyrocket in the weeks to come.
While we appreciate your newfound optimism for the battles still to come, please prepare yourself for more of the same (EP reigning supreme).
PeggymoeXD wrote: »There will be no more Ales farm tower shenanigans . You're not gonna sit at the top of the tower with 9 Trebs raining down on your ballistas laughing merrily as you keep Ales burst . When Seige get deadly again the tower train will be a death trap . Now everything will change as well . More points for branching out and gathering resources across the map and soon towns . Your numbers will be spread thin trying to keep on the score board . This is exactly the play style DC has already mastered . We told you if you didn't stop zerging they'd change the rules on Ya to settle the lag issues . The chickens roost next week . I hope you're ready .
Not all EP guilds zerg. My guild since early access has played the low pop servers, with only fair fights or with us being outnumbered. Chrysamere, for example, where DC outnumbered us in every battle. We were forced to use tactics beyond blobbing and spamming. Of course, there isn't a whole lot we can do when 5 of us are roflstomped by 50 AD in Haderus because they're mad we attempted to take a home keep's resource back, especially in 1.6. So I'm REALLY hoping this fix will allow the guilds who specialize in strategic warfare to stand out.
MADshadowman wrote: »Better stock up on tampons, you'll need them.
Good these EP people can not comprehend a graph. Its really simple, and not something that can be argued.
And I can not wait until this lag *** dies down, come back and stomp all these big talkers on here like it was 2 weeks ago.
Feel free to come visit another server, we will say hi and teach you a thing or five.
xDOVAHKIINx wrote: »EP at the moment does have more players on for the majority of the day, but EP also defends against two factions for the majority of the day as well. And don't say that "zerging" is a cheap way to win because we do it on AD all the time, and so does DC. Like I have said in other posts, if there were some kind of 1v1-8v8 for keeps and territorial advancement, it would be used but as of right now thats not the case and numbers win.
WraithAzraiel wrote: »xDOVAHKIINx wrote: »EP at the moment does have more players on for the majority of the day, but EP also defends against two factions for the majority of the day as well. And don't say that "zerging" is a cheap way to win because we do it on AD all the time, and so does DC. Like I have said in other posts, if there were some kind of 1v1-8v8 for keeps and territorial advancement, it would be used but as of right now thats not the case and numbers win.
AD used to do the same thing back when we demolished every serious campaign. So it's not like EP is doing anything wildly innovative and uniquely strategic.
As awful as it sounds, this WHOLE situation all started when a few AD guilds broke off from AD and defected to EP in order to "balance" the playing field.
Had that not happened, EP would still be getting stomped by AD.
WraithAzraiel wrote: »In fact, if I remember correctly, it took a while for EP to gain any momentum and DC profited off of the lack of coordinated AD guilds lording over the campaigns.
But I've slept and drank since then so, who knows?
LonePirate wrote: »@Roechacca EP may have a preference for the speed and efficiency that results from our numbers; but please do not assume the faction is incapable of other play styles. We have plenty of DKs who can solo resources right now. The same goes for a couple of high DPS bow users. Next week's changes to VR12 may necessitate 2-3 DKs instead of 1 or maybe a couple of more bow users to take any resource we want. We have the numbers to spare, especially if DC has to divert soldiers from the primary battles to the secondary battles at resources.
We are also not intimidated by the increase in siege weapon damage. Our healers will simply use their skills more instead of standing around spamming chat like they do now. We will adapt and we will continue to capture Aleswell as much as we currently do.
A couple of things that won't be happening as much are DC captures of Chalman and the stealth flagging of EP keeps by a couple of DC players during the overnight hours. In fact, I am already in the process of consolidating EP support behind a proposal to use the title of "DC Memorial Graveyard" for the plot of land between the west Chalman wall and the Chalman Mine. The number of DC corpses there will skyrocket in the weeks to come.
While we appreciate your newfound optimism for the battles still to come, please prepare yourself for more of the same (EP reigning supreme).
Despite our misgivings, distaste, and anguish we feel towards our respective rivials, I think we can all agree on the following:
1) the "drama forum posts" fuel a sense of poetry; a romanticism that exists to propel ones faction above the others. (I'm going to be honest, it's fun).
2) lag or no lag, those still in thorn will provide proper PvP, even if it is painful(as evident in DC's rise in points, etc.)
3) We have to teach those pugs. The departure of other guilds means nothing if the new flux of players can't be taught the value of a good, hard earned fight (and assimilation into current faction-hands)
Everything else is static.
Thanks for reading this
-Minno-
Verdwhisper wrote: »lol it is funny to see ad &.dc think they dont have zergballs
Lol it is funny to see EP think that they aren't the prime zergball faction for the last 6+ months. See what I did there? No one is claiming that only EP balls up, but EP basically takes the cake for how their realm operates. Zerg all day every day.
Despite our misgivings, distaste, and anguish we feel towards our respective rivials, I think we can all agree on the following:
1) the "drama forum posts" fuel a sense of poetry; a romanticism that exists to propel ones faction above the others. (I'm going to be honest, it's fun).
2) lag or no lag, those still in thorn will provide proper PvP, even if it is painful(as evident in DC's rise in points, etc.)
3) We have to teach those pugs. The departure of other guilds means nothing if the new flux of players can't be taught the value of a good, hard earned fight (and assimilation into current faction-hands)
Everything else is static.
Thanks for reading this
-Minno-
Even mild elbow ribbing can result in stiff penalties here . I think it's time to open some new forums to discuss things .
FireCowCommando wrote: »Still loving that theres players who have been around for a very long time claiming theres no serious pvp to be had except on their home campaign
There are lots of players who would rather work with their own guilds group to try to win, rather then logging on a very populated campaign that constantly deals with lag issues from 'zerg' mentality.
I am very excited for you guys in Thornblade, and i really hope that these changes do something to help with server stability for you guys. If server stability ever improves maybe you will start to see serious AvAvA guilds guesting into your campaign, rather then away from it due to performance issues.