cwp303b14_ESO wrote: »To clarify my above post: Bone Shield only ever absorbs 3% physical damage per hit instead of 30%. This is from testing on multiple enemies and checking to make sure all the damage taken was physical.
Can anyone else confirm?
cwp303b14_ESO wrote: »If it is true about the bug, we need more people to confirm and to voice the issue so that we can get a response and possibly a fix.
LegendaryMage wrote: »Lasts for 5 seconds, needs its duration extended to at least 8-10 seconds. And maybe even longer (it's available to all classes so no complaining who has it and who doesn't).
cwp303b14_ESO wrote: »LegendaryMage wrote: »Lasts for 5 seconds, needs its duration extended to at least 8-10 seconds. And maybe even longer (it's available to all classes so no complaining who has it and who doesn't).
I think that the ability should be fixed before any adjustments should be made since we don't know how it would affect gameplay as a true, working shield.
m.freethb16_ESO wrote: »Hello everyone,
Im back since a year, and im using bone shield in my build. (dk healer)
I use the skills not formyself (5 sec only 30%?, no ty) but for my teammates I love it im still vetran rank 1 and dont got many spells, but I def wanna try bone surge!
Just look at the allies shielding and the dmg the take from the boss and give me your opinion.
cwp303b14_ESO wrote: »I also don't understand why people are commenting on the amount of time it lasts. It would be great to soak incoming burst and invaluable in pvp against wrecking blow and snipe spam if the shield worked so the time is not the issue right now.
Initiate_Jhassir wrote: »I'm wondering if this mitigation issue with Bone Shield isn't some hold over from when the ability just increased armor pre patch 1.6. It almost seems like they gave us the graphics for the absorb shield and switched everything over, but left in the armor increase somewhere in the code that is causing issues.
*flexes armchair coding muscles*
cwp303b14_ESO wrote: »Initiate_Jhassir wrote: »I'm wondering if this mitigation issue with Bone Shield isn't some hold over from when the ability just increased armor pre patch 1.6. It almost seems like they gave us the graphics for the absorb shield and switched everything over, but left in the armor increase somewhere in the code that is causing issues.
*flexes armchair coding muscles*
Those armchair coding muscles have me all hot and bothered.
I think it may be that the shield is only supposed to absorb 30% of incoming damage, even though it's not stated in the tooltip, and that there is a decimal problem since the damage absorbed is 3% from all tests i've done. Basically, a zero was left off.
Finally managed to test it today. 3% incoming physical damage reduction confirmed, other 97% bypass it calmly.
Kina reversed magma armor lel. Need fix.
jonathanonmarsnrb18_ESO wrote: »Was bugged on PTS, still is bugged. Filed a report on PTS, never got fixed before launch.
cwp303b14_ESO wrote: »Those armchair coding muscles have me all hot and bothered.
I think it may be that the shield is only supposed to absorb 30% of incoming damage, even though it's not stated in the tooltip, and that there is a decimal problem since the damage absorbed is 3% from all tests i've done. Basically, a zero was left off.